diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2019-06-23 00:32:13 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2019-06-23 00:32:13 +0200 |
| commit | dbe3bbefe734f8824e8f07c302e256f0d446b974 (patch) | |
| tree | 9c6e801e779b752bf15512c7bfac9efea7c5c8ff /src/server/scripts | |
| parent | c06330acf2b307604c97bdd7ad5dfd34b97bbf23 (diff) | |
Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), since all Units with AI need it (not just those with threat list). Fixes #17981.
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 9e54c1986e7..ac1c9570e80 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -863,17 +863,17 @@ public: ThreatManager& mgr = target->GetThreatManager(); if (!target->IsAlive()) { - handler->PSendSysMessage("%s (guid %u) is not alive.", target->GetName().c_str(), target->GetGUID().GetCounter()); + handler->PSendSysMessage("%s (GUID %u) is not alive.", target->GetName().c_str(), target->GetGUID().GetCounter()); return true; } uint32 count = 0; auto const& threatenedByMe = target->GetThreatManager().GetThreatenedByMeList(); if (threatenedByMe.empty()) - handler->PSendSysMessage("%s (guid %u) does not threaten any units.", target->GetName().c_str(), target->GetGUID().GetCounter()); + handler->PSendSysMessage("%s (GUID %u) does not threaten any units.", target->GetName().c_str(), target->GetGUID().GetCounter()); else { - handler->PSendSysMessage("List of units threatened by %s (guid %u)", target->GetName().c_str(), target->GetGUID().GetCounter()); + handler->PSendSysMessage("List of units threatened by %s (GUID %u)", target->GetName().c_str(), target->GetGUID().GetCounter()); for (auto const& pair : threatenedByMe) { Unit* unit = pair.second->GetOwner(); @@ -886,7 +886,7 @@ public: { if (!mgr.IsThreatListEmpty(true)) { - if (mgr.IsEngaged()) + if (target->IsEngaged()) handler->PSendSysMessage("Threat list of %s (GUID %u, SpawnID %u):", target->GetName().c_str(), target->GetGUID().GetCounter(), target->GetTypeId() == TYPEID_UNIT ? target->ToCreature()->GetSpawnId() : 0); else handler->PSendSysMessage("%s (GUID %u, SpawnID %u) is not engaged, but still has a threat list? Well, here it is:", target->GetName().c_str(), target->GetGUID().GetCounter(), target->GetTypeId() == TYPEID_UNIT ? target->ToCreature()->GetSpawnId() : 0); @@ -927,13 +927,15 @@ public: } handler->SendSysMessage("End of threat list."); } - else if (!mgr.IsEngaged()) + else if (!target->IsEngaged()) handler->PSendSysMessage("%s (GUID %u, SpawnID %u) is not currently engaged.", target->GetName().c_str(), target->GetGUID().GetCounter(), target->GetTypeId() == TYPEID_UNIT ? target->ToCreature()->GetSpawnId() : 0); else handler->PSendSysMessage("%s (GUID %u, SpawnID %u) seems to be engaged, but does not have a threat list??", target->GetName().c_str(), target->GetGUID().GetCounter(), target->GetTypeId() == TYPEID_UNIT ? target->ToCreature()->GetSpawnId() : 0); } + else if (target->IsEngaged()) + handler->PSendSysMessage("%s (GUID %u) is currently engaged. (This unit cannot have a threat list.)", target->GetName().c_str(), target->GetGUID().GetCounter()); else - handler->PSendSysMessage("%s (GUID %u) cannot have a threat list.", target->GetName().c_str(), target->GetGUID().GetCounter()); + handler->PSendSysMessage("%s (GUID %u) is not currently engaged. (This unit cannot have a threat list.)", target->GetName().c_str(), target->GetGUID().GetCounter()); return true; } |
