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authorNay <dnpd.dd@gmail.com>2013-01-14 13:58:34 +0000
committerNay <dnpd.dd@gmail.com>2013-01-14 13:58:34 +0000
commite6a07076c3b275c60598abd08e21444313e7a0da (patch)
tree34426a1d3db102089407a2e978e90299e1c71303 /src/server/scripts
parentb06c7e77858dcad0614c96f568126aee9966fa89 (diff)
parentc9ec5b4ce871bdeae446cbc86a4f88cee635ac53 (diff)
Merge remote-tracking branch 'origin/master' into mmaps
Conflicts: src/server/game/Entities/Unit/Unit.cpp src/server/game/Movement/MotionMaster.cpp src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp src/server/game/Movement/Spline/MoveSplineInit.cpp
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp6
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp247
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp270
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp11
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp19
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h24
-rw-r--r--src/server/scripts/Events/childrens_week.cpp10
-rw-r--r--src/server/scripts/Kalimdor/zone_silithus.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_the_barrens.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp32
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp22
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp17
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp25
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp22
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp28
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp16
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_icecrown.cpp102
-rw-r--r--src/server/scripts/Northrend/zone_sholazar_basin.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_wintergrasp.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp2
-rw-r--r--src/server/scripts/Outland/zone_nagrand.cpp4
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
-rw-r--r--src/server/scripts/Spells/spell_item.cpp6
-rw-r--r--src/server/scripts/Spells/spell_pet.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp6
60 files changed, 462 insertions, 550 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 030bc136333..400e35b705b 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1120,13 +1120,13 @@ public:
if (isInt32)
{
uint32 value = (uint32)atoi(y);
- target->SetUInt32Value(opcode , value);
+ target->SetUInt32Value(opcode, value);
handler->PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), opcode, value);
}
else
{
float value = (float)atof(y);
- target->SetFloatValue(opcode , value);
+ target->SetFloatValue(opcode, value);
handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), opcode, value);
}
@@ -1328,7 +1328,7 @@ public:
{
Player* player = handler->GetSession()->GetPlayer();
- sLog->outInfo(LOG_FILTER_SQL_DEV, "(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
+ sLog->outInfo(LOG_FILTER_SQL_DEV, "(@PATH, XX, %.3f, %.3f, %.5f, 0, 0, 0, 100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
return true;
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index a8748bc1adf..e10cf883518 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -80,7 +80,7 @@ public:
// check item starting quest (it can work incorrectly if added without item in inventory)
ItemTemplateContainer const* itc = sObjectMgr->GetItemTemplateStore();
- ItemTemplateContainer::const_iterator result = find_if(itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest));
+ ItemTemplateContainer::const_iterator result = find_if (itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest));
if (result != itc->end())
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 3a026d23faa..ae4b6197f4c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -603,7 +603,7 @@ public:
void netherspite_infernal::netherspite_infernalAI::Cleanup()
{
- Creature *pMalchezaar = Unit::GetCreature(*me, malchezaar);
+ Creature* pMalchezaar = Unit::GetCreature(*me, malchezaar);
if (pMalchezaar && pMalchezaar->isAlive())
CAST_AI(boss_malchezaar::boss_malchezaarAI, pMalchezaar->AI())->Cleanup(me, point);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
index 32ce484f715..27e057ce6aa 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
@@ -104,7 +104,7 @@ public:
{
me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOM_SPELL_01);
DoCast(player, SPELL_REVIVE, true);
- Talk(WHISPER_REVIVE,player->GetGUID());
+ Talk(WHISPER_REVIVE, player->GetGUID());
}
FlyBackTimer = 5000;
break;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index b596ad3f609..5d164fbfafa 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -117,7 +117,7 @@ class boss_darkmaster_gandling : public CreatureScript
case EVENT_SHADOW_PORTAL:
if (HealthAbovePct(3))
{
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOW_PORTAL,true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOW_PORTAL, true);
events.ScheduleEvent(EVENT_SHADOW_PORTAL, urand(17000, 27000));
}
}
@@ -172,7 +172,7 @@ class spell_shadow_portal : public SpellScriptLoader
{
if (attempts++ >= 6) break;
- switch (urand(0,5))
+ switch (urand(0, 5))
{
case ROOM_HALL_OF_SECRETS:
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
@@ -223,7 +223,7 @@ class spell_shadow_portal : public SpellScriptLoader
}
};
-// Script for Shadow Portal spells 17863,17939,17943,17944,17946,17948
+// Script for Shadow Portal spells 17863, 17939, 17943, 17944, 17946, 17948
Position const SummonPos[18] =
{
// Hall of Secrects
@@ -331,7 +331,7 @@ class spell_shadow_portal_rooms : public SpellScriptLoader
if (Summoned)
{
Summoned->GetMotionMaster()->MoveRandom(5);
- Summoned->AI()->SetData(0,phase_to_set);
+ Summoned->AI()->SetData(0, phase_to_set);
}
}
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
index d09a5ae96c9..617dff17220 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
@@ -48,7 +48,7 @@ class boss_illucia_barov : public CreatureScript
struct boss_illuciabarovAI : public BossAI
{
- boss_illuciabarovAI(Creature* creature) : BossAI(creature,DATA_LADYILLUCIABAROV) {}
+ boss_illuciabarovAI(Creature* creature) : BossAI(creature, DATA_LADYILLUCIABAROV) {}
void EnterCombat(Unit* /*who*/)
{
@@ -78,7 +78,7 @@ class boss_illucia_barov : public CreatureScript
events.ScheduleEvent(EVENT_CURSEOFAGONY, 30000);
break;
case EVENT_SHADOWSHOCK:
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOWSHOCK,true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOWSHOCK, true);
events.ScheduleEvent(EVENT_SHADOWSHOCK, 12000);
break;
case EVENT_SILENCE:
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
index 5036158cae2..e2c7287f178 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
@@ -91,7 +91,7 @@ class boss_instructor_malicia : public CreatureScript
events.ScheduleEvent(EVENT_CALLOFGRAVES, 65000);
break;
case EVENT_CORRUPTION:
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_CORRUPTION,true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_CORRUPTION, true);
events.ScheduleEvent(EVENT_CORRUPTION, 24000);
break;
case EVENT_RENEW:
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
index 32c16a1c70c..b0a2d48d053 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
@@ -152,7 +152,7 @@ class boss_kirtonos_the_herald : public CreatureScript
switch (_introEvent)
{
case INTRO_1:
- me->GetMotionMaster()->MovePath(KIRTONOS_PATH,false);
+ me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false);
_introEvent = 0;
break;
case INTRO_2:
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
index e8fb4324d00..3a7aee0d6c6 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
@@ -74,7 +74,7 @@ class boss_lord_alexei_barov : public CreatureScript
switch (eventId)
{
case EVENT_IMMOLATE:
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_IMMOLATE,true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_IMMOLATE, true);
events.ScheduleEvent(EVENT_IMMOLATE, 12000);
break;
case EVENT_VEILOFSHADOW:
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index 6e3f024ac1d..c186ada72b7 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -114,7 +114,7 @@ public:
if (instance)
{
- if (Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)))
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)))
{
if (temp->isDead())
temp->Respawn();
@@ -145,7 +145,7 @@ public:
if (instance)
{
- Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS));
+ Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS));
if (temp && temp->isAlive() && !temp->getVictim())
temp->AI()->AttackStart(who);
}
@@ -374,7 +374,7 @@ public:
if (instance)
{
- if (Creature *temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH)))
+ if (Creature* temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH)))
{
if (temp->isDead())
temp->Respawn();
@@ -406,7 +406,7 @@ public:
if (instance)
{
- Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH));
+ Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH));
if (temp && temp->isAlive() && !temp->getVictim())
temp->AI()->AttackStart(who);
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
index d575b7633cb..57699a34e17 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
@@ -122,7 +122,7 @@ public:
return false;
}
- Player const * GetPlayerInMap() const
+ Player const* GetPlayerInMap() const
{
Map::PlayerList const& players = instance->GetPlayers();
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 22c4da74d44..81f64ce6de0 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -102,7 +102,7 @@ class boss_archaedas : public CreatureScript
DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag);
minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true);
minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- minion->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
minion->setFaction(14);
}
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index ac26056c6e6..df87eaca5a8 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -205,7 +205,7 @@ class instance_uldaman : public InstanceMapScript
continue;
archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true);
target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true);
- target->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
target->setFaction(14);
return; // only want the first one we find
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 59997ebaa31..44fa0f87177 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -314,7 +314,7 @@ class npc_harrison_jones : public CreatureScript
me->SetEntry(NPC_HARRISON_JONES_2);
me->SetDisplayId(MODEL_HARRISON_JONES_2);
me->SetTarget(0);
- me->SetByteValue(UNIT_FIELD_BYTES_1,0,UNIT_STAND_STATE_DEAD);
+ me->SetByteValue(UNIT_FIELD_BYTES_1, 0,UNIT_STAND_STATE_DEAD);
me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
if (instance)
instance->SetData(DATA_GONGEVENT, DONE);
@@ -330,7 +330,7 @@ class npc_harrison_jones : public CreatureScript
switch (_gongEvent)
{
case GONG_EVENT_1:
- me->GetMotionMaster()->MovePath(HARRISON_MOVE_1,false);
+ me->GetMotionMaster()->MovePath(HARRISON_MOVE_1, false);
_gongEvent = GONG_EVENT_2;
_gongTimer = 12000;
break;
@@ -345,14 +345,14 @@ class npc_harrison_jones : public CreatureScript
break;
case GONG_EVENT_3:
if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG)))
- gong->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE);
+ gong->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
_gongEvent = GONG_EVENT_4;
_gongTimer = 105000;
break;
case GONG_EVENT_4:
me->RemoveAura(SPELL_BANGING_THE_GONG);
if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG)))
- gong->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE);
+ gong->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
// trigger or gong will need to be scripted to set IN_PROGRESS after enough hits.
// This is temp workaround.
@@ -362,7 +362,7 @@ class npc_harrison_jones : public CreatureScript
if (instance->GetData(DATA_GONGEVENT) == IN_PROGRESS)
{
// Players are Now Saved to instance at SPECIAL (Player should be notified?)
- me->GetMotionMaster()->MovePath(HARRISON_MOVE_2,false);
+ me->GetMotionMaster()->MovePath(HARRISON_MOVE_2, false);
_gongEvent = GONG_EVENT_5;
_gongTimer = 5000;
}
@@ -401,12 +401,12 @@ class npc_harrison_jones : public CreatureScript
ptarget->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_SPEAR));
ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
ptarget->SetReactState(REACT_PASSIVE);
- ptarget->AI()->SetData(0,1);
+ ptarget->AI()->SetData(0, 1);
}
else
ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
ptarget->SetReactState(REACT_PASSIVE);
- ptarget->AI()->SetData(0,2);
+ ptarget->AI()->SetData(0, 2);
}
}
}
@@ -421,7 +421,7 @@ class npc_harrison_jones : public CreatureScript
DoCast(me, SPELL_STEALTH);
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(0));
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- me->GetMotionMaster()->MovePath(HARRISON_MOVE_3,false);
+ me->GetMotionMaster()->MovePath(HARRISON_MOVE_3, false);
_gongTimer = 1000;
_gongEvent = 0;
break;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
index 593ee05d951..1334d587464 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
@@ -36,17 +36,41 @@ enum Says
enum Spells
{
- SPELL_SHADOWWORDPAIN = 23952,
+ SPELL_SHADOW_WORD_PAIN = 23952,
SPELL_GOUGE = 24698,
SPELL_MARK = 24210,
- SPELL_CLEAVE = 26350, //Perhaps not right. Not a red aura...
- SPELL_PANTHER_TRANSFORM = 24190,
+ SPELL_CLEAVE = 26350, // Perhaps not right. Not a red aura...
+ SPELL_PANTHER_TRANSFORM = 24190
+};
+
+enum Events
+{
+ EVENT_SHADOW_WORD_PAIN = 0,
+ EVENT_GOUGE = 1,
+ EVENT_MARK = 2,
+ EVENT_CLEAVE = 3,
+ EVENT_VANISH = 4,
+ EVENT_VISIBLE = 5,
+ EVENT_SUMMON = 6
+};
+
+enum Phases
+{
+ PHASE_ONE = 1,
+ PHASE_TWO = 2
+};
+enum ModelIds
+{
MODEL_ID_NORMAL = 15218,
MODEL_ID_PANTHER = 15215,
- MODEL_ID_BLANK = 11686,
+ MODEL_ID_BLANK = 11686
+};
- NPC_ZULIAN_PROWLER = 15101
+Position const PosSummonProwlers[2] =
+{
+ { -11532.7998f, -1649.6734f, 41.4800f, 0.0f },
+ { -11532.9970f, -1606.4840f, 41.2979f, 0.0f }
};
class boss_arlokk : public CreatureScript
@@ -57,39 +81,14 @@ class boss_arlokk : public CreatureScript
{
boss_arlokkAI(Creature* creature) : BossAI(creature, DATA_ARLOKK) {}
- uint32 m_uiShadowWordPain_Timer;
- uint32 m_uiGouge_Timer;
- uint32 m_uiMark_Timer;
- uint32 m_uiCleave_Timer;
- uint32 m_uiVanish_Timer;
- uint32 m_uiVisible_Timer;
-
- uint32 m_uiSummon_Timer;
- uint32 m_uiSummonCount;
-
- Unit* m_pMarkedTarget;
- uint64 MarkedTargetGUID;
-
- bool m_bIsPhaseTwo;
- bool m_bIsVanished;
+ uint32 summonCount;
+ // Unit* markedTarget;
+ uint64 markedTargetGUID;
void Reset()
{
- m_uiShadowWordPain_Timer = 8000;
- m_uiGouge_Timer = 14000;
- m_uiMark_Timer = 35000;
- m_uiCleave_Timer = 4000;
- m_uiVanish_Timer = 60000;
- m_uiVisible_Timer = 6000;
-
- m_uiSummon_Timer = 5000;
- m_uiSummonCount = 0;
-
- m_bIsPhaseTwo = false;
- m_bIsVanished = false;
-
- MarkedTargetGUID = 0;
-
+ summonCount = 0;
+ markedTargetGUID = 0;
me->SetDisplayId(MODEL_ID_NORMAL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
@@ -105,6 +104,10 @@ class boss_arlokk : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
+ events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, 8000, 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_MARK, 35000, 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_SUMMON, 5000);
+ events.ScheduleEvent(EVENT_VANISH, 60000);
Talk(SAY_AGGRO);
}
@@ -112,136 +115,88 @@ class boss_arlokk : public CreatureScript
{
if (instance)
instance->SetData(DATA_ARLOKK, NOT_STARTED);
-
- //we should be summoned, so despawn
me->DespawnOrUnsummon();
}
void DoSummonPhanters()
{
- if (MarkedTargetGUID)
- Talk(SAY_FEAST_PANTHER, MarkedTargetGUID);
-
- me->SummonCreature(NPC_ZULIAN_PROWLER, -11532.7998f, -1649.6734f, 41.4800f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
- me->SummonCreature(NPC_ZULIAN_PROWLER, -11532.9970f, -1606.4840f, 41.2979f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ if (markedTargetGUID)
+ Talk(SAY_FEAST_PANTHER, markedTargetGUID);
+ me->SummonCreature(NPC_ZULIAN_PROWLER, PosSummonProwlers[0], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ me->SummonCreature(NPC_ZULIAN_PROWLER, PosSummonProwlers[1], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
}
void JustSummoned(Creature* summoned)
{
- if (Unit* pMarkedTarget = Unit::GetUnit(*me, MarkedTargetGUID))
- summoned->AI()->AttackStart(pMarkedTarget);
-
- ++m_uiSummonCount;
+ if (Unit* markedTarget = Unit::GetUnit(*me, markedTargetGUID))
+ summoned->AI()->AttackStart(markedTarget);
+ ++summonCount;
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())
return;
- if (!m_bIsPhaseTwo)
- {
- if (m_uiShadowWordPain_Timer <= uiDiff)
- {
- DoCast(me->getVictim(), SPELL_SHADOWWORDPAIN);
- m_uiShadowWordPain_Timer = 15000;
- }
- else
- m_uiShadowWordPain_Timer -= uiDiff;
-
- if (m_uiMark_Timer <= uiDiff)
- {
- Unit* pMarkedTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
-
- if (pMarkedTarget)
- {
- DoCast(pMarkedTarget, SPELL_MARK);
- MarkedTargetGUID = pMarkedTarget->GetGUID();
- }
- else
- sLog->outError(LOG_FILTER_TSCR, "boss_arlokk could not accuire pMarkedTarget.");
-
- m_uiMark_Timer = 15000;
- }
- else
- m_uiMark_Timer -= uiDiff;
- }
- else
- {
- //Cleave_Timer
- if (m_uiCleave_Timer <= uiDiff)
- {
- DoCast(me->getVictim(), SPELL_CLEAVE);
- m_uiCleave_Timer = 16000;
- }
- else
- m_uiCleave_Timer -= uiDiff;
-
- //Gouge_Timer
- if (m_uiGouge_Timer <= uiDiff)
- {
- DoCast(me->getVictim(), SPELL_GOUGE);
+ events.Update(diff);
- DoModifyThreatPercent(me->getVictim(), -80);
-
- m_uiGouge_Timer = 17000+rand()%10000;
- }
- else
- m_uiGouge_Timer -= uiDiff;
- }
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
- if (m_uiSummonCount <= 30)
+ while (uint32 eventId = events.ExecuteEvent())
{
- if (m_uiSummon_Timer <= uiDiff)
+ switch (eventId)
{
- DoSummonPhanters();
- m_uiSummon_Timer = 5000;
+ case EVENT_SHADOW_WORD_PAIN:
+ DoCastVictim(SPELL_SHADOW_WORD_PAIN, true);
+ events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, 15000, 0, PHASE_ONE);
+ break;
+ case EVENT_MARK:
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_MARK);
+ events.ScheduleEvent(EVENT_MARK, 15000, 0, PHASE_ONE);
+ break;
+ case EVENT_CLEAVE:
+ DoCastVictim(SPELL_SHADOW_WORD_PAIN, true);
+ events.ScheduleEvent(EVENT_CLEAVE, 16000, 0, PHASE_TWO);
+ break;
+ case EVENT_GOUGE:
+ DoCastVictim(SPELL_SHADOW_WORD_PAIN, true);
+ events.ScheduleEvent(EVENT_GOUGE, urand(17000, 27000), 0, PHASE_TWO);
+ break;
+ case EVENT_SUMMON:
+ if (summonCount <= 30)
+ DoSummonPhanters();
+ events.ScheduleEvent(EVENT_SUMMON, 5000);
+ break;
+ case EVENT_VANISH:
+ me->SetDisplayId(MODEL_ID_BLANK);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AttackStop();
+ DoResetThreat();
+ events.ScheduleEvent(EVENT_VISIBLE, 6000);
+ break;
+ case EVENT_VISIBLE:
+ {
+ me->SetDisplayId(MODEL_ID_PANTHER);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ const CreatureTemplate* cinfo = me->GetCreatureTemplate();
+ me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35)));
+ me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35)));
+ me->UpdateDamagePhysical(BASE_ATTACK);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ AttackStart(target);
+ events.ScheduleEvent(EVENT_VANISH, 39000);
+ events.ScheduleEvent(EVENT_CLEAVE, 0, PHASE_TWO);
+ events.ScheduleEvent(EVENT_GOUGE, 14000, 0, PHASE_TWO);
+ events.SetPhase(PHASE_TWO);
+ break;
+ }
+ default:
+ break;
}
- else
- m_uiSummon_Timer -= uiDiff;
}
- if (m_uiVanish_Timer <= uiDiff)
- {
- //Invisble Model
- me->SetDisplayId(MODEL_ID_BLANK);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
-
- me->AttackStop();
- DoResetThreat();
-
- m_bIsVanished = true;
-
- m_uiVanish_Timer = 45000;
- m_uiVisible_Timer = 6000;
- }
- else
- m_uiVanish_Timer -= uiDiff;
-
- if (m_bIsVanished)
- {
- if (m_uiVisible_Timer <= uiDiff)
- {
- //The Panther Model
- me->SetDisplayId(MODEL_ID_PANTHER);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
-
- const CreatureTemplate* cinfo = me->GetCreatureTemplate();
- me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35)));
- me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35)));
- me->UpdateDamagePhysical(BASE_ATTACK);
-
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- AttackStart(target);
-
- m_bIsPhaseTwo = true;
- m_bIsVanished = false;
- }
- else
- m_uiVisible_Timer -= uiDiff;
- }
- else
- DoMeleeAttackIfReady();
+ DoMeleeAttackIfReady();
}
};
@@ -253,10 +208,7 @@ class boss_arlokk : public CreatureScript
class go_gong_of_bethekk : public GameObjectScript
{
- public:
- go_gong_of_bethekk() : GameObjectScript("go_gong_of_bethekk")
- {
- }
+ public: go_gong_of_bethekk() : GameObjectScript("go_gong_of_bethekk") {}
bool OnGossipHello(Player* /*player*/, GameObject* go)
{
@@ -264,7 +216,6 @@ class go_gong_of_bethekk : public GameObjectScript
{
if (instance->GetData(DATA_ARLOKK) == DONE || instance->GetData(DATA_ARLOKK) == IN_PROGRESS)
return true;
-
instance->SetData(DATA_ARLOKK, IN_PROGRESS);
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
index 7943e51a7cd..70399b6934c 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
@@ -49,6 +49,11 @@ class boss_gahzranka : public CreatureScript // gahzranka
{
boss_gahzrankaAI(Creature* creature) : BossAI(creature, DATA_GAHZRANKA) {}
+ void Reset()
+ {
+ _Reset();
+ }
+
void JustDied(Unit* /*killer*/)
{
_JustDied();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
index 4b7bee5abf1..f06500694a5 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
@@ -47,6 +47,11 @@ class boss_grilek : public CreatureScript // grilek
{
boss_grilekAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {}
+ void Reset()
+ {
+ _Reset();
+ }
+
void JustDied(Unit* /*killer*/)
{
_JustDied();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
index 87a9c02e3ed..8003f4a1ed7 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,12 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Hakkar
-SD%Complete: 95
-SDComment: Blood siphon spell buggy cause of Core Issue.
-SDCategory: Zul'Gurub
-EndScriptData */
+/*
+Name: Boss_Hakkar
+%Complete: 95
+Comment: Blood siphon spell buggy cause of Core Issue.
+Category: Zul'Gurub
+*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
@@ -31,18 +30,18 @@ enum Says
{
SAY_AGGRO = 0,
SAY_FLEEING = 1,
- SAY_MINION_DESTROY = 2, //where does it belong?
- SAY_PROTECT_ALTAR = 3 //where does it belong?
+ SAY_MINION_DESTROY = 2, // Where does it belong?
+ SAY_PROTECT_ALTAR = 3 // Where does it belong?
};
enum Spells
{
- SPELL_BLOODSIPHON = 24322,
- SPELL_CORRUPTEDBLOOD = 24328,
- SPELL_CAUSEINSANITY = 24327, //Not working disabled.
- SPELL_WILLOFHAKKAR = 24178,
+ SPELL_BLOOD_SIPHON = 24322, // Buggy ?
+ SPELL_CORRUPTED_BLOOD = 24328,
+ SPELL_CAUSE_INSANITY = 24327, // Spell needs scripting.
+ SPELL_WILL_OF_HAKKAR = 24178,
SPELL_ENRAGE = 24318,
-// The Aspects of all High Priests
+ // The Aspects of all High Priests spells
SPELL_ASPECT_OF_JEKLIK = 24687,
SPELL_ASPECT_OF_VENOXIS = 24688,
SPELL_ASPECT_OF_MARLI = 24686,
@@ -50,7 +49,22 @@ enum Spells
SPELL_ASPECT_OF_ARLOKK = 24690
};
-class boss_hakkar : public CreatureScript // hakkar
+enum Events
+{
+ EVENT_BLOOD_SIPHON = 0,
+ EVENT_CORRUPTED_BLOOD = 1,
+ EVENT_CAUSE_INSANITY = 2, // Spell needs scripting. Event disabled
+ EVENT_WILL_OF_HAKKAR = 3,
+ EVENT_ENRAGE = 4,
+ // The Aspects of all High Priests events
+ EVENT_ASPECT_OF_JEKLIK = 5,
+ EVENT_ASPECT_OF_VENOXIS = 6,
+ EVENT_ASPECT_OF_MARLI = 7,
+ EVENT_ASPECT_OF_THEKAL = 8,
+ EVENT_ASPECT_OF_ARLOKK = 9
+};
+
+class boss_hakkar : public CreatureScript
{
public: boss_hakkar() : CreatureScript("boss_hakkar") {}
@@ -58,47 +72,9 @@ class boss_hakkar : public CreatureScript // hakkar
{
boss_hakkarAI(Creature* creature) : BossAI(creature, DATA_HAKKAR) {}
- uint32 BloodSiphon_Timer;
- uint32 CorruptedBlood_Timer;
- uint32 CauseInsanity_Timer;
- uint32 WillOfHakkar_Timer;
- uint32 Enrage_Timer;
-
- uint32 CheckJeklik_Timer;
- uint32 CheckVenoxis_Timer;
- uint32 CheckMarli_Timer;
- uint32 CheckThekal_Timer;
- uint32 CheckArlokk_Timer;
-
- uint32 AspectOfJeklik_Timer;
- uint32 AspectOfVenoxis_Timer;
- uint32 AspectOfMarli_Timer;
- uint32 AspectOfThekal_Timer;
- uint32 AspectOfArlokk_Timer;
-
- bool Enraged;
-
void Reset()
{
- BloodSiphon_Timer = 90000;
- CorruptedBlood_Timer = 25000;
- CauseInsanity_Timer = 17000;
- WillOfHakkar_Timer = 17000;
- Enrage_Timer = 600000;
-
- CheckJeklik_Timer = 1000;
- CheckVenoxis_Timer = 2000;
- CheckMarli_Timer = 3000;
- CheckThekal_Timer = 4000;
- CheckArlokk_Timer = 5000;
-
- AspectOfJeklik_Timer = 4000;
- AspectOfVenoxis_Timer = 7000;
- AspectOfMarli_Timer = 12000;
- AspectOfThekal_Timer = 8000;
- AspectOfArlokk_Timer = 18000;
-
- Enraged = false;
+ _Reset();
}
void JustDied(Unit* /*killer*/)
@@ -109,139 +85,83 @@ class boss_hakkar : public CreatureScript // hakkar
void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
+ events.ScheduleEvent(EVENT_BLOOD_SIPHON, 90000);
+ events.ScheduleEvent(EVENT_CORRUPTED_BLOOD, 25000);
+ events.ScheduleEvent(EVENT_CAUSE_INSANITY, 17000);
+ events.ScheduleEvent(EVENT_WILL_OF_HAKKAR, 17000);
+ events.ScheduleEvent(EVENT_ENRAGE, 600000);
+ if (instance->GetData(DATA_JEKLIK) != DONE)
+ events.ScheduleEvent(EVENT_ASPECT_OF_JEKLIK, 4000);
+ if (instance->GetData(DATA_VENOXIS) != DONE)
+ events.ScheduleEvent(EVENT_ASPECT_OF_VENOXIS, 7000);
+ if (instance->GetData(DATA_MARLI) != DONE)
+ events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, 12000);
+ if (instance->GetData(DATA_THEKAL) != DONE)
+ events.ScheduleEvent(EVENT_ASPECT_OF_THEKAL, 8000);
+ if (instance->GetData(DATA_ARLOKK) != DONE)
+ events.ScheduleEvent(EVENT_ASPECT_OF_ARLOKK, 18000);
Talk(SAY_AGGRO);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())
return;
- //BloodSiphon_Timer
- if (BloodSiphon_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_BLOODSIPHON);
- BloodSiphon_Timer = 90000;
- } else BloodSiphon_Timer -= diff;
-
- //CorruptedBlood_Timer
- if (CorruptedBlood_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_CORRUPTEDBLOOD);
- CorruptedBlood_Timer = urand(30000, 45000);
- } else CorruptedBlood_Timer -= diff;
-
- //CauseInsanity_Timer
- /*if (CauseInsanity_Timer <= diff)
- {
- if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_CAUSEINSANITY);
-
- CauseInsanity_Timer = urand(35000, 43000);
- } else CauseInsanity_Timer -= diff;*/
-
- //WillOfHakkar_Timer
- if (WillOfHakkar_Timer <= diff)
- {
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_WILLOFHAKKAR);
-
- WillOfHakkar_Timer = urand(25000, 35000);
- } else WillOfHakkar_Timer -= diff;
+ events.Update(diff);
- if (!Enraged && Enrage_Timer <= diff)
- {
- DoCast(me, SPELL_ENRAGE);
- Enraged = true;
- } else Enrage_Timer -= diff;
-
- //Checking if Jeklik is dead. If not we cast her Aspect
- if (CheckJeklik_Timer <= diff)
- {
- if (instance)
- {
- if (instance->GetData(DATA_JEKLIK) != DONE)
- {
- if (AspectOfJeklik_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_ASPECT_OF_JEKLIK);
- AspectOfJeklik_Timer = urand(10000, 14000);
- } else AspectOfJeklik_Timer -= diff;
- }
- }
- CheckJeklik_Timer = 1000;
- } else CheckJeklik_Timer -= diff;
-
- //Checking if Venoxis is dead. If not we cast his Aspect
- if (CheckVenoxis_Timer <= diff)
- {
- if (instance)
- {
- if (instance->GetData(DATA_VENOXIS) != DONE)
- {
- if (AspectOfVenoxis_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_ASPECT_OF_VENOXIS);
- AspectOfVenoxis_Timer = 8000;
- } else AspectOfVenoxis_Timer -= diff;
- }
- }
- CheckVenoxis_Timer = 1000;
- } else CheckVenoxis_Timer -= diff;
-
- //Checking if Marli is dead. If not we cast her Aspect
- if (CheckMarli_Timer <= diff)
- {
- if (instance)
- {
- if (instance->GetData(DATA_MARLI) != DONE)
- {
- if (AspectOfMarli_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_ASPECT_OF_MARLI);
- AspectOfMarli_Timer = 10000;
- } else AspectOfMarli_Timer -= diff;
-
- }
- }
- CheckMarli_Timer = 1000;
- } else CheckMarli_Timer -= diff;
-
- //Checking if Thekal is dead. If not we cast his Aspect
- if (CheckThekal_Timer <= diff)
- {
- if (instance)
- {
- if (instance->GetData(DATA_THEKAL) != DONE)
- {
- if (AspectOfThekal_Timer <= diff)
- {
- DoCast(me, SPELL_ASPECT_OF_THEKAL);
- AspectOfThekal_Timer = 15000;
- } else AspectOfThekal_Timer -= diff;
- }
- }
- CheckThekal_Timer = 1000;
- } else CheckThekal_Timer -= diff;
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
- //Checking if Arlokk is dead. If yes we cast her Aspect
- if (CheckArlokk_Timer <= diff)
+ while (uint32 eventId = events.ExecuteEvent())
{
- if (instance)
+ switch (eventId)
{
- if (instance->GetData(DATA_ARLOKK) != DONE)
- {
- if (AspectOfArlokk_Timer <= diff)
- {
- DoCast(me, SPELL_ASPECT_OF_ARLOKK);
- DoResetThreat();
-
- AspectOfArlokk_Timer = urand(10000, 15000);
- } else AspectOfArlokk_Timer -= diff;
- }
+ case EVENT_BLOOD_SIPHON:
+ DoCastVictim(SPELL_BLOOD_SIPHON, true);
+ events.ScheduleEvent(EVENT_BLOOD_SIPHON, 90000);
+ break;
+ case EVENT_CORRUPTED_BLOOD:
+ DoCastVictim(SPELL_CORRUPTED_BLOOD, true);
+ events.ScheduleEvent(EVENT_CORRUPTED_BLOOD, urand(30000, 45000));
+ break;
+ case EVENT_CAUSE_INSANITY:
+ // DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_CAUSE_INSANITY);
+ // events.ScheduleEvent(EVENT_CAUSE_INSANITY, urand(35000, 45000));
+ break;
+ case EVENT_WILL_OF_HAKKAR:
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_WILL_OF_HAKKAR);
+ events.ScheduleEvent(EVENT_WILL_OF_HAKKAR, urand(25000, 35000));
+ break;
+ case EVENT_ENRAGE:
+ if (!me->HasAura(SPELL_ENRAGE))
+ DoCast(me, SPELL_ENRAGE);
+ events.ScheduleEvent(EVENT_ENRAGE, 90000);
+ break;
+ case EVENT_ASPECT_OF_JEKLIK:
+ DoCastVictim(SPELL_ASPECT_OF_JEKLIK, true);
+ events.ScheduleEvent(EVENT_ASPECT_OF_JEKLIK, urand(10000, 14000));
+ break;
+ case EVENT_ASPECT_OF_VENOXIS:
+ DoCastVictim(SPELL_ASPECT_OF_VENOXIS, true);
+ events.ScheduleEvent(EVENT_ASPECT_OF_VENOXIS, 8000);
+ break;
+ case EVENT_ASPECT_OF_MARLI:
+ DoCastVictim(SPELL_ASPECT_OF_MARLI, true);
+ events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, 10000);
+ break;
+ case EVENT_ASPECT_OF_THEKAL:
+ DoCastVictim(SPELL_ASPECT_OF_THEKAL, true);
+ events.ScheduleEvent(EVENT_ASPECT_OF_THEKAL, 15000);
+ break;
+ case EVENT_ASPECT_OF_ARLOKK:
+ DoCastVictim(SPELL_ASPECT_OF_ARLOKK, true);
+ events.ScheduleEvent(EVENT_ASPECT_OF_ARLOKK, urand(10000, 15000));
+ break;
+ default:
+ break;
}
- CheckArlokk_Timer = 1000;
- } else CheckArlokk_Timer -= diff;
+ }
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
index cd55d648196..15228815d69 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
@@ -48,6 +48,11 @@ class boss_hazzarah : public CreatureScript
{
boss_hazzarahAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {}
+ void Reset()
+ {
+ _Reset();
+ }
+
void JustDied(Unit* /*killer*/)
{
_JustDied();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
index 4d27fd99769..7f19962e719 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
@@ -70,6 +70,7 @@ class boss_jeklik : public CreatureScript //jeklik
void Reset()
{
+ _Reset();
Charge_Timer = 20000;
SonicBurst_Timer = 8000;
Screech_Timer = 13000;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
index dd1edcb3529..005609e88db 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
@@ -55,12 +55,6 @@ enum Events
EVENT_TELEPORT = 4
};
-enum CreatureId
-{
- NPC_SHADE_OF_JINDO = 14986,
- NPC_SACRIFICED_TROLL = 14826
-};
-
Position const TeleportLoc = {-11583.7783f, -1249.4278f, 77.5471f, 4.745f};
class boss_jindo : public CreatureScript
@@ -71,6 +65,11 @@ class boss_jindo : public CreatureScript
{
boss_jindoAI(Creature* creature) : BossAI(creature, DATA_JINDO) {}
+ void Reset()
+ {
+ _Reset();
+ }
+
void JustDied(Unit* /*killer*/)
{
_JustDied();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 6b527ba45f3..258dda26c11 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -51,11 +51,6 @@ enum Spells
SPELL_SUNDERARMOR = 24317
};
-enum CreatureId
-{
- NPC_SPEAKER = 11391
-};
-
class boss_mandokir : public CreatureScript
{
public: boss_mandokir() : CreatureScript("boss_mandokir") {}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
index 4d2a892d305..40850a988e4 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
@@ -77,6 +77,11 @@ class boss_marli : public CreatureScript
{
boss_marliAI(Creature* creature) : BossAI(creature, DATA_MARLI) {}
+ void Reset()
+ {
+ _Reset();
+ }
+
void JustDied(Unit* /*killer*/)
{
_JustDied();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
index 65730d1baf2..6bf87decf7e 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
@@ -57,6 +57,7 @@ class boss_renataki : public CreatureScript
void Reset()
{
+ _Reset();
Invisible_Timer = urand(8000, 18000);
Ambush_Timer = 3000;
Visible_Timer = 4000;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
index 6710ca67863..ab45162fc35 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
@@ -89,6 +89,7 @@ class boss_thekal : public CreatureScript
void Reset()
{
+ _Reset();
Enraged = false;
WasDead = false;
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
index f5c10631a9b..11a6e710c3c 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
@@ -54,11 +54,6 @@ enum Spells
SPELL_FRENZY = 8269 // 20% health - frenzy
};
-enum NPCs
-{
- NPC_PARASITIC_SERPENT = 14884
-};
-
enum Events
{
// troll form
@@ -83,6 +78,11 @@ enum Phases
PHASE_TWO = 2 // snake form
};
+enum NPCs
+{
+ NPC_PARASITIC_SERPENT = 14884
+};
+
class boss_venoxis : public CreatureScript
{
public: boss_venoxis() : CreatureScript("boss_venoxis") {}
@@ -93,21 +93,14 @@ class boss_venoxis : public CreatureScript
void Reset()
{
- events.Reset();
- summons.DespawnAll();
-
- // make sure this boss is properly reset
- instance->SetBossState(DATA_VENOXIS, NOT_STARTED);
-
+ _Reset();
// remove all spells and auras from previous attempts
me->RemoveAllAuras();
me->SetReactState(REACT_PASSIVE);
-
// set some internally used variables to their defaults
_inMeleeRange = 0;
_transformed = false;
_frenzied = false;
-
events.SetPhase(PHASE_ONE);
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
index 196df2b98b9..d1e7edf0218 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
@@ -47,6 +47,11 @@ class boss_wushoolay : public CreatureScript
{
boss_wushoolayAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {}
+ void Reset()
+ {
+ _Reset();
+ }
+
void JustDied(Unit* /*killer*/)
{
_JustDied();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h b/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
index 55bf0e50e3c..2544e4f4d5f 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
@@ -26,15 +26,15 @@ enum DataTypes
DATA_VENOXIS = 1, // Main boss
DATA_MARLI = 2, // Main boss
DATA_ARLOKK = 3, // Main boss
- DATA_HAKKAR = 4, // Main boss
- DATA_MANDOKIR = 5, // Optional boss
- DATA_JINDO = 6, // Optional boss
- DATA_GAHZRANKA = 7, // Optional boss
- DATA_EDGE_OF_MADNESS = 8, // Optional Event Edge of Madness - one of: Gri'lek, Renataki, Hazza'rah, or Wushoolay
- DATA_THEKAL = 9, // ??
- DATA_LORKHAN = 10, // ??
- DATA_ZATH = 11, // ??
- DATA_OHGAN = 12 // ??
+ DATA_THEKAL = 4, // Main boss
+ DATA_HAKKAR = 5, // End boss
+ DATA_MANDOKIR = 6, // Optional boss
+ DATA_JINDO = 7, // Optional boss
+ DATA_GAHZRANKA = 8, // Optional boss
+ DATA_EDGE_OF_MADNESS = 9, // Optional Event Edge of Madness - one of: Gri'lek, Renataki, Hazza'rah, or Wushoolay
+ DATA_LORKHAN = 10, // Zealot Lor'Khan add to High priest Thekal!
+ DATA_ZATH = 11, // Zealot Zath add to High priest Thekal!
+ DATA_OHGAN = 12 // Bloodlord Mandokir's raptor mount
};
enum CreatureIds
@@ -43,7 +43,11 @@ enum CreatureIds
NPC_ZEALOT_ZATH = 11348,
NPC_HIGH_PRIEST_THEKAL = 14509,
NPC_JINDO_THE_HEXXER = 11380,
- NPC_NIGHTMARE_ILLUSION = 15163
+ NPC_NIGHTMARE_ILLUSION = 15163,
+ NPC_ZULIAN_PROWLER = 15101,
+ NPC_SPEAKER = 11391,
+ NPC_SHADE_OF_JINDO = 14986,
+ NPC_SACRIFICED_TROLL = 14826
};
#endif
diff --git a/src/server/scripts/Events/childrens_week.cpp b/src/server/scripts/Events/childrens_week.cpp
index 26f83922f87..9d35b510f6e 100644
--- a/src/server/scripts/Events/childrens_week.cpp
+++ b/src/server/scripts/Events/childrens_week.cpp
@@ -189,10 +189,10 @@ class npc_winterfin_playmate : public CreatureScript
return;
}
- switch(phase)
+ switch (phase)
{
case 1:
- orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5,me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_1);
timer = 3000;
break;
@@ -290,7 +290,7 @@ class npc_snowfall_glade_playmate : public CreatureScript
switch (phase)
{
case 1:
- orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5,me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_1);
timer = 5000;
break;
@@ -810,7 +810,7 @@ class npc_alexstraza_the_lifebinder : public CreatureScript
timer = 5000;
break;
case 8:
- if(Creature* krasus = me->FindNearestCreature(NPC_KRASUS, 10.0f))
+ if (Creature* krasus = me->FindNearestCreature(NPC_KRASUS, 10.0f))
{
orphan->SetFacingToObject(krasus);
krasus->AI()->Talk(TEXT_KRASUS_8);
@@ -974,7 +974,7 @@ class npc_cw_area_trigger : public CreatureScript
if (Creature* samuro = me->FindNearestCreature(25151, 20.0f))
{
uint32 emote = 0;
- switch(urand(1,5))
+ switch (urand(1, 5))
{
case 1:
emote = EMOTE_ONESHOT_WAVE;
diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp
index 58665224bdd..a612269eff7 100644
--- a/src/server/scripts/Kalimdor/zone_silithus.cpp
+++ b/src/server/scripts/Kalimdor/zone_silithus.cpp
@@ -544,7 +544,7 @@ public:
switch (AnimationCount)
{
case 0:
- Talk(ANACHRONOS_SAY_1,Fandral->GetGUID());
+ Talk(ANACHRONOS_SAY_1, Fandral->GetGUID());
break;
case 1:
Fandral->SetTarget(me->GetGUID());
diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
index 8f7ab09260b..b349de8f083 100644
--- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
@@ -146,7 +146,7 @@ public:
Talk(SAY_GIL_FREEBOOTERS, player->GetGUID());
break;
case 37:
- Talk(SAY_GIL_ALMOST,player->GetGUID());
+ Talk(SAY_GIL_ALMOST, player->GetGUID());
break;
case 47:
Talk(SAY_GIL_SWEET, player->GetGUID());
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
index 02245c92efd..d484e2a4279 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
@@ -89,11 +89,11 @@ public:
{
_EnterCombat();
- events.ScheduleEvent(EVENT_ROOT, urand(5,9)*IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_BASH, urand(10,14)*IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_BOLT, urand(15,20)*IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_MINI, urand(12,18)*IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_SPAWN, 5 *IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_ROOT, urand(5, 9) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_BASH, urand(10, 14) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_BOLT, urand(15, 20) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_MINI, urand(12, 18) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SPAWN, 5 * IN_MILLISECONDS);
me->SetInCombatWithZone();
if (instance)
@@ -123,7 +123,7 @@ public:
{
u = 1 - u;
trigger->DisappearAndDie();
- me->SummonCreature(u > 0 ? NPC_POISONOUS_MUSHROOM : NPC_HEALTHY_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60*IN_MILLISECONDS);
+ me->SummonCreature(u > 0 ? NPC_POISONOUS_MUSHROOM : NPC_HEALTHY_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60 * IN_MILLISECONDS);
}
}
}
@@ -145,23 +145,23 @@ public:
{
case EVENT_SPAWN:
SpawnAdds();
- events.ScheduleEvent(EVENT_SPAWN, 20*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SPAWN, 20 * IN_MILLISECONDS);
break;
case EVENT_MINI:
DoCast(SPELL_MINI);
- events.ScheduleEvent(EVENT_MINI, urand(25,30)*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_MINI, urand(25, 30) * IN_MILLISECONDS);
break;
case EVENT_ROOT:
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_ENTANGLING_ROOTS,true);
- events.ScheduleEvent(EVENT_ROOT, urand(10,15)*IN_MILLISECONDS);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_ENTANGLING_ROOTS, true);
+ events.ScheduleEvent(EVENT_ROOT, urand(10, 15) * IN_MILLISECONDS);
break;
case EVENT_BASH:
DoCastVictim(SPELL_BASH);
- events.ScheduleEvent(EVENT_BASH, urand(7,12)*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_BASH, urand(7, 12) * IN_MILLISECONDS);
break;
case EVENT_BOLT:
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_VENOM_BOLT_VOLLEY,true);
- events.ScheduleEvent(EVENT_BOLT, urand(18,22)*IN_MILLISECONDS);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_VENOM_BOLT_VOLLEY, true);
+ events.ScheduleEvent(EVENT_BOLT, urand(18, 22) * IN_MILLISECONDS);
break;
default:
break;
@@ -191,7 +191,7 @@ public:
void Reset()
{
events.Reset();
- events.ScheduleEvent(EVENT_AURA, 1*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_AURA, 1 * IN_MILLISECONDS);
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
DoCast(SPELL_PUTRID_MUSHROOM);
@@ -231,7 +231,7 @@ public:
DoCast(me, SPELL_POISONOUS_MUSHROOM_VISUAL_AREA, true);
DoCast(me, SPELL_POISONOUS_MUSHROOM_POISON_CLOUD);
}
- events.ScheduleEvent(EVENT_AURA, 7*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_AURA, 7 * IN_MILLISECONDS);
break;
default:
break;
@@ -250,4 +250,4 @@ void AddSC_boss_amanitar()
{
new boss_amanitar();
new mob_amanitar_mushrooms();
-} \ No newline at end of file
+}
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
index cd583603734..ac668c33874 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
@@ -94,13 +94,13 @@ class boss_elder_nadox : public CreatureScript
if (instance)
instance->SetData(DATA_ELDER_NADOX_EVENT, IN_PROGRESS);
- events.ScheduleEvent(EVENT_PLAGUE, 13*IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_SUMMON_SWARMER, 10*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_PLAGUE, 13 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SUMMON_SWARMER, 10 * IN_MILLISECONDS);
if (IsHeroic())
{
- events.ScheduleEvent(EVENT_RAGE, 12*IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_CHECK_ENRAGE, 5*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_RAGE, 12 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_CHECK_ENRAGE, 5 * IN_MILLISECONDS);
}
}
@@ -151,25 +151,25 @@ class boss_elder_nadox : public CreatureScript
switch (eventId)
{
case EVENT_PLAGUE:
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_BROOD_PLAGUE,true);
- events.ScheduleEvent(EVENT_PLAGUE, 15*IN_MILLISECONDS);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_BROOD_PLAGUE, true);
+ events.ScheduleEvent(EVENT_PLAGUE, 15 * IN_MILLISECONDS);
break;
case EVENT_RAGE:
DoCast(H_SPELL_BROOD_RAGE);
- events.ScheduleEvent(EVENT_RAGE, urand(10*IN_MILLISECONDS, 50*IN_MILLISECONDS));
+ events.ScheduleEvent(EVENT_RAGE, urand(10 * IN_MILLISECONDS, 50 * IN_MILLISECONDS));
break;
case EVENT_SUMMON_SWARMER:
DoCast(me, SPELL_SUMMON_SWARMERS);
if (urand(1, 3) == 3) // 33% chance of dialog
Talk(SAY_EGG_SAC);
- events.ScheduleEvent(EVENT_SUMMON_SWARMER, 10*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SUMMON_SWARMER, 10 * IN_MILLISECONDS);
break;
case EVENT_CHECK_ENRAGE:
if (me->HasAura(SPELL_ENRAGE))
return;
if (me->GetPositionZ() < 24.0f)
DoCast(me, SPELL_ENRAGE, true);
- events.ScheduleEvent(EVENT_CHECK_ENRAGE, 5*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_CHECK_ENRAGE, 5 * IN_MILLISECONDS);
break;
default:
break;
@@ -209,7 +209,7 @@ class mob_ahnkahar_nerubian : public CreatureScript
if (me->GetEntry() == NPC_AHNKAHAR_GUARDIAN)
DoCast(me, SPELL_GUARDIAN_AURA, true);
- events.ScheduleEvent(EVENT_SPRINT, 13*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SPRINT, 13 * IN_MILLISECONDS);
}
void JustDied(Unit* /*killer*/)
@@ -234,7 +234,7 @@ class mob_ahnkahar_nerubian : public CreatureScript
{
case EVENT_SPRINT:
DoCast(me, SPELL_SPRINT);
- events.ScheduleEvent(EVENT_SPRINT, 20*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SPRINT, 20 * IN_MILLISECONDS);
break;
}
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
index ab53351cd6b..94325ca015b 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
@@ -135,13 +135,18 @@ class boss_general_zarithrian : public CreatureScript
Talk(SAY_KILL);
}
+ bool CanAIAttack(Unit const* /*target*/) const
+ {
+ return (instance->GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE);
+ }
+
void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())
return;
// Can't use room boundary here, the gameobject is spawned at the same position as the boss. This is just as good anyway.
- if (me->GetPositionX() > 3060.0f)
+ if (me->GetPositionX() > 3058.0f)
{
EnterEvadeMode();
return;
@@ -159,9 +164,11 @@ class boss_general_zarithrian : public CreatureScript
case EVENT_SUMMON_ADDS:
{
if (Creature* stalker1 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ZARITHRIAN_SPAWN_STALKER_1)))
- stalker1->AI()->DoCast(stalker1, SPELL_SUMMON_FLAMECALLER);
+ stalker1->CastSpell(stalker1, SPELL_SUMMON_FLAMECALLER, false);
+
if (Creature* stalker2 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ZARITHRIAN_SPAWN_STALKER_2)))
- stalker2->AI()->DoCast(stalker2, SPELL_SUMMON_FLAMECALLER);
+ stalker2->CastSpell(stalker2, SPELL_SUMMON_FLAMECALLER, false);
+
Talk(SAY_ADDS);
events.ScheduleEvent(EVENT_SUMMON_ADDS, 42000);
break;
@@ -195,9 +202,8 @@ class npc_onyx_flamecaller : public CreatureScript
struct npc_onyx_flamecallerAI : public npc_escortAI
{
- npc_onyx_flamecallerAI(Creature* creature) : npc_escortAI(creature)
+ npc_onyx_flamecallerAI(Creature* creature) : npc_escortAI(creature), _instance(creature->GetInstanceScript())
{
- _instance = creature->GetInstanceScript();
npc_escortAI::SetDespawnAtEnd(false);
}
@@ -289,7 +295,6 @@ class npc_onyx_flamecaller : public CreatureScript
}
private:
EventMap _events;
- bool _movementComplete;
InstanceScript* _instance;
uint8 _lavaGoutCount;
};
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 781dd86cb86..7f8108e5e71 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -226,9 +226,9 @@ struct generic_halionAI : public BossAI
{
generic_halionAI(Creature* creature, uint32 bossId) : BossAI(creature, bossId), _canEvade(false) { }
- void EnterCombat(Unit* who)
+ void EnterCombat(Unit* /*who*/)
{
- BossAI::EnterCombat(who);
+ _EnterCombat();
me->AddAura(SPELL_TWILIGHT_PRECISION, me);
_canEvade = false;
events.ScheduleEvent(EVENT_CLEAVE, urand(8000, 10000));
@@ -239,13 +239,13 @@ struct generic_halionAI : public BossAI
void Reset()
{
_canEvade = false;
- BossAI::Reset();
+ _Reset();
}
- void EnterEvadeMode()
+ void JustReachedHome()
{
- BossAI::EnterEvadeMode();
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
+ _JustReachedHome();
}
void ExecuteEvent(uint32 const eventId)
@@ -349,15 +349,20 @@ class boss_halion : public CreatureScript
controller->AI()->SetData(DATA_FIGHT_PHASE, PHASE_ONE);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
- BossAI::JustDied(killer);
+ _JustDied();
Talk(SAY_DEATH);
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
+ if (Creature* twilightHalion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TWILIGHT_HALION)))
+ if (twilightHalion->isAlive())
+ twilightHalion->Kill(twilightHalion);
+
if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HALION_CONTROLLER)))
- me->Kill(controller);
+ if (controller->isAlive())
+ controller->Kill(controller);
}
Position const* GetMeteorStrikePosition() const { return &_meteorStrikePos; }
@@ -515,7 +520,8 @@ class boss_twilight_halion : public CreatureScript
}
if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HALION_CONTROLLER)))
- controller->Kill(controller);
+ if (controller->isAlive())
+ controller->Kill(controller);
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
}
@@ -592,7 +598,6 @@ class npc_halion_controller : public CreatureScript
_instance(creature->GetInstanceScript()), _summons(me)
{
me->SetPhaseMask(me->GetPhaseMask() | 0x20, true);
- _events.SetPhase(PHASE_INTRO);
}
void Reset()
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
index c373c2340ff..abfa2df5c97 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
@@ -60,8 +60,11 @@ class instance_ruby_sanctum : public InstanceMapScript
void OnPlayerEnter(Player* /*player*/)
{
if (!GetData64(DATA_HALION_CONTROLLER) && GetBossState(DATA_HALION) != DONE && GetBossState(DATA_GENERAL_ZARITHRIAN) == DONE)
+ {
+ instance->LoadGrid(HalionControllerSpawnPos.GetPositionX(), HalionControllerSpawnPos.GetPositionY());
if (Creature* halionController = instance->SummonCreature(NPC_HALION_CONTROLLER, HalionControllerSpawnPos))
halionController->AI()->DoAction(ACTION_INTRO_HALION);
+ }
}
void OnCreatureCreate(Creature* creature)
@@ -164,6 +167,20 @@ class instance_ruby_sanctum : public InstanceMapScript
}
}
+ void OnUnitDeath(Unit* unit)
+ {
+ Creature* creature = unit->ToCreature();
+ if (!creature)
+ return;
+
+ if (creature->GetEntry() == NPC_GENERAL_ZARITHRIAN && GetBossState(DATA_HALION) != DONE)
+ {
+ instance->LoadGrid(HalionControllerSpawnPos.GetPositionX(), HalionControllerSpawnPos.GetPositionY());
+ if (Creature* halionController = instance->SummonCreature(NPC_HALION_CONTROLLER, HalionControllerSpawnPos))
+ halionController->AI()->DoAction(ACTION_INTRO_HALION);
+ }
+ }
+
uint64 GetData64(uint32 type) const
{
switch (type)
@@ -238,11 +255,6 @@ class instance_ruby_sanctum : public InstanceMapScript
{
if (GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE)
HandleGameObject(FlameWallsGUID, state != IN_PROGRESS);
-
- // Not called at instance loading, no big deal.
- if (state == DONE && GetBossState(DATA_HALION) != DONE)
- if (Creature* halionController = instance->SummonCreature(NPC_HALION_CONTROLLER, HalionControllerSpawnPos))
- halionController->AI()->DoAction(ACTION_INTRO_HALION);
break;
}
case DATA_HALION:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index ac520968db8..82cff5ff01f 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -182,7 +182,7 @@ class boss_jaraxxus : public CreatureScript
events.ScheduleEvent(EVENT_INCINERATE_FLESH, urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS));
return;
case EVENT_NETHER_POWER:
- me->CastCustomSpell(SPELL_NETHER_POWER, SPELLVALUE_AURA_STACK, RAID_MODE<uint32>(5, 10, 5,10), me, true);
+ me->CastCustomSpell(SPELL_NETHER_POWER, SPELLVALUE_AURA_STACK, RAID_MODE<uint32>(5, 10, 5, 10), me, true);
events.ScheduleEvent(EVENT_NETHER_POWER, 40*IN_MILLISECONDS);
return;
case EVENT_LEGION_FLAME:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
index 70fe03c5e0f..f42c985d3e5 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
@@ -136,8 +136,8 @@ const Position AnubarakLoc[]=
const Position EndSpawnLoc[]=
{
{648.9167f, 131.0208f, 141.6161f, 0}, // 0 - Highlord Tirion Fordring
- {649.1614f, 142.0399f, 141.3057f ,0}, // 1 - Argent Mage
- {644.6250f, 149.2743f, 140.6015f ,0} // 2 - Portal to Dalaran
+ {649.1614f, 142.0399f, 141.3057f, 0}, // 1 - Argent Mage
+ {644.6250f, 149.2743f, 140.6015f, 0} // 2 - Portal to Dalaran
};
enum euiWorldStates
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index caf38fd2418..b3781f89e06 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -109,7 +109,7 @@ struct outroPosition
{ { 0, 0 }, { 0.0f, 0.0f, 0.0f, 0.0f } }
};
-Position const CrucibleSummonPos = {5672.294f,2520.686f, 713.4386f, 0.9599311f};
+Position const CrucibleSummonPos = {5672.294f, 2520.686f, 713.4386f, 0.9599311f};
#define DATA_THREE_FACED 1
diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
index 4acabc3b2b3..1b5f6e5d426 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
@@ -251,7 +251,7 @@ public:
if (TempSummon* _me = me->ToTempSummon())
if (Creature* sladran = _me->GetSummoner()->ToCreature())
- sladran->AI()->SetGUID(target->GetGUID() ,DATA_SNAKES_WHYD_IT_HAVE_TO_BE_SNAKES);
+ sladran->AI()->SetGUID(target->GetGUID(), DATA_SNAKES_WHYD_IT_HAVE_TO_BE_SNAKES);
me->DespawnOrUnsummon();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 35f703e0563..1b34e2a93a7 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -603,7 +603,7 @@ public:
ThreatContainer::StorageType const &threatList = me->getThreatManager().getThreatList();
for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr)
{
- Unit * const target = (*itr)->getTarget();
+ Unit* const target = (*itr)->getTarget();
if (target->GetTypeId() == TYPEID_PLAYER
&& target->getPowerType() == POWER_MANA
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 952363c6dcf..1be93dcbaa5 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -167,7 +167,7 @@ enum Texts
#define MAX_HOVER_DISK_WAYPOINTS 18
-// Sniffed data (x, y,z)
+// Sniffed data (x, y, z)
const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] =
{
{782.9821f, 1296.652f, 282.1114f, 0.0f},
@@ -192,7 +192,7 @@ const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] =
#define GROUND_Z 268
-// Source: Sniffs (x,y,z)
+// Source: Sniffs (x, y, z)
#define MALYGOS_MAX_WAYPOINTS 16
const Position MalygosPhaseTwoWaypoints[MALYGOS_MAX_WAYPOINTS] =
{
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index 7934f6fba72..d3c174841ee 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -787,7 +787,7 @@ class instance_ulduar : public InstanceMapScript
return 0;
}
- bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* , Unit const* /* = NULL */, uint32 /* = 0 */)
+ bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const*, Unit const* /* = NULL */, uint32 /* = 0 */)
{
switch (criteriaId)
{
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index 1fd84b6f6ce..f579fb2b93c 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -124,10 +124,10 @@ public:
events.Reset();
events.SetPhase(PHASE_HUMAN);
- events.ScheduleEvent(EVENT_CLEAVE, urand(6,12)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18,21)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_ENRAGE, urand(7,14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_SMASH, urand(12,17)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_CLEAVE, urand(6, 12)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18, 21)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_ENRAGE, urand(7, 14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_SMASH, urand(12, 17)*IN_MILLISECONDS, 0, PHASE_HUMAN);
if (instance)
instance->SetData(DATA_INGVAR_EVENT, NOT_STARTED);
@@ -193,9 +193,9 @@ public:
void ScheduleSecondPhase()
{
events.SetPhase(PHASE_UNDEAD);
- events.ScheduleEvent(EVENT_DARK_SMASH, urand(14,18)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
- events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18,22)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
- events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10,14)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
+ events.ScheduleEvent(EVENT_DARK_SMASH, urand(14, 18)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
+ events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18, 22)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
+ events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10, 14)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
events.ScheduleEvent(EVENT_SHADOW_AXE, 30*IN_MILLISECONDS, 0, PHASE_UNDEAD);
}
@@ -221,19 +221,19 @@ public:
// PHASE ONE
case EVENT_CLEAVE:
DoCastVictim(SPELL_CLEAVE);
- events.ScheduleEvent(EVENT_CLEAVE, urand(6,12)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_CLEAVE, urand(6, 12)*IN_MILLISECONDS, 0, PHASE_HUMAN);
break;
case EVENT_STAGGERING_ROAR:
DoCast(me, SPELL_STAGGERING_ROAR);
- events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18,22)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18, 22)*IN_MILLISECONDS, 0, PHASE_HUMAN);
break;
case EVENT_ENRAGE:
DoCast(me, SPELL_ENRAGE);
- events.ScheduleEvent(EVENT_ENRAGE, urand(7,14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_ENRAGE, urand(7, 14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
break;
case EVENT_SMASH:
DoCastAOE(SPELL_SMASH);
- events.ScheduleEvent(EVENT_SMASH, urand(12,16)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_SMASH, urand(12, 16)*IN_MILLISECONDS, 0, PHASE_HUMAN);
break;
case EVENT_JUST_TRANSFORMED:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -247,15 +247,15 @@ public:
// PHASE TWO
case EVENT_DARK_SMASH:
DoCastVictim(SPELL_DARK_SMASH);
- events.ScheduleEvent(EVENT_DARK_SMASH, urand(12,16)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
+ events.ScheduleEvent(EVENT_DARK_SMASH, urand(12, 16)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
break;
case EVENT_DREADFUL_ROAR:
DoCast(me, SPELL_DREADFUL_ROAR);
- events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18,22)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
+ events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18, 22)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
break;
case EVENT_WOE_STRIKE:
DoCastVictim(SPELL_WOE_STRIKE);
- events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10,14)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
+ events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10, 14)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
break;
case EVENT_SHADOW_AXE:
if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1))
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index d709182bf04..6e532a88396 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -129,8 +129,8 @@ public:
instance->SetData(DATA_PRINCEKELESETH_EVENT, NOT_STARTED);
events.Reset();
- events.ScheduleEvent(EVENT_SHADOWBOLT, urand(2,3)*IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_FROST_TOMB, urand(14,19)*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SHADOWBOLT, urand(2, 3)*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_FROST_TOMB, urand(14, 19)*IN_MILLISECONDS);
events.ScheduleEvent(EVENT_SUMMON_SKELETONS, 6*IN_MILLISECONDS);
summons.DespawnAll();
@@ -213,7 +213,7 @@ public:
break;
case EVENT_SHADOWBOLT:
DoCastVictim(SPELL_SHADOWBOLT);
- events.ScheduleEvent(EVENT_SHADOWBOLT, urand(2,3)*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SHADOWBOLT, urand(2, 3)*IN_MILLISECONDS);
break;
case EVENT_FROST_TOMB:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true, -SPELL_FROST_TOMB))
@@ -225,7 +225,7 @@ public:
// checked from sniffs - the player casts the spell
target->CastSpell(target, SPELL_FROST_TOMB_SUMMON, true);
}
- events.ScheduleEvent(EVENT_FROST_TOMB, urand(14,19)*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_FROST_TOMB, urand(14, 19)*IN_MILLISECONDS);
break;
}
}
@@ -261,7 +261,7 @@ public:
void Reset()
{
events.Reset();
- events.ScheduleEvent(EVENT_DECREPIFY, urand(4,6)*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_DECREPIFY, urand(4, 6)*IN_MILLISECONDS);
}
@@ -280,7 +280,7 @@ public:
me->SetFlag(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD);
events.Reset();
- events.ScheduleEvent(EVENT_RESURRECT, urand(18,22)*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_RESURRECT, urand(18, 22)*IN_MILLISECONDS);
me->GetMotionMaster()->MovementExpired(false);
me->GetMotionMaster()->MoveIdle();
@@ -304,7 +304,7 @@ public:
{
case EVENT_DECREPIFY:
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_DECREPIFY), SPELL_DECREPIFY);
- events.ScheduleEvent(EVENT_DECREPIFY, urand(1,5)*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_DECREPIFY, urand(1, 5)*IN_MILLISECONDS);
break;
case EVENT_RESURRECT:
events.ScheduleEvent(EVENT_FULL_HEAL, 1*IN_MILLISECONDS);
@@ -325,7 +325,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD);
me->GetMotionMaster()->MoveChase(me->getVictim());
- events.ScheduleEvent(EVENT_DECREPIFY, urand(4,6)*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_DECREPIFY, urand(4, 6)*IN_MILLISECONDS);
break;
}
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 9468a111db5..dffdadc5b9c 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -101,8 +101,8 @@ enum SvalaPhase
static const float spectatorWP[2][3] =
{
- {296.95f,-312.76f,86.36f},
- {297.69f,-275.81f,86.36f}
+ {296.95f, -312.76f, 86.36f},
+ {297.69f, -275.81f, 86.36f}
};
static Position ArthasPos = { 295.81f, -366.16f, 92.57f, 1.58f };
@@ -517,7 +517,7 @@ public:
if (motionType == POINT_MOTION_TYPE)
{
if (pointId == 1)
- me->GetMotionMaster()->MovePoint(2,spectatorWP[1][0],spectatorWP[1][1],spectatorWP[1][2]);
+ me->GetMotionMaster()->MovePoint(2, spectatorWP[1][0], spectatorWP[1][1], spectatorWP[1][2]);
else if (pointId == 2)
me->DespawnOrUnsummon(1000);
}
diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp
index 2ec5a3e8164..098fa80a3d3 100644
--- a/src/server/scripts/Northrend/zone_icecrown.cpp
+++ b/src/server/scripts/Northrend/zone_icecrown.cpp
@@ -586,7 +586,7 @@ public:
struct npc_blessed_bannerAI : public Scripted_NoMovementAI
{
- npc_blessed_bannerAI(Creature* creature) : Scripted_NoMovementAI(creature) , Summons(me)
+ npc_blessed_bannerAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me)
{
HalofSpawned = false;
PhaseCount = 0;
@@ -611,7 +611,7 @@ public:
me->setRegeneratingHealth(false);
DoCast(SPELL_THREAT_PULSE);
me->AI()->Talk(BANNER_SAY);
- events.ScheduleEvent(EVENT_SPAWN,3000);
+ events.ScheduleEvent(EVENT_SPAWN, 3000);
}
void EnterCombat(Unit* /*who*/) {}
@@ -672,167 +672,167 @@ public:
guidMason[2] = Mason3->GetGUID();
Mason3->GetMotionMaster()->MovePoint(0, Mason3Pos[1]);
}
- events.ScheduleEvent(EVENT_INTRO_1,15000);
+ events.ScheduleEvent(EVENT_INTRO_1, 15000);
}
break;
case EVENT_INTRO_1:
{
- if (Creature* Dalfors = me->GetCreature(*me,guidDalfors))
+ if (Creature* Dalfors = me->GetCreature(*me, guidDalfors))
Dalfors->AI()->Talk(DALFORS_SAY_PRE_1);
- events.ScheduleEvent(EVENT_INTRO_2,5000);
+ events.ScheduleEvent(EVENT_INTRO_2, 5000);
}
break;
case EVENT_INTRO_2:
{
- if (Creature* Dalfors = me->GetCreature(*me,guidDalfors))
+ if (Creature* Dalfors = me->GetCreature(*me, guidDalfors))
{
Dalfors->SetFacingTo(6.215f);
Dalfors->AI()->Talk(DALFORS_SAY_PRE_2);
}
- events.ScheduleEvent(EVENT_INTRO_3,5000);
+ events.ScheduleEvent(EVENT_INTRO_3, 5000);
}
break;
case EVENT_INTRO_3:
{
- if (Creature* Dalfors = me->GetCreature(*me,guidDalfors))
+ if (Creature* Dalfors = me->GetCreature(*me, guidDalfors))
{
Dalfors->GetMotionMaster()->MovePoint(0, DalforsPos[2]);
Dalfors->SetHomePosition(DalforsPos[2]);
}
- if (Creature* Priest1 = me->GetCreature(*me,guidPriest[0]))
+ if (Creature* Priest1 = me->GetCreature(*me, guidPriest[0]))
{
Priest1->SetFacingTo(5.7421f);
Priest1->SetHomePosition(Priest1Pos[1]);
}
- if (Creature* Priest2 = me->GetCreature(*me,guidPriest[1]))
+ if (Creature* Priest2 = me->GetCreature(*me, guidPriest[1]))
{
Priest2->SetFacingTo(5.7421f);
Priest2->SetHomePosition(Priest2Pos[1]);
}
- if (Creature* Priest3 = me->GetCreature(*me,guidPriest[2]))
+ if (Creature* Priest3 = me->GetCreature(*me, guidPriest[2]))
{
Priest3->SetFacingTo(5.7421f);
Priest3->SetHomePosition(Priest3Pos[1]);
}
- if (Creature* Mason1 = me->GetCreature(*me,guidMason[0]))
+ if (Creature* Mason1 = me->GetCreature(*me, guidMason[0]))
{
Mason1->GetMotionMaster()->MovePoint(0, Mason1Pos[2]);
Mason1->SetHomePosition(Mason1Pos[2]);
}
- if (Creature* Mason2 = me->GetCreature(*me,guidMason[1]))
+ if (Creature* Mason2 = me->GetCreature(*me, guidMason[1]))
{
Mason2->GetMotionMaster()->MovePoint(0, Mason2Pos[2]);
Mason2->SetHomePosition(Mason2Pos[2]);
}
- if (Creature* Mason3 = me->GetCreature(*me,guidMason[2]))
+ if (Creature* Mason3 = me->GetCreature(*me, guidMason[2]))
{
Mason3->GetMotionMaster()->MovePoint(0, Mason3Pos[2]);
Mason3->SetHomePosition(Mason3Pos[2]);
}
- events.ScheduleEvent(EVENT_START_FIGHT,5000);
- events.ScheduleEvent(EVENT_MASON_ACTION,15000);
+ events.ScheduleEvent(EVENT_START_FIGHT, 5000);
+ events.ScheduleEvent(EVENT_MASON_ACTION, 15000);
}
break;
case EVENT_MASON_ACTION:
{
- if (Creature* Mason1 = me->GetCreature(*me,guidMason[0]))
+ if (Creature* Mason1 = me->GetCreature(*me, guidMason[0]))
{
Mason1->SetFacingTo(2.8972f);
- Mason1->AI()->SetData(1,1); // triggers SAI actions on npc
+ Mason1->AI()->SetData(1, 1); // triggers SAI actions on npc
}
- if (Creature* Mason2 = me->GetCreature(*me,guidMason[1]))
+ if (Creature* Mason2 = me->GetCreature(*me, guidMason[1]))
{
Mason2->SetFacingTo(3.1241f);
- Mason2->AI()->SetData(1,1); // triggers SAI actions on npc
+ Mason2->AI()->SetData(1, 1); // triggers SAI actions on npc
}
- if (Creature* Mason3 = me->GetCreature(*me,guidMason[2]))
+ if (Creature* Mason3 = me->GetCreature(*me, guidMason[2]))
{
Mason3->SetFacingTo(3.6651f);
- Mason3->AI()->SetData(1,1); // triggers SAI actions on npc
+ Mason3->AI()->SetData(1, 1); // triggers SAI actions on npc
}
}
break;
case EVENT_START_FIGHT:
{
- if(Creature* LK = GetClosestCreatureWithEntry(me,NPC_LK,100))
+ if (Creature* LK = GetClosestCreatureWithEntry(me, NPC_LK, 100))
LK->AI()->Talk(LK_TALK_1);
- if (Creature* Dalfors = me->GetCreature(*me,guidDalfors))
+ if (Creature* Dalfors = me->GetCreature(*me, guidDalfors))
Dalfors->AI()->Talk(DALFORS_SAY_START);
- events.ScheduleEvent(EVENT_WAVE_SPAWN,1000);
+ events.ScheduleEvent(EVENT_WAVE_SPAWN, 1000);
}
break;
case EVENT_WAVE_SPAWN:
{
if (PhaseCount == 3)
{
- if (Creature* LK = GetClosestCreatureWithEntry(me,NPC_LK,100))
+ if (Creature* LK = GetClosestCreatureWithEntry(me, NPC_LK, 100))
LK->AI()->Talk(LK_TALK_2);
}
else if (PhaseCount == 6)
{
- if (Creature* LK = GetClosestCreatureWithEntry(me,NPC_LK,100))
+ if (Creature* LK = GetClosestCreatureWithEntry(me, NPC_LK, 100))
LK->AI()->Talk(LK_TALK_3);
}
- if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE,Mason3Pos[0]))
+ if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE, Mason3Pos[0]))
{
tempsum->SetHomePosition(DalforsPos[2]);
- tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100));
+ tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100));
}
- if (urand(0,1) == 0)
+ if (urand(0, 1) == 0)
{
- if (Creature* tempsum = DoSummon(NPC_HIDEOUS_PLAGEBRINGER,Mason1Pos[0]))
+ if (Creature* tempsum = DoSummon(NPC_HIDEOUS_PLAGEBRINGER, Mason1Pos[0]))
{
tempsum->SetHomePosition(DalforsPos[2]);
- tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100));
+ tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100));
}
- if (Creature* tempsum = DoSummon(NPC_HIDEOUS_PLAGEBRINGER,Mason2Pos[0]))
+ if (Creature* tempsum = DoSummon(NPC_HIDEOUS_PLAGEBRINGER, Mason2Pos[0]))
{
tempsum->SetHomePosition(DalforsPos[2]);
- tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100));
+ tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100));
}
}
else
{
- if (Creature* tempsum = DoSummon(NPC_REANIMATED_CAPTAIN,Mason1Pos[0]))
+ if (Creature* tempsum = DoSummon(NPC_REANIMATED_CAPTAIN, Mason1Pos[0]))
{
tempsum->SetHomePosition(DalforsPos[2]);
- tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100));
+ tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100));
}
- if (Creature* tempsum = DoSummon(NPC_REANIMATED_CAPTAIN,Mason2Pos[0]))
+ if (Creature* tempsum = DoSummon(NPC_REANIMATED_CAPTAIN, Mason2Pos[0]))
{
tempsum->SetHomePosition(DalforsPos[2]);
- tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100));
+ tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100));
}
}
PhaseCount++;
if (PhaseCount < 8)
- events.ScheduleEvent(EVENT_WAVE_SPAWN,urand(10000,20000));
+ events.ScheduleEvent(EVENT_WAVE_SPAWN, urand(10000, 20000));
else
- events.ScheduleEvent(EVENT_HALOF,urand(10000,20000));
+ events.ScheduleEvent(EVENT_HALOF, urand(10000, 20000));
}
break;
case EVENT_HALOF:
{
- if (Creature* LK = GetClosestCreatureWithEntry(me,NPC_LK,100))
+ if (Creature* LK = GetClosestCreatureWithEntry(me, NPC_LK, 100))
LK->AI()->Talk(LK_TALK_4);
- if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE,Mason1Pos[0]))
+ if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE, Mason1Pos[0]))
{
tempsum->SetHomePosition(DalforsPos[2]);
- tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100));
+ tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100));
}
- if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE,Mason2Pos[0]))
+ if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE, Mason2Pos[0]))
{
tempsum->SetHomePosition(DalforsPos[2]);
- tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100));
+ tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100));
}
- if (Creature* tempsum = DoSummon(NPC_HALOF_THE_DEATHBRINGER,DalforsPos[0]))
+ if (Creature* tempsum = DoSummon(NPC_HALOF_THE_DEATHBRINGER, DalforsPos[0]))
{
HalofSpawned = true;
guidHalof = tempsum->GetGUID();
tempsum->SetHomePosition(DalforsPos[2]);
- tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100));
+ tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100));
}
}
break;
@@ -845,17 +845,17 @@ public:
}
if (PhaseCount == 8)
- if (Creature* Halof = me->GetCreature(*me,guidHalof))
+ if (Creature* Halof = me->GetCreature(*me, guidHalof))
if (Halof->isDead())
{
- DoCast(me,SPELL_CRUSADERS_SPIRE_VICTORY,true);
+ DoCast(me, SPELL_CRUSADERS_SPIRE_VICTORY, true);
Summons.DespawnEntry(NPC_HIDEOUS_PLAGEBRINGER);
Summons.DespawnEntry(NPC_REANIMATED_CAPTAIN);
Summons.DespawnEntry(NPC_SCOURGE_DRUDGE);
Summons.DespawnEntry(NPC_HALOF_THE_DEATHBRINGER);
- if (Creature* Dalfors = me->GetCreature(*me,guidDalfors))
+ if (Creature* Dalfors = me->GetCreature(*me, guidDalfors))
Dalfors->AI()->Talk(DALFORS_YELL_FINISHED);
- events.ScheduleEvent(EVENT_ENDED,10000);
+ events.ScheduleEvent(EVENT_ENDED, 10000);
}
}
};
diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
index 2aa355084a1..f3afc03e68a 100644
--- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
@@ -540,13 +540,13 @@ public:
Player* player = Player::GetPlayer(*me, playerGUID);
Creature* orphan = Creature::GetCreature(*me, orphanGUID);
- if(!orphan || !player)
+ if (!orphan || !player)
{
Reset();
return;
}
- switch(phase)
+ switch (phase)
{
case 1:
orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index 85ab1dc1127..dae2ffd36f6 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -423,7 +423,7 @@ public:
Unit* player = me->GetVehicleKit()->GetPassenger(0);
if (player && player->GetTypeId() == TYPEID_PLAYER)
{
- // for each prisoner on drake,give credit
+ // for each prisoner on drake, give credit
for (uint8 i = 1; i < 4; ++i)
if (Unit* prisoner = me->GetVehicleKit()->GetPassenger(i))
{
diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp
index 8935c77b30e..8c255d49d25 100644
--- a/src/server/scripts/Northrend/zone_wintergrasp.cpp
+++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp
@@ -271,7 +271,7 @@ class npc_wg_queue : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/ , uint32 /*sender*/ , uint32 /*action*/)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 /*action*/)
{
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index 11569c30f1e..ec85d675225 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -45,7 +45,7 @@ enum MotherShahraz
SPELL_ATTRACTION = 40871,
SPELL_SILENCING_SHRIEK = 40823,
SPELL_ENRAGE = 23537,
- SPELL_SABER_LASH = 40810,//43267
+ SPELL_SABER_LASH = 40810, //43267
SPELL_SABER_LASH_IMM = 43690,
SPELL_TELEPORT_VISUAL = 40869,
SPELL_BERSERK = 45078
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
index 4eaf7cc2d6c..be51b7922a2 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
@@ -375,23 +375,23 @@ class instance_blood_furnace : public InstanceMapScript
switch (id)
{
case DATA_PRISON_CELL5:
- HandleGameObject(PrisonCell5GUID,true);
+ HandleGameObject(PrisonCell5GUID, true);
ActivatePrisoners(PrisonersCell5);
break;
case DATA_PRISON_CELL6:
- HandleGameObject(PrisonCell6GUID,true);
+ HandleGameObject(PrisonCell6GUID, true);
ActivatePrisoners(PrisonersCell6);
break;
case DATA_PRISON_CELL7:
- HandleGameObject(PrisonCell7GUID,true);
+ HandleGameObject(PrisonCell7GUID, true);
ActivatePrisoners(PrisonersCell7);
break;
case DATA_PRISON_CELL8:
- HandleGameObject(PrisonCell8GUID,true);
+ HandleGameObject(PrisonCell8GUID, true);
ActivatePrisoners(PrisonersCell8);
break;
case DATA_DOOR5:
- HandleGameObject(Door5GUID,true);
+ HandleGameObject(Door5GUID, true);
if (Creature* broggok = instance->GetCreature(BroggokGUID))
broggok->AI()->DoAction(ACTION_ACTIVATE_BROGGOK);
break;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 9c4b764fd2a..01ca1636c6b 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -518,7 +518,7 @@ class spell_astromancer_wrath_of_the_astromancer : public SpellScriptLoader
return;
Unit* target = GetUnitOwner();
- target->CastSpell(target, GetSpellInfo()->Effects[EFFECT_1].CalcValue(),false);
+ target->CastSpell(target, GetSpellInfo()->Effects[EFFECT_1].CalcValue(), false);
}
void Register()
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index 0b2370e1b17..9bda618b732 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -65,7 +65,7 @@ class boss_nethermancer_sepethrea : public CreatureScript
struct boss_nethermancer_sepethreaAI : public BossAI
{
- boss_nethermancer_sepethreaAI(Creature* creature) : BossAI(creature,DATA_NETHERMANCER_SEPRETHREA) {}
+ boss_nethermancer_sepethreaAI(Creature* creature) : BossAI(creature, DATA_NETHERMANCER_SEPRETHREA) {}
void EnterCombat(Unit* who)
{
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index e6cb05084ad..146569db284 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -41,7 +41,7 @@ class instance_mechanar : public InstanceMapScript
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
}
-
+
void OnGameObjectCreate(GameObject* gameObject)
{
diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp
index 0a92b985c95..edb7a2642d5 100644
--- a/src/server/scripts/Outland/zone_nagrand.cpp
+++ b/src/server/scripts/Outland/zone_nagrand.cpp
@@ -639,7 +639,7 @@ public:
if (ChainLightningTimer <= diff)
{
DoCast(me->getVictim(), SPELL_KUR_CHAIN_LIGHTNING);
- ChainLightningTimer = urand(7000,14000);
+ ChainLightningTimer = urand(7000, 14000);
} else ChainLightningTimer -= diff;
if (HealthBelowPct(30))
@@ -654,7 +654,7 @@ public:
if (FrostShockTimer <= diff)
{
DoCast(me->getVictim(), SPELL_KUR_FROST_SHOCK);
- FrostShockTimer = urand(7500,15000);
+ FrostShockTimer = urand(7500, 15000);
} else FrostShockTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 4a1b0d558ff..b5f4312bae5 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1594,7 +1594,7 @@ class spell_gen_gnomish_transporter : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
- caster->CastSpell(caster, roll_chance_i(50) ? SPELL_TRANSPORTER_SUCCESS : SPELL_TRANSPORTER_FAILURE , true);
+ caster->CastSpell(caster, roll_chance_i(50) ? SPELL_TRANSPORTER_SUCCESS : SPELL_TRANSPORTER_FAILURE, true);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index ccd8f3f81e7..b4e06cb6b48 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1350,7 +1350,7 @@ class spell_item_poultryizer : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
if (GetCastItem() && GetHitUnit())
- GetCaster()->CastSpell(GetHitUnit(), roll_chance_i(80) ? SPELL_POULTRYIZER_SUCCESS : SPELL_POULTRYIZER_BACKFIRE , true, GetCastItem());
+ GetCaster()->CastSpell(GetHitUnit(), roll_chance_i(80) ? SPELL_POULTRYIZER_SUCCESS : SPELL_POULTRYIZER_BACKFIRE, true, GetCastItem());
}
void Register()
@@ -1710,7 +1710,7 @@ class spell_item_teach_language : public SpellScriptLoader
Player* caster = GetCaster()->ToPlayer();
if (roll_chance_i(34))
- caster->CastSpell(caster,caster->GetTeam() == ALLIANCE ? SPELL_LEARN_GNOMISH_BINARY : SPELL_LEARN_GOBLIN_BINARY, true);
+ caster->CastSpell(caster, caster->GetTeam() == ALLIANCE ? SPELL_LEARN_GNOMISH_BINARY : SPELL_LEARN_GOBLIN_BINARY, true);
}
void Register()
@@ -2004,7 +2004,7 @@ public:
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (GetHitUnit())
- GetCaster()->CastSpell(GetCaster(),SPELL_FORCE_CAST_SUMMON_GNOME_SOUL);
+ GetCaster()->CastSpell(GetCaster(), SPELL_FORCE_CAST_SUMMON_GNOME_SOUL);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp
index 5198e555ee1..c4d5562ab39 100644
--- a/src/server/scripts/Spells/spell_pet.cpp
+++ b/src/server/scripts/Spells/spell_pet.cpp
@@ -1451,7 +1451,7 @@ public:
if (pet->GetEntry() == ENTRY_ARMY_OF_THE_DEAD_GHOUL)
amount = -90;
// Night of the dead
- else if ( Aura * aur = owner->GetAuraOfRankedSpell(SPELL_NIGHT_OF_THE_DEAD))
+ else if (Aura* aur = owner->GetAuraOfRankedSpell(SPELL_NIGHT_OF_THE_DEAD))
amount = aur->GetSpellInfo()->Effects[EFFECT_2].CalcValue();
}
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index aaac8ee4b83..8a3342cf2de 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -2509,11 +2509,11 @@ public:
break;
case GOSSIP_ACTION_INFO_DEF + 8:
player->CLOSE_GOSSIP_MENU();
- player->AddItem(ITEM_KEY_TO_THE_FOCUSING_IRIS,1);
+ player->AddItem(ITEM_KEY_TO_THE_FOCUSING_IRIS, 1);
break;
case GOSSIP_ACTION_INFO_DEF + 9:
player->CLOSE_GOSSIP_MENU();
- player->AddItem(ITEM_HC_KEY_TO_THE_FOCUSING_IRIS,1);
+ player->AddItem(ITEM_HC_KEY_TO_THE_FOCUSING_IRIS, 1);
break;
}
return true;
@@ -2828,7 +2828,7 @@ public:
{
if (!me->FindNearestCreature(NPC_OMEN, 100.0f, false) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f)
{
- switch (urand(0,9))
+ switch (urand(0, 9))
{
case 0:
case 1: