diff options
| author | ModoX <moardox@gmail.com> | 2024-04-02 04:12:52 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-02 04:12:52 +0200 |
| commit | e8f7d4153622aea70ac74fb73e134d51cdac821d (patch) | |
| tree | 3eea7aedde766249bed6fb7e88202b09a0330113 /src/server/scripts | |
| parent | 47e4bf06d395cd92a90555594dd1264e628f10e0 (diff) | |
Core/Movement: Added Velocity field to waypoint_path table (#29837)
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/BrokenIsles/TrialOfValor/boss_guarm.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/BrokenIsles/zone_mardum.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/BrokenIsles/TrialOfValor/boss_guarm.cpp b/src/server/scripts/BrokenIsles/TrialOfValor/boss_guarm.cpp index 2d84a644f07..30d4e8a9167 100644 --- a/src/server/scripts/BrokenIsles/TrialOfValor/boss_guarm.cpp +++ b/src/server/scripts/BrokenIsles/TrialOfValor/boss_guarm.cpp @@ -325,7 +325,7 @@ struct boss_guarm : public BossAI DoCastAOE(SPELL_HEADLONG_CHARGE_PERIODIC_DAMAGE, true); DoCastAOE(SPELL_HEADLONG_CHARGE_AT, true); - me->GetMotionMaster()->MovePath(HeadlongChargePairs[headlongChargeId].PathID, false, {}, 35.0f); + me->GetMotionMaster()->MovePath(HeadlongChargePairs[headlongChargeId].PathID, false); } else if (pointId == POINT_BERSERK_JUMP) { @@ -333,7 +333,7 @@ struct boss_guarm : public BossAI DoCastAOE(SPELL_BERSERK_CHARGE_AT); DoCastAOE(SPELL_ROARING_LEAP_INITIAL_KNOCKBACK, true); - me->GetMotionMaster()->MovePath(BerserkerPair.PathID, false, {}, 35.0f); + me->GetMotionMaster()->MovePath(BerserkerPair.PathID, false); } } } diff --git a/src/server/scripts/BrokenIsles/zone_mardum.cpp b/src/server/scripts/BrokenIsles/zone_mardum.cpp index 882d2f40f1f..7ed591d195d 100644 --- a/src/server/scripts/BrokenIsles/zone_mardum.cpp +++ b/src/server/scripts/BrokenIsles/zone_mardum.cpp @@ -217,7 +217,7 @@ struct npc_kayn_sunfury_invasion_begins : public ScriptedAI else if (pointId == POINT_KAYN_MOVE_TO_DEMON) { me->SetAIAnimKitId(ANIM_DH_RUN); - me->GetMotionMaster()->MovePath(PATH_KAYN_ATTACK_DEMON, false, {}, 4.0f); + me->GetMotionMaster()->MovePath(PATH_KAYN_ATTACK_DEMON, false); } } |
