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authorazazel <none@none>2010-08-12 22:33:45 +0600
committerazazel <none@none>2010-08-12 22:33:45 +0600
commited08bedc6e51bd7ee1bf99170d4b0b63fef7e45d (patch)
treeaead20f6a299023b3b1e7cf81c35d4d5bd5206e1 /src/server/scripts
parentf9997b7eb34004c9d60662c3d87b52b5efd149ce (diff)
* Modify PlayerScript::OnChat hook. Now it takes one optional parameter of type void *. Value of this parameter depends on chat type.
* Modify chat and emote hook in PlayerScript to take Player parameter insted on WorldSession (this is player script, isn't it?) * Move calls of OnChat hooks after validation of parameters and before actual call to chat methods. It's more logical because otherwise it will be necessary to repeat validation inside hooks. * Make use of new PlayeScript hooks. Move chat logging logic into separate script. * Add one path to scripts CMakeLists to make ChatLogScript happy. --HG-- branch : trunk
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/CMakeLists.txt1
-rw-r--r--src/server/scripts/World/chat_log.cpp164
2 files changed, 165 insertions, 0 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index ae9ba964eca..a1b22f8d4b4 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -84,6 +84,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds
${CMAKE_SOURCE_DIR}/src/server/game/Calendar
${CMAKE_SOURCE_DIR}/src/server/game/Chat
+ ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Channels
${CMAKE_SOURCE_DIR}/src/server/game/Conditions
${CMAKE_SOURCE_DIR}/src/server/shared/Configuration
${CMAKE_SOURCE_DIR}/src/server/game/Combat
diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp
new file mode 100644
index 00000000000..f958ec8f240
--- /dev/null
+++ b/src/server/scripts/World/chat_log.cpp
@@ -0,0 +1,164 @@
+/*
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "ScriptPCH.h"
+#include "Channel.h"
+#include "Guild.h"
+
+class ChatLogScript : public PlayerScript
+{
+public:
+ ChatLogScript() : PlayerScript("ChatLogScript") { }
+
+ void OnChat(Player* player, uint32 type, uint32 lang, std::string msg, void* param)
+ {
+ switch (type)
+ {
+ case CHAT_MSG_ADDON:
+ if (sWorld.getConfig(CONFIG_CHATLOG_ADDON))
+ sLog.outChat("[ADDON] Player %s sends: %s",
+ player->GetName(), msg.c_str());
+ break;
+
+ case CHAT_MSG_SAY:
+ if (sWorld.getConfig(CONFIG_CHATLOG_PUBLIC))
+ sLog.outChat("[SAY] Player %s says (language %u): %s",
+ player->GetName(), lang, msg.c_str());
+ break;
+
+ case CHAT_MSG_EMOTE:
+ if (sWorld.getConfig(CONFIG_CHATLOG_PUBLIC))
+ sLog.outChat("[TEXTEMOTE] Player %s emotes: %s",
+ player->GetName(), msg.c_str());
+ break;
+
+ case CHAT_MSG_YELL:
+ if (sWorld.getConfig(CONFIG_CHATLOG_PUBLIC))
+ sLog.outChat("[YELL] Player %s yells (language %u): %s",
+ player->GetName(), lang, msg.c_str());
+ break;
+
+ case CHAT_MSG_WHISPER:
+ if (sWorld.getConfig(CONFIG_CHATLOG_WHISPER))
+ {
+ Player* pReceiver = reinterpret_cast <Player*> (param);
+ sLog.outChat("[WHISPER] Player %s tells %s: %s",
+ player->GetName(), pReceiver ? pReceiver->GetName() : "<unknown>", msg.c_str());
+ }
+ break;
+
+ case CHAT_MSG_PARTY:
+ if (sWorld.getConfig(CONFIG_CHATLOG_PARTY))
+ {
+ Group* pGroup = reinterpret_cast <Group*> (param);
+ sLog.outChat("[PARTY] Player %s tells group with leader %s: %s",
+ player->GetName(), pGroup ? pGroup->GetLeaderName() : "<unknown>", msg.c_str());
+ }
+ break;
+
+ case CHAT_MSG_PARTY_LEADER:
+ if (sWorld.getConfig(CONFIG_CHATLOG_PARTY))
+ sLog.outChat("[PARTY] Leader %s tells group: %s",
+ player->GetName(), msg.c_str());
+ break;
+
+ case CHAT_MSG_GUILD:
+ {
+ Guild* pGuild = reinterpret_cast <Guild*> (param);
+ if (lang != LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_GUILD))
+ {
+ sLog.outChat("[GUILD] Player %s tells guild %s: %s",
+ player->GetName(), pGuild ? pGuild->GetName().c_str() : "<unknown>", msg.c_str());
+ }
+ else if (lang == LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_ADDON))
+ {
+ sLog.outChat("[ADDON] Player %s sends to guild %s: %s",
+ player->GetName(), pGuild ? pGuild->GetName().c_str() : "<unknown>", msg.c_str());
+ }
+ break;
+ }
+
+ case CHAT_MSG_OFFICER:
+ if (sWorld.getConfig(CONFIG_CHATLOG_GUILD))
+ {
+ Guild* pGuild = reinterpret_cast <Guild*> (param);
+ sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s",
+ player->GetName(), pGuild ? pGuild->GetName().c_str() : "<unknown>", msg.c_str());
+ }
+ break;
+
+ case CHAT_MSG_RAID:
+ if (sWorld.getConfig(CONFIG_CHATLOG_RAID))
+ {
+ Group* pGroup = reinterpret_cast <Group*> (param);
+ sLog.outChat("[RAID] Player %s tells raid with leader %s: %s",
+ player->GetName(), pGroup ? pGroup->GetLeaderName() : "<unknown>", msg.c_str());
+ }
+ break;
+
+ case CHAT_MSG_RAID_LEADER:
+ if (sWorld.getConfig(CONFIG_CHATLOG_RAID))
+ sLog.outChat("[RAID] Leader player %s tells raid: %s",
+ player->GetName(), msg.c_str());
+ break;
+
+ case CHAT_MSG_RAID_WARNING:
+ if (sWorld.getConfig(CONFIG_CHATLOG_RAID))
+ sLog.outChat("[RAID] Leader player %s warns raid with: %s",
+ player->GetName(), msg.c_str());
+ break;
+
+ case CHAT_MSG_BATTLEGROUND:
+ if (sWorld.getConfig(CONFIG_CHATLOG_BGROUND))
+ {
+ Group* pGroup = reinterpret_cast <Group*> (param);
+ sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s",
+ player->GetName(), pGroup ? pGroup->GetLeaderName() : "<unknown>", msg.c_str());
+ }
+ break;
+
+ case CHAT_MSG_BATTLEGROUND_LEADER:
+ if (sWorld.getConfig(CONFIG_CHATLOG_BGROUND))
+ sLog.outChat("[RAID] Leader player %s tells battleground: %s",
+ player->GetName(), msg.c_str());
+ break;
+
+ case CHAT_MSG_CHANNEL:
+ {
+ Channel* pChannel = reinterpret_cast <Channel*> (param);
+ bool isSystem = pChannel &&
+ (pChannel->HasFlag(CHANNEL_FLAG_TRADE) ||
+ pChannel->HasFlag(CHANNEL_FLAG_GENERAL) ||
+ pChannel->HasFlag(CHANNEL_FLAG_CITY) ||
+ pChannel->HasFlag(CHANNEL_FLAG_LFG));
+ if (sWorld.getConfig(CONFIG_CHATLOG_SYSCHAN) && isSystem)
+ sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s",
+ player->GetName(), pChannel->GetName().c_str(), msg.c_str());
+ else if (sWorld.getConfig(CONFIG_CHATLOG_CHANNEL))
+ sLog.outChat("[CHANNEL] Player %s tells channel %s: %s",
+ player->GetName(), pChannel ? pChannel->GetName().c_str() : "<unknown>", msg.c_str());
+ break;
+ }
+ }
+ }
+};
+
+void AddSC_chat_log()
+{
+ new ChatLogScript();
+}