diff options
| author | azazel <none@none> | 2010-08-12 22:33:45 +0600 |
|---|---|---|
| committer | azazel <none@none> | 2010-08-12 22:33:45 +0600 |
| commit | ed08bedc6e51bd7ee1bf99170d4b0b63fef7e45d (patch) | |
| tree | aead20f6a299023b3b1e7cf81c35d4d5bd5206e1 /src/server/scripts | |
| parent | f9997b7eb34004c9d60662c3d87b52b5efd149ce (diff) | |
* Modify PlayerScript::OnChat hook. Now it takes one optional parameter of type void *. Value of this parameter depends on chat type.
* Modify chat and emote hook in PlayerScript to take Player parameter insted on WorldSession (this is player script, isn't it?)
* Move calls of OnChat hooks after validation of parameters and before actual call to chat methods. It's more logical because otherwise it will be necessary to repeat validation inside hooks.
* Make use of new PlayeScript hooks. Move chat logging logic into separate script.
* Add one path to scripts CMakeLists to make ChatLogScript happy.
--HG--
branch : trunk
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/server/scripts/World/chat_log.cpp | 164 |
2 files changed, 165 insertions, 0 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt index ae9ba964eca..a1b22f8d4b4 100644 --- a/src/server/scripts/CMakeLists.txt +++ b/src/server/scripts/CMakeLists.txt @@ -84,6 +84,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds ${CMAKE_SOURCE_DIR}/src/server/game/Calendar ${CMAKE_SOURCE_DIR}/src/server/game/Chat + ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Channels ${CMAKE_SOURCE_DIR}/src/server/game/Conditions ${CMAKE_SOURCE_DIR}/src/server/shared/Configuration ${CMAKE_SOURCE_DIR}/src/server/game/Combat diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp new file mode 100644 index 00000000000..f958ec8f240 --- /dev/null +++ b/src/server/scripts/World/chat_log.cpp @@ -0,0 +1,164 @@ +/* + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "ScriptPCH.h" +#include "Channel.h" +#include "Guild.h" + +class ChatLogScript : public PlayerScript +{ +public: + ChatLogScript() : PlayerScript("ChatLogScript") { } + + void OnChat(Player* player, uint32 type, uint32 lang, std::string msg, void* param) + { + switch (type) + { + case CHAT_MSG_ADDON: + if (sWorld.getConfig(CONFIG_CHATLOG_ADDON)) + sLog.outChat("[ADDON] Player %s sends: %s", + player->GetName(), msg.c_str()); + break; + + case CHAT_MSG_SAY: + if (sWorld.getConfig(CONFIG_CHATLOG_PUBLIC)) + sLog.outChat("[SAY] Player %s says (language %u): %s", + player->GetName(), lang, msg.c_str()); + break; + + case CHAT_MSG_EMOTE: + if (sWorld.getConfig(CONFIG_CHATLOG_PUBLIC)) + sLog.outChat("[TEXTEMOTE] Player %s emotes: %s", + player->GetName(), msg.c_str()); + break; + + case CHAT_MSG_YELL: + if (sWorld.getConfig(CONFIG_CHATLOG_PUBLIC)) + sLog.outChat("[YELL] Player %s yells (language %u): %s", + player->GetName(), lang, msg.c_str()); + break; + + case CHAT_MSG_WHISPER: + if (sWorld.getConfig(CONFIG_CHATLOG_WHISPER)) + { + Player* pReceiver = reinterpret_cast <Player*> (param); + sLog.outChat("[WHISPER] Player %s tells %s: %s", + player->GetName(), pReceiver ? pReceiver->GetName() : "<unknown>", msg.c_str()); + } + break; + + case CHAT_MSG_PARTY: + if (sWorld.getConfig(CONFIG_CHATLOG_PARTY)) + { + Group* pGroup = reinterpret_cast <Group*> (param); + sLog.outChat("[PARTY] Player %s tells group with leader %s: %s", + player->GetName(), pGroup ? pGroup->GetLeaderName() : "<unknown>", msg.c_str()); + } + break; + + case CHAT_MSG_PARTY_LEADER: + if (sWorld.getConfig(CONFIG_CHATLOG_PARTY)) + sLog.outChat("[PARTY] Leader %s tells group: %s", + player->GetName(), msg.c_str()); + break; + + case CHAT_MSG_GUILD: + { + Guild* pGuild = reinterpret_cast <Guild*> (param); + if (lang != LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_GUILD)) + { + sLog.outChat("[GUILD] Player %s tells guild %s: %s", + player->GetName(), pGuild ? pGuild->GetName().c_str() : "<unknown>", msg.c_str()); + } + else if (lang == LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_ADDON)) + { + sLog.outChat("[ADDON] Player %s sends to guild %s: %s", + player->GetName(), pGuild ? pGuild->GetName().c_str() : "<unknown>", msg.c_str()); + } + break; + } + + case CHAT_MSG_OFFICER: + if (sWorld.getConfig(CONFIG_CHATLOG_GUILD)) + { + Guild* pGuild = reinterpret_cast <Guild*> (param); + sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s", + player->GetName(), pGuild ? pGuild->GetName().c_str() : "<unknown>", msg.c_str()); + } + break; + + case CHAT_MSG_RAID: + if (sWorld.getConfig(CONFIG_CHATLOG_RAID)) + { + Group* pGroup = reinterpret_cast <Group*> (param); + sLog.outChat("[RAID] Player %s tells raid with leader %s: %s", + player->GetName(), pGroup ? pGroup->GetLeaderName() : "<unknown>", msg.c_str()); + } + break; + + case CHAT_MSG_RAID_LEADER: + if (sWorld.getConfig(CONFIG_CHATLOG_RAID)) + sLog.outChat("[RAID] Leader player %s tells raid: %s", + player->GetName(), msg.c_str()); + break; + + case CHAT_MSG_RAID_WARNING: + if (sWorld.getConfig(CONFIG_CHATLOG_RAID)) + sLog.outChat("[RAID] Leader player %s warns raid with: %s", + player->GetName(), msg.c_str()); + break; + + case CHAT_MSG_BATTLEGROUND: + if (sWorld.getConfig(CONFIG_CHATLOG_BGROUND)) + { + Group* pGroup = reinterpret_cast <Group*> (param); + sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s", + player->GetName(), pGroup ? pGroup->GetLeaderName() : "<unknown>", msg.c_str()); + } + break; + + case CHAT_MSG_BATTLEGROUND_LEADER: + if (sWorld.getConfig(CONFIG_CHATLOG_BGROUND)) + sLog.outChat("[RAID] Leader player %s tells battleground: %s", + player->GetName(), msg.c_str()); + break; + + case CHAT_MSG_CHANNEL: + { + Channel* pChannel = reinterpret_cast <Channel*> (param); + bool isSystem = pChannel && + (pChannel->HasFlag(CHANNEL_FLAG_TRADE) || + pChannel->HasFlag(CHANNEL_FLAG_GENERAL) || + pChannel->HasFlag(CHANNEL_FLAG_CITY) || + pChannel->HasFlag(CHANNEL_FLAG_LFG)); + if (sWorld.getConfig(CONFIG_CHATLOG_SYSCHAN) && isSystem) + sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s", + player->GetName(), pChannel->GetName().c_str(), msg.c_str()); + else if (sWorld.getConfig(CONFIG_CHATLOG_CHANNEL)) + sLog.outChat("[CHANNEL] Player %s tells channel %s: %s", + player->GetName(), pChannel ? pChannel->GetName().c_str() : "<unknown>", msg.c_str()); + break; + } + } + } +}; + +void AddSC_chat_log() +{ + new ChatLogScript(); +} |
