diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-04-20 15:41:58 +0200 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2025-05-11 11:40:37 +0200 |
commit | ee79dd6d5dca51d6f6cebe8076d882cf7dc6117b (patch) | |
tree | 8adccb5d6de269795bc47909010dc63d730f7782 /src/server/scripts | |
parent | de2d7a8bfd53784e967b1d8f9436a09b26ca4b45 (diff) |
Core/Spells: Rename confusing SpellState enum values
* SPELL_STATE_CASTING -> SPELL_STATE_CHANNELING (was used for "channel in progress")
* SPELL_STATE_DELAYED -> SPELL_STATE_LAUNCHED
(cherry picked from commit 2e79d3524f12a525c337c5ce8d84b793cacd6e91)
Diffstat (limited to 'src/server/scripts')
-rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp | 7 |
2 files changed, 2 insertions, 7 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index f2e09b6605a..fabd012123b 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -2465,7 +2465,7 @@ class spell_yogg_saron_diminsh_power : public SpellScriptLoader // 64148 { PreventDefaultAction(); if (Spell* spell = GetTarget()->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) - if (spell->getState() == SPELL_STATE_CASTING) + if (spell->getState() == SPELL_STATE_CHANNELING) GetTarget()->InterruptSpell(CURRENT_CHANNELED_SPELL); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 0c6aa3f1fb5..f19b3d010f3 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -743,12 +743,7 @@ struct npc_greyheart_spellbinder : public ScriptedAI { if (Player* i_pl = itr->GetSource()) { - bool isCasting = false; - for (uint8 i = 0; i < CURRENT_MAX_SPELL; ++i) - if (i_pl->GetCurrentSpell(i)) - isCasting = true; - - if (isCasting) + if (i_pl->IsNonMeleeSpellCast(false, false, true)) { DoCast(i_pl, SPELL_EARTHSHOCK); break; |