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authorclick <click@gonnamakeyou.com>2011-06-28 00:56:29 +0200
committerclick <click@gonnamakeyou.com>2011-06-28 00:56:29 +0200
commitf580cddc09c9c08d91a7b45a2999a822465e9c23 (patch)
tree9c8ecb2f6bcb78b0c64ed44569e280e3c74e3be8 /src/server/scripts
parente2f49f63bc7d9990434c2ab59a2a662fadf73098 (diff)
Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from an old work-repository, now over as a branch to work on.
Original patch by socolin, cand a ton of contributors : mathman, joda, spp, silinoron, josh, malcrom, shauren, machiavelli, click, rat, leak, tobmaps, _manuel_, the tcfr team (via socolin), and tons of others for chiming in. NOTE: THIS IS A WORKING-BRANCH, AND _NOT_ MENT FOR PUBLIC USE OR EVEN CONSIDERED STABLE!
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/CMakeLists.txt3
-rw-r--r--src/server/scripts/Commands/CMakeLists.txt1
-rw-r--r--src/server/scripts/Commands/cs_bf.cpp180
-rw-r--r--src/server/scripts/Northrend/CMakeLists.txt1
-rw-r--r--src/server/scripts/Northrend/wintergrasp.cpp418
-rw-r--r--src/server/scripts/PrecompiledHeaders/ScriptPCH.h1
6 files changed, 604 insertions, 0 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index de660b8f106..9e384502ee9 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -82,6 +82,9 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts
${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
+ ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield
+
+ ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones
${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds
${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds/Zones
${CMAKE_SOURCE_DIR}/src/server/game/Calendar
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
index 809e78204f4..bf86ada75f9 100644
--- a/src/server/scripts/Commands/CMakeLists.txt
+++ b/src/server/scripts/Commands/CMakeLists.txt
@@ -12,6 +12,7 @@ set(scripts_STAT_SRCS
${scripts_STAT_SRCS}
Commands/cs_account.cpp
Commands/cs_achievement.cpp
+ Commands/cs_bf.cpp
Commands/cs_gm.cpp
Commands/cs_npc.cpp
Commands/cs_go.cpp
diff --git a/src/server/scripts/Commands/cs_bf.cpp b/src/server/scripts/Commands/cs_bf.cpp
new file mode 100644
index 00000000000..76e6665f0b4
--- /dev/null
+++ b/src/server/scripts/Commands/cs_bf.cpp
@@ -0,0 +1,180 @@
+/*
+ * Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* ScriptData
+Name: bf_commandscript
+%Complete: 100
+Comment: All bf related commands
+Category: commandscripts
+EndScriptData */
+
+#include "ScriptMgr.h"
+#include "Chat.h"
+#include "BattlefieldMgr.h"
+
+class bf_commandscript : public CommandScript
+{
+public:
+ bf_commandscript() : CommandScript("bf_commandscript") { }
+
+ ChatCommand* GetCommands() const
+ {
+ static ChatCommand battlefieldcommandTable[] =
+ {
+ { "start", SEC_ADMINISTRATOR, false, &HandleBattlefieldStart, "", NULL },
+ { "stop", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnd, "", NULL },
+ { "switch", SEC_ADMINISTRATOR, false, &HandleBattlefieldSwitch, "", NULL },
+ { "timer", SEC_ADMINISTRATOR, false, &HandleBattlefieldTimer, "", NULL },
+ { "enable", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnable, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+ static ChatCommand commandTable[] =
+ {
+ { "bf", SEC_ADMINISTRATOR, false, NULL, "", battlefieldcommandTable },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+ return commandTable;
+ }
+
+ static bool HandleBattlefieldStart(ChatHandler* handler, const char* args)
+ {
+ uint32 battleid = 0;
+ char* battleid_str = strtok((char*)args, " ");
+ if (!battleid_str)
+ return false;
+
+ battleid = atoi(battleid_str);
+
+ Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid);
+
+ if (!bf)
+ return false;
+
+ bf->StartBattle();
+
+ if (battleid == 1)
+ handler->SendGlobalGMSysMessage("Wintergrasp (Command start used)");
+
+ return true;
+ }
+
+ static bool HandleBattlefieldEnd(ChatHandler* handler, const char* args)
+ {
+ uint32 battleid = 0;
+ char* battleid_str = strtok((char*)args, " ");
+ if (!battleid_str)
+ return false;
+
+ battleid = atoi(battleid_str);
+
+ Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid);
+
+ if (!bf)
+ return false;
+
+ bf->EndBattle(true);
+
+ if (battleid == 1)
+ handler->SendGlobalGMSysMessage("Wintergrasp (Command stop used)");
+
+ return true;
+ }
+
+ static bool HandleBattlefieldEnable(ChatHandler* handler, const char* args)
+ {
+ uint32 battleid = 0;
+ char* battleid_str = strtok((char*)args, " ");
+ if (!battleid_str)
+ return false;
+
+ battleid = atoi(battleid_str);
+
+ Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid);
+
+ if (!bf)
+ return false;
+
+ if (bf->GetEnable())
+ {
+ bf->SetEnable(false);
+ if (battleid == 1)
+ handler->SendGlobalGMSysMessage("Wintergrasp is disabled");
+ }
+ else
+ {
+ bf->SetEnable(true);
+ if (battleid == 1)
+ handler->SendGlobalGMSysMessage("Wintergrasp is enabled");
+ }
+
+ return true;
+ }
+
+ static bool HandleBattlefieldSwitch(ChatHandler* handler, const char* args)
+ {
+ uint32 battleid = 0;
+ char* battleid_str = strtok((char*)args, " ");
+ if (!battleid_str)
+ return false;
+
+ battleid = atoi(battleid_str);
+
+ Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid);
+
+ if (!bf)
+ return false;
+
+ bf->EndBattle(false);
+ if (battleid == 1)
+ handler->SendGlobalGMSysMessage("Wintergrasp (Command switch used)");
+
+ return true;
+ }
+
+ static bool HandleBattlefieldTimer(ChatHandler* handler, const char* args)
+ {
+ uint32 battleid = 0;
+ uint32 time = 0;
+ char* battleid_str = strtok((char*)args, " ");
+ if (!battleid_str)
+ return false;
+ char* time_str = strtok(NULL, " ");
+ if (!time_str)
+ return false;
+
+ battleid = atoi(battleid_str);
+
+ time = atoi(time_str);
+
+ Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid);
+
+ if (!bf)
+ return false;
+
+ bf->SetTimer(time * IN_MILLISECONDS);
+ bf->SendInitWorldStatesToAll();
+ if (battleid == 1)
+ handler->SendGlobalGMSysMessage("Wintergrasp (Command timer used)");
+
+ return true;
+ }
+};
+
+void AddSC_bf_commandscript()
+{
+ new bf_commandscript();
+}
diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt
index 3e1f500ebce..14924d89c96 100644
--- a/src/server/scripts/Northrend/CMakeLists.txt
+++ b/src/server/scripts/Northrend/CMakeLists.txt
@@ -174,6 +174,7 @@ set(scripts_STAT_SRCS
Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
Northrend/IcecrownCitadel/boss_sindragosa.cpp
Northrend/zuldrak.cpp
+ Northrend/wintergrasp.cpp
Northrend/icecrown.cpp
Northrend/Gundrak/boss_slad_ran.cpp
Northrend/Gundrak/instance_gundrak.cpp
diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp
new file mode 100644
index 00000000000..10a6716d3f2
--- /dev/null
+++ b/src/server/scripts/Northrend/wintergrasp.cpp
@@ -0,0 +1,418 @@
+/* Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "ScriptPCH.h"
+#include "BattlefieldMgr.h"
+#include "BattlefieldWG.h"
+#include "Battlefield.h"
+#include "ScriptSystem.h"
+#include "WorldSession.h"
+#include "ObjectMgr.h"
+
+#define GOSSIP_HELLO_DEMO1 "Build catapult."
+#define GOSSIP_HELLO_DEMO2 "Build demolisher."
+#define GOSSIP_HELLO_DEMO3 "Build siege engine."
+#define GOSSIP_HELLO_DEMO4 "I cannot build more!"
+
+enum eWGqueuenpctext
+{
+ WG_NPCQUEUE_TEXT_H_NOWAR = 14775,
+ WG_NPCQUEUE_TEXT_H_QUEUE = 14790,
+ WG_NPCQUEUE_TEXT_H_WAR = 14777,
+ WG_NPCQUEUE_TEXT_A_NOWAR = 14782,
+ WG_NPCQUEUE_TEXT_A_QUEUE = 14791,
+ WG_NPCQUEUE_TEXT_A_WAR = 14781,
+ WG_NPCQUEUE_TEXTOPTION_JOIN = -1850507,
+};
+
+class npc_demolisher_engineerer : public CreatureScript
+{
+ public:
+ npc_demolisher_engineerer() : CreatureScript("npc_demolisher_engineerer")
+ {
+ }
+
+ bool OnGossipHello(Player * pPlayer, Creature * pCreature)
+ {
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+
+ BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(1);
+
+ if (!BfWG)
+ return true;
+
+ if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) >
+ BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A))
+ {
+ if (pPlayer->HasAura(SPELL_CORPORAL))
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ else if (pPlayer->HasAura(SPELL_LIEUTENANT))
+ {
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ }
+ }
+ else
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
+
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ return true;
+ }
+
+ bool OnGossipSelect(Player * pPlayer, Creature * pCreature, uint32 /*uiSender */ , uint32 uiAction)
+ {
+ pPlayer->CLOSE_GOSSIP_MENU();
+
+ BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(1);
+
+ if (!BfWG)
+ return true;
+
+ if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) >
+ BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A))
+ {
+ switch (uiAction - GOSSIP_ACTION_INFO_DEF)
+ {
+ case 0:
+ pPlayer->CastSpell(pPlayer, 56663, false, NULL, NULL, pCreature->GetGUID());
+ break;
+ case 1:
+ pPlayer->CastSpell(pPlayer, 56575, false, NULL, NULL, pCreature->GetGUID());
+ break;
+ case 2:
+ pPlayer->CastSpell(pPlayer, pPlayer->GetTeamId()? 61408 : 56661, false, NULL, NULL, pCreature->GetGUID());
+ break;
+ }
+ //spell 49899 Emote : 406 from sniff
+ //INSERT INTO `spell_scripts` (`id`, `delay`, `command`, `datalong`, `datalong2`, `dataint`, `x`, `y`, `z`, `o`) VALUES ('49899', '0', '1', '406', '0', '0', '0', '0', '0', '0');
+ if (Creature * creature = pCreature->FindNearestCreature(27852, 30.0f, true))
+ creature->CastSpell(creature, 49899, true);
+ }
+ return true;
+ }
+};
+
+class npc_wg_spiritguide : public CreatureScript
+{
+ public:
+ npc_wg_spiritguide() : CreatureScript("npc_wg_spiritguide")
+ {
+ }
+
+ bool OnGossipHello(Player * pPlayer, Creature * pCreature)
+ {
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+
+ BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
+ if (BfWG)
+ {
+ GraveYardVect gy = BfWG->GetGraveYardVect();
+ for (uint8 i = 0; i < gy.size(); i++)
+ {
+ if (gy[i]->GetControlTeamId() == pPlayer->GetTeamId())
+ {
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(((BfGraveYardWG *) gy[i])->GetTextId()), GOSSIP_SENDER_MAIN,
+ GOSSIP_ACTION_INFO_DEF + i);
+ }
+ }
+ }
+
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ return true;
+ }
+
+ bool OnGossipSelect(Player * pPlayer, Creature * /*pCreature */ , uint32 /*uiSender */ , uint32 uiAction)
+ {
+ pPlayer->CLOSE_GOSSIP_MENU();
+
+ BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
+ if (BfWG)
+ {
+ GraveYardVect gy = BfWG->GetGraveYardVect();
+ for (uint8 i = 0; i < gy.size(); i++)
+ {
+ if (uiAction - GOSSIP_ACTION_INFO_DEF == i && gy[i]->GetControlTeamId() == pPlayer->GetTeamId())
+ {
+ const WorldSafeLocsEntry *ws = sWorldSafeLocsStore.LookupEntry(gy[i]->GetGraveYardId());
+ pPlayer->TeleportTo(ws->map_id, ws->x, ws->y, ws->z, 0);
+ }
+ }
+ }
+ return true;
+ }
+};
+
+class npc_wg_dalaran_queue : public CreatureScript
+{
+ public:
+ npc_wg_dalaran_queue() : CreatureScript("npc_wg_dalaran_queue")
+ {
+ }
+
+ bool OnGossipHello(Player * pPlayer, Creature * pCreature)
+ {
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+
+ BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
+ if (BfWG)
+ {
+
+ if (BfWG->IsWarTime())
+ {
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, pCreature->GetGUID());
+ }
+ else
+ {
+ uint32 uiTime = BfWG->GetTimer() / 1000;
+ pPlayer->SendUpdateWorldState(4354, time(NULL) + uiTime);
+ if (uiTime < 15 * MINUTE)
+ {
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, pCreature->GetGUID());
+ }
+ else
+ {
+ pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_NOWAR : WG_NPCQUEUE_TEXT_A_NOWAR, pCreature->GetGUID());
+ }
+ }
+ }
+ return true;
+ }
+
+ bool OnGossipSelect(Player * pPlayer, Creature * /*pCreature */ , uint32 /*uiSender */ , uint32 /*uiAction */ )
+ {
+ pPlayer->CLOSE_GOSSIP_MENU();
+
+ BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
+ if (BfWG)
+ {
+ if (BfWG->IsWarTime())
+ {
+ BfWG->InvitePlayerToWar(pPlayer);
+ }
+ else
+ {
+ uint32 uiTime = BfWG->GetTimer() / 1000;
+ if (uiTime < 15 * MINUTE)
+ BfWG->InvitePlayerToQueue(pPlayer);
+ }
+ }
+ return true;
+ }
+};
+
+const uint32 Vehicules[4] = { 32627, 28312, 28094, 27881 };
+
+#define SPELL_VEHICLE_TELEPORT 49759
+
+class go_wintergrasp_teleporter : public GameObjectScript
+{
+ public:
+ go_wintergrasp_teleporter() : GameObjectScript("go_wintergrasp_teleporter")
+ {
+ }
+
+ struct go_wintergrasp_teleporterAI : public GameObjectAI
+ {
+ go_wintergrasp_teleporterAI(GameObject * g) : GameObjectAI(g)
+ {
+ uiCheckTimer = 1000;
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (uiCheckTimer <= diff)
+ {
+ for (uint8 i = 0; i < 4; i++)
+ if (Creature * pVehicle = go->FindNearestCreature(Vehicules[i], 3.0f, true))
+ if (!pVehicle->HasAura(SPELL_VEHICLE_TELEPORT))
+ {
+ if (pVehicle->GetVehicle())
+ {
+ if (Unit * player = pVehicle->GetVehicle()->GetPassenger(0))
+ {
+ uint32 gofaction = go->GetUInt32Value(GAMEOBJECT_FACTION);
+ uint32 plfaction = player->getFaction();
+ if (gofaction == plfaction)
+ {
+ pVehicle->CastSpell(pVehicle, SPELL_VEHICLE_TELEPORT, true);
+ if (Creature * TargetTeleport = pVehicle->FindNearestCreature(23472, 100.0f, true))
+ {
+ float x, y, z, o;
+ TargetTeleport->GetPosition(x, y, z, o);
+ pVehicle->GetVehicle()->TeleportVehicle(x, y, z, o);
+ }
+ }
+ }
+ }
+ }
+ uiCheckTimer = 1000;
+ }
+ else
+ uiCheckTimer -= diff;
+ }
+ private:
+ uint32 uiCheckTimer;
+ };
+
+ GameObjectAI *GetAI(GameObject * go) const
+ {
+ return new go_wintergrasp_teleporterAI(go);
+ }
+};
+
+class npc_wintergrasp_quest_giver : public CreatureScript
+{
+ public:
+ npc_wintergrasp_quest_giver() : CreatureScript("npc_wintergrasp_quest_giver")
+ {
+ }
+
+ bool OnGossipHello(Player * pPlayer, Creature * pCreature)
+ {
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+
+ BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
+ if (BfWG)
+ {
+ if (pCreature->isQuestGiver())
+ {
+ Object* pObject = (Object *) pCreature;
+ QuestRelations* pObjectQR = sObjectMgr->GetCreatureQuestRelationMap();
+ QuestRelations* pObjectQIR = sObjectMgr->GetCreatureQuestInvolvedRelation();
+
+ QuestMenu & qm = pPlayer->PlayerTalkClass->GetQuestMenu();
+ qm.ClearMenu();
+
+ for (QuestRelations::const_iterator i = pObjectQIR->lower_bound(pObject->GetEntry()); i != pObjectQIR->upper_bound(pObject->GetEntry()); ++i)
+ {
+ uint32 quest_id = i->second;
+ QuestStatus status = pPlayer->GetQuestStatus(quest_id);
+ if (status == QUEST_STATUS_COMPLETE && !pPlayer->GetQuestRewardStatus(quest_id))
+ qm.AddMenuItem(quest_id, 4);
+ else if (status == QUEST_STATUS_INCOMPLETE)
+ qm.AddMenuItem(quest_id, 4);
+ }
+
+ for (QuestRelations::const_iterator i = pObjectQR->lower_bound(pObject->GetEntry()); i != pObjectQR->upper_bound(pObject->GetEntry()); ++i)
+ {
+ uint32 quest_id = i->second;
+ Quest const* pQuest = sObjectMgr->GetQuestTemplate(quest_id);
+ if (!pQuest)
+ continue;
+
+ switch (quest_id)
+ {
+ // Horde attacker
+ case 13193:
+ case 13202:
+ case 13180:
+ case 13200:
+ case 13201:
+ case 13223:
+ if (BfWG->GetAttackerTeam() == TEAM_HORDE)
+ {
+ QuestStatus status = pPlayer->GetQuestStatus(quest_id);
+
+ if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false))
+ qm.AddMenuItem(quest_id, 4);
+ else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false))
+ qm.AddMenuItem(quest_id, 2);
+ }
+ break;
+ // Horde defender
+ case 13199:
+ case 13192:
+ case 13178:
+ case 13191:
+ case 13194:
+ case 13539:
+ case 13185:
+ if (BfWG->GetDefenderTeam() == TEAM_HORDE)
+ {
+ QuestStatus status = pPlayer->GetQuestStatus(quest_id);
+
+ if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false))
+ qm.AddMenuItem(quest_id, 4);
+ else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false))
+ qm.AddMenuItem(quest_id, 2);
+ }
+ break;
+ // Alliance attacker
+ case 13196:
+ case 13198:
+ case 13179:
+ case 13222:
+ case 13195:
+ if (BfWG->GetAttackerTeam() == TEAM_ALLIANCE)
+ {
+ QuestStatus status = pPlayer->GetQuestStatus(quest_id);
+
+ if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false))
+ qm.AddMenuItem(quest_id, 4);
+ else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false))
+ qm.AddMenuItem(quest_id, 2);
+ }
+ break;
+ // Alliance defender
+ case 13154:
+ case 13153:
+ case 13177:
+ case 13538:
+ case 13186:
+ case 13156:
+ if (BfWG->GetDefenderTeam() == TEAM_ALLIANCE)
+ {
+ QuestStatus status = pPlayer->GetQuestStatus(quest_id);
+
+ if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false))
+ qm.AddMenuItem(quest_id, 4);
+ else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false))
+ qm.AddMenuItem(quest_id, 2);
+ }
+ break;
+ default:
+ QuestStatus status = pPlayer->GetQuestStatus(quest_id);
+
+ if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false))
+ qm.AddMenuItem(quest_id, 4);
+ else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false))
+ qm.AddMenuItem(quest_id, 2);
+ break;
+ }
+ }
+ }
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ return true;
+ }
+ return true;
+ }
+};
+
+void AddSC_wintergrasp()
+{
+ new npc_wg_dalaran_queue();
+ new npc_wg_spiritguide();
+ new npc_demolisher_engineerer();
+ new go_wintergrasp_teleporter();
+ new npc_wintergrasp_quest_giver();
+}
diff --git a/src/server/scripts/PrecompiledHeaders/ScriptPCH.h b/src/server/scripts/PrecompiledHeaders/ScriptPCH.h
index 1cd25309055..e73771b49e5 100644
--- a/src/server/scripts/PrecompiledHeaders/ScriptPCH.h
+++ b/src/server/scripts/PrecompiledHeaders/ScriptPCH.h
@@ -18,6 +18,7 @@
#include "InstanceScript.h"
#include "CombatAI.h"
#include "PassiveAI.h"
+#include "GameObjectAI.h"
#include "Chat.h"
#include "DBCStructure.h"
#include "DBCStores.h"