diff options
author | Nay <dnpd.dd@gmail.com> | 2012-11-23 23:39:03 +0000 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-11-23 23:39:03 +0000 |
commit | 24cd72c8e1d6d1745b58de11ae8a03043dbfa394 (patch) | |
tree | 6d6a05d15cf0ebb4fc40d065d4b596a4a167b063 /src/server/shared/AutoPtr.h | |
parent | ef7f6b7c1eb7866c57e5a31a386f5a8d55c8fd22 (diff) | |
parent | eb10226b02ec3cf0370840ebed00315fed566262 (diff) |
Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
src/server/game/Maps/Map.cpp
src/server/game/Movement/MovementGenerator.h
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
src/server/game/Spells/SpellEffects.cpp
Diffstat (limited to 'src/server/shared/AutoPtr.h')
-rw-r--r-- | src/server/shared/AutoPtr.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/server/shared/AutoPtr.h b/src/server/shared/AutoPtr.h index f4199880abd..9afa05325c9 100644 --- a/src/server/shared/AutoPtr.h +++ b/src/server/shared/AutoPtr.h @@ -22,32 +22,32 @@ namespace Trinity { - template <class Pointer, class Lock> - class AutoPtr : public ACE_Strong_Bound_Ptr<Pointer, Lock> + +template <class Pointer, class Lock> +class AutoPtr : public ACE_Strong_Bound_Ptr<Pointer, Lock> +{ + typedef ACE_Strong_Bound_Ptr<Pointer, Lock> Base; + +public: + AutoPtr() + : Base() + { } + + AutoPtr(Pointer* x) + : Base(x) + { } + + operator bool() const + { + return !Base::null(); + } + + bool operator !() const { - public: - AutoPtr() : ACE_Strong_Bound_Ptr<Pointer, Lock>() {} - - AutoPtr(Pointer* x) - { - ACE_Strong_Bound_Ptr<Pointer, Lock>::reset(x); - } - - operator bool() const - { - return ACE_Strong_Bound_Ptr<Pointer, Lock>::get() != NULL; - } - - bool operator !() const - { - return ACE_Strong_Bound_Ptr<Pointer, Lock>::get() == NULL; - } - - bool operator !=(Pointer* x) const - { - return ACE_Strong_Bound_Ptr<Pointer, Lock>::get() != x; - } - }; -} + return Base::null(); + } +}; + +} // namespace Trinity #endif |