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author | Machiavelli <machiavelli.trinity@gmail.com> | 2012-03-17 20:34:03 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2012-03-17 20:36:12 +0100 |
commit | 41cc704bf86dc1832a18cdd7ecd387fbb9137775 (patch) | |
tree | 1125a82fd2132e7012b474c94658c3d179ab9360 /src/server/shared/Database/Field.cpp | |
parent | 01f3620d4534d2bdafadf9a04f09330d406bd019 (diff) |
Core/Movement:
- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper.
- MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client.
- Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it)
- Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR
- Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING
Closes #5751
Diffstat (limited to 'src/server/shared/Database/Field.cpp')
0 files changed, 0 insertions, 0 deletions