diff options
author | Machiavelli <none@none> | 2010-09-25 13:12:12 +0200 |
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committer | Machiavelli <none@none> | 2010-09-25 13:12:12 +0200 |
commit | 477b30a1adb6acb5e0f6df22061bf45f109204a3 (patch) | |
tree | 1859aa31cb4fe7a60c9ae5d1e6aad42f449d982e /src/server/shared/Database/Field.cpp | |
parent | 0fa7d24637613c376586f575bc54337905ff109e (diff) |
Core/DBLayer: Fix a memory leak in Field class, properly clear buffer before repopulating it.
Fixes many issues (from wrong subnames on NPCs to absent GO/Creature spawns)
Thanks to Rat for helping find the issue
--HG--
branch : trunk
Diffstat (limited to 'src/server/shared/Database/Field.cpp')
-rw-r--r-- | src/server/shared/Database/Field.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/server/shared/Database/Field.cpp b/src/server/shared/Database/Field.cpp index 7afcbdfedaf..552b93b42da 100644 --- a/src/server/shared/Database/Field.cpp +++ b/src/server/shared/Database/Field.cpp @@ -32,10 +32,13 @@ Field::~Field() void Field::SetByteValue(const void* newValue, const size_t newSize, enum_field_types newType, uint32 length) { + if (data.value) + CleanUp(); + // This value stores raw bytes that have to be explicitly casted later if (newValue) { - data.value = new char [newSize]; + data.value = new char[newSize]; memcpy(data.value, newValue, newSize); data.length = length; } @@ -43,8 +46,11 @@ void Field::SetByteValue(const void* newValue, const size_t newSize, enum_field_ data.raw = true; } -void Field::SetStructuredValue(char* newValue, enum_field_types newType, const size_t newSize) +void Field::SetStructuredValue(char* newValue, enum_field_types newType) { + if (data.value) + CleanUp(); + // This value stores somewhat structured data that needs function style casting if (newValue) { |