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authorleak <leak@bitmx.net>2012-03-19 17:35:27 +0100
committerleak <leak@bitmx.net>2012-03-19 18:09:13 +0100
commit178c658363bb07084c409f044c87b3073a108068 (patch)
tree43d00d1eb361bcccd1e78a09bb2305e4b095fbab /src/server/shared/Database/Implementation
parentf0ac821e0bb9d72b7fe7d54ee8769a5d29e8f469 (diff)
Core/DBLayer: Convert DirectExecute() queries that are not runtime relevant back to regular queries
Diffstat (limited to 'src/server/shared/Database/Implementation')
-rw-r--r--src/server/shared/Database/Implementation/CharacterDatabase.cpp5
-rw-r--r--src/server/shared/Database/Implementation/CharacterDatabase.h5
2 files changed, 0 insertions, 10 deletions
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
index 125c4509b18..29026b9bef7 100644
--- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
@@ -280,7 +280,6 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// Character battleground data
PREPARE_STATEMENT(CHAR_INS_PLAYER_BGDATA, "INSERT INTO character_battleground_data (guid, instanceId, team, joinX, joinY, joinZ, joinO, joinMapId, taxiStart, taxiEnd, mountSpell) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_PLAYER_BGDATA, "DELETE FROM character_battleground_data WHERE guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_PLAYERS_BGDATA, "UPDATE character_battleground_data SET instanceId = 0", CONNECTION_SYNCH)
// Character homebind
PREPARE_STATEMENT(CHAR_INS_PLAYER_HOMEBIND, "INSERT INTO character_homebind (guid, mapId, zoneId, posX, posY, posZ) VALUES (?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC)
@@ -293,7 +292,6 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_DEL_CORPSE, "DELETE FROM corpse WHERE corpseGuid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_PLAYER_CORPSES, "DELETE FROM corpse WHERE guid = ? AND corpseType <> 0", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_OLD_CORPSES, "DELETE FROM corpse WHERE corpseType = 0 OR time < (UNIX_TIMESTAMP(NOW()) - ?)", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_NONEXISTENT_INSTANCE_FOR_CORPSES, "UPDATE corpse SET instanceId = 0 WHERE instanceId > 0 AND instanceId NOT IN (SELECT id FROM instance)", CONNECTION_SYNCH)
// Creature respawn
PREPARE_STATEMENT(CHAR_SEL_CREATURE_RESPAWNS, "SELECT guid, respawnTime, instanceId FROM creature_respawn", CONNECTION_SYNCH)
@@ -302,15 +300,12 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_DEL_CREATURE_RESPAWN_BY_GUID, "DELETE FROM creature_respawn WHERE guid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_CREATURE_RESPAWN_BY_INSTANCE, "DELETE FROM creature_respawn WHERE instanceId = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_MAX_CREATURE_RESPAWNS, "SELECT MAX(respawnTime), instanceId FROM creature_respawn WHERE instanceId > 0 GROUP BY instanceId", CONNECTION_SYNCH)
- PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_INSTANCE_CREATURE_RESPAWNS, "DELETE FROM creature_respawn WHERE instanceId > 0 AND instanceId NOT IN (SELECT id FROM instance)", CONNECTION_SYNCH)
// Gameobject respawn
PREPARE_STATEMENT(CHAR_SEL_GO_RESPAWNS, "SELECT guid, respawnTime, instanceId FROM gameobject_respawn", CONNECTION_SYNCH)
PREPARE_STATEMENT(CHAR_REP_GO_RESPAWN, "REPLACE INTO gameobject_respawn (guid, respawnTime, instanceId) VALUES (?, ?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_GO_RESPAWN, "DELETE FROM gameobject_respawn WHERE guid = ? AND instanceId = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_GO_RESPAWN_BY_INSTANCE, "DELETE FROM gameobject_respawn WHERE instanceId = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_DEL_EXPIRED_GO_RESPAWNS, "DELETE FROM gameobject_respawn WHERE respawnTime <= UNIX_TIMESTAMP(NOW())", CONNECTION_SYNCH)
- PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_INSTANCE_GO_RESPAWNS, "DELETE FROM gameobject_respawn WHERE instanceId > 0 AND instanceId NOT IN (SELECT id FROM instance)", CONNECTION_SYNCH)
// GM Tickets
PREPARE_STATEMENT(CHAR_SEL_GM_TICKETS, "SELECT ticketId, guid, name, message, createTime, mapId, posX, posY, posZ, lastModifiedTime, closedBy, assignedTo, comment, completed, escalated, viewed FROM gm_tickets", CONNECTION_SYNCH)
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h
index ca53712fbaa..2f2aa2301d1 100644
--- a/src/server/shared/Database/Implementation/CharacterDatabase.h
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.h
@@ -262,7 +262,6 @@ enum CharacterDatabaseStatements
CHAR_INS_PLAYER_BGDATA,
CHAR_DEL_PLAYER_BGDATA,
- CHAR_UPD_PLAYERS_BGDATA,
CHAR_INS_PLAYER_HOMEBIND,
CHAR_UPD_PLAYER_HOMEBIND,
@@ -273,7 +272,6 @@ enum CharacterDatabaseStatements
CHAR_DEL_CORPSE,
CHAR_DEL_PLAYER_CORPSES,
CHAR_DEL_OLD_CORPSES,
- CHAR_UPD_NONEXISTENT_INSTANCE_FOR_CORPSES,
CHAR_SEL_CREATURE_RESPAWNS,
CHAR_REP_CREATURE_RESPAWN,
@@ -281,14 +279,11 @@ enum CharacterDatabaseStatements
CHAR_DEL_CREATURE_RESPAWN_BY_GUID,
CHAR_DEL_CREATURE_RESPAWN_BY_INSTANCE,
CHAR_SEL_MAX_CREATURE_RESPAWNS,
- CHAR_DEL_NONEXISTENT_INSTANCE_CREATURE_RESPAWNS,
CHAR_SEL_GO_RESPAWNS,
CHAR_REP_GO_RESPAWN,
CHAR_DEL_GO_RESPAWN,
CHAR_DEL_GO_RESPAWN_BY_INSTANCE,
- CHAR_DEL_EXPIRED_GO_RESPAWNS,
- CHAR_DEL_NONEXISTENT_INSTANCE_GO_RESPAWNS,
CHAR_SEL_GM_TICKETS,
CHAR_REP_GM_TICKET,