aboutsummaryrefslogtreecommitdiff
path: root/src/server/shared/Database/Implementation
diff options
context:
space:
mode:
authorkaelima <kaelima@live.se>2012-11-05 12:02:08 +0100
committerkaelima <kaelima@live.se>2012-11-05 12:02:08 +0100
commit3c13454ad71b259c50d394a8a467a2570f683827 (patch)
tree13b8744efdb5fc8930630f5e5c513f2727c7bb18 /src/server/shared/Database/Implementation
parent19d7f68592d653067c3b84c3d409e59b2724a85d (diff)
parentc5fdb02305c78d8193f8c3161449e3955d4f7e8a (diff)
Merge git://github.com/TrinityCore/TrinityCore into mmaps
Conflicts: src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp src/server/game/Movement/Spline/MoveSplineInit.cpp
Diffstat (limited to 'src/server/shared/Database/Implementation')
-rw-r--r--src/server/shared/Database/Implementation/CharacterDatabase.cpp34
-rw-r--r--src/server/shared/Database/Implementation/CharacterDatabase.h25
2 files changed, 10 insertions, 49 deletions
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
index d9b517c098f..db9a5646a69 100644
--- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
@@ -169,10 +169,9 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_INS_GUILD_BANK_ITEM, "INSERT INTO guild_bank_item (guildid, TabId, SlotId, item_guid) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_GUILD_BANK_ITEM, "DELETE FROM guild_bank_item WHERE guildid = ? AND TabId = ? AND SlotId = ?", CONNECTION_ASYNC) // 0: uint32, 1: uint8, 2: uint8
PREPARE_STATEMENT(CHAR_DEL_GUILD_BANK_ITEMS, "DELETE FROM guild_bank_item WHERE guildid = ?", CONNECTION_ASYNC) // 0: uint32
- PREPARE_STATEMENT(CHAR_INS_GUILD_BANK_RIGHT_DEFAULT, "INSERT INTO guild_bank_right (guildid, TabId, rid) VALUES (?, ?, ?)", CONNECTION_ASYNC) // 0: uint32, 1: uint8, 2: uint8
// 0: uint32, 1: uint8, 2: uint8, 3: uint8, 4: uint32
- PREPARE_STATEMENT(CHAR_INS_GUILD_BANK_RIGHT, "INSERT INTO guild_bank_right (guildid, TabId, rid, gbright, SlotPerDay) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_DEL_GUILD_BANK_RIGHT, "DELETE FROM guild_bank_right WHERE guildid = ? AND TabId = ? AND rid = ?", CONNECTION_ASYNC) // 0: uint32, 1: uint8, 2: uint8
+ PREPARE_STATEMENT(CHAR_INS_GUILD_BANK_RIGHT, "INSERT INTO guild_bank_right (guildid, TabId, rid, gbright, SlotPerDay) VALUES (?, ?, ?, ?, ?) "
+ "ON DUPLICATE KEY UPDATE gbright = VALUES(gbright), SlotPerDay = VALUES(SlotPerDay)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_GUILD_BANK_RIGHTS, "DELETE FROM guild_bank_right WHERE guildid = ?", CONNECTION_ASYNC) // 0: uint32
PREPARE_STATEMENT(CHAR_DEL_GUILD_BANK_RIGHTS_FOR_RANK, "DELETE FROM guild_bank_right WHERE guildid = ? AND rid = ?", CONNECTION_ASYNC) // 0: uint32, 1: uint8
// 0-1: uint32, 2-3: uint8, 4-5: uint32, 6: uint16, 7: uint8, 8: uint64
@@ -198,32 +197,15 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_UPD_GUILD_BANK_MONEY, "UPDATE guild SET BankMoney = ? WHERE guildid = ?", CONNECTION_ASYNC) // 0: uint64, 1: uint32
// 0: uint8, 1: uint32, 2: uint8, 3: uint32
PREPARE_STATEMENT(CHAR_UPD_GUILD_BANK_EVENTLOG_TAB, "UPDATE guild_bank_eventlog SET TabId = ? WHERE guildid = ? AND TabId = ? AND LogGuid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_REM_MONEY, "UPDATE guild_member SET BankRemMoney = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC) // 0: uint32, 1: uint32, 2: uint32
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_TIME_MONEY, "UPDATE guild_member SET BankResetTimeMoney = ?, BankRemMoney = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC) // 0: uint32, 1: uint32, 2: uint32, 3: uint32
- PREPARE_STATEMENT(CHAR_UPD_GUILD_RANK_BANK_RESET_TIME, "UPDATE guild_member SET BankResetTimeMoney = 0 WHERE guildid = ? AND rank = ?", CONNECTION_ASYNC) // 0: uint32, 1: uint8
PREPARE_STATEMENT(CHAR_UPD_GUILD_RANK_BANK_MONEY, "UPDATE guild_rank SET BankMoneyPerDay = ? WHERE rid = ? AND guildid = ?", CONNECTION_ASYNC) // 0: uint32, 1: uint8, 2: uint32
PREPARE_STATEMENT(CHAR_UPD_GUILD_BANK_TAB_TEXT, "UPDATE guild_bank_tab SET TabText = ? WHERE guildid = ? AND TabId = ?", CONNECTION_ASYNC) // 0: string, 1: uint32, 2: uint8
+
+ PREPARE_STATEMENT(CHAR_INS_GUILD_MEMBER_WITHDRAW,
+ "INSERT INTO guild_member_withdraw (guid, tab0, tab1, tab2, tab3, tab4, tab5, money) VALUES (?, ?, ?, ?, ?, ?, ?, ?) "
+ "ON DUPLICATE KEY UPDATE tab0 = VALUES (tab0), tab1 = VALUES (tab1), tab2 = VALUES (tab2), tab3 = VALUES (tab3), tab4 = VALUES (tab4), tab5 = VALUES (tab5)", CONNECTION_ASYNC)
+ PREPARE_STATEMENT(CHAR_DEL_GUILD_MEMBER_WITHDRAW, "TRUNCATE guild_member_withdraw", CONNECTION_ASYNC)
+
// 0: uint32, 1: uint32, 2: uint32
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS0, "UPDATE guild_member SET BankRemSlotsTab0 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS1, "UPDATE guild_member SET BankRemSlotsTab1 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS2, "UPDATE guild_member SET BankRemSlotsTab2 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS3, "UPDATE guild_member SET BankRemSlotsTab3 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS4, "UPDATE guild_member SET BankRemSlotsTab4 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS5, "UPDATE guild_member SET BankRemSlotsTab5 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- // 0: uint32, 1: uint32, 2: uint32, 3: uint32
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS0, "UPDATE guild_member SET BankResetTimeTab0 = ?, BankRemSlotsTab0 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS1, "UPDATE guild_member SET BankResetTimeTab1 = ?, BankRemSlotsTab1 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS2, "UPDATE guild_member SET BankResetTimeTab2 = ?, BankRemSlotsTab2 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS3, "UPDATE guild_member SET BankResetTimeTab3 = ?, BankRemSlotsTab3 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS4, "UPDATE guild_member SET BankResetTimeTab4 = ?, BankRemSlotsTab4 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS5, "UPDATE guild_member SET BankResetTimeTab5 = ?, BankRemSlotsTab5 = ? WHERE guildid = ? AND guid = ?", CONNECTION_ASYNC)
- // 0: uint32, 1: uint8
- PREPARE_STATEMENT(CHAR_UPD_GUILD_RANK_BANK_TIME0, "UPDATE guild_member SET BankResetTimeTab0 = 0 WHERE guildid = ? AND rank = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_RANK_BANK_TIME1, "UPDATE guild_member SET BankResetTimeTab1 = 0 WHERE guildid = ? AND rank = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_RANK_BANK_TIME2, "UPDATE guild_member SET BankResetTimeTab2 = 0 WHERE guildid = ? AND rank = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_RANK_BANK_TIME3, "UPDATE guild_member SET BankResetTimeTab3 = 0 WHERE guildid = ? AND rank = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_RANK_BANK_TIME4, "UPDATE guild_member SET BankResetTimeTab4 = 0 WHERE guildid = ? AND rank = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_UPD_GUILD_RANK_BANK_TIME5, "UPDATE guild_member SET BankResetTimeTab5 = 0 WHERE guildid = ? AND rank = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_CHAR_DATA_FOR_GUILD, "SELECT name, level, class, zone, account FROM characters WHERE guid = ?", CONNECTION_SYNCH)
// Chat channel handling
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h
index 88018997e4b..e421a7917ca 100644
--- a/src/server/shared/Database/Implementation/CharacterDatabase.h
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.h
@@ -173,9 +173,7 @@ enum CharacterDatabaseStatements
CHAR_INS_GUILD_BANK_ITEM,
CHAR_DEL_GUILD_BANK_ITEM,
CHAR_DEL_GUILD_BANK_ITEMS,
- CHAR_INS_GUILD_BANK_RIGHT_DEFAULT,
CHAR_INS_GUILD_BANK_RIGHT,
- CHAR_DEL_GUILD_BANK_RIGHT,
CHAR_DEL_GUILD_BANK_RIGHTS,
CHAR_DEL_GUILD_BANK_RIGHTS_FOR_RANK,
CHAR_INS_GUILD_BANK_EVENTLOG,
@@ -196,29 +194,10 @@ enum CharacterDatabaseStatements
CHAR_UPD_GUILD_BANK_TAB_INFO,
CHAR_UPD_GUILD_BANK_MONEY,
CHAR_UPD_GUILD_BANK_EVENTLOG_TAB,
- CHAR_UPD_GUILD_MEMBER_BANK_REM_MONEY,
- CHAR_UPD_GUILD_MEMBER_BANK_TIME_MONEY,
- CHAR_UPD_GUILD_RANK_BANK_RESET_TIME,
CHAR_UPD_GUILD_RANK_BANK_MONEY,
CHAR_UPD_GUILD_BANK_TAB_TEXT,
- CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS0,
- CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS1,
- CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS2,
- CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS3,
- CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS4,
- CHAR_UPD_GUILD_MEMBER_BANK_TIME_REM_SLOTS5,
- CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS0,
- CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS1,
- CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS2,
- CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS3,
- CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS4,
- CHAR_UPD_GUILD_MEMBER_BANK_REM_SLOTS5,
- CHAR_UPD_GUILD_RANK_BANK_TIME0,
- CHAR_UPD_GUILD_RANK_BANK_TIME1,
- CHAR_UPD_GUILD_RANK_BANK_TIME2,
- CHAR_UPD_GUILD_RANK_BANK_TIME3,
- CHAR_UPD_GUILD_RANK_BANK_TIME4,
- CHAR_UPD_GUILD_RANK_BANK_TIME5,
+ CHAR_INS_GUILD_MEMBER_WITHDRAW,
+ CHAR_DEL_GUILD_MEMBER_WITHDRAW,
CHAR_SEL_CHAR_DATA_FOR_GUILD,
CHAR_SEL_CHANNEL,