diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-09-30 15:46:00 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-09-30 15:46:00 +0100 |
| commit | 94c8c7ec4e3a1cf625bee0bab77f8814253ddf0d (patch) | |
| tree | d8a1f5748f9c8f381c9d071c299470c195f8107d /src/server/shared/Database/Implementation | |
| parent | 35412ddc3c5bb08f8640aa429fc4e1e4791fe2fd (diff) | |
| parent | 8ac05aff2dc2adf94604bc5ce94d489c7311693d (diff) | |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/game/Battlefield/BattlefieldMgr.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
Diffstat (limited to 'src/server/shared/Database/Implementation')
| -rw-r--r-- | src/server/shared/Database/Implementation/CharacterDatabase.cpp | 4 | ||||
| -rwxr-xr-x | src/server/shared/Database/Implementation/CharacterDatabase.h | 2 |
2 files changed, 5 insertions, 1 deletions
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index 3004e3d4e21..0282776e573 100644 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -443,7 +443,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_SEL_CHAR_GUID_NAME_BY_ACC, "SELECT guid, name FROM characters WHERE account = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_POOL_QUEST_SAVE, "SELECT quest_id FROM pool_quest_save WHERE pool_id = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_CHARACTER_AT_LOGIN, "SELECT at_login FROM characters WHERE guid = ?", CONNECTION_SYNCH); - PREPARE_STATEMENT(CHAR_SEL_CHAR_CLASS_LVL_AT_LOGIN, "SELECT class, level, at_login FROM characters WHERE guid = ?", CONNECTION_SYNCH); + PREPARE_STATEMENT(CHAR_SEL_CHAR_CLASS_LVL_AT_LOGIN, "SELECT class, level, at_login, knownTitles FROM characters WHERE guid = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_INSTANCE, "SELECT data, completedEncounters FROM instance WHERE map = ? AND id = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_PET_SPELL_LIST, "SELECT DISTINCT pet_spell.spell FROM pet_spell, character_pet WHERE character_pet.owner = ? AND character_pet.id = pet_spell.guid AND character_pet.id <> ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_CHAR_PET, "SELECT id FROM character_pet WHERE owner = ? AND id <> ?", CONNECTION_SYNCH); @@ -521,6 +521,8 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_UPD_CHAR_SPELL_FACTION_CHANGE, "UPDATE character_spell SET spell = ? where spell = ? AND guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_DEL_CHAR_REP_BY_FACTION, "DELETE FROM character_reputation WHERE faction = ? AND guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_UPD_CHAR_REP_FACTION_CHANGE, "UPDATE character_reputation SET faction = ? where faction = ? AND guid = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_UPD_CHAR_TITLES_FACTION_CHANGE, "UPDATE characters SET knownTitles = ? WHERE guid = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_RES_CHAR_TITLES_FACTION_CHANGE, "UPDATE characters SET chosenTitle = 0 WHERE guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_DEL_CHAR_SPELL_COOLDOWN, "DELETE FROM character_spell_cooldown WHERE guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_DEL_CHARACTER, "DELETE FROM characters WHERE guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_DEL_CHAR_ACTION, "DELETE FROM character_action WHERE guid = ?", CONNECTION_ASYNC); diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h index 5eb17f513a9..00402e072b3 100755 --- a/src/server/shared/Database/Implementation/CharacterDatabase.h +++ b/src/server/shared/Database/Implementation/CharacterDatabase.h @@ -483,6 +483,8 @@ enum CharacterDatabaseStatements CHAR_UPD_CHAR_SPELL_FACTION_CHANGE, CHAR_DEL_CHAR_REP_BY_FACTION, CHAR_UPD_CHAR_REP_FACTION_CHANGE, + CHAR_UPD_CHAR_TITLES_FACTION_CHANGE, + CHAR_RES_CHAR_TITLES_FACTION_CHANGE, CHAR_DEL_CHAR_SPELL_COOLDOWN, CHAR_DEL_CHARACTER, CHAR_DEL_CHAR_ACTION, |
