diff options
author | Shauren <shauren.trinity@gmail.com> | 2013-03-15 20:09:48 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2013-03-15 20:09:48 +0100 |
commit | e58e05d9d5da894447b81ded17c3b8fd9f4820a8 (patch) | |
tree | e41b9ed702da6dc1063e8bddd0f270c2d47f0d7b /src/server/shared/Database/Implementation | |
parent | 51b9e6d2c947d2151af09d7a25af45ff75b0d530 (diff) | |
parent | 11846f5990f5af421ff2fc087925245f61b4ac84 (diff) |
Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/shared/Database/Implementation')
-rw-r--r-- | src/server/shared/Database/Implementation/CharacterDatabase.cpp | 96 | ||||
-rwxr-xr-x[-rw-r--r--] | src/server/shared/Database/Implementation/CharacterDatabase.h | 35 | ||||
-rw-r--r-- | src/server/shared/Database/Implementation/WorldDatabase.cpp | 8 |
3 files changed, 99 insertions, 40 deletions
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index 6b264921360..0838007a53c 100644 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -39,14 +39,14 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_SEL_BANINFO_LIST, "SELECT bandate, unbandate, bannedby, banreason FROM character_banned WHERE guid = ? ORDER BY unbandate", CONNECTION_SYNCH); PrepareStatement(CHAR_SEL_BANNED_NAME, "SELECT characters.name FROM characters, character_banned WHERE character_banned.guid = ? AND character_banned.guid = characters.guid", CONNECTION_SYNCH); PrepareStatement(CHAR_SEL_ENUM, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, " - "gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, cb.guid " + "gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, cb.guid, c.slot " "FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? LEFT JOIN guild_member AS gm ON c.guid = gm.guid " - "LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ? ORDER BY c.guid", CONNECTION_ASYNC); + "LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_ENUM_DECLINED_NAME, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, " "c.position_x, c.position_y, c.position_z, gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, " - "cb.guid, cd.genitive FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? " + "cb.guid, c.slot, cd.genitive FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? " "LEFT JOIN character_declinedname AS cd ON c.guid = cd.guid LEFT JOIN guild_member AS gm ON c.guid = gm.guid " - "LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ? ORDER BY c.guid", CONNECTION_ASYNC); + "LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_FREE_NAME, "SELECT guid, name FROM characters WHERE guid = ? AND account = ? AND (at_login & ?) = ? AND NOT EXISTS (SELECT NULL FROM characters WHERE name = ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_GUID_RACE_ACC_BY_NAME, "SELECT guid, race, account FROM characters WHERE name = ?", CONNECTION_BOTH); PrepareStatement(CHAR_SEL_CHAR_RACE, "SELECT race FROM characters WHERE guid = ?", CONNECTION_SYNCH); @@ -69,9 +69,9 @@ void CharacterDatabaseConnection::DoPrepareStatements() // Start LoginQueryHolder content PrepareStatement(CHAR_SEL_CHARACTER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, " "position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " - "resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask, " - "arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, " - "health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars, grantableLevels " + "resettalents_time, talentTree, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask, " + "totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " + "health, power1, power2, power3, power4, power5, instance_id, speccount, activespec, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels " "FROM characters WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_BOTH); @@ -109,7 +109,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_SEL_CHARACTER_EQUIPMENTSETS, "SELECT setguid, setindex, name, iconname, ignore_mask, item0, item1, item2, item3, item4, item5, item6, item7, item8, " "item9, item10, item11, item12, item13, item14, item15, item16, item17, item18 FROM character_equipmentsets WHERE guid = ? ORDER BY setindex", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_BGDATA, "SELECT instanceId, team, joinX, joinY, joinZ, joinO, joinMapId, taxiStart, taxiEnd, mountSpell FROM character_battleground_data WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_SEL_CHARACTER_GLYPHS, "SELECT spec, glyph1, glyph2, glyph3, glyph4, glyph5, glyph6 FROM character_glyphs WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_SEL_CHARACTER_GLYPHS, "SELECT spec, glyph1, glyph2, glyph3, glyph4, glyph5, glyph6, glyph7, glyph8, glyph9 FROM character_glyphs WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_TALENTS, "SELECT spell, spec FROM character_talent WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_SKILLS, "SELECT skill, value, max FROM character_skills WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_RANDOMBG, "SELECT guid FROM character_battleground_random WHERE guid = ?", CONNECTION_ASYNC); @@ -174,7 +174,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() // 0: uint32, 1: uint8, 3: string, 4: uint32 PrepareStatement(CHAR_INS_GUILD_RANK, "INSERT INTO guild_rank (guildid, rid, rname, rights) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GUILD_RANKS, "DELETE FROM guild_rank WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32 - PrepareStatement(CHAR_DEL_GUILD_LOWEST_RANK, "DELETE FROM guild_rank WHERE guildid = ? AND rid >= ?", CONNECTION_ASYNC); // 0: uint32, 1: uint8 + PrepareStatement(CHAR_DEL_GUILD_RANK, "DELETE FROM guild_rank WHERE guildid = ? AND rid = ?", CONNECTION_ASYNC); // 0: uint32, 1: uint8 PrepareStatement(CHAR_INS_GUILD_BANK_TAB, "INSERT INTO guild_bank_tab (guildid, TabId) VALUES (?, ?)", CONNECTION_ASYNC); // 0: uint32, 1: uint8 PrepareStatement(CHAR_DEL_GUILD_BANK_TAB, "DELETE FROM guild_bank_tab WHERE guildid = ? AND TabId = ?", CONNECTION_ASYNC); // 0: uint32, 1: uint8 PrepareStatement(CHAR_DEL_GUILD_BANK_TABS, "DELETE FROM guild_bank_tab WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32 @@ -214,12 +214,24 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_UPD_GUILD_BANK_TAB_TEXT, "UPDATE guild_bank_tab SET TabText = ? WHERE guildid = ? AND TabId = ?", CONNECTION_ASYNC); // 0: string, 1: uint32, 2: uint8 PrepareStatement(CHAR_INS_GUILD_MEMBER_WITHDRAW, - "INSERT INTO guild_member_withdraw (guid, tab0, tab1, tab2, tab3, tab4, tab5, money) VALUES (?, ?, ?, ?, ?, ?, ?, ?) " - "ON DUPLICATE KEY UPDATE tab0 = VALUES (tab0), tab1 = VALUES (tab1), tab2 = VALUES (tab2), tab3 = VALUES (tab3), tab4 = VALUES (tab4), tab5 = VALUES (tab5)", CONNECTION_ASYNC); + "INSERT INTO guild_member_withdraw (guid, tab0, tab1, tab2, tab3, tab4, tab5, tab6, tab7, money) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?) " + "ON DUPLICATE KEY UPDATE tab0 = VALUES (tab0), tab1 = VALUES (tab1), tab2 = VALUES (tab2), tab3 = VALUES (tab3), tab4 = VALUES (tab4), tab5 = VALUES (tab5), tab6 = VALUES (tab6), tab7 = VALUES (tab7), money = VALUES (money)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GUILD_MEMBER_WITHDRAW, "TRUNCATE guild_member_withdraw", CONNECTION_ASYNC); // 0: uint32, 1: uint32, 2: uint32 PrepareStatement(CHAR_SEL_CHAR_DATA_FOR_GUILD, "SELECT name, level, class, zone, account FROM characters WHERE guid = ?", CONNECTION_SYNCH); + PrepareStatement(CHAR_DEL_GUILD_ACHIEVEMENT, "DELETE FROM guild_achievement WHERE guildId = ? AND achievement = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_INS_GUILD_ACHIEVEMENT, "INSERT INTO guild_achievement (guildId, achievement, date, guids) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_GUILD_ACHIEVEMENT_CRITERIA, "DELETE FROM guild_achievement_progress WHERE guildId = ? AND criteria = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_INS_GUILD_ACHIEVEMENT_CRITERIA, "INSERT INTO guild_achievement_progress (guildId, criteria, counter, date, completedGuid) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_ALL_GUILD_ACHIEVEMENTS, "DELETE FROM guild_achievement WHERE guildId = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_ALL_GUILD_ACHIEVEMENT_CRITERIA, "DELETE FROM guild_achievement_progress WHERE guildId = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_SEL_GUILD_ACHIEVEMENT, "SELECT achievement, date, guids FROM guild_achievement WHERE guildId = ?", CONNECTION_SYNCH); + PrepareStatement(CHAR_SEL_GUILD_ACHIEVEMENT_CRITERIA, "SELECT criteria, counter, date, completedGuid FROM guild_achievement_progress WHERE guildId = ?", CONNECTION_SYNCH); + PrepareStatement(CHAR_UPD_GUILD_EXPERIENCE, "UPDATE guild SET level = ?, experience = ?, todayExperience = ? WHERE guildId = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GUILD_RESET_TODAY_EXPERIENCE, "UPDATE guild SET todayExperience = 0", CONNECTION_ASYNC); + PrepareStatement(CHAR_INS_GUILD_NEWS, "INSERT INTO guild_newslog (guildid, LogGuid, EventType, PlayerGuid, Flags, Value, Timestamp) VALUES (?, ?, ?, ?, ?, ?, ?)" + " ON DUPLICATE KEY UPDATE LogGuid = VALUES (LogGuid), EventType = VALUES (EventType), PlayerGuid = VALUES (PlayerGuid), Flags = VALUES (Flags), Value = VALUES (Value), Timestamp = VALUES (Timestamp)", CONNECTION_ASYNC); // Chat channel handling PrepareStatement(CHAR_SEL_CHANNEL, "SELECT announce, ownership, password, bannedList FROM channels WHERE name = ? AND team = ?", CONNECTION_SYNCH); @@ -242,6 +254,11 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_INS_AURA, "INSERT INTO character_aura (guid, caster_guid, item_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges) " "VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + // Currency + PrepareStatement(CHAR_SEL_PLAYER_CURRENCY, "SELECT currency, week_count, total_count FROM character_currency WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_PLAYER_CURRENCY, "UPDATE character_currency SET week_count = ?, total_count = ? WHERE guid = ? AND currency = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_REP_PLAYER_CURRENCY, "REPLACE INTO character_currency (guid, currency, week_count, total_count) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); + // Account data PrepareStatement(CHAR_SEL_ACCOUNT_DATA, "SELECT type, time, data FROM account_data WHERE accountId = ?", CONNECTION_SYNCH); PrepareStatement(CHAR_REP_ACCOUNT_DATA, "REPLACE INTO account_data (accountId, type, time, data) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); @@ -306,8 +323,8 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_PLAYER_HOMEBIND, "DELETE FROM character_homebind WHERE guid = ?", CONNECTION_ASYNC); // Corpse - PrepareStatement(CHAR_SEL_CORPSES, "SELECT posX, posY, posZ, orientation, mapId, displayId, itemCache, bytes1, bytes2, guildId, flags, dynFlags, time, corpseType, instanceId, phaseMask, corpseGuid, guid FROM corpse WHERE corpseType <> 0", CONNECTION_SYNCH); - PrepareStatement(CHAR_INS_CORPSE, "INSERT INTO corpse (corpseGuid, guid, posX, posY, posZ, orientation, mapId, displayId, itemCache, bytes1, bytes2, guildId, flags, dynFlags, time, corpseType, instanceId, phaseMask) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_SEL_CORPSES, "SELECT posX, posY, posZ, orientation, mapId, displayId, itemCache, bytes1, bytes2, flags, dynFlags, time, corpseType, instanceId, phaseMask, corpseGuid, guid FROM corpse WHERE corpseType <> 0", CONNECTION_SYNCH); + PrepareStatement(CHAR_INS_CORPSE, "INSERT INTO corpse (corpseGuid, guid, posX, posY, posZ, orientation, mapId, displayId, itemCache, bytes1, bytes2, flags, dynFlags, time, corpseType, instanceId, phaseMask) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CORPSE, "DELETE FROM corpse WHERE corpseGuid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_PLAYER_CORPSES, "DELETE FROM corpse WHERE guid = ? AND corpseType <> 0", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_OLD_CORPSES, "DELETE FROM corpse WHERE corpseType = 0 OR time < (UNIX_TIMESTAMP(NOW()) - ?)", CONNECTION_ASYNC); @@ -347,18 +364,18 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_INS_CHARACTER, "INSERT INTO characters (guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, " "map, instance_id, instance_mode_mask, position_x, position_y, position_z, orientation, " "taximask, cinematic, " - "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, " + "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, talentTree, " "extra_flags, stable_slots, at_login, zone, " - "death_expire_time, taxi_path, arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, " - "todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, health, power1, power2, power3, " - "power4, power5, power6, power7, latency, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars, grantableLevels) VALUES " - "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); + "death_expire_time, taxi_path, totalKills, " + "todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, " + "power4, power5, latency, speccount, activespec, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels) VALUES " + "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,playerBytes=?,playerBytes2=?,playerFlags=?," "map=?,instance_id=?,instance_mode_mask=?,position_x=?,position_y=?,position_z=?,orientation=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?," - "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," - "arenaPoints=?,totalHonorPoints=?,todayHonorPoints=?,yesterdayHonorPoints=?,totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?,knownCurrencies=?," - "watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,power6=?,power7=?,latency=?,speccount=?,activespec=?,exploredZones=?," - "equipmentCache=?,ammoId=?,knownTitles=?,actionBars=?,grantableLevels=?,online=? WHERE guid=?", CONNECTION_ASYNC); + "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,talentTree=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," + "totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?," + "watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,latency=?,speccount=?,activespec=?,exploredZones=?," + "equipmentCache=?,knownTitles=?,actionBars=?,grantableLevels=?,online=? WHERE guid=?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG, "UPDATE characters SET at_login = at_login | ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_REM_AT_LOGIN_FLAG, "UPDATE characters set at_login = at_login & ~ ? WHERE guid = ?", CONNECTION_ASYNC); @@ -385,6 +402,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_UPD_ZONE, "UPDATE characters SET zone = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_LEVEL, "UPDATE characters SET level = ?, xp = 0 WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_INVALID_ACHIEV_PROGRESS_CRITERIA, "DELETE FROM character_achievement_progress WHERE criteria = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_INVALID_ACHIEV_PROGRESS_CRITERIA_GUILD, "DELETE FROM guild_achievement_progress WHERE criteria = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_INVALID_ACHIEVMENT, "DELETE FROM character_achievement WHERE achievement = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_ADDON, "INSERT INTO addons (name, crc) VALUES (?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_INVALID_PET_SPELL, "DELETE FROM pet_spell WHERE spell = ?", CONNECTION_ASYNC); @@ -448,7 +466,6 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_CHAR_ACHIEVEMENT_PROGRESS, "DELETE FROM character_achievement_progress WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHAR_REPUTATION_BY_FACTION, "DELETE FROM character_reputation WHERE guid = ? AND faction = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_CHAR_REPUTATION_BY_FACTION, "INSERT INTO character_reputation (guid, faction, standing, flags) VALUES (?, ?, ? , ?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_CHAR_ARENA_POINTS, "UPDATE characters SET arenaPoints = (arenaPoints + ?) WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_ITEM_REFUND_INSTANCE, "DELETE FROM item_refund_instance WHERE item_guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_ITEM_REFUND_INSTANCE, "INSERT INTO item_refund_instance (item_guid, player_guid, paidMoney, paidExtendedCost) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GROUP, "DELETE FROM groups WHERE guid = ?", CONNECTION_ASYNC); @@ -503,8 +520,6 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_CHAR_QUESTSTATUS_DAILY, "DELETE FROM character_queststatus_daily WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHAR_TALENT, "DELETE FROM character_talent WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHAR_SKILLS, "DELETE FROM character_skills WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UDP_CHAR_HONOR_POINTS, "UPDATE characters SET totalHonorPoints = ? WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UDP_CHAR_ARENA_POINTS, "UPDATE characters SET arenaPoints = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UDP_CHAR_MONEY, "UPDATE characters SET money = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_CHAR_ACTION, "INSERT INTO character_action (guid, spec, button, action, type) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_CHAR_ACTION, "UPDATE character_action SET action = ?, type = ? WHERE guid = ? AND button = ? AND spec = ?", CONNECTION_ASYNC); @@ -524,17 +539,34 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_UDP_CHAR_SKILLS, "UPDATE character_skills SET value = ?, max = ? WHERE guid = ? AND skill = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_CHAR_SPELL, "INSERT INTO character_spell (guid, spell, active, disabled) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHAR_STATS, "DELETE FROM character_stats WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_INS_CHAR_STATS, "INSERT INTO character_stats (guid, maxhealth, maxpower1, maxpower2, maxpower3, maxpower4, maxpower5, maxpower6, maxpower7, strength, agility, stamina, intellect, spirit, " + PrepareStatement(CHAR_INS_CHAR_STATS, "INSERT INTO character_stats (guid, maxhealth, maxpower1, maxpower2, maxpower3, maxpower4, maxpower5, strength, agility, stamina, intellect, spirit, " "armor, resHoly, resFire, resNature, resFrost, resShadow, resArcane, blockPct, dodgePct, parryPct, critPct, rangedCritPct, spellCritPct, attackPower, rangedAttackPower, " - "spellPower, resilience) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + "spellPower, resilience) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_PETITION_BY_OWNER, "DELETE FROM petition WHERE ownerguid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_PETITION_SIGNATURE_BY_OWNER, "DELETE FROM petition_sign WHERE ownerguid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_PETITION_BY_OWNER_AND_TYPE, "DELETE FROM petition WHERE ownerguid = ? AND type = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_PETITION_SIGNATURE_BY_OWNER_AND_TYPE, "DELETE FROM petition_sign WHERE ownerguid = ? AND type = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_INS_CHAR_GLYPHS, "INSERT INTO character_glyphs VALUES(?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_INS_CHAR_GLYPHS, "INSERT INTO character_glyphs (guid, spec, glyph1, glyph2, glyph3, glyph4, glyph5, glyph6, glyph7, glyph8, glyph9) VALUES(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHAR_TALENT_BY_SPELL_SPEC, "DELETE FROM character_talent WHERE guid = ? and spell = ? and spec = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_CHAR_TALENT, "INSERT INTO character_talent (guid, spell, spec) VALUES (?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHAR_ACTION_EXCEPT_SPEC, "DELETE FROM character_action WHERE spec<>? AND guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_CHAR_LIST_SLOT, "UPDATE characters SET slot = ? WHERE guid = ?", CONNECTION_ASYNC); + + // Void Storage + PrepareStatement(CHAR_SEL_CHAR_VOID_STORAGE, "SELECT itemId, itemEntry, slot, creatorGuid, randomProperty, suffixFactor FROM character_void_storage WHERE playerGuid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_REP_CHAR_VOID_STORAGE_ITEM, "REPLACE INTO character_void_storage (itemId, playerGuid, itemEntry, slot, creatorGuid, randomProperty, suffixFactor) VALUES (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_CHAR_VOID_STORAGE_ITEM_BY_SLOT, "DELETE FROM character_void_storage WHERE slot = ? AND playerGuid = ?", CONNECTION_ASYNC); + + // CompactUnitFrame profiles + PrepareStatement(CHAR_SEL_CHAR_CUF_PROFILES, "SELECT id, name, frameHeight, frameWidth, sortBy, healthText, boolOptions, unk146, unk147, unk148, unk150, unk152, unk154 FROM character_cuf_profiles WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_REP_CHAR_CUF_PROFILES, "REPLACE INTO character_cuf_profiles (guid, id, name, frameHeight, frameWidth, sortBy, healthText, boolOptions, unk146, unk147, unk148, unk150, unk152, unk154) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_CHAR_CUF_PROFILES, "DELETE FROM character_cuf_profiles WHERE guid = ? and id = ?", CONNECTION_ASYNC); + + // Guild Finder + PrepareStatement(CHAR_REP_GUILD_FINDER_APPLICANT, "REPLACE INTO guild_finder_applicant (guildId, playerGuid, availability, classRole, interests, comment, submitTime) VALUES(?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_GUILD_FINDER_APPLICANT, "DELETE FROM guild_finder_applicant WHERE guildId = ? AND playerGuid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_REP_GUILD_FINDER_GUILD_SETTINGS, "REPLACE INTO guild_finder_guild_settings (guildId, availability, classRoles, interests, level, listed, comment) VALUES(?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_GUILD_FINDER_GUILD_SETTINGS, "DELETE FROM guild_finder_guild_settings WHERE guildId = ?", CONNECTION_ASYNC); // Items that hold loot or money PrepareStatement(CHAR_SEL_ITEMCONTAINER_ITEMS, "SELECT item_id, item_count, follow_rules, ffa, blocked, counted, under_threshold, needs_quest, rnd_prop, rnd_suffix FROM item_loot_items WHERE container_id = ?", CONNECTION_SYNCH); @@ -574,10 +606,10 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_INS_PET_SPELL, "INSERT INTO pet_spell (guid, spell, active) VALUES (?, ?, ?)", CONNECTION_BOTH); PrepareStatement(CHAR_INS_PET_AURA, "INSERT INTO pet_aura (guid, caster_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, " "base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_BOTH); - PrepareStatement(CHAR_SEL_CHAR_PET_BY_ENTRY, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND id = ?", CONNECTION_SYNCH); - PrepareStatement(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT_2, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND entry = ? AND (slot = ? OR slot > ?)", CONNECTION_SYNCH); - PrepareStatement(CHAR_SEL_CHAR_PET_BY_SLOT, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND (slot = ? OR slot > ?) ", CONNECTION_SYNCH); - PrepareStatement(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND slot = ?", CONNECTION_SYNCH); + PrepareStatement(CHAR_SEL_CHAR_PET_BY_ENTRY, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND id = ?", CONNECTION_SYNCH); + PrepareStatement(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT_2, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND entry = ? AND (slot = ? OR slot > ?)", CONNECTION_SYNCH); + PrepareStatement(CHAR_SEL_CHAR_PET_BY_SLOT, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND (slot = ? OR slot > ?) ", CONNECTION_SYNCH); + PrepareStatement(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND slot = ?", CONNECTION_SYNCH); PrepareStatement(CHAR_DEL_CHAR_PET_BY_OWNER, "DELETE FROM character_pet WHERE owner = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_CHAR_PET_NAME, "UPDATE character_pet SET name = ?, renamed = 1 WHERE owner = ? AND id = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UDP_CHAR_PET_SLOT_BY_SLOT_EXCLUDE_ID, "UPDATE character_pet SET slot = ? WHERE owner = ? AND slot = ? AND id <> ?", CONNECTION_ASYNC); diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h index ae15ddb0551..27be26636c7 100644..100755 --- a/src/server/shared/Database/Implementation/CharacterDatabase.h +++ b/src/server/shared/Database/Implementation/CharacterDatabase.h @@ -168,7 +168,7 @@ enum CharacterDatabaseStatements CHAR_DEL_GUILD_MEMBERS, CHAR_INS_GUILD_RANK, CHAR_DEL_GUILD_RANKS, - CHAR_DEL_GUILD_LOWEST_RANK, + CHAR_DEL_GUILD_RANK, CHAR_INS_GUILD_BANK_TAB, CHAR_DEL_GUILD_BANK_TAB, CHAR_DEL_GUILD_BANK_TABS, @@ -201,6 +201,17 @@ enum CharacterDatabaseStatements CHAR_INS_GUILD_MEMBER_WITHDRAW, CHAR_DEL_GUILD_MEMBER_WITHDRAW, CHAR_SEL_CHAR_DATA_FOR_GUILD, + CHAR_DEL_GUILD_ACHIEVEMENT, + CHAR_INS_GUILD_ACHIEVEMENT, + CHAR_DEL_GUILD_ACHIEVEMENT_CRITERIA, + CHAR_INS_GUILD_ACHIEVEMENT_CRITERIA, + CHAR_DEL_ALL_GUILD_ACHIEVEMENTS, + CHAR_DEL_ALL_GUILD_ACHIEVEMENT_CRITERIA, + CHAR_SEL_GUILD_ACHIEVEMENT, + CHAR_SEL_GUILD_ACHIEVEMENT_CRITERIA, + CHAR_UPD_GUILD_EXPERIENCE, + CHAR_UPD_GUILD_RESET_TODAY_EXPERIENCE, + CHAR_INS_GUILD_NEWS, CHAR_SEL_CHANNEL, CHAR_INS_CHANNEL, @@ -215,6 +226,10 @@ enum CharacterDatabaseStatements CHAR_INS_AURA, + CHAR_SEL_PLAYER_CURRENCY, + CHAR_UPD_PLAYER_CURRENCY, + CHAR_REP_PLAYER_CURRENCY, + CHAR_SEL_ACCOUNT_DATA, CHAR_REP_ACCOUNT_DATA, CHAR_DEL_ACCOUNT_DATA, @@ -324,6 +339,7 @@ enum CharacterDatabaseStatements CHAR_UPD_ZONE, CHAR_UPD_LEVEL, CHAR_DEL_INVALID_ACHIEV_PROGRESS_CRITERIA, + CHAR_DEL_INVALID_ACHIEV_PROGRESS_CRITERIA_GUILD, CHAR_DEL_INVALID_ACHIEVMENT, CHAR_INS_ADDON, CHAR_DEL_INVALID_PET_SPELL, @@ -388,7 +404,6 @@ enum CharacterDatabaseStatements CHAR_DEL_CHAR_ACHIEVEMENT_PROGRESS, CHAR_DEL_CHAR_REPUTATION_BY_FACTION, CHAR_INS_CHAR_REPUTATION_BY_FACTION, - CHAR_UPD_CHAR_ARENA_POINTS, CHAR_DEL_ITEM_REFUND_INSTANCE, CHAR_INS_ITEM_REFUND_INSTANCE, CHAR_DEL_GROUP, @@ -443,8 +458,6 @@ enum CharacterDatabaseStatements CHAR_DEL_CHAR_QUESTSTATUS_DAILY, CHAR_DEL_CHAR_TALENT, CHAR_DEL_CHAR_SKILLS, - CHAR_UDP_CHAR_HONOR_POINTS, - CHAR_UDP_CHAR_ARENA_POINTS, CHAR_UDP_CHAR_MONEY, CHAR_INS_CHAR_ACTION, CHAR_UPD_CHAR_ACTION, @@ -473,6 +486,20 @@ enum CharacterDatabaseStatements CHAR_DEL_CHAR_TALENT_BY_SPELL_SPEC, CHAR_INS_CHAR_TALENT, CHAR_DEL_CHAR_ACTION_EXCEPT_SPEC, + CHAR_UPD_CHAR_LIST_SLOT, + + CHAR_SEL_CHAR_VOID_STORAGE, + CHAR_REP_CHAR_VOID_STORAGE_ITEM, + CHAR_DEL_CHAR_VOID_STORAGE_ITEM_BY_SLOT, + + CHAR_SEL_CHAR_CUF_PROFILES, + CHAR_REP_CHAR_CUF_PROFILES, + CHAR_DEL_CHAR_CUF_PROFILES, + + CHAR_REP_GUILD_FINDER_APPLICANT, + CHAR_DEL_GUILD_FINDER_APPLICANT, + CHAR_REP_GUILD_FINDER_GUILD_SETTINGS, + CHAR_DEL_GUILD_FINDER_GUILD_SETTINGS, CHAR_REP_CALENDAR_EVENT, CHAR_DEL_CALENDAR_EVENT, diff --git a/src/server/shared/Database/Implementation/WorldDatabase.cpp b/src/server/shared/Database/Implementation/WorldDatabase.cpp index 89f3cf8fdce..94c01dd6569 100644 --- a/src/server/shared/Database/Implementation/WorldDatabase.cpp +++ b/src/server/shared/Database/Implementation/WorldDatabase.cpp @@ -34,9 +34,9 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_DEL_GRAVEYARD_ZONE, "DELETE FROM game_graveyard_zone WHERE id = ? AND ghost_zone = ? AND faction = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_INS_GAME_TELE, "INSERT INTO game_tele (id, position_x, position_y, position_z, orientation, map, name) VALUES (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(WORLD_DEL_GAME_TELE, "DELETE FROM game_tele WHERE name = ?", CONNECTION_ASYNC); - PrepareStatement(WORLD_INS_NPC_VENDOR, "INSERT INTO npc_vendor (entry, item, maxcount, incrtime, extendedcost) VALUES(?, ?, ?, ?, ?)", CONNECTION_ASYNC); - PrepareStatement(WORLD_DEL_NPC_VENDOR, "DELETE FROM npc_vendor WHERE entry = ? AND item = ?", CONNECTION_ASYNC); - PrepareStatement(WORLD_SEL_NPC_VENDOR_REF, "SELECT item, maxcount, incrtime, ExtendedCost FROM npc_vendor WHERE entry = ? ORDER BY slot ASC", CONNECTION_SYNCH); + PrepareStatement(WORLD_INS_NPC_VENDOR, "INSERT INTO npc_vendor (entry, item, maxcount, incrtime, extendedcost, type) VALUES(?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(WORLD_DEL_NPC_VENDOR, "DELETE FROM npc_vendor WHERE entry = ? AND item = ? AND type = ?", CONNECTION_ASYNC); + PrepareStatement(WORLD_SEL_NPC_VENDOR_REF, "SELECT item, maxcount, incrtime, ExtendedCost, type FROM npc_vendor WHERE entry = ? AND type = ? ORDER BY slot ASC", CONNECTION_SYNCH); PrepareStatement(WORLD_UPD_CREATURE_MOVEMENT_TYPE, "UPDATE creature SET MovementType = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_UPD_CREATURE_FACTION, "UPDATE creature_template SET faction_A = ?, faction_H = ? WHERE entry = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_UPD_CREATURE_NPCFLAG, "UPDATE creature_template SET npcflag = ? WHERE entry = ?", CONNECTION_ASYNC); @@ -78,7 +78,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_INS_CREATURE_TRANSPORT, "INSERT INTO creature_transport (guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO) values (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(WORLD_UPD_CREATURE_TRANSPORT_EMOTE, "UPDATE creature_transport SET emote = ? WHERE transport_entry = ? AND guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, security, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction_A, faction_H, npcflag, speed_walk, speed_run, scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, Health_mod, Mana_mod, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, exp_unk, faction_A, faction_H, npcflag, speed_walk, speed_run, scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, Health_mod, Mana_mod, Mana_mod_extra, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_IP2NATION_COUNTRY, "SELECT c.country FROM ip2nationCountries c, ip2nation i WHERE i.ip < ? AND c.code = i.country ORDER BY i.ip DESC LIMIT 0,1", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME, "SELECT entry FROM item_template WHERE name = ?", CONNECTION_SYNCH); |