diff options
author | Shauren <none@none> | 2010-09-02 10:40:32 +0200 |
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committer | Shauren <none@none> | 2010-09-02 10:40:32 +0200 |
commit | 0f9fe8dbeb3990175cfac07a3b7349c9d8e668b7 (patch) | |
tree | d18a6f125f64682fb0623f3dbae2e4ac38948f11 /src/server/shared/Database/MySQLConnection.cpp | |
parent | 320cd16f209c95480c3dacf8d2a17466d551019f (diff) |
Core/Players: Don't set instanceId to 0 when player is on transport during loading, there CAN be transports inside instances
Core/Scripts: Added waypoint id to OnRelocate transport hook
Core/Scripts: Make use of ZoneScript::GetGameObjectEntry at gameobject creation (makes it possible to override gameobject entries in instances)
Core/Transports: Call InstanceScript::EventInform for transport events
Core/Transports: Use guid from db for transports, not just its entry - adds partial support for instancing them (still cannot use transports table for it, but can spawn manually now)
Scripts/Icecrown Citadel: Fixed crash in Deathbringer Saurfang when event is started by more than one person (can't do this anymore)
Closes isssue #3749.
--HG--
branch : trunk
Diffstat (limited to 'src/server/shared/Database/MySQLConnection.cpp')
0 files changed, 0 insertions, 0 deletions