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author | Shocker <shocker@freakz.ro> | 2012-03-26 03:02:05 +0300 |
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committer | Shocker <shocker@freakz.ro> | 2012-03-26 03:03:32 +0300 |
commit | fab1944ae4f2f5be6db92a160a3f66deab7fc3b9 (patch) | |
tree | e0cea7c6a30637e338556f4aa8f587a7dffc77f3 /src/server/shared/Database/MySQLConnection.cpp | |
parent | 3f61bd0a26a0de061e68ccc062d654b06e23476f (diff) |
Core/Spells: Don't remove summoned gameobjects for non-channeled spells when spell cast was canceled
Fixes issues like Demonic Circle: Summon removing the last summoned circle when the new cast was canceled
Diffstat (limited to 'src/server/shared/Database/MySQLConnection.cpp')
0 files changed, 0 insertions, 0 deletions