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authorMachiavelli <machiavelli.trinity@gmail.com>2012-01-17 14:31:22 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2012-01-17 14:31:22 +0100
commit5dd6b8b2dcc99644f103a31e48fd5194795db123 (patch)
treee16c860b0612f72dc7e7b84b21c424a0ba3c693b /src/server/shared/Database/PreparedStatement.cpp
parent67ef6f494ffee92e99b5327ef6cb4a8e6f0b1a11 (diff)
Core/Conditions: Change CONDITION_REPUTATION_RANK. It now no longer explicitly checks if ConditionValue2 is equal to the reputation rank. It now checks if the player's reputation rank is in the bitmask of ConditionValue2, where each bits are (1 << ReputationRank).
Idea by Aokromes and Malcrom Data conversion query by Malcrom (*WATCH OUT WITH CUSTOM CONTENT AS THIS DELETES ALL CONDITION TYPE 5's AND RE-ADDS STOCK DATA ONLY*)
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