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author | Ascathor <Break_the_Chain@web.de> | 2014-05-02 03:44:21 +0200 |
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committer | Ascathor <Break_the_Chain@web.de> | 2014-06-13 16:25:11 +0200 |
commit | 6949735098144e478451e73179ca2d9c6e7344f7 (patch) | |
tree | 083b22ce75e2a5b40f6623c18feb74e8dd448063 /src/server/shared/Database/PreparedStatement.cpp | |
parent | 58043720420a0f59e95a5e7d226fec3ee98ebfa4 (diff) |
Core/Misc:
* Fix some codestyle, fix some typos
* Change CMakeLists for: Custom (can be uncommented), Events, World
** Custom is theoretically unchanged. You can, however, uncomment the glob_recurse that initializes every file within. This might be easier for beginners.
* Introducing the IP Based Action Log System:
** On several different actions, e.g. Login, Character Login, etc., a new entry is added
** Can be logged on and off in worldserver config
*** Disabled by default to prevent increased log db size for unknowing users.
* Add a new row to account table called 'last_attempt_ip'
** Lists the last ip trying to connect to the account
* Add a new type of HookScripts: AccountScript
** Includes: OnAccountLogin, OnFailedAccountLogin, OnEmailChange, OnFailedChange, OnPasswordChange, OnFailedPasswordChange
* Added new Hook to PlayerScripts: OnFailedPlayerDelete
* Added new variables to PlayerScripts: OnPlayerDelete
Diffstat (limited to 'src/server/shared/Database/PreparedStatement.cpp')
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