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author | Kapoeira <vertozor@gmail.com> | 2011-12-10 14:50:37 -0500 |
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committer | Kapoeira <vertozor@gmail.com> | 2011-12-10 14:50:37 -0500 |
commit | 761c5c9e2f1c6c37f850353458c39f0dc1a14c77 (patch) | |
tree | 758cf13403917c4e942989f066b18b127fe6a4b4 /src/server/shared/Database/QueryResult.cpp | |
parent | 8fb18de128f34b0d20cdd7dbee59735177029be3 (diff) |
Core/Spells: Rake's initial damage is a bleeding effect, it should thus ignore armor.
So far this is the only example of such a mechanic (3.3.5), so this does not break anything.
Diffstat (limited to 'src/server/shared/Database/QueryResult.cpp')
0 files changed, 0 insertions, 0 deletions