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author | jackpoz <giacomopoz@gmail.com> | 2015-02-15 14:22:01 +0100 |
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committer | Duarte Duarte <dnpd.dd@gmail.com> | 2015-02-22 06:19:39 +0000 |
commit | 111e9ebaa71018ddd57cb787b1b21bcc8a74d394 (patch) | |
tree | a67daed7e0ac4562893999c421564242c1da7d91 /src/server/shared/Database/Transaction.cpp | |
parent | c6990e65bd70d79f2b4aa2687aa7bb7e6169a3b5 (diff) |
Core/LFG: Fix LFG issue when player was teleporting
Fix a LFG issue that would kick a player out of a just-formed LFG party if player was being teleported.
Fix a log warning "Player: GUID Full: 0x0000000000000001 Type: Player Low: 1 not ingame while retrieving his LockedDungeons" if player was being teleported.
Refers to #14039 , #10191
(cherry picked from commit 9582b32d22ef9c842349a5be012bdcae4674d6c9)
Diffstat (limited to 'src/server/shared/Database/Transaction.cpp')
0 files changed, 0 insertions, 0 deletions