diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-12-19 11:14:26 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-12-19 11:14:26 +0100 |
commit | 16df950fdb8e87a4cc931a68ca6e22c301e7e894 (patch) | |
tree | a64d43c5a7d882d4257bcacdf457298c4fd43a71 /src/server/shared/Database | |
parent | 829be0b82b2ecdb054e4059d0d2dc39f3df6ded6 (diff) | |
parent | 40e235a2ccf3661a5cf18c6946ae95ba2e544771 (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore
Diffstat (limited to 'src/server/shared/Database')
3 files changed, 19 insertions, 2 deletions
diff --git a/src/server/shared/Database/DatabaseWorkerPool.h b/src/server/shared/Database/DatabaseWorkerPool.h index adf5902a591..f1d01661210 100755 --- a/src/server/shared/Database/DatabaseWorkerPool.h +++ b/src/server/shared/Database/DatabaseWorkerPool.h @@ -158,6 +158,7 @@ class DatabaseWorkerPool } //! Enqueues a one-way SQL operation in prepared statement format that will be executed asynchronously. + //! Statement must be prepared with CONNECTION_ASYNC flag. void Execute(PreparedStatement* stmt) { PreparedStatementTask* task = new PreparedStatementTask(stmt); @@ -195,6 +196,7 @@ class DatabaseWorkerPool } //! Directly executes a one-way SQL operation in prepared statement format, that will block the calling thread until finished. + //! Statement must be prepared with the CONNECTION_SYNCH flag. void DirectExecute(PreparedStatement* stmt) { T* t = GetFreeConnection(); @@ -203,7 +205,7 @@ class DatabaseWorkerPool } /** - Syncrhonous query (with resultset) methods. + Synchronous query (with resultset) methods. */ //! Directly executes an SQL query in string format that will block the calling thread until finished. @@ -256,6 +258,7 @@ class DatabaseWorkerPool //! Directly executes an SQL query in prepared format that will block the calling thread until finished. //! Returns reference counted auto pointer, no need for manual memory management in upper level code. + //! Statement must be prepared with CONNECTION_SYNCH flag. PreparedQueryResult Query(PreparedStatement* stmt) { T* t = GetFreeConnection(); @@ -297,6 +300,7 @@ class DatabaseWorkerPool //! Enqueues a query in prepared format that will set the value of the PreparedQueryResultFuture return object as soon as the query is executed. //! The return value is then processed in ProcessQueryCallback methods. + //! Statement must be prepared with CONNECTION_ASYNC flag. PreparedQueryResultFuture AsyncQuery(PreparedStatement* stmt) { PreparedQueryResultFuture res; @@ -308,6 +312,7 @@ class DatabaseWorkerPool //! Enqueues a vector of SQL operations (can be both adhoc and prepared) that will set the value of the QueryResultHolderFuture //! return object as soon as the query is executed. //! The return value is then processed in ProcessQueryCallback methods. + //! Any prepared statements added to this holder need to be prepared with the CONNECTION_ASYNC flag. QueryResultHolderFuture DelayQueryHolder(SQLQueryHolder* holder) { QueryResultHolderFuture res; diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index f93c4a70d7c..248c39018b2 100755 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -26,7 +26,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_ADD_QUEST_POOL_SAVE, "INSERT INTO pool_quest_save (pool_id, quest_id) VALUES (?, ?)", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM, "DELETE FROM guild_bank_item WHERE guildid = ? AND TabId = ? AND SlotId = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_DEL_EXPIRED_BANS, "UPDATE character_banned SET active = 0 WHERE unbandate <= UNIX_TIMESTAMP() AND unbandate <> bandate", CONNECTION_ASYNC) - PREPARE_STATEMENT(CHAR_GET_GUID_BY_NAME, "SELECT guid FROM characters WHERE name = ?", CONNECTION_SYNCH); + PREPARE_STATEMENT(CHAR_GET_GUID_BY_NAME, "SELECT guid FROM characters WHERE name = ?", CONNECTION_SYNCH | CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_GET_CHECK_NAME, "SELECT 1 FROM characters WHERE name = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_GET_SUM_CHARS, "SELECT COUNT(guid) FROM characters WHERE account = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_GET_CHAR_CREATE_INFO, "SELECT level, race, class FROM characters WHERE account = ? LIMIT 0, ?", CONNECTION_ASYNC); @@ -36,6 +36,10 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_GET_GUID_BY_NAME_FILTER, "SELECT guid, name FROM characters WHERE name LIKE CONCAT('%', ?, '%')", CONNECTION_SYNCH) PREPARE_STATEMENT(CHAR_GET_BANINFO_LIST, "SELECT bandate, unbandate, bannedby, banreason FROM character_banned WHERE guid = ? ORDER BY unbandate", CONNECTION_SYNCH) PREPARE_STATEMENT(CHAR_GET_BANNED_NAME, "SELECT characters.name FROM characters, character_banned WHERE character_banned.guid = ? AND character_banned.guid = characters.guid", CONNECTION_SYNCH) + PREPARE_STATEMENT(CHAR_GET_ENUM, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, cb.guid FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? LEFT JOIN guild_member AS gm ON c.guid = gm.guid LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ? ORDER BY c.guid", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_GET_ENUM_DECLINED_NAME, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, cb.guid, cd.genitive FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? LEFT JOIN character_declinedname AS cd ON c.guid = cd.guid LEFT JOIN guild_member AS gm ON c.guid = gm.guid LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ? ORDER BY c.guid", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_GET_PET_SLOTS, "SELECT owner, slot FROM character_pet WHERE owner = ? AND slot >= ? AND slot <= ? ORDER BY slot", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_GET_FREE_NAME, "SELECT guid, name FROM characters WHERE guid = ? AND account = ? AND (at_login & ?) = ? AND NOT EXISTS (SELECT NULL FROM characters WHERE name = ?)", CONNECTION_ASYNC); // Start LoginQueryHolder content PREPARE_STATEMENT(CHAR_LOAD_PLAYER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, " @@ -111,6 +115,8 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_LOAD_PLAYER_NAME_CLASS, "SELECT name, class FROM characters WHERE guid = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_LOAD_MATCH_MAKER_RATING, "SELECT matchMakerRating FROM character_arena_stats WHERE guid = ? AND slot = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_GET_CHARACTER_COUNT, "SELECT account, COUNT(guid) FROM characters WHERE account = ? GROUP BY account", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_UPDATE_NAME, "UPDATE characters set name = ?, at_login = at_login & ~ ? WHERE guid = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_DEL_DECLINED_NAME, "DELETE FROM character_declinedname WHERE guid = ?", CONNECTION_ASYNC); // Guild handling // 0: uint32, 1: string, 2: uint32, 3: string, 4: string, 5: uint64, 6-10: uint32, 11: uint64 diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h index f06a17aa924..adaa9d2709c 100755 --- a/src/server/shared/Database/Implementation/CharacterDatabase.h +++ b/src/server/shared/Database/Implementation/CharacterDatabase.h @@ -56,6 +56,10 @@ enum CharacterDatabaseStatements CHAR_GET_GUID_BY_NAME_FILTER, CHAR_GET_BANINFO_LIST, CHAR_GET_BANNED_NAME, + CHAR_GET_ENUM, + CHAR_GET_ENUM_DECLINED_NAME, + CHAR_GET_PET_SLOTS, + CHAR_GET_FREE_NAME, CHAR_LOAD_PLAYER, CHAR_LOAD_PLAYER_GROUP, CHAR_LOAD_PLAYER_BOUNDINSTANCES, @@ -120,6 +124,8 @@ enum CharacterDatabaseStatements CHAR_LOAD_PLAYER_NAME_CLASS, CHAR_LOAD_MATCH_MAKER_RATING, CHAR_GET_CHARACTER_COUNT, + CHAR_UPDATE_NAME, + CHAR_DEL_DECLINED_NAME, CHAR_ADD_GUILD, CHAR_DEL_GUILD, |