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authorclick <none@none>2010-06-05 21:22:47 +0200
committerclick <none@none>2010-06-05 21:22:47 +0200
commit455bfb01645510c677b88c693e0092244e1901e4 (patch)
treef9a1d305217c4967fdd572b595a98e2f58a0c482 /src/server/shared/Database
parenta2d6e7ff8c95e688adc625c01387af2ca3cde3a0 (diff)
Move core/realm files to new subdirectory
--HG-- branch : trunk rename : src/framework/CMakeLists.txt => src/server/framework/CMakeLists.txt rename : src/framework/Dynamic/FactoryHolder.h => src/server/framework/Dynamic/FactoryHolder.h rename : src/framework/Dynamic/ObjectRegistry.h => src/server/framework/Dynamic/ObjectRegistry.h rename : src/framework/GameSystem/Grid.h => src/server/framework/GameSystem/Grid.h rename : src/framework/GameSystem/GridLoader.h => src/server/framework/GameSystem/GridLoader.h rename : src/framework/GameSystem/GridRefManager.h => src/server/framework/GameSystem/GridRefManager.h rename : src/framework/GameSystem/GridReference.h => src/server/framework/GameSystem/GridReference.h rename : src/framework/GameSystem/NGrid.h => src/server/framework/GameSystem/NGrid.h rename : src/framework/GameSystem/TypeContainer.h => src/server/framework/GameSystem/TypeContainer.h rename : src/framework/GameSystem/TypeContainerFunctions.h => src/server/framework/GameSystem/TypeContainerFunctions.h rename : src/framework/GameSystem/TypeContainerFunctionsPtr.h => src/server/framework/GameSystem/TypeContainerFunctionsPtr.h rename : src/framework/GameSystem/TypeContainerVisitor.h => src/server/framework/GameSystem/TypeContainerVisitor.h rename : src/framework/Network/SocketDefines.h => src/server/framework/Network/SocketDefines.h rename : src/framework/Platform/CompilerDefs.h => src/server/framework/Platform/CompilerDefs.h rename : src/framework/Platform/Define.h => src/server/framework/Platform/Define.h rename : src/framework/Policies/CreationPolicy.h => src/server/framework/Policies/CreationPolicy.h rename : src/framework/Policies/ObjectLifeTime.cpp => src/server/framework/Policies/ObjectLifeTime.cpp rename : src/framework/Policies/ObjectLifeTime.h => src/server/framework/Policies/ObjectLifeTime.h rename : src/framework/Policies/Singleton.h => src/server/framework/Policies/Singleton.h rename : src/framework/Policies/SingletonImp.h => src/server/framework/Policies/SingletonImp.h rename : src/framework/Policies/ThreadingModel.h => src/server/framework/Policies/ThreadingModel.h rename : src/framework/Utilities/ByteConverter.h => src/server/framework/Utilities/ByteConverter.h rename : src/framework/Utilities/Callback.h => src/server/framework/Utilities/Callback.h rename : src/framework/Utilities/CountedReference/Reference.h => src/server/framework/Utilities/CountedReference/Reference.h rename : src/framework/Utilities/CountedReference/ReferenceHolder.h => src/server/framework/Utilities/CountedReference/ReferenceHolder.h rename : src/framework/Utilities/CountedReference/ReferenceImpl.h => src/server/framework/Utilities/CountedReference/ReferenceImpl.h rename : src/framework/Utilities/EventProcessor.cpp => src/server/framework/Utilities/EventProcessor.cpp rename : src/framework/Utilities/EventProcessor.h => src/server/framework/Utilities/EventProcessor.h rename : src/framework/Utilities/LinkedList.h => src/server/framework/Utilities/LinkedList.h rename : src/framework/Utilities/LinkedReference/RefManager.h => src/server/framework/Utilities/LinkedReference/RefManager.h rename : src/framework/Utilities/LinkedReference/Reference.h => src/server/framework/Utilities/LinkedReference/Reference.h rename : src/framework/Utilities/TypeList.h => src/server/framework/Utilities/TypeList.h rename : src/framework/Utilities/UnorderedMap.h => src/server/framework/Utilities/UnorderedMap.h rename : src/game/AccountMgr.cpp => src/server/game/AccountMgr.cpp rename : src/game/AccountMgr.h => src/server/game/AccountMgr.h rename : src/game/AchievementMgr.cpp => src/server/game/AchievementMgr.cpp rename : src/game/AchievementMgr.h => src/server/game/AchievementMgr.h rename : src/game/AddonHandler.cpp => src/server/game/AddonHandler.cpp rename : src/game/AddonHandler.h => src/server/game/AddonHandler.h rename : src/game/AddonMgr.cpp => src/server/game/AddonMgr.cpp rename : src/game/AddonMgr.h => src/server/game/AddonMgr.h rename : src/game/ArenaTeam.cpp => src/server/game/ArenaTeam.cpp rename : src/game/ArenaTeam.h => src/server/game/ArenaTeam.h rename : src/game/ArenaTeamHandler.cpp => src/server/game/ArenaTeamHandler.cpp rename : src/game/AuctionHouseBot.cpp => src/server/game/AuctionHouseBot.cpp rename : src/game/AuctionHouseBot.h => src/server/game/AuctionHouseBot.h rename : src/game/AuctionHouseHandler.cpp => src/server/game/AuctionHouseHandler.cpp rename : src/game/AuctionHouseMgr.cpp => src/server/game/AuctionHouseMgr.cpp rename : src/game/AuctionHouseMgr.h => src/server/game/AuctionHouseMgr.h rename : src/game/Bag.cpp => src/server/game/Bag.cpp rename : src/game/Bag.h => src/server/game/Bag.h rename : src/game/BattleGround.cpp => src/server/game/BattleGround.cpp rename : src/game/BattleGround.h => src/server/game/BattleGround.h rename : src/game/BattleGroundAA.cpp => src/server/game/BattleGroundAA.cpp rename : src/game/BattleGroundAA.h => src/server/game/BattleGroundAA.h rename : src/game/BattleGroundAB.cpp => src/server/game/BattleGroundAB.cpp rename : src/game/BattleGroundAB.h => src/server/game/BattleGroundAB.h rename : src/game/BattleGroundAV.cpp => src/server/game/BattleGroundAV.cpp rename : src/game/BattleGroundAV.h => src/server/game/BattleGroundAV.h rename : src/game/BattleGroundBE.cpp => src/server/game/BattleGroundBE.cpp rename : src/game/BattleGroundBE.h => src/server/game/BattleGroundBE.h rename : src/game/BattleGroundDS.cpp => src/server/game/BattleGroundDS.cpp rename : src/game/BattleGroundDS.h => src/server/game/BattleGroundDS.h rename : src/game/BattleGroundEY.cpp => src/server/game/BattleGroundEY.cpp rename : src/game/BattleGroundEY.h => src/server/game/BattleGroundEY.h rename : src/game/BattleGroundHandler.cpp => src/server/game/BattleGroundHandler.cpp rename : src/game/BattleGroundIC.cpp => src/server/game/BattleGroundIC.cpp rename : src/game/BattleGroundIC.h => src/server/game/BattleGroundIC.h rename : src/game/BattleGroundMgr.cpp => src/server/game/BattleGroundMgr.cpp rename : src/game/BattleGroundMgr.h => src/server/game/BattleGroundMgr.h rename : src/game/BattleGroundNA.cpp => src/server/game/BattleGroundNA.cpp rename : src/game/BattleGroundNA.h => src/server/game/BattleGroundNA.h rename : src/game/BattleGroundRB.cpp => src/server/game/BattleGroundRB.cpp rename : src/game/BattleGroundRB.h => src/server/game/BattleGroundRB.h rename : src/game/BattleGroundRL.cpp => src/server/game/BattleGroundRL.cpp rename : src/game/BattleGroundRL.h => src/server/game/BattleGroundRL.h rename : src/game/BattleGroundRV.cpp => src/server/game/BattleGroundRV.cpp rename : src/game/BattleGroundRV.h => src/server/game/BattleGroundRV.h rename : src/game/BattleGroundSA.cpp => src/server/game/BattleGroundSA.cpp rename : src/game/BattleGroundSA.h => src/server/game/BattleGroundSA.h rename : src/game/BattleGroundWS.cpp => src/server/game/BattleGroundWS.cpp rename : src/game/BattleGroundWS.h => src/server/game/BattleGroundWS.h rename : src/game/CMakeLists.txt => src/server/game/CMakeLists.txt rename : src/game/Calendar.cpp => src/server/game/Calendar.cpp rename : src/game/Calendar.h => src/server/game/Calendar.h rename : src/game/CalendarHandler.cpp => src/server/game/CalendarHandler.cpp rename : src/game/Cell.h => src/server/game/Cell.h rename : src/game/CellImpl.h => src/server/game/CellImpl.h rename : src/game/Channel.cpp => src/server/game/Channel.cpp rename : src/game/Channel.h => src/server/game/Channel.h rename : src/game/ChannelHandler.cpp => src/server/game/ChannelHandler.cpp rename : src/game/ChannelMgr.cpp => src/server/game/ChannelMgr.cpp rename : src/game/ChannelMgr.h => src/server/game/ChannelMgr.h rename : src/game/CharacterHandler.cpp => src/server/game/CharacterHandler.cpp rename : src/game/Chat.cpp => src/server/game/Chat.cpp rename : src/game/Chat.h => src/server/game/Chat.h rename : src/game/ChatHandler.cpp => src/server/game/ChatHandler.cpp rename : src/game/CombatAI.cpp => src/server/game/CombatAI.cpp rename : src/game/CombatAI.h => src/server/game/CombatAI.h rename : src/game/CombatHandler.cpp => src/server/game/CombatHandler.cpp rename : src/game/ConditionMgr.cpp => src/server/game/ConditionMgr.cpp rename : src/game/ConditionMgr.h => src/server/game/ConditionMgr.h rename : src/game/ConfusedMovementGenerator.cpp => src/server/game/ConfusedMovementGenerator.cpp rename : src/game/ConfusedMovementGenerator.h => src/server/game/ConfusedMovementGenerator.h rename : src/game/Corpse.cpp => src/server/game/Corpse.cpp rename : src/game/Corpse.h => src/server/game/Corpse.h rename : src/game/Creature.cpp => src/server/game/Creature.cpp rename : src/game/Creature.h => src/server/game/Creature.h rename : src/game/CreatureAI.cpp => src/server/game/CreatureAI.cpp rename : src/game/CreatureAI.h => src/server/game/CreatureAI.h rename : src/game/CreatureAIFactory.h => src/server/game/CreatureAIFactory.h rename : src/game/CreatureAIImpl.h => src/server/game/CreatureAIImpl.h rename : src/game/CreatureAIRegistry.cpp => src/server/game/CreatureAIRegistry.cpp rename : src/game/CreatureAIRegistry.h => src/server/game/CreatureAIRegistry.h rename : src/game/CreatureAISelector.cpp => src/server/game/CreatureAISelector.cpp rename : src/game/CreatureAISelector.h => src/server/game/CreatureAISelector.h rename : src/game/CreatureEventAI.cpp => src/server/game/CreatureEventAI.cpp rename : src/game/CreatureEventAI.h => src/server/game/CreatureEventAI.h rename : src/game/CreatureEventAIMgr.cpp => src/server/game/CreatureEventAIMgr.cpp rename : src/game/CreatureEventAIMgr.h => src/server/game/CreatureEventAIMgr.h rename : src/game/CreatureGroups.cpp => src/server/game/CreatureGroups.cpp rename : src/game/CreatureGroups.h => src/server/game/CreatureGroups.h rename : src/game/DBCEnums.h => src/server/game/DBCEnums.h rename : src/game/DBCStores.cpp => src/server/game/DBCStores.cpp rename : src/game/DBCStores.h => src/server/game/DBCStores.h rename : src/game/DBCStructure.h => src/server/game/DBCStructure.h rename : src/game/DBCfmt.h => src/server/game/DBCfmt.h rename : src/game/Debugcmds.cpp => src/server/game/Debugcmds.cpp rename : src/game/DestinationHolder.cpp => src/server/game/DestinationHolder.cpp rename : src/game/DestinationHolder.h => src/server/game/DestinationHolder.h rename : src/game/DestinationHolderImp.h => src/server/game/DestinationHolderImp.h rename : src/game/DuelHandler.cpp => src/server/game/DuelHandler.cpp rename : src/game/DynamicObject.cpp => src/server/game/DynamicObject.cpp rename : src/game/DynamicObject.h => src/server/game/DynamicObject.h rename : src/game/FleeingMovementGenerator.cpp => src/server/game/FleeingMovementGenerator.cpp rename : src/game/FleeingMovementGenerator.h => src/server/game/FleeingMovementGenerator.h rename : src/game/FollowerRefManager.h => src/server/game/FollowerRefManager.h rename : src/game/FollowerReference.cpp => src/server/game/FollowerReference.cpp rename : src/game/FollowerReference.h => src/server/game/FollowerReference.h rename : src/game/Formulas.h => src/server/game/Formulas.h rename : src/game/GameEventMgr.cpp => src/server/game/GameEventMgr.cpp rename : src/game/GameEventMgr.h => src/server/game/GameEventMgr.h rename : src/game/GameObject.cpp => src/server/game/GameObject.cpp rename : src/game/GameObject.h => src/server/game/GameObject.h rename : src/game/GlobalEvents.cpp => src/server/game/GlobalEvents.cpp rename : src/game/GlobalEvents.h => src/server/game/GlobalEvents.h rename : src/game/GossipDef.cpp => src/server/game/GossipDef.cpp rename : src/game/GossipDef.h => src/server/game/GossipDef.h rename : src/game/GridDefines.h => src/server/game/GridDefines.h rename : src/game/GridNotifiers.cpp => src/server/game/GridNotifiers.cpp rename : src/game/GridNotifiers.h => src/server/game/GridNotifiers.h rename : src/game/GridNotifiersImpl.h => src/server/game/GridNotifiersImpl.h rename : src/game/GridStates.cpp => src/server/game/GridStates.cpp rename : src/game/GridStates.h => src/server/game/GridStates.h rename : src/game/Group.cpp => src/server/game/Group.cpp rename : src/game/Group.h => src/server/game/Group.h rename : src/game/GroupHandler.cpp => src/server/game/GroupHandler.cpp rename : src/game/GroupRefManager.h => src/server/game/GroupRefManager.h rename : src/game/GroupReference.cpp => src/server/game/GroupReference.cpp rename : src/game/GroupReference.h => src/server/game/GroupReference.h rename : src/game/GuardAI.cpp => src/server/game/GuardAI.cpp rename : src/game/GuardAI.h => src/server/game/GuardAI.h rename : src/game/Guild.cpp => src/server/game/Guild.cpp rename : src/game/Guild.h => src/server/game/Guild.h rename : src/game/GuildHandler.cpp => src/server/game/GuildHandler.cpp rename : src/game/HomeMovementGenerator.cpp => src/server/game/HomeMovementGenerator.cpp rename : src/game/HomeMovementGenerator.h => src/server/game/HomeMovementGenerator.h rename : src/game/HostileRefManager.cpp => src/server/game/HostileRefManager.cpp rename : src/game/HostileRefManager.h => src/server/game/HostileRefManager.h rename : src/game/IdleMovementGenerator.cpp => src/server/game/IdleMovementGenerator.cpp rename : src/game/IdleMovementGenerator.h => src/server/game/IdleMovementGenerator.h rename : src/game/InstanceData.cpp => src/server/game/InstanceData.cpp rename : src/game/InstanceData.h => src/server/game/InstanceData.h rename : src/game/InstanceSaveMgr.cpp => src/server/game/InstanceSaveMgr.cpp rename : src/game/InstanceSaveMgr.h => src/server/game/InstanceSaveMgr.h rename : src/game/Item.cpp => src/server/game/Item.cpp rename : src/game/Item.h => src/server/game/Item.h rename : src/game/ItemEnchantmentMgr.cpp => src/server/game/ItemEnchantmentMgr.cpp rename : src/game/ItemEnchantmentMgr.h => src/server/game/ItemEnchantmentMgr.h rename : src/game/ItemHandler.cpp => src/server/game/ItemHandler.cpp rename : src/game/ItemPrototype.h => src/server/game/ItemPrototype.h rename : src/game/LFG.h => src/server/game/LFG.h rename : src/game/LFGHandler.cpp => src/server/game/LFGHandler.cpp rename : src/game/LFGMgr.cpp => src/server/game/LFGMgr.cpp rename : src/game/LFGMgr.h => src/server/game/LFGMgr.h rename : src/game/Language.h => src/server/game/Language.h rename : src/game/Level0.cpp => src/server/game/Level0.cpp rename : src/game/Level1.cpp => src/server/game/Level1.cpp rename : src/game/Level2.cpp => src/server/game/Level2.cpp rename : src/game/Level3.cpp => src/server/game/Level3.cpp rename : src/game/LootHandler.cpp => src/server/game/LootHandler.cpp rename : src/game/LootMgr.cpp => src/server/game/LootMgr.cpp rename : src/game/LootMgr.h => src/server/game/LootMgr.h rename : src/game/Mail.cpp => src/server/game/Mail.cpp rename : src/game/Mail.h => src/server/game/Mail.h rename : src/game/Map.cpp => src/server/game/Map.cpp rename : src/game/Map.h => src/server/game/Map.h rename : src/game/MapInstanced.cpp => src/server/game/MapInstanced.cpp rename : src/game/MapInstanced.h => src/server/game/MapInstanced.h rename : src/game/MapManager.cpp => src/server/game/MapManager.cpp rename : src/game/MapManager.h => src/server/game/MapManager.h rename : src/game/MapRefManager.h => src/server/game/MapRefManager.h rename : src/game/MapReference.h => src/server/game/MapReference.h rename : src/game/MapUpdater.cpp => src/server/game/MapUpdater.cpp rename : src/game/MapUpdater.h => src/server/game/MapUpdater.h rename : src/game/MiscHandler.cpp => src/server/game/MiscHandler.cpp rename : src/game/MotionMaster.cpp => src/server/game/MotionMaster.cpp rename : src/game/MotionMaster.h => src/server/game/MotionMaster.h rename : src/game/MovementGenerator.cpp => src/server/game/MovementGenerator.cpp rename : src/game/MovementGenerator.h => src/server/game/MovementGenerator.h rename : src/game/MovementGeneratorImpl.h => src/server/game/MovementGeneratorImpl.h rename : src/game/MovementHandler.cpp => src/server/game/MovementHandler.cpp rename : src/game/NPCHandler.cpp => src/server/game/NPCHandler.cpp rename : src/game/NPCHandler.h => src/server/game/NPCHandler.h rename : src/game/Object.cpp => src/server/game/Object.cpp rename : src/game/Object.h => src/server/game/Object.h rename : src/game/ObjectAccessor.cpp => src/server/game/ObjectAccessor.cpp rename : src/game/ObjectAccessor.h => src/server/game/ObjectAccessor.h rename : src/game/ObjectDefines.h => src/server/game/ObjectDefines.h rename : src/game/ObjectGridLoader.cpp => src/server/game/ObjectGridLoader.cpp rename : src/game/ObjectGridLoader.h => src/server/game/ObjectGridLoader.h rename : src/game/ObjectMgr.cpp => src/server/game/ObjectMgr.cpp rename : src/game/ObjectMgr.h => src/server/game/ObjectMgr.h rename : src/game/ObjectPosSelector.cpp => src/server/game/ObjectPosSelector.cpp rename : src/game/ObjectPosSelector.h => src/server/game/ObjectPosSelector.h rename : src/game/Opcodes.cpp => src/server/game/Opcodes.cpp rename : src/game/Opcodes.h => src/server/game/Opcodes.h rename : src/game/OutdoorPvP.cpp => src/server/game/OutdoorPvP.cpp rename : src/game/OutdoorPvP.h => src/server/game/OutdoorPvP.h rename : src/game/OutdoorPvPEP.cpp => src/server/game/OutdoorPvPEP.cpp rename : src/game/OutdoorPvPEP.h => src/server/game/OutdoorPvPEP.h rename : src/game/OutdoorPvPHP.cpp => src/server/game/OutdoorPvPHP.cpp rename : src/game/OutdoorPvPHP.h => src/server/game/OutdoorPvPHP.h rename : src/game/OutdoorPvPImpl.h => src/server/game/OutdoorPvPImpl.h rename : src/game/OutdoorPvPMgr.cpp => src/server/game/OutdoorPvPMgr.cpp rename : src/game/OutdoorPvPMgr.h => src/server/game/OutdoorPvPMgr.h rename : src/game/OutdoorPvPNA.cpp => src/server/game/OutdoorPvPNA.cpp rename : src/game/OutdoorPvPNA.h => src/server/game/OutdoorPvPNA.h rename : src/game/OutdoorPvPSI.cpp => src/server/game/OutdoorPvPSI.cpp rename : src/game/OutdoorPvPSI.h => src/server/game/OutdoorPvPSI.h rename : src/game/OutdoorPvPTF.cpp => src/server/game/OutdoorPvPTF.cpp rename : src/game/OutdoorPvPTF.h => src/server/game/OutdoorPvPTF.h rename : src/game/OutdoorPvPZM.cpp => src/server/game/OutdoorPvPZM.cpp rename : src/game/OutdoorPvPZM.h => src/server/game/OutdoorPvPZM.h rename : src/game/PassiveAI.cpp => src/server/game/PassiveAI.cpp rename : src/game/PassiveAI.h => src/server/game/PassiveAI.h rename : src/game/Path.h => src/server/game/Path.h rename : src/game/Pet.cpp => src/server/game/Pet.cpp rename : src/game/Pet.h => src/server/game/Pet.h rename : src/game/PetAI.cpp => src/server/game/PetAI.cpp rename : src/game/PetAI.h => src/server/game/PetAI.h rename : src/game/PetHandler.cpp => src/server/game/PetHandler.cpp rename : src/game/PetitionsHandler.cpp => src/server/game/PetitionsHandler.cpp rename : src/game/Player.cpp => src/server/game/Player.cpp rename : src/game/Player.h => src/server/game/Player.h rename : src/game/PlayerDump.cpp => src/server/game/PlayerDump.cpp rename : src/game/PlayerDump.h => src/server/game/PlayerDump.h rename : src/game/PointMovementGenerator.cpp => src/server/game/PointMovementGenerator.cpp rename : src/game/PointMovementGenerator.h => src/server/game/PointMovementGenerator.h rename : src/game/PoolHandler.cpp => src/server/game/PoolHandler.cpp rename : src/game/PoolHandler.h => src/server/game/PoolHandler.h rename : src/game/QueryHandler.cpp => src/server/game/QueryHandler.cpp rename : src/game/QuestDef.cpp => src/server/game/QuestDef.cpp rename : src/game/QuestDef.h => src/server/game/QuestDef.h rename : src/game/QuestHandler.cpp => src/server/game/QuestHandler.cpp rename : src/game/RandomMovementGenerator.cpp => src/server/game/RandomMovementGenerator.cpp rename : src/game/RandomMovementGenerator.h => src/server/game/RandomMovementGenerator.h rename : src/game/ReactorAI.cpp => src/server/game/ReactorAI.cpp rename : src/game/ReactorAI.h => src/server/game/ReactorAI.h rename : src/game/ReputationMgr.cpp => src/server/game/ReputationMgr.cpp rename : src/game/ReputationMgr.h => src/server/game/ReputationMgr.h rename : src/game/ScriptLoader.cpp => src/server/game/ScriptLoader.cpp rename : src/game/ScriptLoader.h => src/server/game/ScriptLoader.h rename : src/game/ScriptMgr.cpp => src/server/game/ScriptMgr.cpp rename : src/game/ScriptMgr.h => src/server/game/ScriptMgr.h rename : src/game/ScriptSystem.cpp => src/server/game/ScriptSystem.cpp rename : src/game/ScriptSystem.h => src/server/game/ScriptSystem.h rename : src/game/ScriptedCreature.cpp => src/server/game/ScriptedCreature.cpp rename : src/game/ScriptedCreature.h => src/server/game/ScriptedCreature.h rename : src/game/ScriptedEscortAI.cpp => src/server/game/ScriptedEscortAI.cpp rename : src/game/ScriptedEscortAI.h => src/server/game/ScriptedEscortAI.h rename : src/game/ScriptedFollowerAI.cpp => src/server/game/ScriptedFollowerAI.cpp rename : src/game/ScriptedFollowerAI.h => src/server/game/ScriptedFollowerAI.h rename : src/game/ScriptedGossip.h => src/server/game/ScriptedGossip.h rename : src/game/ScriptedGuardAI.cpp => src/server/game/ScriptedGuardAI.cpp rename : src/game/ScriptedGuardAI.h => src/server/game/ScriptedGuardAI.h rename : src/game/ScriptedInstance.h => src/server/game/ScriptedInstance.h rename : src/game/ScriptedPch.cpp => src/server/game/ScriptedPch.cpp rename : src/game/ScriptedPch.h => src/server/game/ScriptedPch.h rename : src/game/ScriptedSimpleAI.cpp => src/server/game/ScriptedSimpleAI.cpp rename : src/game/ScriptedSimpleAI.h => src/server/game/ScriptedSimpleAI.h rename : src/game/ScriptedSmartAI.cpp => src/server/game/ScriptedSmartAI.cpp rename : src/game/ScriptedSmartAI.h => src/server/game/ScriptedSmartAI.h rename : src/game/SharedDefines.h => src/server/game/SharedDefines.h rename : src/game/SkillDiscovery.cpp => src/server/game/SkillDiscovery.cpp rename : src/game/SkillDiscovery.h => src/server/game/SkillDiscovery.h rename : src/game/SkillExtraItems.cpp => src/server/game/SkillExtraItems.cpp rename : src/game/SkillExtraItems.h => src/server/game/SkillExtraItems.h rename : src/game/SkillHandler.cpp => src/server/game/SkillHandler.cpp rename : src/game/SocialMgr.cpp => src/server/game/SocialMgr.cpp rename : src/game/SocialMgr.h => src/server/game/SocialMgr.h rename : src/game/Spell.cpp => src/server/game/Spell.cpp rename : src/game/Spell.h => src/server/game/Spell.h rename : src/game/SpellAuraDefines.h => src/server/game/SpellAuraDefines.h rename : src/game/SpellAuraEffects.cpp => src/server/game/SpellAuraEffects.cpp rename : src/game/SpellAuraEffects.h => src/server/game/SpellAuraEffects.h rename : src/game/SpellAuras.cpp => src/server/game/SpellAuras.cpp rename : src/game/SpellAuras.h => src/server/game/SpellAuras.h rename : src/game/SpellEffects.cpp => src/server/game/SpellEffects.cpp rename : src/game/SpellHandler.cpp => src/server/game/SpellHandler.cpp rename : src/game/SpellMgr.cpp => src/server/game/SpellMgr.cpp rename : src/game/SpellMgr.h => src/server/game/SpellMgr.h rename : src/game/StatSystem.cpp => src/server/game/StatSystem.cpp rename : src/game/TargetedMovementGenerator.cpp => src/server/game/TargetedMovementGenerator.cpp rename : src/game/TargetedMovementGenerator.h => src/server/game/TargetedMovementGenerator.h rename : src/game/TaxiHandler.cpp => src/server/game/TaxiHandler.cpp rename : src/game/TemporarySummon.cpp => src/server/game/TemporarySummon.cpp rename : src/game/TemporarySummon.h => src/server/game/TemporarySummon.h rename : src/game/ThreatManager.cpp => src/server/game/ThreatManager.cpp rename : src/game/ThreatManager.h => src/server/game/ThreatManager.h rename : src/game/TicketHandler.cpp => src/server/game/TicketHandler.cpp rename : src/game/TimeMgr.cpp => src/server/game/TimeMgr.cpp rename : src/game/TimeMgr.h => src/server/game/TimeMgr.h rename : src/game/Tools.cpp => src/server/game/Tools.cpp rename : src/game/Tools.h => src/server/game/Tools.h rename : src/game/Totem.cpp => src/server/game/Totem.cpp rename : src/game/Totem.h => src/server/game/Totem.h rename : src/game/TotemAI.cpp => src/server/game/TotemAI.cpp rename : src/game/TotemAI.h => src/server/game/TotemAI.h rename : src/game/TradeHandler.cpp => src/server/game/TradeHandler.cpp rename : src/game/Transports.cpp => src/server/game/Transports.cpp rename : src/game/Transports.h => src/server/game/Transports.h rename : src/game/Traveller.h => src/server/game/Traveller.h rename : src/game/Unit.cpp => src/server/game/Unit.cpp rename : src/game/Unit.h => src/server/game/Unit.h rename : src/game/UnitAI.cpp => src/server/game/UnitAI.cpp rename : src/game/UnitAI.h => src/server/game/UnitAI.h rename : src/game/UnitEvents.h => src/server/game/UnitEvents.h rename : src/game/UpdateData.cpp => src/server/game/UpdateData.cpp rename : src/game/UpdateData.h => src/server/game/UpdateData.h rename : src/game/UpdateFields.h => src/server/game/UpdateFields.h rename : src/game/UpdateMask.h => src/server/game/UpdateMask.h rename : src/game/Vehicle.cpp => src/server/game/Vehicle.cpp rename : src/game/Vehicle.h => src/server/game/Vehicle.h rename : src/game/VoiceChatHandler.cpp => src/server/game/VoiceChatHandler.cpp rename : src/game/WaypointManager.cpp => src/server/game/WaypointManager.cpp rename : src/game/WaypointManager.h => src/server/game/WaypointManager.h rename : src/game/WaypointMovementGenerator.cpp => src/server/game/WaypointMovementGenerator.cpp rename : src/game/WaypointMovementGenerator.h => src/server/game/WaypointMovementGenerator.h rename : src/game/Weather.cpp => src/server/game/Weather.cpp rename : src/game/Weather.h => src/server/game/Weather.h rename : src/game/World.cpp => src/server/game/World.cpp rename : src/game/World.h => src/server/game/World.h rename : src/game/WorldLog.cpp => src/server/game/WorldLog.cpp rename : src/game/WorldLog.h => src/server/game/WorldLog.h rename : src/game/WorldSession.cpp => src/server/game/WorldSession.cpp rename : src/game/WorldSession.h => src/server/game/WorldSession.h rename : src/game/WorldSocket.cpp => src/server/game/WorldSocket.cpp rename : src/game/WorldSocket.h => src/server/game/WorldSocket.h rename : src/game/WorldSocketMgr.cpp => src/server/game/WorldSocketMgr.cpp rename : src/game/WorldSocketMgr.h => src/server/game/WorldSocketMgr.h rename : src/game/ZoneScript.h => src/server/game/ZoneScript.h rename : src/game/pchdef.cpp => src/server/game/pchdef.cpp rename : src/game/pchdef.h => src/server/game/pchdef.h rename : src/game/pchlinux.cpp => src/server/game/pchlinux.cpp rename : src/game/pchlinux.h => src/server/game/pchlinux.h rename : src/scripts/CMakeLists.txt => src/server/scripts/CMakeLists.txt rename : src/scripts/custom/custom_example.cpp => src/server/scripts/custom/custom_example.cpp rename : src/scripts/custom/custom_gossip_codebox.cpp => src/server/scripts/custom/custom_gossip_codebox.cpp rename : src/scripts/custom/npc_acherus_taxi.cpp => src/server/scripts/custom/npc_acherus_taxi.cpp rename : src/scripts/custom/npc_wyrmresttempel_taxi.cpp => src/server/scripts/custom/npc_wyrmresttempel_taxi.cpp rename : src/scripts/custom/on_events.cpp => src/server/scripts/custom/on_events.cpp rename : src/scripts/custom/test.cpp => src/server/scripts/custom/test.cpp rename : src/scripts/eastern_kingdoms/alterac_mountains.cpp => src/server/scripts/eastern_kingdoms/alterac_mountains.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp rename : src/scripts/eastern_kingdoms/arathi_highlands.cpp => src/server/scripts/eastern_kingdoms/arathi_highlands.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp rename : src/scripts/eastern_kingdoms/blasted_lands.cpp => src/server/scripts/eastern_kingdoms/blasted_lands.cpp rename : src/scripts/eastern_kingdoms/boss_kruul.cpp => src/server/scripts/eastern_kingdoms/boss_kruul.cpp rename : src/scripts/eastern_kingdoms/burning_steppes.cpp => src/server/scripts/eastern_kingdoms/burning_steppes.cpp rename : src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp => src/server/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp rename : src/scripts/eastern_kingdoms/deadmines/deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/deadmines.cpp rename : src/scripts/eastern_kingdoms/deadmines/deadmines.h => src/server/scripts/eastern_kingdoms/deadmines/deadmines.h rename : src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp rename : src/scripts/eastern_kingdoms/dun_morogh.cpp => src/server/scripts/eastern_kingdoms/dun_morogh.cpp rename : src/scripts/eastern_kingdoms/duskwood.cpp => src/server/scripts/eastern_kingdoms/duskwood.cpp rename : src/scripts/eastern_kingdoms/eastern_plaguelands.cpp => src/server/scripts/eastern_kingdoms/eastern_plaguelands.cpp rename : src/scripts/eastern_kingdoms/elwynn_forest.cpp => src/server/scripts/eastern_kingdoms/elwynn_forest.cpp rename : src/scripts/eastern_kingdoms/eversong_woods.cpp => src/server/scripts/eastern_kingdoms/eversong_woods.cpp rename : src/scripts/eastern_kingdoms/ghostlands.cpp => src/server/scripts/eastern_kingdoms/ghostlands.cpp rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h rename : src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp rename : src/scripts/eastern_kingdoms/hinterlands.cpp => src/server/scripts/eastern_kingdoms/hinterlands.cpp rename : src/scripts/eastern_kingdoms/ironforge.cpp => src/server/scripts/eastern_kingdoms/ironforge.cpp rename : src/scripts/eastern_kingdoms/isle_of_queldanas.cpp => src/server/scripts/eastern_kingdoms/isle_of_queldanas.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_curator.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp rename : src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp => src/server/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp rename : src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp rename : src/scripts/eastern_kingdoms/karazhan/karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/karazhan.cpp rename : src/scripts/eastern_kingdoms/karazhan/karazhan.h => src/server/scripts/eastern_kingdoms/karazhan/karazhan.h rename : src/scripts/eastern_kingdoms/loch_modan.cpp => src/server/scripts/eastern_kingdoms/loch_modan.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h rename : src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_garr.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp rename : src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp rename : src/scripts/eastern_kingdoms/molten_core/molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/molten_core.cpp rename : src/scripts/eastern_kingdoms/molten_core/molten_core.h => src/server/scripts/eastern_kingdoms/molten_core/molten_core.h rename : src/scripts/eastern_kingdoms/redridge_mountains.cpp => src/server/scripts/eastern_kingdoms/redridge_mountains.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h => src/server/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h rename : src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp rename : src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp => src/server/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp rename : src/scripts/eastern_kingdoms/scholomance/scholomance.h => src/server/scripts/eastern_kingdoms/scholomance/scholomance.h rename : src/scripts/eastern_kingdoms/searing_gorge.cpp => src/server/scripts/eastern_kingdoms/searing_gorge.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h rename : src/scripts/eastern_kingdoms/silvermoon_city.cpp => src/server/scripts/eastern_kingdoms/silvermoon_city.cpp rename : src/scripts/eastern_kingdoms/silverpine_forest.cpp => src/server/scripts/eastern_kingdoms/silverpine_forest.cpp rename : src/scripts/eastern_kingdoms/stormwind_city.cpp => src/server/scripts/eastern_kingdoms/stormwind_city.cpp rename : src/scripts/eastern_kingdoms/stranglethorn_vale.cpp => src/server/scripts/eastern_kingdoms/stranglethorn_vale.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp rename : src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp rename : src/scripts/eastern_kingdoms/stratholme/stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/stratholme.cpp rename : src/scripts/eastern_kingdoms/stratholme/stratholme.h => src/server/scripts/eastern_kingdoms/stratholme/stratholme.h rename : src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h rename : src/scripts/eastern_kingdoms/tirisfal_glades.cpp => src/server/scripts/eastern_kingdoms/tirisfal_glades.cpp rename : src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp rename : src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp rename : src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp rename : src/scripts/eastern_kingdoms/uldaman/uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/uldaman.cpp rename : src/scripts/eastern_kingdoms/undercity.cpp => src/server/scripts/eastern_kingdoms/undercity.cpp rename : src/scripts/eastern_kingdoms/western_plaguelands.cpp => src/server/scripts/eastern_kingdoms/western_plaguelands.cpp rename : src/scripts/eastern_kingdoms/westfall.cpp => src/server/scripts/eastern_kingdoms/westfall.cpp rename : src/scripts/eastern_kingdoms/wetlands.cpp => src/server/scripts/eastern_kingdoms/wetlands.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp rename : src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp rename : src/scripts/eastern_kingdoms/zulaman/zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/zulaman.cpp rename : src/scripts/eastern_kingdoms/zulaman/zulaman.h => src/server/scripts/eastern_kingdoms/zulaman/zulaman.h rename : src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp rename : src/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp => src/server/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp rename : src/scripts/eastern_kingdoms/zulgurub/zulgurub.h => src/server/scripts/eastern_kingdoms/zulgurub/zulgurub.h rename : src/scripts/examples/example_creature.cpp => src/server/scripts/examples/example_creature.cpp rename : src/scripts/examples/example_escort.cpp => src/server/scripts/examples/example_escort.cpp rename : src/scripts/examples/example_gossip_codebox.cpp => src/server/scripts/examples/example_gossip_codebox.cpp rename : src/scripts/examples/example_misc.cpp => src/server/scripts/examples/example_misc.cpp rename : src/scripts/kalimdor/ashenvale.cpp => src/server/scripts/kalimdor/ashenvale.cpp rename : src/scripts/kalimdor/azshara.cpp => src/server/scripts/kalimdor/azshara.cpp rename : src/scripts/kalimdor/azuremyst_isle.cpp => src/server/scripts/kalimdor/azuremyst_isle.cpp rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h rename : src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp rename : src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp rename : src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp rename : src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp rename : src/scripts/kalimdor/bloodmyst_isle.cpp => src/server/scripts/kalimdor/bloodmyst_isle.cpp rename : src/scripts/kalimdor/boss_azuregos.cpp => src/server/scripts/kalimdor/boss_azuregos.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h rename : src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h rename : src/scripts/kalimdor/darkshore.cpp => src/server/scripts/kalimdor/darkshore.cpp rename : src/scripts/kalimdor/desolace.cpp => src/server/scripts/kalimdor/desolace.cpp rename : src/scripts/kalimdor/durotar.cpp => src/server/scripts/kalimdor/durotar.cpp rename : src/scripts/kalimdor/dustwallow_marsh.cpp => src/server/scripts/kalimdor/dustwallow_marsh.cpp rename : src/scripts/kalimdor/felwood.cpp => src/server/scripts/kalimdor/felwood.cpp rename : src/scripts/kalimdor/feralas.cpp => src/server/scripts/kalimdor/feralas.cpp rename : src/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp => src/server/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp rename : src/scripts/kalimdor/maraudon/boss_landslide.cpp => src/server/scripts/kalimdor/maraudon/boss_landslide.cpp rename : src/scripts/kalimdor/maraudon/boss_noxxion.cpp => src/server/scripts/kalimdor/maraudon/boss_noxxion.cpp rename : src/scripts/kalimdor/maraudon/boss_princess_theradras.cpp => src/server/scripts/kalimdor/maraudon/boss_princess_theradras.cpp rename : src/scripts/kalimdor/moonglade.cpp => src/server/scripts/kalimdor/moonglade.cpp rename : src/scripts/kalimdor/mulgore.cpp => src/server/scripts/kalimdor/mulgore.cpp rename : src/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp => src/server/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp rename : src/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp => src/server/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp rename : src/scripts/kalimdor/onyxias_lair/onyxias_lair.h => src/server/scripts/kalimdor/onyxias_lair/onyxias_lair.h rename : src/scripts/kalimdor/orgrimmar.cpp => src/server/scripts/kalimdor/orgrimmar.cpp rename : src/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp => src/server/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp rename : src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.h => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.h rename : src/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h => src/server/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h rename : src/scripts/kalimdor/silithus.cpp => src/server/scripts/kalimdor/silithus.cpp rename : src/scripts/kalimdor/stonetalon_mountains.cpp => src/server/scripts/kalimdor/stonetalon_mountains.cpp rename : src/scripts/kalimdor/tanaris.cpp => src/server/scripts/kalimdor/tanaris.cpp rename : src/scripts/kalimdor/teldrassil.cpp => src/server/scripts/kalimdor/teldrassil.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h => src/server/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h rename : src/scripts/kalimdor/the_barrens.cpp => src/server/scripts/kalimdor/the_barrens.cpp rename : src/scripts/kalimdor/thousand_needles.cpp => src/server/scripts/kalimdor/thousand_needles.cpp rename : src/scripts/kalimdor/thunder_bluff.cpp => src/server/scripts/kalimdor/thunder_bluff.cpp rename : src/scripts/kalimdor/ungoro_crater.cpp => src/server/scripts/kalimdor/ungoro_crater.cpp rename : src/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.h => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.h rename : src/scripts/kalimdor/winterspring.cpp => src/server/scripts/kalimdor/winterspring.cpp rename : src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp rename : src/scripts/kalimdor/zulfarrak/zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/zulfarrak.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h => src/server/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h => src/server/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp rename : src/scripts/northrend/borean_tundra.cpp => src/server/scripts/northrend/borean_tundra.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h rename : src/scripts/northrend/crystalsong_forest.cpp => src/server/scripts/northrend/crystalsong_forest.cpp rename : src/scripts/northrend/dalaran.cpp => src/server/scripts/northrend/dalaran.cpp rename : src/scripts/northrend/dragonblight.cpp => src/server/scripts/northrend/dragonblight.cpp rename : src/scripts/northrend/draktharon_keep/boss_dred.cpp => src/server/scripts/northrend/draktharon_keep/boss_dred.cpp rename : src/scripts/northrend/draktharon_keep/boss_novos.cpp => src/server/scripts/northrend/draktharon_keep/boss_novos.cpp rename : src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp => src/server/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp rename : src/scripts/northrend/draktharon_keep/boss_trollgore.cpp => src/server/scripts/northrend/draktharon_keep/boss_trollgore.cpp rename : src/scripts/northrend/draktharon_keep/drak_tharon_keep.h => src/server/scripts/northrend/draktharon_keep/drak_tharon_keep.h rename : src/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp => src/server/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h rename : src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h rename : src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h rename : src/scripts/northrend/grizzly_hills.cpp => src/server/scripts/northrend/grizzly_hills.cpp rename : src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp => src/server/scripts/northrend/gundrak/boss_drakkari_colossus.cpp rename : src/scripts/northrend/gundrak/boss_eck.cpp => src/server/scripts/northrend/gundrak/boss_eck.cpp rename : src/scripts/northrend/gundrak/boss_gal_darah.cpp => src/server/scripts/northrend/gundrak/boss_gal_darah.cpp rename : src/scripts/northrend/gundrak/boss_moorabi.cpp => src/server/scripts/northrend/gundrak/boss_moorabi.cpp rename : src/scripts/northrend/gundrak/boss_slad_ran.cpp => src/server/scripts/northrend/gundrak/boss_slad_ran.cpp rename : src/scripts/northrend/gundrak/gundrak.h => src/server/scripts/northrend/gundrak/gundrak.h rename : src/scripts/northrend/gundrak/instance_gundrak.cpp => src/server/scripts/northrend/gundrak/instance_gundrak.cpp rename : src/scripts/northrend/howling_fjord.cpp => src/server/scripts/northrend/howling_fjord.cpp rename : src/scripts/northrend/icecrown.cpp => src/server/scripts/northrend/icecrown.cpp rename : src/scripts/northrend/naxxramas/boss_anubrekhan.cpp => src/server/scripts/northrend/naxxramas/boss_anubrekhan.cpp rename : src/scripts/northrend/naxxramas/boss_faerlina.cpp => src/server/scripts/northrend/naxxramas/boss_faerlina.cpp rename : src/scripts/northrend/naxxramas/boss_four_horsemen.cpp => src/server/scripts/northrend/naxxramas/boss_four_horsemen.cpp rename : src/scripts/northrend/naxxramas/boss_gluth.cpp => src/server/scripts/northrend/naxxramas/boss_gluth.cpp rename : src/scripts/northrend/naxxramas/boss_gothik.cpp => src/server/scripts/northrend/naxxramas/boss_gothik.cpp rename : src/scripts/northrend/naxxramas/boss_grobbulus.cpp => src/server/scripts/northrend/naxxramas/boss_grobbulus.cpp rename : src/scripts/northrend/naxxramas/boss_heigan.cpp => src/server/scripts/northrend/naxxramas/boss_heigan.cpp rename : src/scripts/northrend/naxxramas/boss_highlord_mograine.cpp => src/server/scripts/northrend/naxxramas/boss_highlord_mograine.cpp rename : src/scripts/northrend/naxxramas/boss_kelthuzad.cpp => src/server/scripts/northrend/naxxramas/boss_kelthuzad.cpp rename : src/scripts/northrend/naxxramas/boss_loatheb.cpp => src/server/scripts/northrend/naxxramas/boss_loatheb.cpp rename : src/scripts/northrend/naxxramas/boss_maexxna.cpp => src/server/scripts/northrend/naxxramas/boss_maexxna.cpp rename : src/scripts/northrend/naxxramas/boss_noth.cpp => src/server/scripts/northrend/naxxramas/boss_noth.cpp rename : src/scripts/northrend/naxxramas/boss_patchwerk.cpp => src/server/scripts/northrend/naxxramas/boss_patchwerk.cpp rename : src/scripts/northrend/naxxramas/boss_razuvious.cpp => src/server/scripts/northrend/naxxramas/boss_razuvious.cpp rename : src/scripts/northrend/naxxramas/boss_sapphiron.cpp => src/server/scripts/northrend/naxxramas/boss_sapphiron.cpp rename : src/scripts/northrend/naxxramas/boss_thaddius.cpp => src/server/scripts/northrend/naxxramas/boss_thaddius.cpp rename : src/scripts/northrend/naxxramas/instance_naxxramas.cpp => src/server/scripts/northrend/naxxramas/instance_naxxramas.cpp rename : src/scripts/northrend/naxxramas/naxxramas.h => src/server/scripts/northrend/naxxramas/naxxramas.h rename : src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp rename : src/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h => src/server/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h rename : src/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp rename : src/scripts/northrend/nexus/nexus/boss_anomalus.cpp => src/server/scripts/northrend/nexus/nexus/boss_anomalus.cpp rename : src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp => src/server/scripts/northrend/nexus/nexus/boss_keristrasza.cpp rename : src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp => src/server/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp rename : src/scripts/northrend/nexus/nexus/boss_ormorok.cpp => src/server/scripts/northrend/nexus/nexus/boss_ormorok.cpp rename : src/scripts/northrend/nexus/nexus/commander_kolurg.cpp => src/server/scripts/northrend/nexus/nexus/commander_kolurg.cpp rename : src/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp => src/server/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp rename : src/scripts/northrend/nexus/nexus/instance_nexus.cpp => src/server/scripts/northrend/nexus/nexus/instance_nexus.cpp rename : src/scripts/northrend/nexus/nexus/nexus.h => src/server/scripts/northrend/nexus/nexus/nexus.h rename : src/scripts/northrend/nexus/oculus/boss_drakos.cpp => src/server/scripts/northrend/nexus/oculus/boss_drakos.cpp rename : src/scripts/northrend/nexus/oculus/boss_eregos.cpp => src/server/scripts/northrend/nexus/oculus/boss_eregos.cpp rename : src/scripts/northrend/nexus/oculus/boss_urom.cpp => src/server/scripts/northrend/nexus/oculus/boss_urom.cpp rename : src/scripts/northrend/nexus/oculus/boss_varos.cpp => src/server/scripts/northrend/nexus/oculus/boss_varos.cpp rename : src/scripts/northrend/nexus/oculus/instance_oculus.cpp => src/server/scripts/northrend/nexus/oculus/instance_oculus.cpp rename : src/scripts/northrend/nexus/oculus/oculus.cpp => src/server/scripts/northrend/nexus/oculus/oculus.cpp rename : src/scripts/northrend/nexus/oculus/oculus.h => src/server/scripts/northrend/nexus/oculus/oculus.h rename : src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp => src/server/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp rename : src/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp => src/server/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp rename : src/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h => src/server/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h rename : src/scripts/northrend/sholazar_basin.cpp => src/server/scripts/northrend/sholazar_basin.cpp rename : src/scripts/northrend/storm_peaks.cpp => src/server/scripts/northrend/storm_peaks.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h => src/server/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h rename : src/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h rename : src/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_algalon.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_freya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_freya.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_hodir.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_hodir.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_ignis.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_ignis.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_thorim.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_thorim.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_xt002.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp rename : src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp => src/server/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp rename : src/scripts/northrend/ulduar/ulduar/ulduar.h => src/server/scripts/northrend/ulduar/ulduar/ulduar.h rename : src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp => src/server/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h rename : src/scripts/northrend/vault_of_archavon/boss_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_archavon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_emalon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_emalon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_koralon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_koralon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_toravon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_toravon.cpp rename : src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp rename : src/scripts/northrend/vault_of_archavon/vault_of_archavon.h => src/server/scripts/northrend/vault_of_archavon/vault_of_archavon.h rename : src/scripts/northrend/violet_hold/boss_cyanigosa.cpp => src/server/scripts/northrend/violet_hold/boss_cyanigosa.cpp rename : src/scripts/northrend/violet_hold/boss_erekem.cpp => src/server/scripts/northrend/violet_hold/boss_erekem.cpp rename : src/scripts/northrend/violet_hold/boss_ichoron.cpp => src/server/scripts/northrend/violet_hold/boss_ichoron.cpp rename : src/scripts/northrend/violet_hold/boss_lavanthor.cpp => src/server/scripts/northrend/violet_hold/boss_lavanthor.cpp rename : src/scripts/northrend/violet_hold/boss_moragg.cpp => src/server/scripts/northrend/violet_hold/boss_moragg.cpp rename : src/scripts/northrend/violet_hold/boss_xevozz.cpp => src/server/scripts/northrend/violet_hold/boss_xevozz.cpp rename : src/scripts/northrend/violet_hold/boss_zuramat.cpp => src/server/scripts/northrend/violet_hold/boss_zuramat.cpp rename : src/scripts/northrend/violet_hold/instance_violet_hold.cpp => src/server/scripts/northrend/violet_hold/instance_violet_hold.cpp rename : src/scripts/northrend/violet_hold/violet_hold.cpp => src/server/scripts/northrend/violet_hold/violet_hold.cpp rename : src/scripts/northrend/violet_hold/violet_hold.h => src/server/scripts/northrend/violet_hold/violet_hold.h rename : src/scripts/northrend/zuldrak.cpp => src/server/scripts/northrend/zuldrak.cpp rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp rename : src/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp rename : src/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h => src/server/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h => src/server/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h rename : src/scripts/outland/black_temple/black_temple.cpp => src/server/scripts/outland/black_temple/black_temple.cpp rename : src/scripts/outland/black_temple/black_temple.h => src/server/scripts/outland/black_temple/black_temple.h rename : src/scripts/outland/black_temple/boss_bloodboil.cpp => src/server/scripts/outland/black_temple/boss_bloodboil.cpp rename : src/scripts/outland/black_temple/boss_illidan.cpp => src/server/scripts/outland/black_temple/boss_illidan.cpp rename : src/scripts/outland/black_temple/boss_mother_shahraz.cpp => src/server/scripts/outland/black_temple/boss_mother_shahraz.cpp rename : src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp => src/server/scripts/outland/black_temple/boss_reliquary_of_souls.cpp rename : src/scripts/outland/black_temple/boss_shade_of_akama.cpp => src/server/scripts/outland/black_temple/boss_shade_of_akama.cpp rename : src/scripts/outland/black_temple/boss_supremus.cpp => src/server/scripts/outland/black_temple/boss_supremus.cpp rename : src/scripts/outland/black_temple/boss_teron_gorefiend.cpp => src/server/scripts/outland/black_temple/boss_teron_gorefiend.cpp rename : src/scripts/outland/black_temple/boss_warlord_najentus.cpp => src/server/scripts/outland/black_temple/boss_warlord_najentus.cpp rename : src/scripts/outland/black_temple/illidari_council.cpp => src/server/scripts/outland/black_temple/illidari_council.cpp rename : src/scripts/outland/black_temple/instance_black_temple.cpp => src/server/scripts/outland/black_temple/instance_black_temple.cpp rename : src/scripts/outland/blades_edge_mountains.cpp => src/server/scripts/outland/blades_edge_mountains.cpp rename : src/scripts/outland/boss_doomlord_kazzak.cpp => src/server/scripts/outland/boss_doomlord_kazzak.cpp rename : src/scripts/outland/boss_doomwalker.cpp => src/server/scripts/outland/boss_doomwalker.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h => src/server/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h rename : src/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp rename : src/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp rename : src/scripts/outland/gruuls_lair/boss_gruul.cpp => src/server/scripts/outland/gruuls_lair/boss_gruul.cpp rename : src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp => src/server/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp rename : src/scripts/outland/gruuls_lair/gruuls_lair.h => src/server/scripts/outland/gruuls_lair/gruuls_lair.h rename : src/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp => src/server/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h => src/server/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h => src/server/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h rename : src/scripts/outland/hellfire_peninsula.cpp => src/server/scripts/outland/hellfire_peninsula.cpp rename : src/scripts/outland/nagrand.cpp => src/server/scripts/outland/nagrand.cpp rename : src/scripts/outland/netherstorm.cpp => src/server/scripts/outland/netherstorm.cpp rename : src/scripts/outland/shadowmoon_valley.cpp => src/server/scripts/outland/shadowmoon_valley.cpp rename : src/scripts/outland/shattrath_city.cpp => src/server/scripts/outland/shattrath_city.cpp rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.h => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.h rename : src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp => src/server/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp rename : src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_laj.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_laj.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_alar.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp rename : src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp rename : src/scripts/outland/tempest_keep/the_eye/the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/the_eye.cpp rename : src/scripts/outland/tempest_keep/the_eye/the_eye.h => src/server/scripts/outland/tempest_keep/the_eye/the_eye.h rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/mechanar.h => src/server/scripts/outland/tempest_keep/the_mechanar/mechanar.h rename : src/scripts/outland/terokkar_forest.cpp => src/server/scripts/outland/terokkar_forest.cpp rename : src/scripts/outland/zangarmarsh.cpp => src/server/scripts/outland/zangarmarsh.cpp rename : src/scripts/world/areatrigger_scripts.cpp => src/server/scripts/world/areatrigger_scripts.cpp rename : src/scripts/world/boss_emeriss.cpp => src/server/scripts/world/boss_emeriss.cpp rename : src/scripts/world/boss_lethon.cpp => src/server/scripts/world/boss_lethon.cpp rename : src/scripts/world/boss_taerar.cpp => src/server/scripts/world/boss_taerar.cpp rename : src/scripts/world/boss_ysondre.cpp => src/server/scripts/world/boss_ysondre.cpp rename : src/scripts/world/go_scripts.cpp => src/server/scripts/world/go_scripts.cpp rename : src/scripts/world/guards.cpp => src/server/scripts/world/guards.cpp rename : src/scripts/world/item_scripts.cpp => src/server/scripts/world/item_scripts.cpp rename : src/scripts/world/mob_generic_creature.cpp => src/server/scripts/world/mob_generic_creature.cpp rename : src/scripts/world/npc_innkeeper.cpp => src/server/scripts/world/npc_innkeeper.cpp rename : src/scripts/world/npc_professions.cpp => src/server/scripts/world/npc_professions.cpp rename : src/scripts/world/npc_taxi.cpp => src/server/scripts/world/npc_taxi.cpp rename : src/scripts/world/npcs_special.cpp => src/server/scripts/world/npcs_special.cpp rename : src/shared/Auth/AuthCrypt.cpp => src/server/shared/Auth/AuthCrypt.cpp rename : src/shared/Auth/AuthCrypt.h => src/server/shared/Auth/AuthCrypt.h rename : src/shared/Auth/BigNumber.cpp => src/server/shared/Auth/BigNumber.cpp rename : src/shared/Auth/BigNumber.h => src/server/shared/Auth/BigNumber.h rename : src/shared/Auth/CMakeLists.txt => src/server/shared/Auth/CMakeLists.txt rename : src/shared/Auth/Hmac.cpp => src/server/shared/Auth/Hmac.cpp rename : src/shared/Auth/Hmac.h => src/server/shared/Auth/Hmac.h rename : src/shared/Auth/SARC4.cpp => src/server/shared/Auth/SARC4.cpp rename : src/shared/Auth/SARC4.h => src/server/shared/Auth/SARC4.h rename : src/shared/Auth/Sha1.cpp => src/server/shared/Auth/Sha1.cpp rename : src/shared/Auth/Sha1.h => src/server/shared/Auth/Sha1.h rename : src/shared/Auth/md5.c => src/server/shared/Auth/md5.c rename : src/shared/Auth/md5.h => src/server/shared/Auth/md5.h rename : src/shared/ByteBuffer.h => src/server/shared/ByteBuffer.h rename : src/shared/CMakeLists.txt => src/server/shared/CMakeLists.txt rename : src/shared/Common.cpp => src/server/shared/Common.cpp rename : src/shared/Common.h => src/server/shared/Common.h rename : src/shared/Config/CMakeLists.txt => src/server/shared/Config/CMakeLists.txt rename : src/shared/Config/Config.cpp => src/server/shared/Config/Config.cpp rename : src/shared/Config/Config.h => src/server/shared/Config/Config.h rename : src/shared/Config/ConfigEnv.h => src/server/shared/Config/ConfigEnv.h rename : src/shared/Config/ConfigLibrary.vcproj => src/server/shared/Config/ConfigLibrary.vcproj rename : src/shared/Config/dotconfpp/dotconfpp.cpp => src/server/shared/Config/dotconfpp/dotconfpp.cpp rename : src/shared/Config/dotconfpp/dotconfpp.h => src/server/shared/Config/dotconfpp/dotconfpp.h rename : src/shared/Config/dotconfpp/mempool.cpp => src/server/shared/Config/dotconfpp/mempool.cpp rename : src/shared/Config/dotconfpp/mempool.h => src/server/shared/Config/dotconfpp/mempool.h rename : src/shared/Database/CMakeLists.txt => src/server/shared/Database/CMakeLists.txt rename : src/shared/Database/DBCFileLoader.cpp => src/server/shared/Database/DBCFileLoader.cpp rename : src/shared/Database/DBCFileLoader.h => src/server/shared/Database/DBCFileLoader.h rename : src/shared/Database/DBCStore.h => src/server/shared/Database/DBCStore.h rename : src/shared/Database/Database.cpp => src/server/shared/Database/Database.cpp rename : src/shared/Database/Database.h => src/server/shared/Database/Database.h rename : src/shared/Database/DatabaseEnv.h => src/server/shared/Database/DatabaseEnv.h rename : src/shared/Database/DatabaseImpl.h => src/server/shared/Database/DatabaseImpl.h rename : src/shared/Database/Field.cpp => src/server/shared/Database/Field.cpp rename : src/shared/Database/Field.h => src/server/shared/Database/Field.h rename : src/shared/Database/QueryResult.cpp => src/server/shared/Database/QueryResult.cpp rename : src/shared/Database/QueryResult.h => src/server/shared/Database/QueryResult.h rename : src/shared/Database/SQLStorage.cpp => src/server/shared/Database/SQLStorage.cpp rename : src/shared/Database/SQLStorage.h => src/server/shared/Database/SQLStorage.h rename : src/shared/Database/SQLStorageImpl.h => src/server/shared/Database/SQLStorageImpl.h rename : src/shared/Database/SqlDelayThread.cpp => src/server/shared/Database/SqlDelayThread.cpp rename : src/shared/Database/SqlDelayThread.h => src/server/shared/Database/SqlDelayThread.h rename : src/shared/Database/SqlOperations.cpp => src/server/shared/Database/SqlOperations.cpp rename : src/shared/Database/SqlOperations.h => src/server/shared/Database/SqlOperations.h rename : src/shared/DelayExecutor.cpp => src/server/shared/DelayExecutor.cpp rename : src/shared/DelayExecutor.h => src/server/shared/DelayExecutor.h rename : src/shared/Errors.h => src/server/shared/Errors.h rename : src/shared/LockedQueue.h => src/server/shared/LockedQueue.h rename : src/shared/Log.cpp => src/server/shared/Log.cpp rename : src/shared/Log.h => src/server/shared/Log.h rename : src/shared/MemoryLeaks.cpp => src/server/shared/MemoryLeaks.cpp rename : src/shared/MemoryLeaks.h => src/server/shared/MemoryLeaks.h rename : src/shared/PacketLog.cpp => src/server/shared/PacketLog.cpp rename : src/shared/PacketLog.h => src/server/shared/PacketLog.h rename : src/shared/ProgressBar.cpp => src/server/shared/ProgressBar.cpp rename : src/shared/ProgressBar.h => src/server/shared/ProgressBar.h rename : src/shared/ServiceWin32.cpp => src/server/shared/ServiceWin32.cpp rename : src/shared/ServiceWin32.h => src/server/shared/ServiceWin32.h rename : src/shared/SignalHandler.h => src/server/shared/SignalHandler.h rename : src/shared/SystemConfig.h => src/server/shared/SystemConfig.h rename : src/shared/Threading.cpp => src/server/shared/Threading.cpp rename : src/shared/Threading.h => src/server/shared/Threading.h rename : src/shared/Timer.h => src/server/shared/Timer.h rename : src/shared/Util.cpp => src/server/shared/Util.cpp rename : src/shared/Util.h => src/server/shared/Util.h rename : src/shared/WheatyExceptionReport.cpp => src/server/shared/WheatyExceptionReport.cpp rename : src/shared/WheatyExceptionReport.h => src/server/shared/WheatyExceptionReport.h rename : src/shared/WorldPacket.h => src/server/shared/WorldPacket.h rename : src/shared/vmap/BIH.cpp => src/server/shared/vmap/BIH.cpp rename : src/shared/vmap/BIH.h => src/server/shared/vmap/BIH.h rename : src/shared/vmap/CMakeLists.txt => src/server/shared/vmap/CMakeLists.txt rename : src/shared/vmap/IVMapManager.h => src/server/shared/vmap/IVMapManager.h rename : src/shared/vmap/MapTree.cpp => src/server/shared/vmap/MapTree.cpp rename : src/shared/vmap/MapTree.h => src/server/shared/vmap/MapTree.h rename : src/shared/vmap/ModelInstance.cpp => src/server/shared/vmap/ModelInstance.cpp rename : src/shared/vmap/ModelInstance.h => src/server/shared/vmap/ModelInstance.h rename : src/shared/vmap/TileAssembler.cpp => src/server/shared/vmap/TileAssembler.cpp rename : src/shared/vmap/TileAssembler.h => src/server/shared/vmap/TileAssembler.h rename : src/shared/vmap/VMapDefinitions.h => src/server/shared/vmap/VMapDefinitions.h rename : src/shared/vmap/VMapFactory.cpp => src/server/shared/vmap/VMapFactory.cpp rename : src/shared/vmap/VMapFactory.h => src/server/shared/vmap/VMapFactory.h rename : src/shared/vmap/VMapManager2.cpp => src/server/shared/vmap/VMapManager2.cpp rename : src/shared/vmap/VMapManager2.h => src/server/shared/vmap/VMapManager2.h rename : src/shared/vmap/VMapTools.h => src/server/shared/vmap/VMapTools.h rename : src/shared/vmap/WorldModel.cpp => src/server/shared/vmap/WorldModel.cpp rename : src/shared/vmap/WorldModel.h => src/server/shared/vmap/WorldModel.h rename : src/trinitycore/CMakeLists.txt => src/server/trinitycore/CMakeLists.txt rename : src/trinitycore/CliRunnable.cpp => src/server/trinitycore/CliRunnable.cpp rename : src/trinitycore/CliRunnable.h => src/server/trinitycore/CliRunnable.h rename : src/trinitycore/Main.cpp => src/server/trinitycore/Main.cpp rename : src/trinitycore/Master.cpp => src/server/trinitycore/Master.cpp rename : src/trinitycore/Master.h => src/server/trinitycore/Master.h rename : src/trinitycore/RASocket.cpp => src/server/trinitycore/RASocket.cpp rename : src/trinitycore/RASocket.h => src/server/trinitycore/RASocket.h rename : src/trinitycore/TrinityCore.ico => src/server/trinitycore/TrinityCore.ico rename : src/trinitycore/TrinityCore.rc => src/server/trinitycore/TrinityCore.rc rename : src/trinitycore/WorldRunnable.cpp => src/server/trinitycore/WorldRunnable.cpp rename : src/trinitycore/WorldRunnable.h => src/server/trinitycore/WorldRunnable.h rename : src/trinitycore/resource.h => src/server/trinitycore/resource.h rename : src/trinitycore/trinitycore.conf.dist => src/server/trinitycore/trinitycore.conf.dist rename : src/trinityrealm/AuthCodes.cpp => src/server/trinityrealm/AuthCodes.cpp rename : src/trinityrealm/AuthCodes.h => src/server/trinityrealm/AuthCodes.h rename : src/trinityrealm/AuthSocket.cpp => src/server/trinityrealm/AuthSocket.cpp rename : src/trinityrealm/AuthSocket.h => src/server/trinityrealm/AuthSocket.h rename : src/trinityrealm/CMakeLists.txt => src/server/trinityrealm/CMakeLists.txt rename : src/trinityrealm/Main.cpp => src/server/trinityrealm/Main.cpp rename : src/trinityrealm/RealmAcceptor.h => src/server/trinityrealm/RealmAcceptor.h rename : src/trinityrealm/RealmList.cpp => src/server/trinityrealm/RealmList.cpp rename : src/trinityrealm/RealmList.h => src/server/trinityrealm/RealmList.h rename : src/trinityrealm/RealmSocket.cpp => src/server/trinityrealm/RealmSocket.cpp rename : src/trinityrealm/RealmSocket.h => src/server/trinityrealm/RealmSocket.h rename : src/trinityrealm/TrinityRealm.ico => src/server/trinityrealm/TrinityRealm.ico rename : src/trinityrealm/TrinityRealm.rc => src/server/trinityrealm/TrinityRealm.rc rename : src/trinityrealm/resource.h => src/server/trinityrealm/resource.h rename : src/trinityrealm/trinityrealm.conf.dist => src/server/trinityrealm/trinityrealm.conf.dist
Diffstat (limited to 'src/server/shared/Database')
-rw-r--r--src/server/shared/Database/CMakeLists.txt30
-rw-r--r--src/server/shared/Database/DBCFileLoader.cpp270
-rw-r--r--src/server/shared/Database/DBCFileLoader.h110
-rw-r--r--src/server/shared/Database/DBCStore.h265
-rw-r--r--src/server/shared/Database/Database.cpp657
-rw-r--r--src/server/shared/Database/Database.h155
-rw-r--r--src/server/shared/Database/DatabaseEnv.h43
-rw-r--r--src/server/shared/Database/DatabaseImpl.h234
-rw-r--r--src/server/shared/Database/Field.cpp77
-rw-r--r--src/server/shared/Database/Field.h89
-rw-r--r--src/server/shared/Database/QueryResult.cpp105
-rw-r--r--src/server/shared/Database/QueryResult.h102
-rw-r--r--src/server/shared/Database/SQLStorage.cpp77
-rw-r--r--src/server/shared/Database/SQLStorage.h118
-rw-r--r--src/server/shared/Database/SQLStorageImpl.h210
-rw-r--r--src/server/shared/Database/SqlDelayThread.cpp61
-rw-r--r--src/server/shared/Database/SqlDelayThread.h50
-rw-r--r--src/server/shared/Database/SqlOperations.cpp209
-rw-r--r--src/server/shared/Database/SqlOperations.h168
19 files changed, 3030 insertions, 0 deletions
diff --git a/src/server/shared/Database/CMakeLists.txt b/src/server/shared/Database/CMakeLists.txt
new file mode 100644
index 00000000000..405a5f89a57
--- /dev/null
+++ b/src/server/shared/Database/CMakeLists.txt
@@ -0,0 +1,30 @@
+SET(trinitydatabase_STAT_SRCS
+ DBCFileLoader.cpp
+ DBCFileLoader.h
+ DBCStore.h
+ Database.cpp
+ Database.h
+ DatabaseEnv.h
+ DatabaseImpl.h
+ Field.cpp
+ Field.h
+ QueryResult.cpp
+ QueryResult.h
+ SQLStorage.cpp
+ SQLStorage.h
+ SqlDelayThread.cpp
+ SqlDelayThread.h
+ SqlOperations.cpp
+ SqlOperations.h
+)
+
+include_directories(
+ ${ACE_INCLUDE_DIR}
+ ${CMAKE_BINARY_DIR}
+ ${CMAKE_SOURCE_DIR}/src/shared
+ ${CMAKE_SOURCE_DIR}/src/shared/Database
+ ${CMAKE_SOURCE_DIR}/src/framework
+ ${MYSQL_INCLUDE_DIR}
+)
+
+add_library(trinitydatabase STATIC ${trinitydatabase_STAT_SRCS})
diff --git a/src/server/shared/Database/DBCFileLoader.cpp b/src/server/shared/Database/DBCFileLoader.cpp
new file mode 100644
index 00000000000..bad87a36fce
--- /dev/null
+++ b/src/server/shared/Database/DBCFileLoader.cpp
@@ -0,0 +1,270 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "DBCFileLoader.h"
+
+DBCFileLoader::DBCFileLoader()
+{
+ data = NULL;
+ fieldsOffset = NULL;
+}
+
+bool DBCFileLoader::Load(const char *filename, const char *fmt)
+{
+ uint32 header;
+ if (data)
+ {
+ delete [] data;
+ data = NULL;
+ }
+
+ FILE * f = fopen(filename,"rb");
+ if (!f)
+ return false;
+
+ if (fread(&header,4,1,f)!=1) // Number of records
+ return false;
+
+ EndianConvert(header);
+
+ if (header!=0x43424457)
+ return false; //'WDBC'
+
+ if (fread(&recordCount,4,1,f)!=1) // Number of records
+ return false;
+
+ EndianConvert(recordCount);
+
+ if (fread(&fieldCount,4,1,f)!=1) // Number of fields
+ return false;
+
+ EndianConvert(fieldCount);
+
+ if (fread(&recordSize,4,1,f)!=1) // Size of a record
+ return false;
+
+ EndianConvert(recordSize);
+
+ if (fread(&stringSize,4,1,f)!=1) // String size
+ return false;
+
+ EndianConvert(stringSize);
+
+ fieldsOffset = new uint32[fieldCount];
+ fieldsOffset[0] = 0;
+ for (uint32 i = 1; i < fieldCount; i++)
+ {
+ fieldsOffset[i] = fieldsOffset[i - 1];
+ if (fmt[i - 1] == 'b' || fmt[i - 1] == 'X') // byte fields
+ fieldsOffset[i] += 1;
+ else // 4 byte fields (int32/float/strings)
+ fieldsOffset[i] += 4;
+ }
+
+ data = new unsigned char[recordSize*recordCount+stringSize];
+ stringTable = data + recordSize*recordCount;
+
+ if (fread(data,recordSize*recordCount+stringSize,1,f)!=1)
+ return false;
+
+ fclose(f);
+
+ return true;
+}
+
+DBCFileLoader::~DBCFileLoader()
+{
+ if (data)
+ delete [] data;
+
+ if (fieldsOffset)
+ delete [] fieldsOffset;
+}
+
+DBCFileLoader::Record DBCFileLoader::getRecord(size_t id)
+{
+ assert(data);
+ return Record(*this, data + id*recordSize);
+}
+
+uint32 DBCFileLoader::GetFormatRecordSize(const char * format,int32* index_pos)
+{
+ uint32 recordsize = 0;
+ int32 i = -1;
+ for (uint32 x=0; format[x]; ++x)
+ {
+ switch(format[x])
+ {
+ case FT_FLOAT:
+ case FT_INT:
+ recordsize+=4;
+ break;
+ case FT_STRING:
+ recordsize+=sizeof(char*);
+ break;
+ case FT_SORT:
+ i=x;
+ break;
+ case FT_IND:
+ i=x;
+ recordsize+=4;
+ break;
+ case FT_BYTE:
+ recordsize += 1;
+ break;
+ }
+ }
+
+ if (index_pos)
+ *index_pos = i;
+
+ return recordsize;
+}
+
+char* DBCFileLoader::AutoProduceData(const char* format, uint32& records, char**& indexTable, uint32 sqlRecordCount, uint32 sqlHighestIndex, char *& sqlDataTable)
+{
+ /*
+ format STRING, NA, FLOAT,NA,INT <=>
+ struct{
+ char* field0,
+ float field1,
+ int field2
+ }entry;
+
+ this func will generate entry[rows] data;
+ */
+
+ typedef char * ptr;
+ if (strlen(format)!=fieldCount)
+ return NULL;
+
+ //get struct size and index pos
+ int32 i;
+ uint32 recordsize=GetFormatRecordSize(format,&i);
+
+ if (i>=0)
+ {
+ uint32 maxi=0;
+ //find max index
+ for (uint32 y=0; y<recordCount; y++)
+ {
+ uint32 ind=getRecord(y).getUInt (i);
+ if(ind>maxi)maxi=ind;
+ }
+
+ // If higher index avalible from sql - use it instead of dbcs
+ if (sqlHighestIndex > maxi)
+ maxi = sqlHighestIndex;
+
+ ++maxi;
+ records=maxi;
+ indexTable=new ptr[maxi];
+ memset(indexTable,0,maxi*sizeof(ptr));
+ }
+ else
+ {
+ records = recordCount + sqlRecordCount;
+ indexTable = new ptr[recordCount+ sqlRecordCount];
+ }
+
+ char* dataTable= new char[(recordCount + sqlRecordCount)*recordsize];
+
+ uint32 offset=0;
+
+ for (uint32 y =0; y<recordCount; ++y)
+ {
+ if(i>=0)
+ indexTable[getRecord(y).getUInt(i)]=&dataTable[offset];
+ else
+ indexTable[y]=&dataTable[offset];
+
+ for (uint32 x=0; x<fieldCount; x++)
+ {
+ switch(format[x])
+ {
+ case FT_FLOAT:
+ *((float*)(&dataTable[offset]))=getRecord(y).getFloat(x);
+ offset+=4;
+ break;
+ case FT_IND:
+ case FT_INT:
+ *((uint32*)(&dataTable[offset]))=getRecord(y).getUInt(x);
+ offset+=4;
+ break;
+ case FT_BYTE:
+ *((uint8*)(&dataTable[offset]))=getRecord(y).getUInt8(x);
+ offset+=1;
+ break;
+ case FT_STRING:
+ *((char**)(&dataTable[offset]))=NULL; // will be replaces non-empty or "" strings in AutoProduceStrings
+ offset+=sizeof(char*);
+ break;
+ }
+ }
+ }
+
+ sqlDataTable = dataTable + offset;
+
+ return dataTable;
+}
+
+char* DBCFileLoader::AutoProduceStrings(const char* format, char* dataTable)
+{
+ if (strlen(format)!=fieldCount)
+ return NULL;
+
+ char* stringPool= new char[stringSize];
+ memcpy(stringPool,stringTable,stringSize);
+
+ uint32 offset=0;
+
+ for (uint32 y =0; y<recordCount; y++)
+ {
+ for (uint32 x=0; x<fieldCount; x++)
+ switch(format[x])
+ {
+ case FT_FLOAT:
+ case FT_IND:
+ case FT_INT:
+ offset+=4;
+ break;
+ case FT_BYTE:
+ offset+=1;
+ break;
+ case FT_STRING:
+ // fill only not filled entries
+ char** slot = (char**)(&dataTable[offset]);
+ if(!*slot || !**slot)
+ {
+ const char * st = getRecord(y).getString(x);
+ *slot=stringPool+(st-(const char*)stringTable);
+ }
+ offset+=sizeof(char*);
+ break;
+ }
+ }
+
+ return stringPool;
+}
+
diff --git a/src/server/shared/Database/DBCFileLoader.h b/src/server/shared/Database/DBCFileLoader.h
new file mode 100644
index 00000000000..a97ab4d60fa
--- /dev/null
+++ b/src/server/shared/Database/DBCFileLoader.h
@@ -0,0 +1,110 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef DBC_FILE_LOADER_H
+#define DBC_FILE_LOADER_H
+#include "Platform/Define.h"
+#include "Utilities/ByteConverter.h"
+#include <cassert>
+
+enum
+{
+ FT_NA='x', //not used or unknown, 4 byte size
+ FT_NA_BYTE='X', //not used or unknown, byte
+ FT_STRING='s', //char*
+ FT_FLOAT='f', //float
+ FT_INT='i', //uint32
+ FT_BYTE='b', //uint8
+ FT_SORT='d', //sorted by this field, field is not included
+ FT_IND='n', //the same,but parsed to data
+ FT_LOGIC='l', //Logical (boolean)
+ FT_SQL_PRESENT='p', //Used in sql format to mark column present in sql dbc
+ FT_SQL_ABSENT='a' //Used in sql format to mark column absent in sql dbc
+};
+
+class DBCFileLoader
+{
+ public:
+ DBCFileLoader();
+ ~DBCFileLoader();
+
+ bool Load(const char *filename, const char *fmt);
+
+ class Record
+ {
+ public:
+ float getFloat(size_t field) const
+ {
+ assert(field < file.fieldCount);
+ float val = *reinterpret_cast<float*>(offset+file.GetOffset(field));
+ EndianConvert(val);
+ return val;
+ }
+ uint32 getUInt(size_t field) const
+ {
+ assert(field < file.fieldCount);
+ uint32 val = *reinterpret_cast<uint32*>(offset+file.GetOffset(field));
+ EndianConvert(val);
+ return val;
+ }
+ uint8 getUInt8(size_t field) const
+ {
+ assert(field < file.fieldCount);
+ return *reinterpret_cast<uint8*>(offset+file.GetOffset(field));
+ }
+
+ const char *getString(size_t field) const
+ {
+ assert(field < file.fieldCount);
+ size_t stringOffset = getUInt(field);
+ assert(stringOffset < file.stringSize);
+ return reinterpret_cast<char*>(file.stringTable + stringOffset);
+ }
+
+ private:
+ Record(DBCFileLoader &file_, unsigned char *offset_): offset(offset_), file(file_) {}
+ unsigned char *offset;
+ DBCFileLoader &file;
+
+ friend class DBCFileLoader;
+
+ };
+
+ // Get record by id
+ Record getRecord(size_t id);
+ /// Get begin iterator over records
+
+ uint32 GetNumRows() const { return recordCount; }
+ uint32 GetRowSize() const { return recordSize; }
+ uint32 GetCols() const { return fieldCount; }
+ uint32 GetOffset(size_t id) const { return (fieldsOffset != NULL && id < fieldCount) ? fieldsOffset[id] : 0; }
+ bool IsLoaded() { return data != NULL; }
+ char* AutoProduceData(const char* fmt, uint32& count, char**& indexTable, uint32 sqlRecordCount, uint32 sqlHighestIndex, char *& sqlDataTable);
+ char* AutoProduceStrings(const char* fmt, char* dataTable);
+ static uint32 GetFormatRecordSize(const char * format, int32 * index_pos = NULL);
+ private:
+
+ uint32 recordSize;
+ uint32 recordCount;
+ uint32 fieldCount;
+ uint32 stringSize;
+ uint32 *fieldsOffset;
+ unsigned char *data;
+ unsigned char *stringTable;
+};
+#endif
diff --git a/src/server/shared/Database/DBCStore.h b/src/server/shared/Database/DBCStore.h
new file mode 100644
index 00000000000..61e2f7a6d06
--- /dev/null
+++ b/src/server/shared/Database/DBCStore.h
@@ -0,0 +1,265 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef DBCSTORE_H
+#define DBCSTORE_H
+
+#include "DBCFileLoader.h"
+#include "Log.h"
+
+struct SqlDbc
+{
+ const std::string * formatString;
+ const std::string * indexName;
+ std::string sqlTableName;
+ int32 indexPos;
+ int32 sqlIndexPos;
+ SqlDbc(const std::string * _filename, const std::string * _format, const std::string * _idname, const char * fmt)
+ :formatString(_format),sqlIndexPos(0), indexName (_idname)
+ {
+ // Convert dbc file name to sql table name
+ sqlTableName = *_filename;
+ for (uint32 i = 0; i< sqlTableName.size(); ++i)
+ {
+ if (isalpha(sqlTableName[i]))
+ sqlTableName[i] = tolower(sqlTableName[i]);
+ else if (sqlTableName[i] == '.')
+ sqlTableName[i] = '_';
+ }
+
+ // Get sql index position
+ DBCFileLoader::GetFormatRecordSize(fmt, &indexPos);
+ if (indexPos>=0)
+ {
+ for (int32 x=0; x < formatString->size(); x++)
+ {
+ // Count only fields present in sql
+ if ((*formatString)[x] == FT_SQL_PRESENT)
+ {
+ if (x == indexPos)
+ break;
+ ++sqlIndexPos;
+ }
+ }
+ }
+ }
+};
+
+template<class T>
+class DBCStorage
+{
+ typedef std::list<char*> StringPoolList;
+ public:
+ explicit DBCStorage(const char *f) : nCount(0), fieldCount(0), fmt(f), indexTable(NULL), m_dataTable(NULL) { }
+ ~DBCStorage() { Clear(); }
+
+ T const* LookupEntry(uint32 id) const { return (id>=nCount)?NULL:indexTable[id]; }
+ uint32 GetNumRows() const { return nCount; }
+ char const* GetFormat() const { return fmt; }
+ uint32 GetFieldCount() const { return fieldCount; }
+
+ bool Load(char const* fn, SqlDbc * sql)
+ {
+ DBCFileLoader dbc;
+ // Check if load was sucessful, only then continue
+ if (!dbc.Load(fn, fmt))
+ return false;
+
+ uint32 sqlRecordCount = 0;
+ uint32 sqlHighestIndex = 0;
+ Field *fields = NULL;
+ QueryResult_AutoPtr result = QueryResult_AutoPtr(NULL);
+ // Load data from sql
+ if (sql)
+ {
+ std::string query = "SELECT * FROM " + sql->sqlTableName;
+ if (sql->indexPos >= 0)
+ query +=" ORDER BY + " + *sql->indexName + " DESC";
+ query += ";";
+
+ result = WorldDatabase.Query(query.c_str());
+ if (result)
+ {
+ sqlRecordCount = result->GetRowCount();
+ if (sql->indexPos >= 0)
+ {
+ fields = result->Fetch();
+ sqlHighestIndex = fields[sql->sqlIndexPos].GetUInt32();
+ }
+ // Check if sql index pos is valid
+ if (int32(result->GetFieldCount()-1) < sql->sqlIndexPos)
+ {
+ sLog.outError("Invalid index pos for dbc:'%s'", sql->sqlTableName.c_str());
+ return false;
+ }
+ }
+ }
+ char * sqlDataTable;
+ fieldCount = dbc.GetCols();
+ m_dataTable = (T*)dbc.AutoProduceData(fmt,nCount,(char**&)indexTable, sqlRecordCount, sqlHighestIndex, sqlDataTable);
+
+ m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
+
+ // Insert sql data into arrays
+ if (result)
+ {
+ if (indexTable)
+ {
+ uint32 offset = 0;
+ uint32 rowIndex = dbc.GetNumRows();
+ do
+ {
+ if (!fields)
+ fields = result->Fetch();
+
+ if(sql->indexPos >= 0)
+ {
+ uint32 id = fields[sql->sqlIndexPos].GetUInt32();
+ if (indexTable[id])
+ {
+ sLog.outError("Index %d already exists in dbc:'%s'", id, sql->sqlTableName.c_str());
+ return false;
+ }
+ indexTable[id]=(T*)&sqlDataTable[offset];
+ }
+ else
+ indexTable[rowIndex]=(T*)&sqlDataTable[offset];
+ uint32 columnNumber = 0;
+ uint32 sqlColumnNumber = 0;
+
+ for (; columnNumber < sql->formatString->size(); ++columnNumber)
+ {
+ if ((*sql->formatString)[columnNumber] == FT_SQL_ABSENT)
+ {
+ switch(fmt[columnNumber])
+ {
+ case FT_FLOAT:
+ *((float*)(&sqlDataTable[offset]))= 0.0f;
+ offset+=4;
+ break;
+ case FT_IND:
+ case FT_INT:
+ *((uint32*)(&sqlDataTable[offset]))=uint32(0);
+ offset+=4;
+ break;
+ case FT_BYTE:
+ *((uint8*)(&sqlDataTable[offset]))=uint8(0);
+ offset+=1;
+ break;
+ case FT_STRING:
+ // Beginning of the pool - empty string
+ *((char**)(&sqlDataTable[offset]))=m_stringPoolList.back();
+ offset+=sizeof(char*);
+ break;
+ }
+ }
+ else if ((*sql->formatString)[columnNumber] == FT_SQL_PRESENT)
+ {
+ bool validSqlColumn = true;
+ switch(fmt[columnNumber])
+ {
+ case FT_FLOAT:
+ *((float*)(&sqlDataTable[offset]))=fields[sqlColumnNumber].GetFloat();
+ offset+=4;
+ break;
+ case FT_IND:
+ case FT_INT:
+ *((uint32*)(&sqlDataTable[offset]))=fields[sqlColumnNumber].GetUInt32();
+ offset+=4;
+ break;
+ case FT_BYTE:
+ *((uint8*)(&sqlDataTable[offset]))=fields[sqlColumnNumber].GetUInt8();
+ offset+=1;
+ break;
+ case FT_STRING:
+ sLog.outError("Unsupported data type in table '%s' at char %d", sql->sqlTableName.c_str(), columnNumber);
+ return false;
+ case FT_SORT:
+ break;
+ default:
+ validSqlColumn = false;
+ }
+ if (validSqlColumn && (columnNumber != (sql->formatString->size()-1)))
+ sqlColumnNumber++;
+ }
+ else
+ {
+ sLog.outError("Incorrect sql format string '%s' at char %d", sql->sqlTableName.c_str(), columnNumber);
+ return false;
+ }
+ }
+ if (sqlColumnNumber != (result->GetFieldCount()-1))
+ {
+ sLog.outError("SQL and DBC format strings are not matching for table: '%s'", sql->sqlTableName.c_str());
+ return false;
+ }
+
+ fields = NULL;
+ ++rowIndex;
+ }while (result->NextRow());
+ }
+ }
+
+ // error in dbc file at loading if NULL
+ return indexTable!=NULL;
+ }
+
+ bool LoadStringsFrom(char const* fn)
+ {
+ // DBC must be already loaded using Load
+ if(!indexTable)
+ return false;
+
+ DBCFileLoader dbc;
+ // Check if load was successful, only then continue
+ if(!dbc.Load(fn, fmt))
+ return false;
+
+ m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
+
+ return true;
+ }
+
+ void Clear()
+ {
+ if (!indexTable)
+ return;
+
+ delete[] ((char*)indexTable);
+ indexTable = NULL;
+ delete[] ((char*)m_dataTable);
+ m_dataTable = NULL;
+
+ while(!m_stringPoolList.empty())
+ {
+ delete[] m_stringPoolList.front();
+ m_stringPoolList.pop_front();
+ }
+ nCount = 0;
+ }
+
+ private:
+ char const* fmt;
+ uint32 nCount;
+ uint32 fieldCount;
+ T** indexTable;
+ T* m_dataTable;
+ StringPoolList m_stringPoolList;
+};
+
+#endif
diff --git a/src/server/shared/Database/Database.cpp b/src/server/shared/Database/Database.cpp
new file mode 100644
index 00000000000..379388d7997
--- /dev/null
+++ b/src/server/shared/Database/Database.cpp
@@ -0,0 +1,657 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "DatabaseEnv.h"
+#include "Config/ConfigEnv.h"
+
+#include "Common.h"
+#include "../../game/UpdateFields.h"
+
+#include "Util.h"
+#include "Policies/SingletonImp.h"
+#include "Platform/Define.h"
+#include "Threading.h"
+#include "Database/SqlDelayThread.h"
+#include "Database/SqlOperations.h"
+#include "Timer.h"
+
+
+#include <ctime>
+#include <iostream>
+#include <fstream>
+
+size_t Database::db_count = 0;
+
+Database::Database() : mMysql(NULL)
+{
+ // before first connection
+ if (db_count++ == 0)
+ {
+ // Mysql Library Init
+ mysql_library_init(-1, NULL, NULL);
+
+ if (!mysql_thread_safe())
+ {
+ sLog.outError("FATAL ERROR: Used MySQL library isn't thread-safe.");
+ exit(1);
+ }
+ }
+}
+
+Database::~Database()
+{
+ if (m_delayThread)
+ HaltDelayThread();
+
+ if (mMysql)
+ mysql_close(mMysql);
+
+ // Free Mysql library pointers for last ~DB
+ if (--db_count == 0)
+ mysql_library_end();
+}
+
+bool Database::Initialize(const char *infoString)
+{
+ // Enable logging of SQL commands (usally only GM commands)
+ // (See method: PExecuteLog)
+ m_logSQL = sConfig.GetBoolDefault("LogSQL", false);
+ m_logsDir = sConfig.GetStringDefault("LogsDir","");
+ if (!m_logsDir.empty())
+ {
+ if ((m_logsDir.at(m_logsDir.length()-1)!='/') && (m_logsDir.at(m_logsDir.length()-1)!='\\'))
+ m_logsDir.append("/");
+ }
+
+ tranThread = NULL;
+ MYSQL *mysqlInit;
+ mysqlInit = mysql_init(NULL);
+ if (!mysqlInit)
+ {
+ sLog.outError("Could not initialize Mysql connection");
+ return false;
+ }
+
+ InitDelayThread();
+
+ Tokens tokens = StrSplit(infoString, ";");
+
+ Tokens::iterator iter;
+
+ std::string host, port_or_socket, user, password, database;
+ int port;
+ char const* unix_socket;
+
+ iter = tokens.begin();
+
+ if (iter != tokens.end())
+ host = *iter++;
+ if (iter != tokens.end())
+ port_or_socket = *iter++;
+ if (iter != tokens.end())
+ user = *iter++;
+ if (iter != tokens.end())
+ password = *iter++;
+ if (iter != tokens.end())
+ database = *iter++;
+
+ mysql_options(mysqlInit, MYSQL_SET_CHARSET_NAME, "utf8");
+ #ifdef WIN32
+ if (host==".") // named pipe use option (Windows)
+ {
+ unsigned int opt = MYSQL_PROTOCOL_PIPE;
+ mysql_options(mysqlInit, MYSQL_OPT_PROTOCOL, (char const*)&opt);
+ port = 0;
+ unix_socket = 0;
+ }
+ else // generic case
+ {
+ port = atoi(port_or_socket.c_str());
+ unix_socket = 0;
+ }
+ #else
+ if (host==".") // socket use option (Unix/Linux)
+ {
+ unsigned int opt = MYSQL_PROTOCOL_SOCKET;
+ mysql_options(mysqlInit, MYSQL_OPT_PROTOCOL, (char const*)&opt);
+ host = "localhost";
+ port = 0;
+ unix_socket = port_or_socket.c_str();
+ }
+ else // generic case
+ {
+ port = atoi(port_or_socket.c_str());
+ unix_socket = 0;
+ }
+ #endif
+
+ mMysql = mysql_real_connect(mysqlInit, host.c_str(), user.c_str(),
+ password.c_str(), database.c_str(), port, unix_socket, 0);
+
+ if (mMysql)
+ {
+ sLog.outDetail("Connected to MySQL database at %s", host.c_str());
+ sLog.outString("MySQL client library: %s", mysql_get_client_info());
+ sLog.outString("MySQL server ver: %s ", mysql_get_server_info( mMysql));
+
+ if (!mysql_autocommit(mMysql, 1))
+ sLog.outDetail("AUTOCOMMIT SUCCESSFULLY SET TO 1");
+ else
+ sLog.outDetail("AUTOCOMMIT NOT SET TO 1");
+
+ // set connection properties to UTF8 to properly handle locales for different
+ // server configs - core sends data in UTF8, so MySQL must expect UTF8 too
+ PExecute("SET NAMES `utf8`");
+ PExecute("SET CHARACTER SET `utf8`");
+
+ #if MYSQL_VERSION_ID >= 50003
+ my_bool my_true = (my_bool)1;
+ if (mysql_options(mMysql, MYSQL_OPT_RECONNECT, &my_true))
+ sLog.outDetail("Failed to turn on MYSQL_OPT_RECONNECT.");
+ else
+ sLog.outDetail("Successfully turned on MYSQL_OPT_RECONNECT.");
+ #else
+ #warning "Your mySQL client lib version does not support reconnecting after a timeout.\nIf this causes you any trouble we advice you to upgrade your mySQL client libs to at least mySQL 5.0.13 to resolve this problem."
+ #endif
+ return true;
+ }
+ else
+ {
+ sLog.outError("Could not connect to MySQL database at %s: %s\n", host.c_str(),mysql_error(mysqlInit));
+ mysql_close(mysqlInit);
+ return false;
+ }
+}
+
+void Database::ThreadStart()
+{
+ mysql_thread_init();
+}
+
+void Database::ThreadEnd()
+{
+ mysql_thread_end();
+}
+
+void Database::escape_string(std::string& str)
+{
+ if (str.empty())
+ return;
+
+ char* buf = new char[str.size()*2+1];
+ escape_string(buf,str.c_str(),str.size());
+ str = buf;
+ delete[] buf;
+}
+
+unsigned long Database::escape_string(char *to, const char *from, unsigned long length)
+{
+ if (!mMysql || !to || !from || !length)
+ return 0;
+
+ return(mysql_real_escape_string(mMysql, to, from, length));
+}
+
+
+bool Database::PExecuteLog(const char * format,...)
+{
+ if (!format)
+ return false;
+
+ va_list ap;
+ char szQuery [MAX_QUERY_LEN];
+ va_start(ap, format);
+ int res = vsnprintf(szQuery, MAX_QUERY_LEN, format, ap);
+ va_end(ap);
+
+ if (res==-1)
+ {
+ sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
+ return false;
+ }
+
+ if (m_logSQL)
+ {
+ time_t curr;
+ tm local;
+ time(&curr); // get current time_t value
+ local=*(localtime(&curr)); // dereference and assign
+ char fName[128];
+ sprintf(fName, "%04d-%02d-%02d_logSQL.sql", local.tm_year+1900, local.tm_mon+1, local.tm_mday);
+
+ FILE* log_file;
+ std::string logsDir_fname = m_logsDir+fName;
+ log_file = fopen(logsDir_fname.c_str(), "a");
+ if (log_file)
+ {
+ fprintf(log_file, "%s;\n", szQuery);
+ fclose(log_file);
+ }
+ else
+ {
+ // The file could not be opened
+ sLog.outError("SQL-Logging is disabled - Log file for the SQL commands could not be openend: %s",fName);
+ }
+ }
+
+ return Execute(szQuery);
+}
+
+void Database::SetResultQueue(SqlResultQueue * queue)
+{
+ m_queryQueues[ACE_Based::Thread::current()] = queue;
+}
+
+bool Database::_Query(const char *sql, MYSQL_RES **pResult, MYSQL_FIELD **pFields, uint64* pRowCount, uint32* pFieldCount)
+{
+ if (!mMysql)
+ return 0;
+
+ {
+ // guarded block for thread-safe mySQL request
+ ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
+ #ifdef TRINITY_DEBUG
+ uint32 _s = getMSTime();
+ #endif
+ if (mysql_query(mMysql, sql))
+ {
+ sLog.outErrorDb("SQL: %s", sql);
+ sLog.outErrorDb("query ERROR: %s", mysql_error(mMysql));
+ return false;
+ }
+ else
+ {
+ #ifdef TRINITY_DEBUG
+ sLog.outDebug("[%u ms] SQL: %s", getMSTimeDiff(_s,getMSTime()), sql );
+ #endif
+ }
+
+ *pResult = mysql_store_result(mMysql);
+ *pRowCount = mysql_affected_rows(mMysql);
+ *pFieldCount = mysql_field_count(mMysql);
+ }
+
+ if (!*pResult )
+ return false;
+
+ if (!*pRowCount)
+ {
+ mysql_free_result(*pResult);
+ return false;
+ }
+
+ *pFields = mysql_fetch_fields(*pResult);
+ return true;
+}
+
+QueryResult_AutoPtr Database::Query(const char *sql)
+{
+ MYSQL_RES *result = NULL;
+ MYSQL_FIELD *fields = NULL;
+ uint64 rowCount = 0;
+ uint32 fieldCount = 0;
+
+ if (!_Query(sql, &result, &fields, &rowCount, &fieldCount))
+ return QueryResult_AutoPtr(NULL);
+
+ QueryResult *queryResult = new QueryResult(result, fields, rowCount, fieldCount);
+
+ queryResult->NextRow();
+
+ return QueryResult_AutoPtr(queryResult);
+}
+
+QueryResult_AutoPtr Database::PQuery(const char *format,...)
+{
+ if (!format)
+ return QueryResult_AutoPtr(NULL);
+
+ va_list ap;
+ char szQuery [MAX_QUERY_LEN];
+ va_start(ap, format);
+ int res = vsnprintf(szQuery, MAX_QUERY_LEN, format, ap);
+ va_end(ap);
+
+ if (res==-1)
+ {
+ sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
+ return QueryResult_AutoPtr(NULL);
+ }
+
+ return Query(szQuery);
+}
+
+QueryNamedResult* Database::QueryNamed(const char *sql)
+{
+ MYSQL_RES *result = NULL;
+ MYSQL_FIELD *fields = NULL;
+ uint64 rowCount = 0;
+ uint32 fieldCount = 0;
+
+ if (!_Query(sql, &result, &fields, &rowCount, &fieldCount))
+ return NULL;
+
+ QueryFieldNames names(fieldCount);
+ for (uint32 i = 0; i < fieldCount; i++)
+ names[i] = fields[i].name;
+
+ QueryResult *queryResult = new QueryResult(result, fields, rowCount, fieldCount);
+
+ queryResult->NextRow();
+
+ return new QueryNamedResult(queryResult, names);
+}
+
+QueryNamedResult* Database::PQueryNamed(const char *format,...)
+{
+ if (!format)
+ return NULL;
+
+ va_list ap;
+ char szQuery [MAX_QUERY_LEN];
+ va_start(ap, format);
+ int res = vsnprintf(szQuery, MAX_QUERY_LEN, format, ap);
+ va_end(ap);
+
+ if (res==-1)
+ {
+ sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
+ return false;
+ }
+
+ return QueryNamed(szQuery);
+}
+
+bool Database::Execute(const char *sql)
+{
+ if (!mMysql)
+ return false;
+
+ // don't use queued execution if it has not been initialized
+ if (!m_threadBody)
+ return DirectExecute(sql);
+
+ nMutex.acquire();
+ tranThread = ACE_Based::Thread::current(); // owner of this transaction
+ TransactionQueues::iterator i = m_tranQueues.find(tranThread);
+ if (i != m_tranQueues.end() && i->second != NULL)
+ i->second->DelayExecute(sql); // Statement for transaction
+ else
+ m_threadBody->Delay(new SqlStatement(sql)); // Simple sql statement
+
+ nMutex.release();
+ return true;
+}
+
+bool Database::PExecute(const char * format,...)
+{
+ if (!format)
+ return false;
+
+ va_list ap;
+ char szQuery [MAX_QUERY_LEN];
+ va_start(ap, format);
+ int res = vsnprintf(szQuery, MAX_QUERY_LEN, format, ap);
+ va_end(ap);
+
+ if (res==-1)
+ {
+ sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
+ return false;
+ }
+
+ return Execute(szQuery);
+}
+
+bool Database::_UpdateDataBlobValue(const uint32 guid, const uint32 field, const int32 value)
+{
+ return PExecute(
+ "UPDATE characters SET data="
+ "CONCAT(SUBSTRING_INDEX(`data`,' ',%u),' ',"
+ "GREATEST(SUBSTRING_INDEX(SUBSTRING_INDEX(`data`,' ',%u),' ',-1)+%i,0),"
+ "' ',SUBSTRING_INDEX(`data`,' ',%i)) WHERE guid=%u",
+ field, field+1, value, -int32(PLAYER_END-field), guid);
+}
+
+bool Database::_SetDataBlobValue(const uint32 guid, const uint32 field, const uint32 value)
+{
+ return PExecute(
+ "UPDATE characters SET data="
+ "CONCAT(SUBSTRING_INDEX(`data`,' ',%u),' ',"
+ "%u,' ',SUBSTRING_INDEX(`data`,' ',%i)) WHERE guid=%u",
+ field, value, -int32(PLAYER_END-field), guid);
+}
+
+bool Database::DirectExecute(const char* sql)
+{
+ if (!mMysql)
+ return false;
+
+ {
+ // guarded block for thread-safe mySQL request
+ ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
+
+ #ifdef TRINITY_DEBUG
+ uint32 _s = getMSTime();
+ #endif
+ if (mysql_query(mMysql, sql))
+ {
+ sLog.outErrorDb("SQL: %s", sql);
+ sLog.outErrorDb("SQL ERROR: %s", mysql_error(mMysql));
+ return false;
+ }
+ else
+ {
+ #ifdef TRINITY_DEBUG
+ sLog.outDebug("[%u ms] SQL: %s", getMSTimeDiff(_s,getMSTime()), sql);
+ #endif
+ }
+ }
+
+ return true;
+}
+
+bool Database::DirectPExecute(const char * format,...)
+{
+ if (!format)
+ return false;
+
+ va_list ap;
+ char szQuery [MAX_QUERY_LEN];
+ va_start(ap, format);
+ int res = vsnprintf(szQuery, MAX_QUERY_LEN, format, ap);
+ va_end(ap);
+
+ if (res==-1)
+ {
+ sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
+ return false;
+ }
+
+ return DirectExecute(szQuery);
+}
+
+bool Database::CheckRequiredField(char const* table_name, char const* required_name)
+{
+ // check required field
+ QueryResult_AutoPtr result = PQuery("SELECT %s FROM %s LIMIT 1",required_name,table_name);
+ if (result)
+ return true;
+
+ // check fail, prepare readabale error message
+
+ // search current required_* field in DB
+ QueryNamedResult* result2 = PQueryNamed("SELECT * FROM %s LIMIT 1",table_name);
+ if (result2)
+ {
+ QueryFieldNames const& namesMap = result2->GetFieldNames();
+ std::string reqName;
+ for (QueryFieldNames::const_iterator itr = namesMap.begin(); itr != namesMap.end(); ++itr)
+ {
+ if (itr->substr(0,9)=="required_")
+ {
+ reqName = *itr;
+ break;
+ }
+ }
+
+ delete result2;
+
+ if (!reqName.empty())
+ sLog.outErrorDb("Table `%s` have field `%s` but expected `%s`! Not all sql updates applied?",table_name,reqName.c_str(),required_name);
+ else
+ sLog.outErrorDb("Table `%s` not have required_* field but expected `%s`! Not all sql updates applied?",table_name,required_name);
+ }
+ else
+ sLog.outErrorDb("Table `%s` fields list query fail but expected have `%s`! No records in `%s`?",table_name,required_name,table_name);
+
+ return false;
+}
+
+bool Database::_TransactionCmd(const char *sql)
+{
+ if (mysql_query(mMysql, sql))
+ {
+ sLog.outError("SQL: %s", sql);
+ sLog.outError("SQL ERROR: %s", mysql_error(mMysql));
+ return false;
+ }
+ else
+ DEBUG_LOG("SQL: %s", sql);
+
+ return true;
+}
+
+bool Database::BeginTransaction()
+{
+ if (!mMysql)
+ return false;
+
+ // don't use queued execution if it has not been initialized
+ if (!m_threadBody)
+ {
+ if (tranThread == ACE_Based::Thread::current())
+ return false; // huh? this thread already started transaction
+
+ mMutex.acquire();
+ if (!_TransactionCmd("START TRANSACTION"))
+ {
+ mMutex.release(); // can't start transaction
+ return false;
+ }
+ return true; // transaction started
+ }
+
+ nMutex.acquire();
+ tranThread = ACE_Based::Thread::current(); // owner of this transaction
+ TransactionQueues::iterator i = m_tranQueues.find(tranThread);
+ if (i != m_tranQueues.end() && i->second != NULL)
+ // If for thread exists queue and also contains transaction
+ // delete that transaction (not allow trans in trans)
+ delete i->second;
+
+ m_tranQueues[tranThread] = new SqlTransaction();
+ nMutex.release();
+ return true;
+}
+
+bool Database::CommitTransaction()
+{
+ if (!mMysql)
+ return false;
+
+ bool _res = false;
+
+ // don't use queued execution if it has not been initialized
+ if (!m_threadBody)
+ {
+ if (tranThread != ACE_Based::Thread::current())
+ return false;
+
+ _res = _TransactionCmd("COMMIT");
+ tranThread = NULL;
+ mMutex.release();
+ return _res;
+ }
+
+ nMutex.acquire();
+ tranThread = ACE_Based::Thread::current();
+ TransactionQueues::iterator i = m_tranQueues.find(tranThread);
+ if (i != m_tranQueues.end() && i->second != NULL)
+ {
+ m_threadBody->Delay(i->second);
+ m_tranQueues.erase(i);
+ _res = true;
+ }
+ nMutex.release();
+ return _res;
+}
+
+bool Database::RollbackTransaction()
+{
+ if (!mMysql)
+ return false;
+
+ // don't use queued execution if it has not been initialized
+ if (!m_threadBody)
+ {
+ if (tranThread != ACE_Based::Thread::current())
+ return false;
+
+ bool _res = _TransactionCmd("ROLLBACK");
+ tranThread = NULL;
+ mMutex.release();
+ return _res;
+ }
+
+ nMutex.acquire();
+ tranThread = ACE_Based::Thread::current();
+ TransactionQueues::iterator i = m_tranQueues.find(tranThread);
+ if (i != m_tranQueues.end() && i->second != NULL)
+ {
+ delete i->second;
+ i->second = NULL;
+ m_tranQueues.erase(i);
+ }
+ nMutex.release();
+ return true;
+}
+
+void Database::InitDelayThread()
+{
+ assert(!m_delayThread);
+
+ //New delay thread for delay execute
+ m_threadBody = new SqlDelayThread(this); // will deleted at m_delayThread delete
+ m_delayThread = new ACE_Based::Thread(m_threadBody);
+}
+
+void Database::HaltDelayThread()
+{
+ if (!m_threadBody || !m_delayThread)
+ return;
+
+ m_threadBody->Stop(); //Stop event
+ m_delayThread->wait(); //Wait for flush to DB
+ delete m_delayThread; //This also deletes m_threadBody
+ m_delayThread = NULL;
+ m_threadBody = NULL;
+}
+
diff --git a/src/server/shared/Database/Database.h b/src/server/shared/Database/Database.h
new file mode 100644
index 00000000000..4ad5d29c993
--- /dev/null
+++ b/src/server/shared/Database/Database.h
@@ -0,0 +1,155 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef DATABASE_H
+#define DATABASE_H
+
+#include "Threading.h"
+#include "Utilities/UnorderedMap.h"
+#include "Database/SqlDelayThread.h"
+#include "Policies/Singleton.h"
+#include "ace/Thread_Mutex.h"
+#include "ace/Guard_T.h"
+
+#ifdef WIN32
+#define FD_SETSIZE 1024
+#include <winsock2.h>
+#include <mysql/mysql.h>
+#else
+#include <mysql.h>
+#endif
+
+class SqlTransaction;
+class SqlResultQueue;
+class SqlQueryHolder;
+
+typedef UNORDERED_MAP<ACE_Based::Thread* , SqlTransaction*> TransactionQueues;
+typedef UNORDERED_MAP<ACE_Based::Thread* , SqlResultQueue*> QueryQueues;
+
+#define MAX_QUERY_LEN 32*1024
+
+class Database
+{
+ protected:
+ TransactionQueues m_tranQueues; ///< Transaction queues from diff. threads
+ QueryQueues m_queryQueues; ///< Query queues from diff threads
+ SqlDelayThread* m_threadBody; ///< Pointer to delay sql executer (owned by m_delayThread)
+ ACE_Based::Thread* m_delayThread; ///< Pointer to executer thread
+
+ public:
+
+ Database();
+ ~Database();
+
+ /*! infoString should be formated like hostname;username;password;database. */
+ bool Initialize(const char *infoString);
+
+ void InitDelayThread();
+ void HaltDelayThread();
+
+ QueryResult_AutoPtr Query(const char *sql);
+ QueryResult_AutoPtr PQuery(const char *format,...) ATTR_PRINTF(2,3);
+ QueryNamedResult* QueryNamed(const char *sql);
+ QueryNamedResult* PQueryNamed(const char *format,...) ATTR_PRINTF(2,3);
+
+ /// Async queries and query holders, implemented in DatabaseImpl.h
+
+ // Query / member
+ template<class Class>
+ bool AsyncQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr), const char *sql);
+ template<class Class, typename ParamType1>
+ bool AsyncQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1), ParamType1 param1, const char *sql);
+ template<class Class, typename ParamType1, typename ParamType2>
+ bool AsyncQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *sql);
+ template<class Class, typename ParamType1, typename ParamType2, typename ParamType3>
+ bool AsyncQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *sql);
+ // Query / static
+ template<typename ParamType1>
+ bool AsyncQuery(void (*method)(QueryResult_AutoPtr, ParamType1), ParamType1 param1, const char *sql);
+ template<typename ParamType1, typename ParamType2>
+ bool AsyncQuery(void (*method)(QueryResult_AutoPtr, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *sql);
+ template<typename ParamType1, typename ParamType2, typename ParamType3>
+ bool AsyncQuery(void (*method)(QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *sql);
+ // PQuery / member
+ template<class Class>
+ bool AsyncPQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr), const char *format,...) ATTR_PRINTF(4,5);
+ template<class Class, typename ParamType1>
+ bool AsyncPQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1), ParamType1 param1, const char *format,...) ATTR_PRINTF(5,6);
+ template<class Class, typename ParamType1, typename ParamType2>
+ bool AsyncPQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *format,...) ATTR_PRINTF(6,7);
+ template<class Class, typename ParamType1, typename ParamType2, typename ParamType3>
+ bool AsyncPQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *format,...) ATTR_PRINTF(7,8);
+ // PQuery / static
+ template<typename ParamType1>
+ bool AsyncPQuery(void (*method)(QueryResult_AutoPtr, ParamType1), ParamType1 param1, const char *format,...) ATTR_PRINTF(4,5);
+ template<typename ParamType1, typename ParamType2>
+ bool AsyncPQuery(void (*method)(QueryResult_AutoPtr, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *format,...) ATTR_PRINTF(5,6);
+ template<typename ParamType1, typename ParamType2, typename ParamType3>
+ bool AsyncPQuery(void (*method)(QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *format,...) ATTR_PRINTF(6,7);
+ template<class Class>
+ // QueryHolder
+ bool DelayQueryHolder(Class *object, void (Class::*method)(QueryResult_AutoPtr, SqlQueryHolder*), SqlQueryHolder *holder);
+ template<class Class, typename ParamType1>
+ bool DelayQueryHolder(Class *object, void (Class::*method)(QueryResult_AutoPtr, SqlQueryHolder*, ParamType1), SqlQueryHolder *holder, ParamType1 param1);
+
+ bool Execute(const char *sql);
+ bool PExecute(const char *format,...) ATTR_PRINTF(2,3);
+ bool DirectExecute(const char* sql);
+ bool DirectPExecute(const char *format,...) ATTR_PRINTF(2,3);
+
+ bool _UpdateDataBlobValue(const uint32 guid, const uint32 field, const int32 value);
+ bool _SetDataBlobValue(const uint32 guid, const uint32 field, const uint32 value);
+
+ // Writes SQL commands to a LOG file (see Trinityd.conf "LogSQL")
+ bool PExecuteLog(const char *format,...) ATTR_PRINTF(2,3);
+
+ bool BeginTransaction();
+ bool CommitTransaction();
+ bool RollbackTransaction();
+
+ operator bool () const { return mMysql != NULL; }
+ unsigned long escape_string(char *to, const char *from, unsigned long length);
+ void escape_string(std::string& str);
+
+ void ThreadStart();
+ void ThreadEnd();
+
+ // sets the result queue of the current thread, be careful what thread you call this from
+ void SetResultQueue(SqlResultQueue * queue);
+
+ bool CheckRequiredField(char const* table_name, char const* required_name);
+
+ private:
+ bool m_logSQL;
+ std::string m_logsDir;
+ ACE_Thread_Mutex mMutex; // For thread safe operations between core and mySQL server
+ ACE_Thread_Mutex nMutex; // For thread safe operations on m_transQueues
+
+ ACE_Based::Thread * tranThread;
+
+ MYSQL *mMysql;
+
+ static size_t db_count;
+
+ bool _TransactionCmd(const char *sql);
+ bool _Query(const char *sql, MYSQL_RES **pResult, MYSQL_FIELD **pFields, uint64* pRowCount, uint32* pFieldCount);
+};
+#endif
+
diff --git a/src/server/shared/Database/DatabaseEnv.h b/src/server/shared/Database/DatabaseEnv.h
new file mode 100644
index 00000000000..69236b076e9
--- /dev/null
+++ b/src/server/shared/Database/DatabaseEnv.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#if !defined(DATABASEENV_H)
+#define DATABASEENV_H
+
+#include "Common.h"
+#include "Log.h"
+#include "Errors.h"
+
+#include "Database/Field.h"
+#include "Database/QueryResult.h"
+
+#include "Database/Database.h"
+typedef Database DatabaseType;
+#define _LIKE_ "LIKE"
+#define _TABLE_SIM_ "`"
+#define _CONCAT3_(A,B,C) "CONCAT( " A " , " B " , " C " )"
+#define _OFFSET_ "LIMIT %d,1"
+
+extern DatabaseType WorldDatabase;
+extern DatabaseType CharacterDatabase;
+extern DatabaseType LoginDatabase;
+
+#endif
+
diff --git a/src/server/shared/Database/DatabaseImpl.h b/src/server/shared/Database/DatabaseImpl.h
new file mode 100644
index 00000000000..f0ba9c84a30
--- /dev/null
+++ b/src/server/shared/Database/DatabaseImpl.h
@@ -0,0 +1,234 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+
+#include "Database/Database.h"
+#include "Database/SqlOperations.h"
+
+
+/// Function body definitions for the template function members of the Database class
+
+
+#define ASYNC_QUERY_BODY(sql, queue_itr) \
+ if (!sql) return false; \
+ \
+ QueryQueues::iterator queue_itr; \
+ \
+ { \
+ ACE_Based::Thread * queryThread = ACE_Based::Thread::current(); \
+ queue_itr = m_queryQueues.find(queryThread); \
+ if (queue_itr == m_queryQueues.end()) return false; \
+ }
+
+
+#define ASYNC_PQUERY_BODY(format, szQuery) \
+ if(!format) return false; \
+ \
+ char szQuery [MAX_QUERY_LEN]; \
+ \
+ { \
+ va_list ap; \
+ \
+ va_start(ap, format); \
+ int res = vsnprintf( szQuery, MAX_QUERY_LEN, format, ap ); \
+ va_end(ap); \
+ \
+ if(res==-1) \
+ { \
+ sLog.outError("SQL Query truncated (and not execute) for format: %s",format); \
+ return false; \
+ } \
+ }
+
+
+#define ASYNC_DELAYHOLDER_BODY(holder, queue_itr) \
+ if (!holder) return false; \
+ \
+ QueryQueues::iterator queue_itr; \
+ \
+ { \
+ ACE_Based::Thread * queryThread = ACE_Based::Thread::current(); \
+ queue_itr = m_queryQueues.find(queryThread); \
+ if (queue_itr == m_queryQueues.end()) return false; \
+ }
+
+
+// -- Query / member --
+
+
+template<class Class>
+bool
+Database::AsyncQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr), const char *sql)
+{
+ ASYNC_QUERY_BODY(sql, itr)
+ return m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class>(object, method), itr->second));
+}
+
+
+template<class Class, typename ParamType1>
+bool
+Database::AsyncQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1), ParamType1 param1, const char *sql)
+{
+ ASYNC_QUERY_BODY(sql, itr)
+ return m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class, ParamType1>(object, method, (QueryResult_AutoPtr)NULL, param1), itr->second));
+}
+
+
+template<class Class, typename ParamType1, typename ParamType2>
+bool
+Database::AsyncQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *sql)
+{
+ ASYNC_QUERY_BODY(sql, itr)
+ return m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class, ParamType1, ParamType2>(object, method, (QueryResult_AutoPtr)NULL, param1, param2), itr->second));
+}
+
+
+template<class Class, typename ParamType1, typename ParamType2, typename ParamType3>
+bool
+Database::AsyncQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *sql)
+{
+ ASYNC_QUERY_BODY(sql, itr)
+ return m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class, ParamType1, ParamType2, ParamType3>(object, method, (QueryResult_AutoPtr)NULL, param1, param2, param3), itr->second));
+}
+
+
+// -- Query / static --
+
+
+template<typename ParamType1>
+bool
+Database::AsyncQuery(void (*method)(QueryResult_AutoPtr, ParamType1), ParamType1 param1, const char *sql)
+{
+ ASYNC_QUERY_BODY(sql, itr)
+ return m_threadBody->Delay(new SqlQuery(sql, new Trinity::SQueryCallback<ParamType1>(method, (QueryResult_AutoPtr)NULL, param1), itr->second));
+}
+
+
+template<typename ParamType1, typename ParamType2>
+bool
+Database::AsyncQuery(void (*method)(QueryResult_AutoPtr, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *sql)
+{
+ ASYNC_QUERY_BODY(sql, itr)
+ return m_threadBody->Delay(new SqlQuery(sql, new Trinity::SQueryCallback<ParamType1, ParamType2>(method, (QueryResult_AutoPtr)NULL, param1, param2), itr->second));
+}
+
+
+template<typename ParamType1, typename ParamType2, typename ParamType3>
+bool
+Database::AsyncQuery(void (*method)(QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *sql)
+{
+ ASYNC_QUERY_BODY(sql, itr)
+ return m_threadBody->Delay(new SqlQuery(sql, new Trinity::SQueryCallback<ParamType1, ParamType2, ParamType3>(method, (QueryResult_AutoPtr)NULL, param1, param2, param3), itr->second));
+}
+
+
+// -- PQuery / member --
+
+
+template<class Class>
+bool
+Database::AsyncPQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr), const char *format,...)
+{
+ ASYNC_PQUERY_BODY(format, szQuery)
+ return AsyncQuery(object, method, szQuery);
+}
+
+
+template<class Class, typename ParamType1>
+bool
+Database::AsyncPQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1), ParamType1 param1, const char *format,...)
+{
+ ASYNC_PQUERY_BODY(format, szQuery)
+ return AsyncQuery(object, method, param1, szQuery);
+}
+
+
+template<class Class, typename ParamType1, typename ParamType2>
+bool
+Database::AsyncPQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *format,...)
+{
+ ASYNC_PQUERY_BODY(format, szQuery)
+ return AsyncQuery(object, method, param1, param2, szQuery);
+}
+
+
+template<class Class, typename ParamType1, typename ParamType2, typename ParamType3>
+bool
+Database::AsyncPQuery(Class *object, void (Class::*method)(QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *format,...)
+{
+ ASYNC_PQUERY_BODY(format, szQuery)
+ return AsyncQuery(object, method, param1, param2, param3, szQuery);
+}
+
+
+// -- PQuery / static --
+
+
+template<typename ParamType1>
+bool
+Database::AsyncPQuery(void (*method)(QueryResult_AutoPtr, ParamType1), ParamType1 param1, const char *format,...)
+{
+ ASYNC_PQUERY_BODY(format, szQuery)
+ return AsyncQuery(method, param1, szQuery);
+}
+
+
+template<typename ParamType1, typename ParamType2>
+bool
+Database::AsyncPQuery(void (*method)(QueryResult_AutoPtr, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *format,...)
+{
+ ASYNC_PQUERY_BODY(format, szQuery)
+ return AsyncQuery(method, param1, param2, szQuery);
+}
+
+
+template<typename ParamType1, typename ParamType2, typename ParamType3>
+bool
+Database::AsyncPQuery(void (*method)(QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *format,...)
+{
+ ASYNC_PQUERY_BODY(format, szQuery)
+ return AsyncQuery(method, param1, param2, param3, szQuery);
+}
+
+
+// -- QueryHolder --
+
+
+template<class Class>
+bool
+Database::DelayQueryHolder(Class *object, void (Class::*method)(QueryResult_AutoPtr, SqlQueryHolder*), SqlQueryHolder *holder)
+{
+ ASYNC_DELAYHOLDER_BODY(holder, itr)
+ return holder->Execute(new Trinity::QueryCallback<Class, SqlQueryHolder*>(object, method, (QueryResult_AutoPtr)NULL, holder), m_threadBody, itr->second);
+}
+
+
+template<class Class, typename ParamType1>
+bool
+Database::DelayQueryHolder(Class *object, void (Class::*method)(QueryResult_AutoPtr, SqlQueryHolder*, ParamType1), SqlQueryHolder *holder, ParamType1 param1)
+{
+ ASYNC_DELAYHOLDER_BODY(holder, itr)
+ return holder->Execute(new Trinity::QueryCallback<Class, SqlQueryHolder*, ParamType1>(object, method, (QueryResult_AutoPtr)NULL, holder, param1), m_threadBody, itr->second);
+}
+
+
+#undef ASYNC_QUERY_BODY
+#undef ASYNC_PQUERY_BODY
+#undef ASYNC_DELAYHOLDER_BODY
diff --git a/src/server/shared/Database/Field.cpp b/src/server/shared/Database/Field.cpp
new file mode 100644
index 00000000000..191a2884aac
--- /dev/null
+++ b/src/server/shared/Database/Field.cpp
@@ -0,0 +1,77 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "DatabaseEnv.h"
+
+Field::Field() :
+mValue(NULL), mType(DB_TYPE_UNKNOWN)
+{
+}
+
+Field::Field(Field &f)
+{
+ const char *value;
+
+ value = f.GetString();
+
+ if (value)
+ {
+ mValue = new char[strlen(value) + 1];
+ if (mValue)
+ strcpy(mValue, value);
+ }
+ else
+ mValue = NULL;
+
+ mType = f.GetType();
+}
+
+Field::Field(const char *value, enum Field::DataTypes type) :
+mType(type)
+{
+ if (value)
+ {
+ mValue = new char[strlen(value) + 1];
+ if (mValue)
+ strcpy(mValue, value);
+ }
+ else
+ mValue = NULL;
+}
+
+Field::~Field()
+{
+ if (mValue)
+ delete [] mValue;
+}
+
+void Field::SetValue(const char *value)
+{
+ if (mValue)
+ delete [] mValue;
+
+ if (value)
+ {
+ mValue = new char[strlen(value) + 1];
+ strcpy(mValue, value);
+ }
+ else
+ mValue = NULL;
+}
diff --git a/src/server/shared/Database/Field.h b/src/server/shared/Database/Field.h
new file mode 100644
index 00000000000..8d149858a42
--- /dev/null
+++ b/src/server/shared/Database/Field.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#if !defined(FIELD_H)
+#define FIELD_H
+
+class Field
+{
+ public:
+
+ enum DataTypes
+ {
+ DB_TYPE_UNKNOWN = 0x00,
+ DB_TYPE_STRING = 0x01,
+ DB_TYPE_INTEGER = 0x02,
+ DB_TYPE_FLOAT = 0x03,
+ DB_TYPE_BOOL = 0x04
+ };
+
+ Field();
+ Field(Field &f);
+ Field(const char *value, enum DataTypes type);
+
+ ~Field();
+
+ enum DataTypes GetType() const { return mType; }
+
+ const char *GetString() const { return mValue; }
+ std::string GetCppString() const
+ {
+ return mValue ? mValue : ""; // std::string s = 0 have undefine result in C++
+ }
+ float GetFloat() const { return mValue ? static_cast<float>(atof(mValue)) : 0.0f; }
+ bool GetBool() const { return mValue ? atoi(mValue) > 0 : false; }
+ int32 GetInt32() const { return mValue ? static_cast<int32>(atol(mValue)) : int32(0); }
+ uint8 GetUInt8() const { return mValue ? static_cast<uint8>(atol(mValue)) : uint8(0); }
+ uint16 GetUInt16() const { return mValue ? static_cast<uint16>(atol(mValue)) : uint16(0); }
+ int16 GetInt16() const { return mValue ? static_cast<int16>(atol(mValue)) : int16(0); }
+ uint32 GetUInt32() const { return mValue ? static_cast<uint32>(atol(mValue)) : uint32(0); }
+ uint64 GetUInt64() const
+ {
+ if(mValue)
+ {
+ uint64 value;
+ sscanf(mValue,UI64FMTD,&value);
+ return value;
+ }
+ else
+ return 0;
+ }
+ uint64 GetInt64() const
+ {
+ if(mValue)
+ {
+ int64 value;
+ sscanf(mValue,SI64FMTD,&value);
+ return value;
+ }
+ else
+ return 0;
+ }
+
+ void SetType(enum DataTypes type) { mType = type; }
+
+ void SetValue(const char *value);
+
+ private:
+ char *mValue;
+ enum DataTypes mType;
+};
+#endif
+
diff --git a/src/server/shared/Database/QueryResult.cpp b/src/server/shared/Database/QueryResult.cpp
new file mode 100644
index 00000000000..8b0c437b066
--- /dev/null
+++ b/src/server/shared/Database/QueryResult.cpp
@@ -0,0 +1,105 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "DatabaseEnv.h"
+
+QueryResult::QueryResult(MYSQL_RES *result, MYSQL_FIELD *fields, uint64 rowCount, uint32 fieldCount)
+: mResult(result)
+, mFieldCount(fieldCount)
+, mRowCount(rowCount)
+{
+ mCurrentRow = new Field[mFieldCount];
+ ASSERT(mCurrentRow);
+
+ for (uint32 i = 0; i < mFieldCount; i++)
+ mCurrentRow[i].SetType(ConvertNativeType(fields[i].type));
+}
+
+QueryResult::~QueryResult()
+{
+ EndQuery();
+}
+
+bool QueryResult::NextRow()
+{
+ MYSQL_ROW row;
+
+ if (!mResult)
+ return false;
+
+ row = mysql_fetch_row(mResult);
+ if (!row)
+ {
+ EndQuery();
+ return false;
+ }
+
+ for (uint32 i = 0; i < mFieldCount; i++)
+ mCurrentRow[i].SetValue(row[i]);
+
+ return true;
+}
+
+void QueryResult::EndQuery()
+{
+ if (mCurrentRow)
+ {
+ delete [] mCurrentRow;
+ mCurrentRow = 0;
+ }
+
+ if (mResult)
+ {
+ mysql_free_result(mResult);
+ mResult = 0;
+ }
+}
+
+enum Field::DataTypes QueryResult::ConvertNativeType(enum_field_types mysqlType) const
+{
+ switch (mysqlType)
+ {
+ case FIELD_TYPE_TIMESTAMP:
+ case FIELD_TYPE_DATE:
+ case FIELD_TYPE_TIME:
+ case FIELD_TYPE_DATETIME:
+ case FIELD_TYPE_YEAR:
+ case FIELD_TYPE_STRING:
+ case FIELD_TYPE_VAR_STRING:
+ case FIELD_TYPE_BLOB:
+ case FIELD_TYPE_SET:
+ case FIELD_TYPE_NULL:
+ return Field::DB_TYPE_STRING;
+ case FIELD_TYPE_TINY:
+
+ case FIELD_TYPE_SHORT:
+ case FIELD_TYPE_LONG:
+ case FIELD_TYPE_INT24:
+ case FIELD_TYPE_LONGLONG:
+ case FIELD_TYPE_ENUM:
+ return Field::DB_TYPE_INTEGER;
+ case FIELD_TYPE_DECIMAL:
+ case FIELD_TYPE_FLOAT:
+ case FIELD_TYPE_DOUBLE:
+ return Field::DB_TYPE_FLOAT;
+ default:
+ return Field::DB_TYPE_UNKNOWN;
+ }
+}
diff --git a/src/server/shared/Database/QueryResult.h b/src/server/shared/Database/QueryResult.h
new file mode 100644
index 00000000000..4eec9915362
--- /dev/null
+++ b/src/server/shared/Database/QueryResult.h
@@ -0,0 +1,102 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#if !defined(QUERYRESULT_H)
+#define QUERYRESULT_H
+
+#include <ace/Refcounted_Auto_Ptr.h>
+#include <ace/Null_Mutex.h>
+
+#include "Field.h"
+
+#ifdef WIN32
+#define FD_SETSIZE 1024
+#include <winsock2.h>
+#include <mysql/mysql.h>
+#else
+#include <mysql.h>
+#endif
+
+class QueryResult
+{
+ public:
+ QueryResult(MYSQL_RES *result, MYSQL_FIELD *fields, uint64 rowCount, uint32 fieldCount);
+ ~QueryResult();
+
+ bool NextRow();
+
+ Field *Fetch() const { return mCurrentRow; }
+
+ const Field & operator [] (int index) const { return mCurrentRow[index]; }
+
+ uint32 GetFieldCount() const { return mFieldCount; }
+ uint64 GetRowCount() const { return mRowCount; }
+
+ protected:
+ Field *mCurrentRow;
+ uint32 mFieldCount;
+ uint64 mRowCount;
+
+ private:
+ enum Field::DataTypes ConvertNativeType(enum_field_types mysqlType) const;
+ void EndQuery();
+ MYSQL_RES *mResult;
+
+};
+
+typedef ACE_Refcounted_Auto_Ptr<QueryResult, ACE_Null_Mutex> QueryResult_AutoPtr;
+
+typedef std::vector<std::string> QueryFieldNames;
+
+class QueryNamedResult
+{
+ public:
+ explicit QueryNamedResult(QueryResult* query, QueryFieldNames const& names) : mQuery(query), mFieldNames(names) {}
+ ~QueryNamedResult() { delete mQuery; }
+
+ // compatible interface with QueryResult
+ bool NextRow() { return mQuery->NextRow(); }
+ Field *Fetch() const { return mQuery->Fetch(); }
+ uint32 GetFieldCount() const { return mQuery->GetFieldCount(); }
+ uint64 GetRowCount() const { return mQuery->GetRowCount(); }
+ Field const& operator[] (int index) const { return (*mQuery)[index]; }
+
+ // named access
+ Field const& operator[] (const std::string &name) const { return mQuery->Fetch()[GetField_idx(name)]; }
+ QueryFieldNames const& GetFieldNames() const { return mFieldNames; }
+
+ uint32 GetField_idx(const std::string &name) const
+ {
+ for (size_t idx = 0; idx < mFieldNames.size(); ++idx)
+ {
+ if(mFieldNames[idx] == name)
+ return idx;
+ }
+ ASSERT(false && "unknown field name");
+ return uint32(-1);
+ }
+
+ protected:
+ QueryResult *mQuery;
+ QueryFieldNames mFieldNames;
+};
+
+#endif
+
diff --git a/src/server/shared/Database/SQLStorage.cpp b/src/server/shared/Database/SQLStorage.cpp
new file mode 100644
index 00000000000..f42c31b2fea
--- /dev/null
+++ b/src/server/shared/Database/SQLStorage.cpp
@@ -0,0 +1,77 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "SQLStorage.h"
+#include "SQLStorageImpl.h"
+
+extern Database WorldDatabase;
+
+const char CreatureInfosrcfmt[]="iiiiiiiiiisssiiiiiiifffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifffliiiiiiiliiisi";
+const char CreatureInfodstfmt[]="iiiiiiiiiisssibbiiiifffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifffliiiiiiiliiiii";
+const char CreatureDataAddonInfofmt[]="iiiiiis";
+const char CreatureModelfmt[]="iffbi";
+const char CreatureInfoAddonInfofmt[]="iiiiiis";
+const char EquipmentInfofmt[]="iiii";
+const char GameObjectInfosrcfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiisi";
+const char GameObjectInfodstfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii";
+const char ItemPrototypesrcfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiisiiiii";
+const char ItemPrototypedstfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiiiiiiii";
+const char PageTextfmt[]="isii";
+const char InstanceTemplatesrcfmt[]="iiiffffsb";
+const char InstanceTemplatedstfmt[]="iiiffffib";
+
+SQLStorage sCreatureStorage(CreatureInfosrcfmt, CreatureInfodstfmt, "entry","creature_template");
+SQLStorage sCreatureDataAddonStorage(CreatureDataAddonInfofmt,"guid","creature_addon");
+SQLStorage sCreatureModelStorage(CreatureModelfmt,"modelid","creature_model_info");
+SQLStorage sCreatureInfoAddonStorage(CreatureInfoAddonInfofmt,"entry","creature_template_addon");
+SQLStorage sEquipmentStorage(EquipmentInfofmt,"entry","creature_equip_template");
+SQLStorage sGOStorage(GameObjectInfosrcfmt, GameObjectInfodstfmt, "entry","gameobject_template");
+SQLStorage sItemStorage(ItemPrototypesrcfmt, ItemPrototypedstfmt, "entry","item_template");
+SQLStorage sPageTextStore(PageTextfmt,"entry","page_text");
+SQLStorage sInstanceTemplate(InstanceTemplatesrcfmt, InstanceTemplatedstfmt, "map","instance_template");
+
+void SQLStorage::Free ()
+{
+ uint32 offset=0;
+ for (uint32 x=0; x<iNumFields; x++)
+ if (dst_format[x]==FT_STRING)
+ {
+ for (uint32 y=0; y<MaxEntry; y++)
+ if(pIndex[y])
+ delete [] *(char**)((char*)(pIndex[y])+offset);
+
+ offset += sizeof(char*);
+ }
+ else if (dst_format[x]==FT_LOGIC)
+ offset += sizeof(bool);
+ else if (dst_format[x]==FT_BYTE)
+ offset += sizeof(char);
+ else
+ offset += 4;
+
+ delete [] pIndex;
+ delete [] data;
+}
+
+void SQLStorage::Load()
+{
+ SQLStorageLoader loader;
+ loader.Load(*this);
+}
diff --git a/src/server/shared/Database/SQLStorage.h b/src/server/shared/Database/SQLStorage.h
new file mode 100644
index 00000000000..931c46b1995
--- /dev/null
+++ b/src/server/shared/Database/SQLStorage.h
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef SQLSTORAGE_H
+#define SQLSTORAGE_H
+
+#include "Common.h"
+#include "Database/DatabaseEnv.h"
+
+class SQLStorage
+{
+ template<class T>
+ friend struct SQLStorageLoaderBase;
+
+ public:
+
+ SQLStorage(const char* fmt, const char * _entry_field, const char * sqlname)
+ {
+ src_format = fmt;
+ dst_format = fmt;
+ init(_entry_field, sqlname);
+ }
+
+ SQLStorage(const char* src_fmt, const char* dst_fmt, const char * _entry_field, const char * sqlname)
+ {
+ src_format = src_fmt;
+ dst_format = dst_fmt;
+ init(_entry_field, sqlname);
+ }
+
+ ~SQLStorage()
+ {
+ Free();
+ }
+
+ template<class T>
+ T const* LookupEntry(uint32 id) const
+ {
+ if( id == 0 )
+ return NULL;
+ if(id >= MaxEntry)
+ return NULL;
+ return reinterpret_cast<T const*>(pIndex[id]);
+ }
+
+ uint32 RecordCount;
+ uint32 MaxEntry;
+ uint32 iNumFields;
+
+ char const* GetTableName() const { return table; }
+
+ void Load();
+ void Free();
+
+ private:
+ void init(const char * _entry_field, const char * sqlname)
+ {
+ entry_field = _entry_field;
+ table=sqlname;
+ data=NULL;
+ pIndex=NULL;
+ iNumFields = strlen(src_format);
+ MaxEntry = 0;
+ }
+
+ char** pIndex;
+
+ char *data;
+ const char *src_format;
+ const char *dst_format;
+ const char *table;
+ const char *entry_field;
+ //bool HasString;
+};
+
+template <class T>
+struct SQLStorageLoaderBase
+{
+ public:
+ void Load(SQLStorage &storage);
+
+ template<class S, class D>
+ void convert(uint32 field_pos, S src, D &dst);
+ template<class S>
+ void convert_to_str(uint32 field_pos, S src, char * & dst);
+ template<class D>
+ void convert_from_str(uint32 field_pos, char * src, D& dst);
+ void convert_str_to_str(uint32 field_pos, char *src, char *&dst);
+
+ private:
+ template<class V>
+ void storeValue(V value, SQLStorage &store, char *p, int x, uint32 &offset);
+ void storeValue(char * value, SQLStorage &store, char *p, int x, uint32 &offset);
+};
+
+struct SQLStorageLoader : public SQLStorageLoaderBase<SQLStorageLoader>
+{
+};
+
+#endif
+
diff --git a/src/server/shared/Database/SQLStorageImpl.h b/src/server/shared/Database/SQLStorageImpl.h
new file mode 100644
index 00000000000..c74be48c34c
--- /dev/null
+++ b/src/server/shared/Database/SQLStorageImpl.h
@@ -0,0 +1,210 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "ProgressBar.h"
+#include "Log.h"
+#include "DBCFileLoader.h"
+
+template<class T>
+template<class S, class D>
+void SQLStorageLoaderBase<T>::convert(uint32 /*field_pos*/, S src, D &dst)
+{
+ dst = D(src);
+}
+
+template<class T>
+void SQLStorageLoaderBase<T>::convert_str_to_str(uint32 /*field_pos*/, char *src, char *&dst)
+{
+ if(!src)
+ {
+ dst = new char[1];
+ *dst = 0;
+ }
+ else
+ {
+ uint32 l = strlen(src) + 1;
+ dst = new char[l];
+ memcpy(dst, src, l);
+ }
+}
+
+template<class T>
+template<class S>
+void SQLStorageLoaderBase<T>::convert_to_str(uint32 /*field_pos*/, S /*src*/, char * & dst)
+{
+ dst = new char[1];
+ *dst = 0;
+}
+
+template<class T>
+template<class D>
+void SQLStorageLoaderBase<T>::convert_from_str(uint32 /*field_pos*/, char * /*src*/, D& dst)
+{
+ dst = 0;
+}
+
+template<class T>
+template<class V>
+void SQLStorageLoaderBase<T>::storeValue(V value, SQLStorage &store, char *p, int x, uint32 &offset)
+{
+ T * subclass = (static_cast<T*>(this));
+ switch(store.dst_format[x])
+ {
+ case FT_LOGIC:
+ subclass->convert(x, value, *((bool*)(&p[offset])) );
+ offset+=sizeof(bool);
+ break;
+ case FT_BYTE:
+ subclass->convert(x, value, *((char*)(&p[offset])) );
+ offset+=sizeof(char);
+ break;
+ case FT_INT:
+ subclass->convert(x, value, *((uint32*)(&p[offset])) );
+ offset+=sizeof(uint32);
+ break;
+ case FT_FLOAT:
+ subclass->convert(x, value, *((float*)(&p[offset])) );
+ offset+=sizeof(float);
+ break;
+ case FT_STRING:
+ subclass->convert_to_str(x, value, *((char**)(&p[offset])) );
+ offset+=sizeof(char*);
+ break;
+ }
+}
+
+template<class T>
+void SQLStorageLoaderBase<T>::storeValue(char * value, SQLStorage &store, char *p, int x, uint32 &offset)
+{
+ T * subclass = (static_cast<T*>(this));
+ switch(store.dst_format[x])
+ {
+ case FT_LOGIC:
+ subclass->convert_from_str(x, value, *((bool*)(&p[offset])) );
+ offset+=sizeof(bool);
+ break;
+ case FT_BYTE:
+ subclass->convert_from_str(x, value, *((char*)(&p[offset])) );
+ offset+=sizeof(char);
+ break;
+ case FT_INT:
+ subclass->convert_from_str(x, value, *((uint32*)(&p[offset])) );
+ offset+=sizeof(uint32);
+ break;
+ case FT_FLOAT:
+ subclass->convert_from_str(x, value, *((float*)(&p[offset])) );
+ offset+=sizeof(float);
+ break;
+ case FT_STRING:
+ subclass->convert_str_to_str(x, value, *((char**)(&p[offset])) );
+ offset+=sizeof(char*);
+ break;
+ }
+}
+
+template<class T>
+void SQLStorageLoaderBase<T>::Load(SQLStorage &store)
+{
+ uint32 maxi;
+ Field *fields;
+ QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT MAX(%s) FROM %s", store.entry_field, store.table);
+ if(!result)
+ {
+ sLog.outError("Error loading %s table (not exist?)\n", store.table);
+ exit(1); // Stop server at loading non exited table or not accessable table
+ }
+
+ maxi = (*result)[0].GetUInt32()+1;
+
+ result = WorldDatabase.PQuery("SELECT COUNT(*) FROM %s", store.table);
+ if(result)
+ {
+ fields = result->Fetch();
+ store.RecordCount = fields[0].GetUInt32();
+ }
+ else
+ store.RecordCount = 0;
+
+ result = WorldDatabase.PQuery("SELECT * FROM %s", store.table);
+
+ if(!result)
+ {
+ sLog.outError("%s table is empty!\n", store.table);
+ store.RecordCount = 0;
+ return;
+ }
+
+ uint32 recordsize = 0;
+ uint32 offset = 0;
+
+ if(store.iNumFields != result->GetFieldCount())
+ {
+ store.RecordCount = 0;
+ sLog.outError("Error in %s table, probably sql file format was updated (there should be %d fields in sql).\n", store.table, store.iNumFields);
+ exit(1); // Stop server at loading broken or non-compatible table.
+ }
+
+ //get struct size
+ uint32 sc=0;
+ uint32 bo=0;
+ uint32 bb=0;
+ for (uint32 x=0; x< store.iNumFields; x++)
+ if(store.dst_format[x]==FT_STRING)
+ ++sc;
+ else if (store.dst_format[x]==FT_LOGIC)
+ ++bo;
+ else if (store.dst_format[x]==FT_BYTE)
+ ++bb;
+ recordsize=(store.iNumFields-sc-bo-bb)*4+sc*sizeof(char*)+bo*sizeof(bool)+bb*sizeof(char);
+
+ char** newIndex=new char*[maxi];
+ memset(newIndex,0,maxi*sizeof(char*));
+
+ char * _data= new char[store.RecordCount *recordsize];
+ uint32 count=0;
+ barGoLink bar( store.RecordCount );
+ do
+ {
+ fields = result->Fetch();
+ bar.step();
+ char *p=(char*)&_data[recordsize*count];
+ newIndex[fields[0].GetUInt32()]=p;
+
+ offset=0;
+ for (uint32 x = 0; x < store.iNumFields; x++)
+ switch(store.src_format[x])
+ {
+ case FT_LOGIC:
+ storeValue((bool)(fields[x].GetUInt32() > 0), store, p, x, offset); break;
+ case FT_BYTE:
+ storeValue((char)fields[x].GetUInt8(), store, p, x, offset); break;
+ case FT_INT:
+ storeValue((uint32)fields[x].GetUInt32(), store, p, x, offset); break;
+ case FT_FLOAT:
+ storeValue((float)fields[x].GetFloat(), store, p, x, offset); break;
+ case FT_STRING:
+ storeValue((char*)fields[x].GetString(), store, p, x, offset); break;
+ }
+ ++count;
+ }while( result->NextRow() );
+
+ store.pIndex = newIndex;
+ store.MaxEntry = maxi;
+ store.data = _data;
+}
+
diff --git a/src/server/shared/Database/SqlDelayThread.cpp b/src/server/shared/Database/SqlDelayThread.cpp
new file mode 100644
index 00000000000..43de3c63ffc
--- /dev/null
+++ b/src/server/shared/Database/SqlDelayThread.cpp
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "Database/SqlDelayThread.h"
+#include "Database/SqlOperations.h"
+#include "DatabaseEnv.h"
+
+SqlDelayThread::SqlDelayThread(Database* db) : m_dbEngine(db), m_running(true)
+{
+}
+
+void SqlDelayThread::run()
+{
+ mysql_thread_init();
+
+ SqlAsyncTask * s = NULL;
+
+ ACE_Time_Value _time(2);
+ while (m_running)
+ {
+ // if the running state gets turned off while sleeping
+ // empty the queue before exiting
+ s = dynamic_cast<SqlAsyncTask*> (m_sqlQueue.dequeue());
+ if (s)
+ {
+ s->call();
+ delete s;
+ }
+ }
+
+ mysql_thread_end();
+}
+
+void SqlDelayThread::Stop()
+{
+ m_running = false;
+ m_sqlQueue.queue()->deactivate();
+}
+
+bool SqlDelayThread::Delay(SqlOperation* sql)
+{
+ int res = m_sqlQueue.enqueue(new SqlAsyncTask(m_dbEngine, sql));
+ return (res != -1);
+}
diff --git a/src/server/shared/Database/SqlDelayThread.h b/src/server/shared/Database/SqlDelayThread.h
new file mode 100644
index 00000000000..d603813c8fa
--- /dev/null
+++ b/src/server/shared/Database/SqlDelayThread.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef __SQLDELAYTHREAD_H
+#define __SQLDELAYTHREAD_H
+
+#include "ace/Thread_Mutex.h"
+#include "ace/Activation_Queue.h"
+#include "Threading.h"
+
+class Database;
+class SqlOperation;
+
+class SqlDelayThread : public ACE_Based::Runnable
+{
+ typedef ACE_Activation_Queue SqlQueue;
+
+ private:
+ SqlQueue m_sqlQueue; ///< Queue of SQL statements
+ Database* m_dbEngine; ///< Pointer to used Database engine
+ volatile bool m_running;
+
+ SqlDelayThread();
+ public:
+ SqlDelayThread(Database* db);
+
+ ///< Put sql statement to delay queue
+ bool Delay(SqlOperation* sql);
+
+ void Stop(); ///< Stop event
+ virtual void run(); ///< Main Thread loop
+};
+#endif //__SQLDELAYTHREAD_H
diff --git a/src/server/shared/Database/SqlOperations.cpp b/src/server/shared/Database/SqlOperations.cpp
new file mode 100644
index 00000000000..785c5cb84e7
--- /dev/null
+++ b/src/server/shared/Database/SqlOperations.cpp
@@ -0,0 +1,209 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "SqlOperations.h"
+#include "SqlDelayThread.h"
+#include "DatabaseEnv.h"
+#include "DatabaseImpl.h"
+
+/// ---- ASYNC STATEMENTS / TRANSACTIONS ----
+
+void SqlStatement::Execute(Database *db)
+{
+ /// just do it
+ db->DirectExecute(m_sql);
+}
+
+void SqlTransaction::Execute(Database *db)
+{
+ const char* sql;
+
+ m_Mutex.acquire();
+ if (m_queue.empty())
+ {
+ m_Mutex.release();
+ return;
+ }
+
+ db->DirectExecute("START TRANSACTION");
+ while (!m_queue.empty())
+ {
+ sql = m_queue.front();
+
+ if (!db->DirectExecute(sql))
+ {
+ free((void*)const_cast<char*>(sql));
+ m_queue.pop();
+ db->DirectExecute("ROLLBACK");
+ while (!m_queue.empty())
+ {
+ free((void*)const_cast<char*>(m_queue.front()));
+ m_queue.pop();
+ }
+ m_Mutex.release();
+ return;
+ }
+
+ free((void*)const_cast<char*>(sql));
+ m_queue.pop();
+ }
+
+ db->DirectExecute("COMMIT");
+ m_Mutex.release();
+}
+
+/// ---- ASYNC QUERIES ----
+
+void SqlQuery::Execute(Database *db)
+{
+ if (!m_callback || !m_queue)
+ return;
+
+ /// execute the query and store the result in the callback
+ m_callback->SetResult(db->Query(m_sql));
+ /// add the callback to the sql result queue of the thread it originated from
+ m_queue->add(m_callback);
+}
+
+void SqlResultQueue::Update()
+{
+ /// execute the callbacks waiting in the synchronization queue
+ Trinity::IQueryCallback* callback;
+ while (next(callback))
+ {
+ callback->Execute();
+ delete callback;
+ }
+}
+
+bool SqlQueryHolder::Execute(Trinity::IQueryCallback * callback, SqlDelayThread *thread, SqlResultQueue *queue)
+{
+ if (!callback || !thread || !queue)
+ return false;
+
+ /// delay the execution of the queries, sync them with the delay thread
+ /// which will in turn resync on execution (via the queue) and call back
+ SqlQueryHolderEx *holderEx = new SqlQueryHolderEx(this, callback, queue);
+ thread->Delay(holderEx);
+ return true;
+}
+
+bool SqlQueryHolder::SetQuery(size_t index, const char *sql)
+{
+ if (m_queries.size() <= index)
+ {
+ sLog.outError("Query index (%u) out of range (size: %u) for query: %s",index,(uint32)m_queries.size(),sql);
+ return false;
+ }
+
+ if (m_queries[index].first != NULL)
+ {
+ sLog.outError("Attempt assign query to holder index (%u) where other query stored (Old: [%s] New: [%s])",
+ index,m_queries[index].first,sql);
+ return false;
+ }
+
+ /// not executed yet, just stored (it's not called a holder for nothing)
+ m_queries[index] = SqlResultPair(strdup(sql), QueryResult_AutoPtr(NULL));
+ return true;
+}
+
+bool SqlQueryHolder::SetPQuery(size_t index, const char *format, ...)
+{
+ if (!format)
+ {
+ sLog.outError("Query (index: %u) is empty.",index);
+ return false;
+ }
+
+ va_list ap;
+ char szQuery [MAX_QUERY_LEN];
+ va_start(ap, format);
+ int res = vsnprintf(szQuery, MAX_QUERY_LEN, format, ap);
+ va_end(ap);
+
+ if (res==-1)
+ {
+ sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
+ return false;
+ }
+
+ return SetQuery(index,szQuery);
+}
+
+QueryResult_AutoPtr SqlQueryHolder::GetResult(size_t index)
+{
+ if (index < m_queries.size())
+ {
+ /// the query strings are freed on the first GetResult or in the destructor
+ if (m_queries[index].first != NULL)
+ {
+ free((void*)(const_cast<char*>(m_queries[index].first)));
+ m_queries[index].first = NULL;
+ }
+ /// when you get a result aways remember to delete it!
+ return m_queries[index].second;
+ }
+ else
+ return QueryResult_AutoPtr(NULL);
+}
+
+void SqlQueryHolder::SetResult(size_t index, QueryResult_AutoPtr result)
+{
+ /// store the result in the holder
+ if (index < m_queries.size())
+ m_queries[index].second = result;
+}
+
+SqlQueryHolder::~SqlQueryHolder()
+{
+ for (size_t i = 0; i < m_queries.size(); i++)
+ {
+ /// if the result was never used, free the resources
+ /// results used already (getresult called) are expected to be deleted
+ if (m_queries[i].first != NULL)
+ free((void*)(const_cast<char*>(m_queries[i].first)));
+ }
+}
+
+void SqlQueryHolder::SetSize(size_t size)
+{
+ /// to optimize push_back, reserve the number of queries about to be executed
+ m_queries.resize(size);
+}
+
+void SqlQueryHolderEx::Execute(Database *db)
+{
+ if (!m_holder || !m_callback || !m_queue)
+ return;
+
+ /// we can do this, we are friends
+ std::vector<SqlQueryHolder::SqlResultPair> &queries = m_holder->m_queries;
+
+ for (size_t i = 0; i < queries.size(); i++)
+ {
+ /// execute all queries in the holder and pass the results
+ char const *sql = queries[i].first;
+ if(sql) m_holder->SetResult(i, db->Query(sql));
+ }
+
+ /// sync with the caller thread
+ m_queue->add(m_callback);
+}
diff --git a/src/server/shared/Database/SqlOperations.h b/src/server/shared/Database/SqlOperations.h
new file mode 100644
index 00000000000..f2e09c0c921
--- /dev/null
+++ b/src/server/shared/Database/SqlOperations.h
@@ -0,0 +1,168 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef __SQLOPERATIONS_H
+#define __SQLOPERATIONS_H
+
+#include "Common.h"
+
+#include "ace/Thread_Mutex.h"
+#include "ace/Method_Request.h"
+#include "LockedQueue.h"
+#include <queue>
+#include "Utilities/Callback.h"
+#include "QueryResult.h"
+
+/// ---- BASE ---
+
+class Database;
+class SqlDelayThread;
+
+class SqlOperation
+{
+ public:
+ virtual void OnRemove() { delete this; }
+ virtual void Execute(Database *db) = 0;
+ virtual ~SqlOperation() {}
+};
+
+/// ---- ASYNC STATEMENTS / TRANSACTIONS ----
+
+class SqlStatement : public SqlOperation
+{
+ private:
+ const char *m_sql;
+ public:
+ SqlStatement(const char *sql) : m_sql(strdup(sql)){}
+ ~SqlStatement() { void* tofree = const_cast<char*>(m_sql); free(tofree); }
+ void Execute(Database *db);
+};
+
+class SqlTransaction : public SqlOperation
+{
+ private:
+ std::queue<const char*> m_queue;
+ ACE_Thread_Mutex m_Mutex;
+ public:
+ SqlTransaction() {}
+ void DelayExecute(const char *sql)
+ {
+ m_Mutex.acquire();
+ char* _sql = strdup(sql);
+ if (_sql)
+ m_queue.push(_sql);
+ m_Mutex.release();
+ }
+ void Execute(Database *db);
+};
+
+/// ---- ASYNC QUERIES ----
+
+class SqlQuery; /// contains a single async query
+class QueryResult; /// the result of one
+class SqlResultQueue; /// queue for thread sync
+class SqlQueryHolder; /// groups several async quries
+class SqlQueryHolderEx; /// points to a holder, added to the delay thread
+
+class SqlResultQueue : public ACE_Based::LockedQueue<Trinity::IQueryCallback* , ACE_Thread_Mutex>
+{
+ public:
+ SqlResultQueue() {}
+ void Update();
+};
+
+class SqlQuery : public SqlOperation
+{
+ private:
+ const char *m_sql;
+ Trinity::IQueryCallback * m_callback;
+ SqlResultQueue * m_queue;
+ public:
+ SqlQuery(const char *sql, Trinity::IQueryCallback * callback, SqlResultQueue * queue)
+ : m_sql(strdup(sql)), m_callback(callback), m_queue(queue) {}
+ ~SqlQuery() { void* tofree = const_cast<char*>(m_sql); free(tofree); }
+ void Execute(Database *db);
+};
+
+class SqlQueryHolder
+{
+ friend class SqlQueryHolderEx;
+ private:
+ typedef std::pair<const char*, QueryResult_AutoPtr> SqlResultPair;
+ std::vector<SqlResultPair> m_queries;
+ public:
+ SqlQueryHolder() {}
+ ~SqlQueryHolder();
+ bool SetQuery(size_t index, const char *sql);
+ bool SetPQuery(size_t index, const char *format, ...) ATTR_PRINTF(3,4);
+ void SetSize(size_t size);
+ QueryResult_AutoPtr GetResult(size_t index);
+ void SetResult(size_t index, QueryResult_AutoPtr result);
+ bool Execute(Trinity::IQueryCallback * callback, SqlDelayThread *thread, SqlResultQueue *queue);
+};
+
+class SqlQueryHolderEx : public SqlOperation
+{
+ private:
+ SqlQueryHolder * m_holder;
+ Trinity::IQueryCallback * m_callback;
+ SqlResultQueue * m_queue;
+ public:
+ SqlQueryHolderEx(SqlQueryHolder *holder, Trinity::IQueryCallback * callback, SqlResultQueue * queue)
+ : m_holder(holder), m_callback(callback), m_queue(queue) {}
+ void Execute(Database *db);
+};
+
+class SqlAsyncTask : public ACE_Method_Request
+{
+public:
+ SqlAsyncTask(Database * db, SqlOperation * op) : m_db(db), m_op(op){}
+ ~SqlAsyncTask()
+ {
+ if (!m_op)
+ return;
+
+ delete m_op;
+ m_op = NULL;
+ }
+
+ int call()
+ {
+ if (m_db == NULL || m_op == NULL)
+ return -1;
+
+ try
+ {
+ m_op->Execute(m_db);
+ }
+ catch(...)
+ {
+ return -1;
+ }
+
+ return 0;
+ }
+
+private:
+ Database * m_db;
+ SqlOperation * m_op;
+};
+#endif //__SQLOPERATIONS_H
+