diff options
author | megamage <none@none.none> | 2011-10-07 12:48:20 -0400 |
---|---|---|
committer | megamage <none@none.none> | 2011-10-07 12:48:20 -0400 |
commit | 42d1562183dd0598de155e30264393edc6925a21 (patch) | |
tree | 73263639af50fcf177ff9bdf3791d8fc5afce454 /src/server/shared/Dynamic/LinkedReference | |
parent | 7f4be7e93a03c2f4c964590efb166c7dadcb6837 (diff) | |
parent | 7f89678bcda1b58ff0701c0915074e81a9caf720 (diff) |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
Conflicts:
src/server/game/Entities/Player/Player.cpp
Diffstat (limited to 'src/server/shared/Dynamic/LinkedReference')
-rwxr-xr-x | src/server/shared/Dynamic/LinkedReference/RefManager.h | 2 | ||||
-rwxr-xr-x | src/server/shared/Dynamic/LinkedReference/Reference.h | 12 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/shared/Dynamic/LinkedReference/RefManager.h b/src/server/shared/Dynamic/LinkedReference/RefManager.h index da8cf518de5..ab56de9bc24 100755 --- a/src/server/shared/Dynamic/LinkedReference/RefManager.h +++ b/src/server/shared/Dynamic/LinkedReference/RefManager.h @@ -43,7 +43,7 @@ template <class TO, class FROM> class RefManager : public LinkedListHead void clearReferences() { LinkedListElement* ref; - while((ref = getFirst()) != NULL) + while ((ref = getFirst()) != NULL) { ((Reference<TO, FROM>*) ref)->invalidate(); ref->delink(); // the delink might be already done by invalidate(), but doing it here again does not hurt and insures an empty list diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h index 707f4e7cfa8..fd5ce8fc25b 100755 --- a/src/server/shared/Dynamic/LinkedReference/Reference.h +++ b/src/server/shared/Dynamic/LinkedReference/Reference.h @@ -45,9 +45,9 @@ template <class TO, class FROM> class Reference : public LinkedListElement void link(TO* toObj, FROM* fromObj) { assert(fromObj); // fromObj MUST not be NULL - if(isValid()) + if (isValid()) unlink(); - if(toObj != NULL) + if (toObj != NULL) { iRefTo = toObj; iRefFrom = fromObj; @@ -72,14 +72,14 @@ template <class TO, class FROM> class Reference : public LinkedListElement } Reference<TO, FROM> * next() { return((Reference<TO, FROM> *) LinkedListElement::next()); } - Reference<TO, FROM> const* next() const { return((Reference<TO, FROM> const* ) LinkedListElement::next()); } + Reference<TO, FROM> const* next() const { return((Reference<TO, FROM> const*) LinkedListElement::next()); } Reference<TO, FROM> * prev() { return((Reference<TO, FROM> *) LinkedListElement::prev()); } - Reference<TO, FROM> const* prev() const { return((Reference<TO, FROM> const* ) LinkedListElement::prev()); } + Reference<TO, FROM> const* prev() const { return((Reference<TO, FROM> const*) LinkedListElement::prev()); } Reference<TO, FROM> * nocheck_next() { return((Reference<TO, FROM> *) LinkedListElement::nocheck_next()); } - Reference<TO, FROM> const* nocheck_next() const { return((Reference<TO, FROM> const* ) LinkedListElement::nocheck_next()); } + Reference<TO, FROM> const* nocheck_next() const { return((Reference<TO, FROM> const*) LinkedListElement::nocheck_next()); } Reference<TO, FROM> * nocheck_prev() { return((Reference<TO, FROM> *) LinkedListElement::nocheck_prev()); } - Reference<TO, FROM> const* nocheck_prev() const { return((Reference<TO, FROM> const* ) LinkedListElement::nocheck_prev()); } + Reference<TO, FROM> const* nocheck_prev() const { return((Reference<TO, FROM> const*) LinkedListElement::nocheck_prev()); } TO* operator ->() const { return iRefTo; } TO* getTarget() const { return iRefTo; } |