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author | Faq <ainarsh@gmail.com> | 2012-09-18 23:19:31 +0300 |
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committer | Faq <ainarsh@gmail.com> | 2012-09-18 23:28:46 +0300 |
commit | 0e7ed5ec857706f27378b00773aa46b8825c3f27 (patch) | |
tree | cc1220c7797237fd247351381c17fe0d565aaa26 /src/server/shared/Logging/Log.cpp | |
parent | 378f83df4e363b1160291d411e7c31f78e604358 (diff) |
Core/Spells: Implementing some hooks for split damage taken, fixes the limitation of dmg such auras can split, for example at Hand of Sacrifice. Might have unexpected results, but they are called unexpected for a reason.. .Author Tibbi
closes #6025
Made new one as https://github.com/TrinityCore/TrinityCore/pull/7423/ was closed.
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