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authorNyeriah <sarah.trysan@live.com>2015-05-12 14:16:51 -0300
committerNyeriah <sarah.trysan@live.com>2015-05-12 14:16:51 -0300
commitda74aa526a30a1312abd071d3c6906907c6f0d2c (patch)
tree8d6508b3bfb34643ae11ef272f8ddcc184ffd6a4 /src/server/shared/Logging
parent35497c479ffea02911b397f1e9353d66d4b0a889 (diff)
Scripts/Ulduar: Fix a comple of issues with Flame Leviathan's towers
* Fix tower count being set to 0 once the first tower is destroyed due to bad logic * Prevent towers from reducing counter twice (caused by event being sent twice by the gameobject when destroyed)
Diffstat (limited to 'src/server/shared/Logging')
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