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authorjackpoz <giacomopoz@gmail.com>2020-01-17 23:05:25 +0100
committerjackpoz <giacomopoz@gmail.com>2020-01-17 23:05:25 +0100
commitc1df161e1ddf95584030480d3dcb15149aacd7a6 (patch)
tree057437edfcc9038667121320047c8d9d8e552bd8 /src/server/shared/Memory.h
parent196dd1591234c9a69457f4198c6a2bb2411d8d91 (diff)
Scripts/Ulduar: Fix Ominous Clouds movements
Fix Ominous Clouds being only clockwise, now they move both clock and counter-clock wise. Add a workaround for GenericMovementGenerator not handling correctly cyclic splines started by MoveCirclePath(), stopping the movement after a single round. The workaround code can be removed once the bug in GenericMovementGenerator is fixed.
Diffstat (limited to 'src/server/shared/Memory.h')
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