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authorGooyeth <migmadmu@hotmail.com>2018-03-26 03:21:10 -0600
committerjackpoz <giacomopoz@gmail.com>2018-03-26 11:21:10 +0200
commitf39919ca8c323e5f0005b29a49ff9d5b8c5fd96b (patch)
treedab6c08c2c3e2473b354c5c9770c5601433b38f6 /src/server/shared/Memory.h
parentfb31cb7c047f4d79e7bea04b72175e6ef251a317 (diff)
Core/ArenaTeam: Remove queues of members if a character is removed (#21491)
* Core/ArenaTeam: Remove queues of members when a character is removed from the team * Remove only if you do not have an invitation * If have an invitation, do not leave the team * Send packet when leaving queue * Fix build * It's possible that there are two or more groups of arenas, then we eliminate from the queue only the members of the group that leaves the team - Changed FindPlayer to FindConnectedPlayer for possible screen loads * Change to FindConnectPlayer The leader can remove while the player is loading screen.
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