diff options
author | Xanadu <none@none> | 2010-07-17 02:35:14 +0200 |
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committer | Xanadu <none@none> | 2010-07-17 02:35:14 +0200 |
commit | ec244dbe366e84a93c8fa1ef294af4a2e4e3b0b1 (patch) | |
tree | 3946869a28b7d3ce0548c47efbe74475a358f1c3 /src/server/shared/Policies/SingletonImp.h | |
parent | bf2b7f207011e24735c9222e23494e08c7178d2f (diff) |
Correctly redo file moves/renames from rev. 8452.
--HG--
branch : trunk
rename : src/server/game/Grids/Cell.h => src/server/game/Grids/Cells/Cell.h
rename : src/server/game/Grids/CellImpl.h => src/server/game/Grids/Cells/CellImpl.h
rename : src/server/framework/GameSystem/Grid.h => src/server/game/Grids/Grid.h
rename : src/server/framework/GameSystem/GridLoader.h => src/server/game/Grids/GridLoader.h
rename : src/server/framework/GameSystem/GridRefManager.h => src/server/game/Grids/GridRefManager.h
rename : src/server/framework/GameSystem/GridReference.h => src/server/game/Grids/GridReference.h
rename : src/server/framework/GameSystem/NGrid.h => src/server/game/Grids/NGrid.h
rename : src/server/game/Grids/GridNotifiers.cpp => src/server/game/Grids/Notifiers/GridNotifiers.cpp
rename : src/server/game/Grids/GridNotifiers.h => src/server/game/Grids/Notifiers/GridNotifiers.h
rename : src/server/game/Grids/GridNotifiersImpl.h => src/server/game/Grids/Notifiers/GridNotifiersImpl.h
rename : src/server/framework/Platform/CompilerDefs.h => src/server/shared/CompilerDefs.h
rename : src/server/framework/Platform/Define.h => src/server/shared/Define.h
rename : src/server/framework/Utilities/CountedReference/Reference.h => src/server/shared/Dynamic/CountedReference/Reference.h
rename : src/server/framework/Utilities/CountedReference/ReferenceHolder.h => src/server/shared/Dynamic/CountedReference/ReferenceHolder.h
rename : src/server/framework/Utilities/CountedReference/ReferenceImpl.h => src/server/shared/Dynamic/CountedReference/ReferenceImpl.h
rename : src/server/framework/Dynamic/FactoryHolder.h => src/server/shared/Dynamic/FactoryHolder.h
rename : src/server/framework/Utilities/LinkedList.h => src/server/shared/Dynamic/LinkedList.h
rename : src/server/framework/Utilities/LinkedReference/RefManager.h => src/server/shared/Dynamic/LinkedReference/RefManager.h
rename : src/server/framework/Utilities/LinkedReference/Reference.h => src/server/shared/Dynamic/LinkedReference/Reference.h
rename : src/server/framework/Dynamic/ObjectRegistry.h => src/server/shared/Dynamic/ObjectRegistry.h
rename : src/server/framework/GameSystem/TypeContainer.h => src/server/shared/Dynamic/TypeContainer.h
rename : src/server/framework/GameSystem/TypeContainerFunctions.h => src/server/shared/Dynamic/TypeContainerFunctions.h
rename : src/server/framework/GameSystem/TypeContainerFunctionsPtr.h => src/server/shared/Dynamic/TypeContainerFunctionsPtr.h
rename : src/server/framework/GameSystem/TypeContainerVisitor.h => src/server/shared/Dynamic/TypeContainerVisitor.h
rename : src/server/framework/Utilities/TypeList.h => src/server/shared/Dynamic/TypeList.h
rename : src/server/framework/Utilities/UnorderedMap.h => src/server/shared/Dynamic/UnorderedMap.h
rename : src/server/framework/Policies/CreationPolicy.h => src/server/shared/Policies/CreationPolicy.h
rename : src/server/framework/Policies/ObjectLifeTime.cpp => src/server/shared/Policies/ObjectLifeTime.cpp
rename : src/server/framework/Policies/ObjectLifeTime.h => src/server/shared/Policies/ObjectLifeTime.h
rename : src/server/framework/Policies/Singleton.h => src/server/shared/Policies/Singleton.h
rename : src/server/framework/Policies/SingletonImp.h => src/server/shared/Policies/SingletonImp.h
rename : src/server/framework/Policies/ThreadingModel.h => src/server/shared/Policies/ThreadingModel.h
rename : src/server/framework/Utilities/Callback.h => src/server/shared/Threading/Callback.h
rename : src/server/framework/Utilities/ByteConverter.h => src/server/shared/Utilities/ByteConverter.h
rename : src/server/framework/Utilities/EventProcessor.cpp => src/server/shared/Utilities/EventProcessor.cpp
rename : src/server/framework/Utilities/EventProcessor.h => src/server/shared/Utilities/EventProcessor.h
rename : src/server/framework/Network/SocketDefines.h => src/server/worldserver/RemoteAccess/SocketDefines.h
Diffstat (limited to 'src/server/shared/Policies/SingletonImp.h')
-rw-r--r-- | src/server/shared/Policies/SingletonImp.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/src/server/shared/Policies/SingletonImp.h b/src/server/shared/Policies/SingletonImp.h new file mode 100644 index 00000000000..3e985cd5c64 --- /dev/null +++ b/src/server/shared/Policies/SingletonImp.h @@ -0,0 +1,93 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_SINGLETONIMPL_H +#define TRINITY_SINGLETONIMPL_H + +#include "Singleton.h" + +// avoid the using namespace here cuz +// its a .h file afterall + +template +< +typename T, +class ThreadingModel, +class CreatePolicy, +class LifeTimePolicy +> +T& +Trinity::Singleton<T, ThreadingModel, CreatePolicy, LifeTimePolicy >::Instance() +{ + if( !si_instance ) + { + // double-checked Locking pattern + Guard(); + if( !si_instance ) + { + if( si_destroyed ) + { + si_destroyed = false; + LifeTimePolicy::OnDeadReference(); + } + si_instance = CreatePolicy::Create(); + LifeTimePolicy::ScheduleCall(&DestroySingleton); + } + } + + return *si_instance; +} + +template +< +typename T, +class ThreadingModel, +class CreatePolicy, +class LifeTimePolicy +> +void +Trinity::Singleton<T, ThreadingModel, CreatePolicy, LifeTimePolicy>::DestroySingleton() +{ + CreatePolicy::Destroy(si_instance); + si_instance = NULL; + si_destroyed = true; +} + +#define INSTANTIATE_SINGLETON_1(TYPE) \ + template class Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >; \ + template<> TYPE* Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \ + template<> bool Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_destroyed = false + +#define INSTANTIATE_SINGLETON_2(TYPE, THREADINGMODEL) \ + template class Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >; \ + template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \ + template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_destroyed = false + +#define INSTANTIATE_SINGLETON_3(TYPE, THREADINGMODEL, CREATIONPOLICY ) \ + template class Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeTime<TYPE> >; \ + template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \ + template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeType<TYPE> >::si_destroyed = false + +#define INSTANTIATE_SINGLETON_4(TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME) \ + template class Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >; \ + template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >::si_instance = 0; \ + template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >::si_destroyed = false +#endif + |