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authorXanadu <none@none>2010-07-17 02:35:14 +0200
committerXanadu <none@none>2010-07-17 02:35:14 +0200
commitec244dbe366e84a93c8fa1ef294af4a2e4e3b0b1 (patch)
tree3946869a28b7d3ce0548c47efbe74475a358f1c3 /src/server/shared/Policies/SingletonImp.h
parentbf2b7f207011e24735c9222e23494e08c7178d2f (diff)
Correctly redo file moves/renames from rev. 8452.
--HG-- branch : trunk rename : src/server/game/Grids/Cell.h => src/server/game/Grids/Cells/Cell.h rename : src/server/game/Grids/CellImpl.h => src/server/game/Grids/Cells/CellImpl.h rename : src/server/framework/GameSystem/Grid.h => src/server/game/Grids/Grid.h rename : src/server/framework/GameSystem/GridLoader.h => src/server/game/Grids/GridLoader.h rename : src/server/framework/GameSystem/GridRefManager.h => src/server/game/Grids/GridRefManager.h rename : src/server/framework/GameSystem/GridReference.h => src/server/game/Grids/GridReference.h rename : src/server/framework/GameSystem/NGrid.h => src/server/game/Grids/NGrid.h rename : src/server/game/Grids/GridNotifiers.cpp => src/server/game/Grids/Notifiers/GridNotifiers.cpp rename : src/server/game/Grids/GridNotifiers.h => src/server/game/Grids/Notifiers/GridNotifiers.h rename : src/server/game/Grids/GridNotifiersImpl.h => src/server/game/Grids/Notifiers/GridNotifiersImpl.h rename : src/server/framework/Platform/CompilerDefs.h => src/server/shared/CompilerDefs.h rename : src/server/framework/Platform/Define.h => src/server/shared/Define.h rename : src/server/framework/Utilities/CountedReference/Reference.h => src/server/shared/Dynamic/CountedReference/Reference.h rename : src/server/framework/Utilities/CountedReference/ReferenceHolder.h => src/server/shared/Dynamic/CountedReference/ReferenceHolder.h rename : src/server/framework/Utilities/CountedReference/ReferenceImpl.h => src/server/shared/Dynamic/CountedReference/ReferenceImpl.h rename : src/server/framework/Dynamic/FactoryHolder.h => src/server/shared/Dynamic/FactoryHolder.h rename : src/server/framework/Utilities/LinkedList.h => src/server/shared/Dynamic/LinkedList.h rename : src/server/framework/Utilities/LinkedReference/RefManager.h => src/server/shared/Dynamic/LinkedReference/RefManager.h rename : src/server/framework/Utilities/LinkedReference/Reference.h => src/server/shared/Dynamic/LinkedReference/Reference.h rename : src/server/framework/Dynamic/ObjectRegistry.h => src/server/shared/Dynamic/ObjectRegistry.h rename : src/server/framework/GameSystem/TypeContainer.h => src/server/shared/Dynamic/TypeContainer.h rename : src/server/framework/GameSystem/TypeContainerFunctions.h => src/server/shared/Dynamic/TypeContainerFunctions.h rename : src/server/framework/GameSystem/TypeContainerFunctionsPtr.h => src/server/shared/Dynamic/TypeContainerFunctionsPtr.h rename : src/server/framework/GameSystem/TypeContainerVisitor.h => src/server/shared/Dynamic/TypeContainerVisitor.h rename : src/server/framework/Utilities/TypeList.h => src/server/shared/Dynamic/TypeList.h rename : src/server/framework/Utilities/UnorderedMap.h => src/server/shared/Dynamic/UnorderedMap.h rename : src/server/framework/Policies/CreationPolicy.h => src/server/shared/Policies/CreationPolicy.h rename : src/server/framework/Policies/ObjectLifeTime.cpp => src/server/shared/Policies/ObjectLifeTime.cpp rename : src/server/framework/Policies/ObjectLifeTime.h => src/server/shared/Policies/ObjectLifeTime.h rename : src/server/framework/Policies/Singleton.h => src/server/shared/Policies/Singleton.h rename : src/server/framework/Policies/SingletonImp.h => src/server/shared/Policies/SingletonImp.h rename : src/server/framework/Policies/ThreadingModel.h => src/server/shared/Policies/ThreadingModel.h rename : src/server/framework/Utilities/Callback.h => src/server/shared/Threading/Callback.h rename : src/server/framework/Utilities/ByteConverter.h => src/server/shared/Utilities/ByteConverter.h rename : src/server/framework/Utilities/EventProcessor.cpp => src/server/shared/Utilities/EventProcessor.cpp rename : src/server/framework/Utilities/EventProcessor.h => src/server/shared/Utilities/EventProcessor.h rename : src/server/framework/Network/SocketDefines.h => src/server/worldserver/RemoteAccess/SocketDefines.h
Diffstat (limited to 'src/server/shared/Policies/SingletonImp.h')
-rw-r--r--src/server/shared/Policies/SingletonImp.h93
1 files changed, 93 insertions, 0 deletions
diff --git a/src/server/shared/Policies/SingletonImp.h b/src/server/shared/Policies/SingletonImp.h
new file mode 100644
index 00000000000..3e985cd5c64
--- /dev/null
+++ b/src/server/shared/Policies/SingletonImp.h
@@ -0,0 +1,93 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef TRINITY_SINGLETONIMPL_H
+#define TRINITY_SINGLETONIMPL_H
+
+#include "Singleton.h"
+
+// avoid the using namespace here cuz
+// its a .h file afterall
+
+template
+<
+typename T,
+class ThreadingModel,
+class CreatePolicy,
+class LifeTimePolicy
+>
+T&
+Trinity::Singleton<T, ThreadingModel, CreatePolicy, LifeTimePolicy >::Instance()
+{
+ if( !si_instance )
+ {
+ // double-checked Locking pattern
+ Guard();
+ if( !si_instance )
+ {
+ if( si_destroyed )
+ {
+ si_destroyed = false;
+ LifeTimePolicy::OnDeadReference();
+ }
+ si_instance = CreatePolicy::Create();
+ LifeTimePolicy::ScheduleCall(&DestroySingleton);
+ }
+ }
+
+ return *si_instance;
+}
+
+template
+<
+typename T,
+class ThreadingModel,
+class CreatePolicy,
+class LifeTimePolicy
+>
+void
+Trinity::Singleton<T, ThreadingModel, CreatePolicy, LifeTimePolicy>::DestroySingleton()
+{
+ CreatePolicy::Destroy(si_instance);
+ si_instance = NULL;
+ si_destroyed = true;
+}
+
+#define INSTANTIATE_SINGLETON_1(TYPE) \
+ template class Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >; \
+ template<> TYPE* Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \
+ template<> bool Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_destroyed = false
+
+#define INSTANTIATE_SINGLETON_2(TYPE, THREADINGMODEL) \
+ template class Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >; \
+ template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \
+ template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_destroyed = false
+
+#define INSTANTIATE_SINGLETON_3(TYPE, THREADINGMODEL, CREATIONPOLICY ) \
+ template class Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeTime<TYPE> >; \
+ template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \
+ template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeType<TYPE> >::si_destroyed = false
+
+#define INSTANTIATE_SINGLETON_4(TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME) \
+ template class Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >; \
+ template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >::si_instance = 0; \
+ template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >::si_destroyed = false
+#endif
+