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authorMachiavelli <none@none>2010-08-18 02:25:52 +0200
committerMachiavelli <none@none>2010-08-18 02:25:52 +0200
commit87218eadcdeac5ba86a035edfd079958405cb24f (patch)
treeb72020ed0d390953b70d2026bf4c0b16c8271d11 /src/server/shared/PrecompiledHeaders/sharedPCH.h
parent1ab2bd6d58adf35090ca3a9ef82eee00a14ff507 (diff)
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
Database Layer: - Implement connection pooling: Instead of 1 delay thread per database, you can configure between 1 and 32 worker threads that have a seperate thread in the core and have a seperate connection to the MySQL server (based on raczman/Albator´s database layer for Trinitycore3) - Implement a configurable thread bundle for synchroneous requests from seperate core threads (see worldserver.conf.dist for more info) - Every mapupdate thread now has its seperate MySQL connection to the world and characters database - Drop inconsistent PExecuteLog function - query logging will be implemented CONSISTENTLY later - Drop current prepared statement interface - this will be done *properly* later - You´ll need to update your worldserver.conf and authserver.conf - You´re recommended to make a backup of your databases before using this. * HIGHLY EXPERIMENTAL - USE AT OWN RISK * * HIGHLY EXPERIMENTAL - USE AT OWN RISK * etc. --HG-- branch : trunk
Diffstat (limited to 'src/server/shared/PrecompiledHeaders/sharedPCH.h')
-rw-r--r--src/server/shared/PrecompiledHeaders/sharedPCH.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/shared/PrecompiledHeaders/sharedPCH.h b/src/server/shared/PrecompiledHeaders/sharedPCH.h
index c3e00e5f119..289f31e74bf 100644
--- a/src/server/shared/PrecompiledHeaders/sharedPCH.h
+++ b/src/server/shared/PrecompiledHeaders/sharedPCH.h
@@ -6,8 +6,8 @@
#include "DatabaseEnv.h"
#include "Threading/Threading.h"
#include "Database/DatabaseEnv.h"
-#include "Database/SqlDelayThread.h"
-#include "Database/SqlOperations.h"
+#include "Database/DatabaseWorker.h"
+#include "Database/SQLOperation.h"
#include "Debugging/Errors.h"
#include "Dynamic/TypeList.h"
#include "Dynamic/UnorderedMap.h"