diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2020-08-02 22:52:21 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-08-03 22:37:47 +0200 |
| commit | 73922d2a857614d27ddb9dfa517687b8018e5d39 (patch) | |
| tree | 2d1d2babf54728e4e784138b00105eaf042f35df /src/server/shared/Realm | |
| parent | 77380f032b772ff180b6b663d241079a12eb608b (diff) | |
Core/Authserver: Re-organize the `accounts` table (PR #25135)
- no longer use sha_pass_hash for anything else core-side (.account, SOAP, RA)
- salt/verifier/session_key are now binary
- old s/v/sha_pass_hash fields kept around for backwards compatibility
- sha_pass_hash is still updated (for now), s/v are not
- sha_pass_hash is only read if s/v have been manually changed
- SRP6 b now uses the full 32 bytes of randomness (instead of randomly only using 19)
(cherry picked from commit 3164b58c7d170810b69378950c0891e5f5b8678b)
Diffstat (limited to 'src/server/shared/Realm')
| -rw-r--r-- | src/server/shared/Realm/RealmList.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/shared/Realm/RealmList.cpp b/src/server/shared/Realm/RealmList.cpp index 5673636eb28..a77bb7f7dc2 100644 --- a/src/server/shared/Realm/RealmList.cpp +++ b/src/server/shared/Realm/RealmList.cpp @@ -411,7 +411,7 @@ uint32 RealmList::JoinRealm(uint32 realmAddress, uint32 build, boost::asio::ip:: memcpy(&keyData[32], serverSecret.data(), 32); LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_GAME_ACCOUNT_LOGIN_INFO); - stmt->setString(0, ByteArrayToHexStr(keyData)); + stmt->setBinary(0, keyData); stmt->setString(1, clientAddress.to_string()); stmt->setUInt8(2, locale); stmt->setString(3, os); |
