diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-03-30 18:01:24 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-03-30 18:01:24 +0200 |
commit | 5eea9883c2c4cc0cf5d5be6fe52644d205a88ca3 (patch) | |
tree | d58aeff3487987082f755f305f8f15062979e767 /src/server/shared/SharedDefines.h | |
parent | e334fdf3ade7c3df8df9e5730434b67fe1ed019a (diff) |
Core/GameObjects: Reduce differences between branches part 3 - gameobject updatefield accessors
Diffstat (limited to 'src/server/shared/SharedDefines.h')
-rw-r--r-- | src/server/shared/SharedDefines.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/shared/SharedDefines.h b/src/server/shared/SharedDefines.h index fe3382876ba..b19c205d97b 100644 --- a/src/server/shared/SharedDefines.h +++ b/src/server/shared/SharedDefines.h @@ -20,6 +20,7 @@ #include "DBCEnums.h" #include "Define.h" +#include "EnumFlag.h" #include "SmartEnum.h" float const GROUND_HEIGHT_TOLERANCE = 0.05f; // Extra tolerance to z position to check if it is in air or on ground. @@ -1639,6 +1640,8 @@ enum GameObjectFlags GO_FLAG_DESTROYED = 0x00000400 }; +DEFINE_ENUM_FLAG(GameObjectFlags); + enum GameObjectDynamicLowFlags { GO_DYNFLAG_LO_ACTIVATE = 0x01, // enables interaction with GO |