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author | robinsch <robin.schriever.hude@web.de> | 2015-05-31 04:03:11 +0200 |
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committer | tkrokli <tkrokli@hotmail.com> | 2015-06-02 04:26:40 +0200 |
commit | 81111116fa0ee767ba1f1b53eeb725f26337cea4 (patch) | |
tree | 6d2720c32e79ff8210ece2c79611efff4207abfd /src/server/shared/Utilities/TaskScheduler.cpp | |
parent | 833a0d2ea52009ea302fedda02882a3e9bd86286 (diff) |
Core/Movement: Knockback Effect on Flying Mount
by @robinsch; closes #6099
Keep the mounted player flying after the knockback effect cast on mounted player.
Before these changes, the flying mount behaves like a ground mount after the knockback.
From large enough heights, the fall causes damage or death to the falling (mounted) character.
Diffstat (limited to 'src/server/shared/Utilities/TaskScheduler.cpp')
0 files changed, 0 insertions, 0 deletions