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author | azazel <none@none> | 2010-10-17 19:54:13 +0600 |
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committer | azazel <none@none> | 2010-10-17 19:54:13 +0600 |
commit | c0faed2251dff3814fe60e1a8ba86a046e48f707 (patch) | |
tree | 068f2ab41c2d32bbdeddd2e5c722dc6239cdd073 /src/server/shared/Utilities/Util.cpp | |
parent | f5911917b4ea1e97b0f22876dc8f35bbfa9833c9 (diff) |
Core/Guilds: guild code was completely refactored and rewritten.
* OOP desing and implementation;
* all the queries are moved to prepared statements;
* guild loading is optimized;
* all the possible interaction with guild's data is done inside the guild class;
* added more hooks to GuildScript class;
WARNING: Make sure you backup your characters database before applying this change (just in case).
Known problems with guilds:
* when new member is added to the guild, MOTD is not displayed for him in guild tab of social window;
* if you add item with random property to guild bank visual representation of item below it becomes wrong (it displays wrong stack number);
* packets order differs from official: currently guild bank packet traffic is twice as more than on offy.
--HG--
branch : trunk
Diffstat (limited to 'src/server/shared/Utilities/Util.cpp')
0 files changed, 0 insertions, 0 deletions