diff options
author | Chaplain <aionthefirst@gmail.com> | 2012-01-02 12:38:55 +0300 |
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committer | Chaplain <aionthefirst@gmail.com> | 2012-01-02 12:38:55 +0300 |
commit | 29c2dfb1dad310b7388685a7020f303b45a6569f (patch) | |
tree | 103e5ef5faacdd078b1f86224bd1a9d2c3d6651d /src/server/shared/Utilities/Util.h | |
parent | ced346076b335a02a5fc8de8e1bd1dc43ae4e838 (diff) |
[Core/Utilities] Implement random generator for float values.
*for mt and sfmt
*some codestyle
Diffstat (limited to 'src/server/shared/Utilities/Util.h')
-rwxr-xr-x | src/server/shared/Utilities/Util.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h index b67761c4977..684b26eea63 100755 --- a/src/server/shared/Utilities/Util.h +++ b/src/server/shared/Utilities/Util.h @@ -64,6 +64,9 @@ inline uint32 secsToTimeBitFields(time_t secs) /* Return a random number in the range 0 .. RAND32_MAX. */ int32 rand32(); + /* Return a random number in the range min..max */ + float frand(float min, float max); + /* Return a random double from 0.0 to 1.0 (exclusive). Floats support only 7 valid decimal digits. * A double supports up to 15 valid decimal digits and is used internally (RAND32_MAX has 10 digits). * With an FPU, there is usually no difference in performance between float and double. */ |