diff options
author | kaelima <kaelima@live.se> | 2012-05-30 08:01:02 +0200 |
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committer | kaelima <kaelima@live.se> | 2012-05-30 08:01:02 +0200 |
commit | 3d14384c32971096b49f88ff785d92879480af76 (patch) | |
tree | c1ade41c9d04583a717a705132ca09dde7a8ad56 /src/server/shared/Utilities/Util.h | |
parent | bdf6cf5146b884591e3a033a31ca5b729fdff0ff (diff) |
Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
dep/PackageList.txt
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Loot/LootMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Commands/cs_gps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Logging/Log.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/CMakeLists.txt
Diffstat (limited to 'src/server/shared/Utilities/Util.h')
-rwxr-xr-x | src/server/shared/Utilities/Util.h | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h index 4c2c1936993..196882dc2a0 100755 --- a/src/server/shared/Utilities/Util.h +++ b/src/server/shared/Utilities/Util.h @@ -20,7 +20,7 @@ #define _UTIL_H #include "Common.h" - +#include "Containers.h" #include <string> #include <vector> @@ -73,7 +73,7 @@ inline uint32 secsToTimeBitFields(time_t secs) double rand_norm(void); /* Return a random double from 0.0 to 99.9999999999999. Floats support only 7 valid decimal digits. - * A double supports up to 15 valid decimal digits and is used internaly (RAND32_MAX has 10 digits). + * A double supports up to 15 valid decimal digits and is used internally (RAND32_MAX has 10 digits). * With an FPU, there is usually no difference in performance between float and double. */ double rand_chance(void); @@ -653,12 +653,4 @@ public: }; }; -/* Select a random element from a container. Note: make sure you explicitly empty check the container */ -template <class C> typename C::value_type const& SelectRandomContainerElement(C const& container) -{ - typename C::const_iterator it = container.begin(); - std::advance(it, urand(0, container.size() - 1)); - return *it; -} - #endif |