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| author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-04-11 12:07:57 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-11 14:07:57 +0200 |
| commit | 4f33fd3932d362466ee017111895bf14fcc79c88 (patch) | |
| tree | a446a043eaa8d5b6c84ce0389be85c9e09e85d88 /src/server/shared/enuminfo_SharedDefines.cpp | |
| parent | eb31ae9b1839ff26246d68584937825bd7ce7932 (diff) | |
Core/Pooling: Remove respawn times from the database when despawning a pool (#24422)
* Core/Pooling: Remove respawn times from the database when despawning a pool
Remove respawn times from the database when despawning a pool. This is needed when a Game Event ends but there are still some respawn times saved in the database.
* Remove respawn time of active pool objects even if they are not spawned
Diffstat (limited to 'src/server/shared/enuminfo_SharedDefines.cpp')
0 files changed, 0 insertions, 0 deletions
