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author | jackpoz <giacomopoz@gmail.com> | 2020-04-10 23:24:29 +0200 |
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committer | jackpoz <giacomopoz@gmail.com> | 2020-04-10 23:24:29 +0200 |
commit | 9c9f4d6d20adf7e95ae1a44dc72b6530c3fc0bff (patch) | |
tree | a4bd63816af712684c2df9f3d74e157d96423058 /src/server/shared | |
parent | b26302cdd0c454f49786d16372767e92deae1396 (diff) |
Core/Unit: Ceil damage instead of rounding it
a0d508885000327f23b9c04ed454d513aec91fa1 followup, use std::ceil instead of std::round . This ensures at least 1 damage point will be done after applying armor reducing.
Diffstat (limited to 'src/server/shared')
0 files changed, 0 insertions, 0 deletions