diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-04-04 21:31:41 +0200 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2024-05-28 16:33:32 +0200 |
commit | 4a37d068b8ac0ee459b9fad3c34c01dd85551847 (patch) | |
tree | 055ca4de8b63b0cf7edaed148cbce4717b9b2892 /src/server/worldserver/Main.cpp | |
parent | eb4c688bc595efcd8727362dcaa3f9806c918041 (diff) |
Core/OutdoorPvP: Fixed shutdown crash
(cherry picked from commit d079a7e267511714babc0c627c3e35b06a1c901e)
Diffstat (limited to 'src/server/worldserver/Main.cpp')
-rw-r--r-- | src/server/worldserver/Main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp index 0d5ba07b7c7..1aa1de63d02 100644 --- a/src/server/worldserver/Main.cpp +++ b/src/server/worldserver/Main.cpp @@ -345,8 +345,8 @@ extern int main(int argc, char** argv) // unload battleground templates before different singletons destroyed sBattlegroundMgr->DeleteAllBattlegrounds(); - sOutdoorPvPMgr->Die(); // unload it before MapManager sMapMgr->UnloadAll(); // unload all grids (including locked in memory) + sOutdoorPvPMgr->Die(); sTerrainMgr.UnloadAll(); sInstanceLockMgr.Unload(); }); |