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author | Somebody <walliewhal4@gmail.com> | 2020-07-30 14:14:08 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-30 14:14:08 +0200 |
commit | 81f3ed1d0c6ecba624b4a88a4c60c0dfa1cd9524 (patch) | |
tree | 83d63d75e5cb285a56b1443742814c0b7be68144 /src/server/worldserver/Main.cpp | |
parent | 420b21be9860367c82537634fb792a4af3d9be9b (diff) |
Scripts/Deadmines: Doors after Rhahk'Zor, Sneed and Gilnid (#25107)
* Fix doors opening after killing Sneed and Gilnid in the Deadmines dungeon
* Add SQL file
* Update 2020_99_99_00_world.sql
SQL conventions
* Change SAI door opening into C++ door opening and make it use SetBossState.
* Delete 2020_99_99_00_world.sql
Replaced by different sql file
* Make CircleCI happy
* Change const to constexpr for EncounterCount variable
* Update src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com>
* Update src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com>
* Rename 9999_99_99_00_world.sql to 2020_07_30_00_world.sql
Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
Diffstat (limited to 'src/server/worldserver/Main.cpp')
0 files changed, 0 insertions, 0 deletions