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authorSomebody <walliewhal4@gmail.com>2020-07-30 14:14:08 +0200
committerGitHub <noreply@github.com>2020-07-30 14:14:08 +0200
commit81f3ed1d0c6ecba624b4a88a4c60c0dfa1cd9524 (patch)
tree83d63d75e5cb285a56b1443742814c0b7be68144 /src/server/worldserver/Main.cpp
parent420b21be9860367c82537634fb792a4af3d9be9b (diff)
Scripts/Deadmines: Doors after Rhahk'Zor, Sneed and Gilnid (#25107)
* Fix doors opening after killing Sneed and Gilnid in the Deadmines dungeon * Add SQL file * Update 2020_99_99_00_world.sql SQL conventions * Change SAI door opening into C++ door opening and make it use SetBossState. * Delete 2020_99_99_00_world.sql Replaced by different sql file * Make CircleCI happy * Change const to constexpr for EncounterCount variable * Update src/server/scripts/EasternKingdoms/Deadmines/deadmines.h Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com> * Update src/server/scripts/EasternKingdoms/Deadmines/deadmines.h Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com> * Rename 9999_99_99_00_world.sql to 2020_07_30_00_world.sql Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com> Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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