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| author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-05-21 12:48:09 +0000 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-06 16:12:51 +0100 |
| commit | 07863a7a6817dbb16fbd740130149bf727a6a136 (patch) | |
| tree | 0b940ae8158195fd35fa75c748d007bebf87dca2 /src/server/worldserver | |
| parent | 876d9f52ec930c7a92ffeffc17e6ae5d6ac9aa3f (diff) | |
Core/Creature: Allow to disable HP regen in Raids even if the target is unreachable (#24646)
(cherry picked from commit 247564a7ab7dc6f640bb8f4fd32c30ffdc9076d2)
Diffstat (limited to 'src/server/worldserver')
| -rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index cc9f0e20157..ebeca9832a8 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1839,6 +1839,14 @@ Creature.MovingStopTimeForPlayer = 180000 MonsterSight = 50.000000 # +# Creature.RegenHPCannotReachTargetInRaid +# Description: Regenerates HP for Creatures in Raids if they cannot reach the target. +# Default: 1 - (Enabled) +# 0 - (Disabled) + +Creature.RegenHPCannotReachTargetInRaid = 1 + +# ################################################################################################### ################################################################################################### |
