diff options
| author | r00ty-tc <r00ty-tc@users.noreply.github.com> | 2016-03-14 20:16:42 +0000 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-04-09 17:08:41 +0200 |
| commit | 0bf70423f822f1f27c56eeda5c950a333c06d0c8 (patch) | |
| tree | b0af8da274d88fffab03a2019fe4d03be2a032af /src/server/worldserver | |
| parent | 1ef3b524334c660162ccff52faa3c93b2e6d61d5 (diff) | |
Core/Maps: Implement optional pre-loading of maps.
- Option to preload basemaps upon server load (BaseMapLoadAllGrids)
- Option to preload instance maps upon map load (InstanceMapLoadAllGrids)
- Change default logging to only log mmap errors to server log
- Add new public to map to load all cells in map
- change debug loadcells to use new function instead
(cherry picked from commit 971f4ccab87ba95e584d5761f686cc2a86f5af9d)
Diffstat (limited to 'src/server/worldserver')
| -rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 49f05e87222..7f9f59a5209 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -293,6 +293,25 @@ MaxOverspeedPings = 2 GridUnload = 1 # +# BaseMapLoadAllGrids +# Description: Load all grids for base maps upon load. Requires GridUnload to be 0. +# This will take around 5GB of ram upon server load, and will take some time +# to initially load the server. +# Default: 0 - (Don't pre-load all base maps, dynamically load as used) +# 1 - (Preload all grids in all base maps upon load) + +BaseMapLoadAllGrids = 0 + +# +# InstanceMapLoadAllGrids +# Description: Load all grids for instance maps upon load. Requires GridUnload to be 0. +# Upon loading an instance map, all creatures/objects in the map will be pre-loaded +# Default: 0 - (Don't pre-load all base maps, dynamically load as used) +# 1 - (Preload all grids in the instance upon load) + +InstanceMapLoadAllGrids = 0 + +# # SocketTimeOutTime # Description: Time (in milliseconds) after which a connection being idle on the character # selection screen is disconnected. @@ -3498,6 +3517,7 @@ Logger.server=3,Console Server Logger.commands.gm=3,Console GM Logger.sql.sql=5,Console DBErrors Logger.sql.updates=3,Console Server +Logger.mmaps=3,Server #Logger.achievement=3,Console Server #Logger.addon=3,Console Server |
