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authorTreeston <treeston.mmoc@gmail.com>2020-09-02 22:01:51 +0200
committerShauren <shauren.trinity@gmail.com>2022-02-04 23:49:59 +0100
commit0d54a5ecb4490408f4fa0c63b825f60d4b55531c (patch)
treec86b73af6d58d17ac78feee5f3aa27a8f7a94e4a /src/server/worldserver
parentf7c65960a5816aeaf687202e6526b59cd2bf27f3 (diff)
Core/Misc: Add support for custom link colors. Clean-up hyperlink validation, no more long-ass defines. Remove UI.ShowQuestLevelsInDialogs.
(cherry picked from commit eaf8fa75a1c76131ecbf2585db6d6236b7334b8e)
Diffstat (limited to 'src/server/worldserver')
-rw-r--r--src/server/worldserver/worldserver.conf.dist12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index e4a48870af0..bf31f423c50 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -1987,10 +1987,14 @@ ChatFakeMessagePreventing = 1
#
# ChatStrictLinkChecking.Severity
# Description: Check chat messages for in-game links to spells, items, quests, etc.
-# Default: 0 - (Only verify that link format looks valid without checking the text)
-# 1 - (Check if color, entry and name don't contradict each other. For this to
-# work correctly, please assure that you have extracted locale DBCs of
-# every language specific client playing on this server)
+# -1 - (Only verify validity of link data, but permit use of custom colors)
+# Default: 0 - (Only verify that link data and color are valid without checking text)
+# 1 - (Additionally verifies that the link text matches the provided data)
+#
+# Note: If this is set to '1', you must additionally provide .dbc files for all
+# client locales that are in use on your server.
+# If any files are missing, messages with links from clients using those
+# locales will likely be blocked by the server.
ChatStrictLinkChecking.Severity = 0