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authorMrSmite <bull@deadmines.cave>2014-03-02 18:09:02 -0500
committerMrSmite <bull@deadmines.cave>2014-09-05 15:06:05 -0400
commit31c00b0ce40b96e486bb47d1c66e627e0f49bd25 (patch)
treeed1ae7fb5a7fcd39214e7250a80affaac1f0e017 /src/server/worldserver
parentb20b6dedf9b7de13a35f60c6f72f8a80ceed94e6 (diff)
Allow players to track both herbs and minerals at the same time
Note: The following are client limitations and cannot be coded for: * The minimap tracking icon will display whichever skill is activated second * The minimap tracking list will only show a check mark next to the last skill activated (sometimes this bugs out and doesn't switch the check mark. It has no effect on the actual tracking though). * The minimap dots are yellow for both resources
Diffstat (limited to 'src/server/worldserver')
-rw-r--r--src/server/worldserver/worldserver.conf.dist14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 9a78d74bb45..ca53e91737b 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -2432,6 +2432,20 @@ CharDelete.KeepDays = 30
###################################################################################################
# CUSTOM SERVER OPTIONS
#
+# AllowTrackBothResources
+# Description: Allows players to track herbs and minerals at the same time (if they have the skills)
+# Default: 0 (do not allow)
+# 1 (allow)
+#
+# Note: The following are client limitations and cannot be coded for:
+# * The minimap tracking icon will display whichever skill is activated second
+# * The minimap tracking list will only show a check mark next to the last skill activated (sometimes this
+# bugs out and doesn't switch the check mark. It has no effect on the actual tracking though).
+# * The minimap dots are yellow for both resources
+
+AllowTrackBothResources = 0
+
+#
# PlayerStart.AllReputation
# Description: Players will start with most of the high level reputations that are needed
# for items, mounts etc.