diff options
| author | Nathan Handley <NathanHandley@users.noreply.github.com> | 2017-11-03 19:25:14 -0500 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2021-01-29 19:23:53 +0100 |
| commit | 502f77fe8cb082843f7eb385159dd5038a059443 (patch) | |
| tree | fbf86a50ac6c8f432e93e117a45e6b723a15c37a /src/server/worldserver | |
| parent | 2bc95a5b9a3d0d17b1f2716bbc94d930327bd480 (diff) | |
Core/Misc: Add functionality to allow low level quests/kills/discoveries to grant experience
(cherry picked from commit 6612ec47f4cd3b8c58f3fcde0c412e6fd3e68b48)
Diffstat (limited to 'src/server/worldserver')
| -rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 1548d3eb2bd..cdcefa5748e 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1154,6 +1154,34 @@ MaxGroupXPDistance = 74 MaxRecruitAFriendBonusDistance = 100 # +# MinQuestScaledXPRatio +# Description: Min ratio of experience that a quest can grant when player level scaling is factored. +# Example: 50 (No less than 50% experience granted from a lower leveled quests completion) +# 100 (Quests always grant full experience upon completion) +# Default: 0 - (Quests too low may grant no experience) + +MinQuestScaledXPRatio = 0 + +# +# MinCreatureScaledXPRatio +# Description: Min ratio of experience that a creature kill can grant when player level scaling is factored. This +# will also allow spell procs to trigger, such as Drain Soul, if > 0 and exp is grantable. +# Example: 50 (No less than 50% experience granted from a lower leveled creature kill) +# 100 (Creature kills always grant full experience upon kill) +# Default: 0 - (Creatures too low may grant no experience) + +MinCreatureScaledXPRatio = 0 + +# +# MinDiscoveredScaledXPRatio +# Description: Min ratio of experience that an area discovery event will grant when player level scaling is factored. +# Example: 50 (No less than 50% experience granted from discovering a new section of map) +# 100 (Map exploration always grant full experience upon discovery) +# Default: 0 - (No experience granted when discovered area is too low level) + +MinDiscoveredScaledXPRatio = 0 + +# # MailDeliveryDelay # Description: Time (in seconds) mail delivery is delayed when sending items. # Default: 3600 - (1 hour) |
