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authorNathan Handley <NathanHandley@users.noreply.github.com>2017-11-03 19:25:14 -0500
committerAokromes <Aokromes@users.noreply.github.com>2017-11-04 01:25:14 +0100
commit6612ec47f4cd3b8c58f3fcde0c412e6fd3e68b48 (patch)
tree49fe636e2b0b9a6435aab8305879ff77b454b5b2 /src/server/worldserver
parent427f68fc6a0ae1b200e5bfac5428a68470606f4d (diff)
Core/Misc: Add functionality to allow low level quests/kills/discoveries to grant experience
Diffstat (limited to 'src/server/worldserver')
-rw-r--r--src/server/worldserver/worldserver.conf.dist28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 482e9460047..78d18651724 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -1105,6 +1105,34 @@ MaxGroupXPDistance = 74
MaxRecruitAFriendBonusDistance = 100
#
+# MinQuestScaledXPRatio
+# Description: Min ratio of experience that a quest can grant when player level scaling is factored.
+# Example: 50 (No less than 50% experience granted from a lower leveled quests completion)
+# 100 (Quests always grant full experience upon completion)
+# Default: 0 - (Quests too low may grant no experience)
+
+MinQuestScaledXPRatio = 0
+
+#
+# MinCreatureScaledXPRatio
+# Description: Min ratio of experience that a creature kill can grant when player level scaling is factored. This
+# will also allow spell procs to trigger, such as Drain Soul, if > 0 and exp is grantable.
+# Example: 50 (No less than 50% experience granted from a lower leveled creature kill)
+# 100 (Creature kills always grant full experience upon kill)
+# Default: 0 - (Creatures too low may grant no experience)
+
+MinCreatureScaledXPRatio = 0
+
+#
+# MinDiscoveredScaledXPRatio
+# Description: Min ratio of experience that an area discovery event will grant when player level scaling is factored.
+# Example: 50 (No less than 50% experience granted from discovering a new section of map)
+# 100 (Map exploration always grant full experience upon discovery)
+# Default: 0 - (No experience granted when discovered area is too low level)
+
+MinDiscoveredScaledXPRatio = 0
+
+#
# MailDeliveryDelay
# Description: Time (in seconds) mail delivery is delayed when sending items.
# Default: 3600 - (1 hour)