diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-08-07 13:44:22 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-08-07 13:44:22 -0500 |
| commit | d82266bc0ef31df82dc67c1023d6208df6ac247b (patch) | |
| tree | a0c5970a82e568ca54a25809555b7abad52e1bc1 /src/server/worldserver | |
| parent | 224cf663e2af8b355b4bdca4069080636321b0ba (diff) | |
| parent | f8cd39b2ed1056f409c2690ac8bb661fbcb68e18 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Chat/Chat.h
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level2.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Kalimdor/azuremyst_isle.cpp
src/server/shared/Logging/Log.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/worldserver')
| -rw-r--r-- | src/server/worldserver/CMakeLists.txt | 1 | ||||
| -rwxr-xr-x | src/server/worldserver/CommandLine/CliRunnable.cpp | 2 | ||||
| -rwxr-xr-x | src/server/worldserver/Main.cpp | 22 | ||||
| -rwxr-xr-x | src/server/worldserver/Master.cpp | 86 | ||||
| -rw-r--r-- | src/server/worldserver/RemoteAccess/RARunnable.cpp | 6 | ||||
| -rwxr-xr-x | src/server/worldserver/RemoteAccess/RASocket.cpp | 30 | ||||
| -rwxr-xr-x | src/server/worldserver/TCSoap/TCSoap.cpp | 6 | ||||
| -rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 513 |
8 files changed, 263 insertions, 403 deletions
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt index 0d51f30449e..eb5bb04d766 100644 --- a/src/server/worldserver/CMakeLists.txt +++ b/src/server/worldserver/CMakeLists.txt @@ -80,7 +80,6 @@ include_directories( ${CMAKE_SOURCE_DIR}/src/server/game/Calendar ${CMAKE_SOURCE_DIR}/src/server/game/Chat ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Channels - ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Commands ${CMAKE_SOURCE_DIR}/src/server/game/Combat ${CMAKE_SOURCE_DIR}/src/server/game/Conditions ${CMAKE_SOURCE_DIR}/src/server/game/DataStores diff --git a/src/server/worldserver/CommandLine/CliRunnable.cpp b/src/server/worldserver/CommandLine/CliRunnable.cpp index 699e7cad97c..23eeca11f66 100755 --- a/src/server/worldserver/CommandLine/CliRunnable.cpp +++ b/src/server/worldserver/CommandLine/CliRunnable.cpp @@ -135,7 +135,7 @@ int kb_hit_return() void CliRunnable::run() { ///- Display the list of available CLI functions then beep - //sLog->outString(""); + //sLog->outInfo(LOG_FILTER_WORLDSERVER, ""); #if PLATFORM != PLATFORM_WINDOWS rl_attempted_completion_function = cli_completion; rl_event_hook = cli_hook_func; diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp index 04820f59355..862ed28f2d3 100755 --- a/src/server/worldserver/Main.cpp +++ b/src/server/worldserver/Main.cpp @@ -58,7 +58,7 @@ uint32 realmID; ///< Id of the realm /// Print out the usage string for this program on the console. void usage(const char *prog) { - sLog->outString("Usage: \n %s [<options>]\n" + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Usage: \n %s [<options>]\n" " -c config_file use config_file as configuration file\n\r" #ifdef _WIN32 " Running as service functions:\n\r" @@ -81,7 +81,7 @@ extern int main(int argc, char **argv) { if (++c >= argc) { - sLog->outError("Runtime-Error: -c option requires an input argument"); + sLog->outError(LOG_FILTER_WORLDSERVER, "Runtime-Error: -c option requires an input argument"); usage(argv[0]); return 1; } @@ -97,25 +97,25 @@ extern int main(int argc, char **argv) { if (++c >= argc) { - sLog->outError("Runtime-Error: -s option requires an input argument"); + sLog->outError(LOG_FILTER_WORLDSERVER, "Runtime-Error: -s option requires an input argument"); usage(argv[0]); return 1; } if (strcmp(argv[c], "install") == 0) { if (WinServiceInstall()) - sLog->outString("Installing service"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Installing service"); return 1; } else if (strcmp(argv[c], "uninstall") == 0) { if (WinServiceUninstall()) - sLog->outString("Uninstalling service"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Uninstalling service"); return 1; } else { - sLog->outError("Runtime-Error: unsupported option %s", argv[c]); + sLog->outError(LOG_FILTER_WORLDSERVER, "Runtime-Error: unsupported option %s", argv[c]); usage(argv[0]); return 1; } @@ -131,14 +131,14 @@ extern int main(int argc, char **argv) if (!ConfigMgr::Load(cfg_file)) { - sLog->outError("Invalid or missing configuration file : %s", cfg_file); - sLog->outError("Verify that the file exists and has \'[worldserver]' written in the top of the file!"); + sLog->outError(LOG_FILTER_WORLDSERVER, "Invalid or missing configuration file : %s", cfg_file); + sLog->outError(LOG_FILTER_WORLDSERVER, "Verify that the file exists and has \'[worldserver]' written in the top of the file!"); return 1; } - sLog->outString("Using configuration file %s.", cfg_file); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Using configuration file %s.", cfg_file); - sLog->outString("Using SSL version: %s (library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION)); - sLog->outString("Using ACE version: %s", ACE_VERSION); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Using SSL version: %s (library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION)); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Using ACE version: %s", ACE_VERSION); ///- and run the 'Master' /// \todo Why do we need this 'Master'? Can't all of this be in the Main as for Realmd? diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp index 03b2859c514..48e07c727b4 100755 --- a/src/server/worldserver/Master.cpp +++ b/src/server/worldserver/Master.cpp @@ -84,7 +84,7 @@ public: { if (!_delaytime) return; - sLog->outString("Starting up anti-freeze thread (%u seconds max stuck time)...", _delaytime/1000); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Starting up anti-freeze thread (%u seconds max stuck time)...", _delaytime/1000); m_loops = 0; w_loops = 0; m_lastchange = 0; @@ -102,11 +102,11 @@ public: // possible freeze else if (getMSTimeDiff(w_lastchange, curtime) > _delaytime) { - sLog->outError("World Thread hangs, kicking out server!"); + sLog->outError(LOG_FILTER_WORLDSERVER, "World Thread hangs, kicking out server!"); ASSERT(false); } } - sLog->outString("Anti-freeze thread exiting without problems."); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Anti-freeze thread exiting without problems."); } }; @@ -124,18 +124,18 @@ int Master::Run() BigNumber seed1; seed1.SetRand(16 * 8); - sLog->outString("%s (worldserver-daemon)", _FULLVERSION); - sLog->outString("<Ctrl-C> to stop.\n"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "%s (worldserver-daemon)", _FULLVERSION); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "<Ctrl-C> to stop.\n"); - sLog->outString(" ______ __"); - sLog->outString("/\\__ _\\ __ __/\\ \\__"); - sLog->outString("\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\, _\\ __ __"); - sLog->outString(" \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\"); - sLog->outString(" \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\"); - sLog->outString(" \\ \\_\\ \\_\\ \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\"); - sLog->outString(" \\/_/\\/_/ \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\"); - sLog->outString(" C O R E /\\___/"); - sLog->outString("http://TrinityCore.org \\/__/\n"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, " ______ __"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "/\\__ _\\ __ __/\\ \\__"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\, _\\ __ __"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, " \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, " \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, " \\ \\_\\ \\_\\ \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, " \\/_/\\/_/ \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, " C O R E /\\___/"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "http://TrinityCore.org \\/__/\n"); /// worldserver PID file creation std::string pidfile = ConfigMgr::GetStringDefault("PidFile", ""); @@ -144,11 +144,11 @@ int Master::Run() uint32 pid = CreatePIDFile(pidfile); if (!pid) { - sLog->outError("Cannot create PID file %s.\n", pidfile.c_str()); + sLog->outError(LOG_FILTER_WORLDSERVER, "Cannot create PID file %s.\n", pidfile.c_str()); return 1; } - sLog->outString("Daemon PID: %u\n", pid); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Daemon PID: %u\n", pid); } ///- Start the databases @@ -161,13 +161,13 @@ int Master::Run() ///- Initialize the World sWorld->SetInitialWorldSettings(); - // Initialise the signal handlers + ///- Initialize the signal handlers WorldServerSignalHandler SignalINT, SignalTERM; #ifdef _WIN32 WorldServerSignalHandler SignalBREAK; #endif /* _WIN32 */ - // Register worldserver's signal handlers + ///- Register worldserver's signal handlers ACE_Sig_Handler Handler; Handler.register_handler(SIGINT, &SignalINT); Handler.register_handler(SIGTERM, &SignalTERM); @@ -210,17 +210,16 @@ int Master::Run() if (!curAff) { - sLog->outError("Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", Aff, appAff); + sLog->outError(LOG_FILTER_WORLDSERVER, "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", Aff, appAff); } else { if (SetProcessAffinityMask(hProcess, curAff)) - sLog->outString("Using processors (bitmask, hex): %x", curAff); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Using processors (bitmask, hex): %x", curAff); else - sLog->outError("Can't set used processors (hex): %x", curAff); + sLog->outError(LOG_FILTER_WORLDSERVER, "Can't set used processors (hex): %x", curAff); } } - sLog->outString(""); } bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false); @@ -229,10 +228,9 @@ int Master::Run() if (Prio) { if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS)) - sLog->outString("worldserver process priority class set to HIGH"); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "worldserver process priority class set to HIGH"); else - sLog->outError("Can't set worldserver process priority class."); - sLog->outString(""); + sLog->outError(LOG_FILTER_WORLDSERVER, "Can't set worldserver process priority class."); } } #endif @@ -250,7 +248,7 @@ int Master::Run() if (uint32 freeze_delay = ConfigMgr::GetIntDefault("MaxCoreStuckTime", 0)) { FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable(); - fdr->SetDelayTime(freeze_delay*1000); + fdr->SetDelayTime(freeze_delay * 1000); ACE_Based::Thread freeze_thread(fdr); freeze_thread.setPriority(ACE_Based::Highest); } @@ -259,9 +257,9 @@ int Master::Run() uint16 wsport = sWorld->getIntConfig(CONFIG_PORT_WORLD); std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0"); - if (sWorldSocketMgr->StartNetwork(wsport, bind_ip.c_str ()) == -1) + if (sWorldSocketMgr->StartNetwork(wsport, bind_ip.c_str()) == -1) { - sLog->outError("Failed to start network"); + sLog->outError(LOG_FILTER_WORLDSERVER, "Failed to start network"); World::StopNow(ERROR_EXIT_CODE); // go down and shutdown the server } @@ -269,7 +267,7 @@ int Master::Run() // set server online (allow connecting now) LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_INVALID, realmID); - sLog->outString("%s (worldserver-daemon) ready...", _FULLVERSION); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "%s (worldserver-daemon) ready...", _FULLVERSION); // when the main thread closes the singletons get unloaded // since worldrunnable uses them, it will crash if unloaded after master @@ -291,7 +289,7 @@ int Master::Run() _StopDB(); - sLog->outString("Halting process..."); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Halting process..."); if (cliThread) { @@ -356,21 +354,20 @@ bool Master::_StartDB() { MySQL::Library_Init(); - sLog->SetLogDB(false); std::string dbstring; uint8 async_threads, synch_threads; dbstring = ConfigMgr::GetStringDefault("WorldDatabaseInfo", ""); if (dbstring.empty()) { - sLog->outError("World database not specified in configuration file"); + sLog->outError(LOG_FILTER_WORLDSERVER, "World database not specified in configuration file"); return false; } async_threads = ConfigMgr::GetIntDefault("WorldDatabase.WorkerThreads", 1); if (async_threads < 1 || async_threads > 32) { - sLog->outError("World database: invalid number of worker threads specified. " + sLog->outError(LOG_FILTER_WORLDSERVER, "World database: invalid number of worker threads specified. " "Please pick a value between 1 and 32."); return false; } @@ -379,7 +376,7 @@ bool Master::_StartDB() ///- Initialise the world database if (!WorldDatabase.Open(dbstring, async_threads, synch_threads)) { - sLog->outError("Cannot connect to world database %s", dbstring.c_str()); + sLog->outError(LOG_FILTER_WORLDSERVER, "Cannot connect to world database %s", dbstring.c_str()); return false; } @@ -387,14 +384,14 @@ bool Master::_StartDB() dbstring = ConfigMgr::GetStringDefault("CharacterDatabaseInfo", ""); if (dbstring.empty()) { - sLog->outError("Character database not specified in configuration file"); + sLog->outError(LOG_FILTER_WORLDSERVER, "Character database not specified in configuration file"); return false; } async_threads = ConfigMgr::GetIntDefault("CharacterDatabase.WorkerThreads", 1); if (async_threads < 1 || async_threads > 32) { - sLog->outError("Character database: invalid number of worker threads specified. " + sLog->outError(LOG_FILTER_WORLDSERVER, "Character database: invalid number of worker threads specified. " "Please pick a value between 1 and 32."); return false; } @@ -404,7 +401,7 @@ bool Master::_StartDB() ///- Initialise the Character database if (!CharacterDatabase.Open(dbstring, async_threads, synch_threads)) { - sLog->outError("Cannot connect to Character database %s", dbstring.c_str()); + sLog->outError(LOG_FILTER_WORLDSERVER, "Cannot connect to Character database %s", dbstring.c_str()); return false; } @@ -412,14 +409,14 @@ bool Master::_StartDB() dbstring = ConfigMgr::GetStringDefault("LoginDatabaseInfo", ""); if (dbstring.empty()) { - sLog->outError("Login database not specified in configuration file"); + sLog->outError(LOG_FILTER_WORLDSERVER, "Login database not specified in configuration file"); return false; } async_threads = ConfigMgr::GetIntDefault("LoginDatabase.WorkerThreads", 1); if (async_threads < 1 || async_threads > 32) { - sLog->outError("Login database: invalid number of worker threads specified. " + sLog->outError(LOG_FILTER_WORLDSERVER, "Login database: invalid number of worker threads specified. " "Please pick a value between 1 and 32."); return false; } @@ -428,7 +425,7 @@ bool Master::_StartDB() ///- Initialise the login database if (!LoginDatabase.Open(dbstring, async_threads, synch_threads)) { - sLog->outError("Cannot connect to login database %s", dbstring.c_str()); + sLog->outError(LOG_FILTER_WORLDSERVER, "Cannot connect to login database %s", dbstring.c_str()); return false; } @@ -436,14 +433,11 @@ bool Master::_StartDB() realmID = ConfigMgr::GetIntDefault("RealmID", 0); if (!realmID) { - sLog->outError("Realm ID not defined in configuration file"); + sLog->outError(LOG_FILTER_WORLDSERVER, "Realm ID not defined in configuration file"); return false; } - sLog->outString("Realm running as realm ID %d", realmID); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Realm running as realm ID %d", realmID); - ///- Initialize the DB logging system - sLog->SetLogDBLater(ConfigMgr::GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished. - sLog->SetLogDB(false); sLog->SetRealmID(realmID); ///- Clean the database before starting @@ -454,7 +448,7 @@ bool Master::_StartDB() sWorld->LoadDBVersion(); - sLog->outString("Using World DB: %s", sWorld->GetDBVersion()); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Using World DB: %s", sWorld->GetDBVersion()); return true; } diff --git a/src/server/worldserver/RemoteAccess/RARunnable.cpp b/src/server/worldserver/RemoteAccess/RARunnable.cpp index 3f5d7bde736..7a1fff51afd 100644 --- a/src/server/worldserver/RemoteAccess/RARunnable.cpp +++ b/src/server/worldserver/RemoteAccess/RARunnable.cpp @@ -67,11 +67,11 @@ void RARunnable::run() if (acceptor.open(listen_addr, m_Reactor) == -1) { - sLog->outError("Trinity RA can not bind to port %d on %s", raport, stringip.c_str()); + sLog->outError(LOG_FILTER_WORLDSERVER, "Trinity RA can not bind to port %d on %s", raport, stringip.c_str()); return; } - sLog->outString("Starting Trinity RA on port %d on %s", raport, stringip.c_str()); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "Starting Trinity RA on port %d on %s", raport, stringip.c_str()); while (!World::IsStopped()) { @@ -82,5 +82,5 @@ void RARunnable::run() break; } - sLog->outStaticDebug("Trinity RA thread exiting"); + sLog->outDebug(LOG_FILTER_WORLDSERVER, "Trinity RA thread exiting"); } diff --git a/src/server/worldserver/RemoteAccess/RASocket.cpp b/src/server/worldserver/RemoteAccess/RASocket.cpp index ebc7c7624d9..18c90aa5ba5 100755 --- a/src/server/worldserver/RemoteAccess/RASocket.cpp +++ b/src/server/worldserver/RemoteAccess/RASocket.cpp @@ -45,18 +45,18 @@ int RASocket::open(void *) if (peer().get_remote_addr(remote_addr) == -1) { - sLog->outError("RASocket::open: peer().get_remote_addr error is %s", ACE_OS::strerror(errno)); + sLog->outError(LOG_FILTER_WORLDSERVER, "RASocket::open: peer().get_remote_addr error is %s", ACE_OS::strerror(errno)); return -1; } - sLog->outRemote("Incoming connection from %s", remote_addr.get_host_addr()); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "Incoming connection from %s", remote_addr.get_host_addr()); return activate(); } int RASocket::handle_close(ACE_HANDLE, ACE_Reactor_Mask) { - sLog->outRemote("Closing connection"); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "Closing connection"); peer().close_reader(); wait(); destroy(); @@ -122,7 +122,7 @@ int RASocket::recv_line(std::string& out_line) if (recv_line(message_block) == -1) { - sLog->outRemote("Recv error %s", ACE_OS::strerror(errno)); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "Recv error %s", ACE_OS::strerror(errno)); return -1; } @@ -136,7 +136,7 @@ int RASocket::process_command(const std::string& command) if (command.length() == 0) return 0; - sLog->outRemote("Got command: %s", command.c_str()); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "Got command: %s", command.c_str()); // handle quit, exit and logout commands to terminate connection if (command == "quit" || command == "exit" || command == "logout") { @@ -186,7 +186,7 @@ int RASocket::check_access_level(const std::string& user) if (!result) { - sLog->outRemote("User %s does not exist in database", user.c_str()); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "User %s does not exist in database", user.c_str()); return -1; } @@ -194,12 +194,12 @@ int RASocket::check_access_level(const std::string& user) if (fields[1].GetUInt8() < _minLevel) { - sLog->outRemote("User %s has no privilege to login", user.c_str()); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "User %s has no privilege to login", user.c_str()); return -1; } else if (fields[2].GetInt32() != -1) { - sLog->outRemote("User %s has to be assigned on all realms (with RealmID = '-1')", user.c_str()); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "User %s has to be assigned on all realms (with RealmID = '-1')", user.c_str()); return -1; } @@ -225,7 +225,7 @@ int RASocket::check_password(const std::string& user, const std::string& pass) if (!result) { - sLog->outRemote("Wrong password for user: %s", user.c_str()); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "Wrong password for user: %s", user.c_str()); return -1; } @@ -248,7 +248,7 @@ int RASocket::authenticate() if (recv_line(pass) == -1) return -1; - sLog->outRemote("Login attempt for user: %s", user.c_str()); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "Login attempt for user: %s", user.c_str()); if (check_access_level(user) == -1) return -1; @@ -256,7 +256,7 @@ int RASocket::authenticate() if (check_password(user, pass) == -1) return -1; - sLog->outRemote("User login: %s", user.c_str()); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "User login: %s", user.c_str()); return 0; } @@ -290,7 +290,7 @@ int RASocket::subnegotiate() if (n >= 1024) { - sLog->outRemote("RASocket::subnegotiate: allocated buffer 1024 bytes was too small for negotiation packet, size: %u", uint32(n)); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "RASocket::subnegotiate: allocated buffer 1024 bytes was too small for negotiation packet, size: %u", uint32(n)); return -1; } @@ -324,7 +324,7 @@ int RASocket::subnegotiate() uint8 param = buf[++i]; ss << uint32(param); - sLog->outRemote(ss.str().c_str()); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, ss.str().c_str()); } ++i; } @@ -385,7 +385,7 @@ void RASocket::zprint(void* callbackArg, const char * szText) if (socket->putq(mb, const_cast<ACE_Time_Value*>(&ACE_Time_Value::zero)) == -1) { - sLog->outRemote("Failed to enqueue message, queue is full or closed. Error is %s", ACE_OS::strerror(errno)); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "Failed to enqueue message, queue is full or closed. Error is %s", ACE_OS::strerror(errno)); mb->release(); } } @@ -406,7 +406,7 @@ void RASocket::commandFinished(void* callbackArg, bool /*success*/) if (socket->putq(mb) == -1) { // getting here is bad, command can't be marked as complete - sLog->outRemote("Failed to enqueue command end message. Error is %s", ACE_OS::strerror(errno)); + sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "Failed to enqueue command end message. Error is %s", ACE_OS::strerror(errno)); mb->release(); } } diff --git a/src/server/worldserver/TCSoap/TCSoap.cpp b/src/server/worldserver/TCSoap/TCSoap.cpp index 26b28b25fbb..3ce4d4f59cb 100755 --- a/src/server/worldserver/TCSoap/TCSoap.cpp +++ b/src/server/worldserver/TCSoap/TCSoap.cpp @@ -32,11 +32,11 @@ void TCSoapRunnable::run() soap.send_timeout = 5; if (!soap_valid_socket(soap_bind(&soap, m_host.c_str(), m_port, 100))) { - sLog->outError("TCSoap: couldn't bind to %s:%d", m_host.c_str(), m_port); + sLog->outError(LOG_FILTER_WORLDSERVER, "TCSoap: couldn't bind to %s:%d", m_host.c_str(), m_port); exit(-1); } - sLog->outString("TCSoap: bound to http://%s:%d", m_host.c_str(), m_port); + sLog->outInfo(LOG_FILTER_WORLDSERVER, "TCSoap: bound to http://%s:%d", m_host.c_str(), m_port); while (!World::IsStopped()) { @@ -119,7 +119,7 @@ int ns1__executeCommand(soap* soap, char* command, char** result) int acc = connection.pendingCommands.acquire(); if (acc) { - sLog->outError("TCSoap: Error while acquiring lock, acc = %i, errno = %u", acc, errno); + sLog->outError(LOG_FILTER_WORLDSERVER, "TCSoap: Error while acquiring lock, acc = %i, errno = %u", acc, errno); } // alright, command finished diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 71ec75ea678..477b3065dee 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -404,320 +404,6 @@ PersistentCharacterCleanFlags = 0 PidFile = "" # -# LogLevel -# Description: Server console level of logging -# Default: 1 - (Basic) -# 0 - (Minimum) -# 2 - (Detail) -# 3 - (Full/Debug) - -LogLevel = 1 - -# -# LogFile -# Description: Log file for main server log. -# Default: "Server.log" - (Enabled) -# "" - (Disabled) - -LogFile = "Server.log" - -# -# LogTimestamp -# Description: Append timestamp to the server log file name. -# Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext -# Default: 0 - (Disabled) -# 1 - (Enabled) - -LogTimestamp = 0 - -# -# LogFileLevel -# Description: Server file level of logging -# Default: 0 - (Minimum) -# 1 - (Basic) -# 2 - (Detail) -# 3 - (Full/Debug) - -LogFileLevel = 0 - -# -# Debug Log Mask -# Description: Bitmask that determines which debug log output (level 3) -# will be logged. -# Possible flags: -# 1 - Anything related to units that doesn't fit in other -# categories. -# 2 - Anything related to pets. -# 4 - Anything related to vehicles. -# 8 - Anything related to C++ AI, instance scripts, etc. -# 16 - Anything related to DB AI, such as SAI, EAI, CreatureAI -# 32 - Anything related to DB map scripts -# 64 - Anything related to network input/output, -# such as packet handlers and netcode logs -# 128 - Anything related to the spellsystem and aurasystem -# 256 - Anything related to the achievement system -# 512 - Anything related to the condition system -# 1024 - Anything related to the pool system -# 2048 - Anything related to the auction house -# 4096 - Anything related to arena's and battlegrounds -# 8192 - Anything related to outdoor PVP -# 16384 - Anything related to the chat system -# 32768 - Anything related to the LFG system -# 65536 - Anything related to maps, instances (not scripts), -# grids, cells, visibility, etc. -# 131072 - Anything related to player loading from DB -# (Player::_LoadXXX functions) -# 262144 - Anything related to items -# 524288 - Anything related to player skills -# (do not confuse with spells) -# 1048576 - Anything related to loot -# 2097152 - Anything related to guilds -# 4194304 - Anything related to transports -# 8388608 - Anything related to Warden anti cheat -# 16777216 - Incoming/outgoing Opcodes -# -# Simply add the values together to create a bitmask. -# For more info see enum DebugLogFilters in Log.h -# -# Default: 0 (nothing) - -DebugLogMask = 0 - -# -# PacketLogFile -# Description: Binary packet logging file for the world server. -# Filename extension must be .bin to be parsable with WowPacketParser. -# Example: "World.bin" - (Enabled) -# Default: "" - (Disabled) - -PacketLogFile = "" - -# -# DBErrorLogFile -# Description: Log file for database errors. -# Default: "DBErrors.log" - (Enabled) -# "" - (Disabled) - -DBErrorLogFile = "DBErrors.log" - -# -# CharLogFile -# Description: Log file for character operations -# Default: "Char.log" - (Enabled) -# "" - (Disabled) - -CharLogFile = "Char.log" - -# -# CharLogTimestamp -# Description: Append timestamp to the character log file name. -# Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext -# Default: 0 - (Disabled) -# 1 - (Enabled) - -CharLogTimestamp = 0 - -# -# CharLogDump -# Description: Write a character dump in the CharLogFile before deleting it. -# For restoration, copy character data from log file starting from -# line == START DUMP == to line == END DUMP == (exclusive) -# and load it using the "pdump load" command. -# Default: 0 - (Disabled) -# 1 - (Enabled) - -CharLogDump = 0 - -# -# CharLogDump.Separate -# Description: Write character dump to separate files files rather than adding it to the -# CharLogFile. -# Default: 0 - (Disabled) -# 1 - (Enabled) - -CharLogDump.Separate = 0 - -# -# CharLogDump.SeparateDir -# Description: Write dump files into the sub folder within the log folder. -# Example: "chardumps" - (Enabled) -# Default: "" - (Disabled) - -CharLogDump.SeparateDir = "" - -# -# GmLogFile -# Description: Log file for gamemaster commands. -# Default: "GM.log" - (Enabled) -# "" - (Disabled) - -GmLogFile = "GM.log" - -# -# GmLogTimestamp -# Description: Append timestamp to the gamemaster log file name. -# Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext -# Default: 0 - (Disabled) -# 1 - (Enabled) - -GmLogTimestamp = 0 - -# -# GmLogPerAccount -# Description: Create a log file per gamemaster account. -# Important: Logs not created if GmLogFile is not set. -# Default: 0 - (Disabled) -# 1 - (Enabled) - -GmLogPerAccount = 0 - -# -# RaLogFile -# Description: Log file for Remote Access commands. -# Default: "RA.log" - (Enabled) -# "" - (Disabled) - -RaLogFile = "RA.log" - -# -# ArenaLogFile -# Description: Log file for arena fights and arena team creations. -# Example: "Arena.log" - (Enabled) -# Default: "" - (Disabled) - -ArenaLogFile = "" - -# -# ArenaLog.ExtendedInfo -# Description: Include extended info to ArenaLogFile for each player after rated arena -# matches (guid, name, team, IP, healing/damage done, killing blows). -# Default: 0 - (Disabled) -# 1 - (Enabled) - -ArenaLog.ExtendedInfo = 0 - -# -# SQLDeveloperLogFile -# Description: Log file for core-generated SQL queries/dumps -# Example: "SQLDev.log" - (Enabled) -# Default: "" - (Disabled) - -SQLDeveloperLogFile = "" - -# -# SQLDriverLogFile -# Description: Log file for SQL driver events. -# Example: "SQLDriver.log" - (Enabled) -# Default: "" - (Disabled) - -SQLDriverLogFile = "" - -# -# SQLDriverQueryLogging -# Description: Log SQL queries to the SQLDriverLogFile and console. -# Default: 0 - (Disabled, Query errors only) -# 1 - (Enabled, Full query logging - may have performance impact) - -SQLDriverQueryLogging = 0 - -# -# LogColors -# Description: Colors for log messages (Format: "normal basic detail debug"). -# Colors: 0 - Black -# 1 - Red -# 2 - Green -# 3 - Brown -# 4 - Blue -# 5 - Magenta -# 6 - Cyan -# 7 - Grey -# 8 - Yellow -# 9 - Lred -# 10 - Lgreen -# 11 - Lblue -# 12 - Lmagenta -# 13 - Lcyan -# 14 - White -# Example: "13 11 9 5" - (Enabled) -# Default: "" - (Disabled) - -LogColors = "" - -# -# EnableLogDB -# Description: Write log messages to database (LogDatabaseInfo). -# Default: 0 - (Disabled) -# 1 - (Enabled) - -EnableLogDB = 0 - -# -# DBLogLevel -# Description: Log level of databases logging. -# Default: 2 - (Detail) -# 0 - (Minimum) -# 1 - (Basic) -# 3 - (Full/Debug) - -DBLogLevel = 2 - -# -# LogDB.Char -# Description: Log character operations to database. -# Default: 0 - (Disabled) -# 1 - (Enabled) - -LogDB.Char = 0 - -# -# LogDB.GM -# Description: Log gamemaster commands to database. -# Default: 0 - (Disabled) -# 1 - (Enabled) - -LogDB.GM = 0 - -# -# LogDB.RA -# Description: Log remote access events to database. -# Default: 0 - (Disabled) -# 1 - (Enabled) - -LogDB.RA = 0 - -# -# LogDB.World -# Description: Log world server packets to database. -# Default: 0 - (Disabled) -# 1 - (Enabled, May have performance impact) - -LogDB.World = 0 - -# -# LogDB.Chat -# Description: Log chat messages to database. -# Default: 0 - (Disabled) -# 1 - (Enabled) - -LogDB.Chat = 0 - - -# ChatLogFile -# Description: Log file for chat logs. -# Default: "Chat.log" - (Enabled) -# "" - (Disabled) - -ChatLogFile = "Chat.log" - -# ChatLogTimestamp -# Description: Append timestamp to the chat log file name. -# Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext -# Default: 0 - (Disabled) -# 1 - (Enabled) - -ChatLogTimestamp = 0 - -# # ChatLogs.Channel # Description: Log custom channel chat. # Default: 0 - (Disabled) @@ -791,6 +477,7 @@ ChatLogs.Addon = 0 ChatLogs.BattleGround = 0 +# Extended Logging system configuration moved to end of file (on purpose) # ################################################################################################### @@ -1462,15 +1149,6 @@ Warden.NumMemChecks = 3 Warden.NumOtherChecks = 7 # -# Warden.LogFile -# Description: Client check fails will be logged here. -# Default: "" - (Disabled) -# "Warden.log" - (Enabled) -# - -Warden.LogFile = "" - -# # Warden.ClientResponseDelay # Description: Time (in seconds) before client is getting disconnecting for not responding. # Default: 600 - (10 Minutes) @@ -2889,3 +2567,192 @@ PlayerDump.DisallowOverwrite = 1 # ################################################################################################### + +################################################################################################### +# +# Logging system options. +# +# Appender config values: Given a appender "name" +# Appender.name +# Description: Defines 'where to log' +# Format: Type,LogLevel,Flags,optional1,optional2 +# +# Type +# 0 - (None) +# 1 - (Console) +# 2 - (File) +# 3 - (DB) +# +# LogLevel +# 0 - (Disabled) +# 1 - (Trace) +# 2 - (Debug) +# 3 - (Info) +# 4 - (Warn) +# 5 - (Error) +# 6 - (Fatal) +# +# Flags: Default Console = 6, File = 7, DB = 0 +# 0 - None +# 1 - Prefix Timestamp to the text +# 2 - Prefix Log Level to the text +# 4 - Prefix Log Filter type to the text +# 8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS (Only used with Type = 2) +# 16 - Make a backup of existing file before overwrite (Only used with Mode = w) +# +# Colors (read as optional1 if Type = Console) +# Format: "fatal error warn info debug trace" +# 0 - BLACK +# 1 - RED +# 2 - GREEN +# 3 - BROWN +# 4 - BLUE +# 5 - MAGENTA +# 6 - CYAN +# 7 - GREY +# 8 - YELLOW +# 9 - LRED +# 10 - LGREEN +# 11 - LBLUE +# 12 - LMAGENTA +# 13 - LCYAN +# 14 - WHITE +# Example: "13 11 9 5 3 1" +# +# File: Name of the file (read as optional1 if Type = File) +# Allows to use one "%u" to create dynamic files +# +# Mode: Mode to open the file (read as optional2 if Type = File) +# a - (Append) +# w - (Overwrite) +# + +Appender.Console=1,2,6 +Appender.Server=2,2,7,Server.log,w +Appender.GM=2,2,7,GM.log +Appender.SQL=2,2,7,SQL.log +Appender.DBErrors=2,2,7,DBErrors.log +Appender.Char=2,2,7,Char.log,w +Appender.RA=2,2,7,RA.log +Appender.Arenas=2,2,7,Arena.log +Appender.SQLDev=2,2,7,SQLDev.log +Appender.SQLDriver=2,2,7,SQLDriver.log +Appender.Warden=2,2,7,Warden.log +Appender.Chat=2,2,7,Chat.log + +# Logger config values: Given a logger "name" +# Logger.name +# Description: Defines 'What to log' +# Format: Type,LogLevel,AppenderList +# Type +# 0 - Default. Each type that has no config will +# rely on this one. Core will create this logger +# (disabled) if it's not configured +# 1 - Units that doesn't fit in other categories +# 2 - Pets +# 3 - Vehicles +# 4 - C++ AI, instance scripts, etc. +# 5 - DB AI, such as SAI, EAI, CreatureAI +# 6 - DB map scripts +# 7 - Network input/output, +# such as packet handlers and netcode logs +# 8 - Spellsystem and aurasystem +# 9 - Achievement system +# 10 - Condition system +# 11 - Pool system +# 12 - Auction house +# 13 - Arena's and battlegrounds +# 14 - Outdoor PVP +# 15 - Chat system +# 16 - LFG system +# 17 - Maps, instances (not scripts), +# grids, cells, visibility, etc. +# 18 - Player that doesn't fit in other categories. +# 19 - Player loading from DB +# (Player::_LoadXXX functions) +# 20 - Items +# 21 - Player skills (do not confuse with spells) +# 22 - Player chat logs +# 23 - loot +# 24 - guilds +# 25 - transports +# 26 - SQL. DB errors +# 27 - GM Commands +# 28 - Remote Access Commands +# 29 - Warden +# 30 - Authserver +# 31 - Worldserver +# 32 - Game Events +# 33 - Calendar +# 34 - Character (Exclusive to log login, logout, create, rename, delete actions) +# 35 - Arenas +# 36 - SQL Driver +# 37 - SQL Dev +# 38 - Opcodes + +Logger.Root=0,5,Console Server +Logger.Units=1,3,Console Server +Logger.Pets=2,3,Console Server +Logger.Vehicles=3,3,Console Server +Logger.TCSR=4,3,Console Server +Logger.AI=5,3,Console Server +Logger.MapScripts=6,3,Console Server +Logger.NetWork=7,3,Console Server +Logger.Spells=8,3,Console Server +Logger.Achievements=9,3,Console Server +Logger.Conditions=10,3,Console Server +Logger.Pool=11,3,Console Server +Logger.AuctionHouse=12,3,Console Server +Logger.Battlegrounds=13,3,Console Server +Logger.OutdoorPvP=14,3,Console Server +Logger.ChatSystem=15,3,Console Server +Logger.LFG=16,3,Console Server +Logger.Maps=17,3,Console Server +Logger.Player=18,3,Console Server +Logger.PlayerLoading=19,3,Console Server +Logger.PlayerItems=20,3,Console Server +Logger.PlayerSkills=21,3,Console Server +Logger.PlayerChat=22,3,Chat +Logger.Loot=23,3,Console Server +Logger.Guilds=24,3,Console Server +Logger.Transports=25,3,Console Server +Logger.SQL=26,2,Console Server SQL +Logger.GM=27,3,Console Server GM +Logger.RA=28,3,RA +Logger.Warden=29,3,Warden +Logger.Authserver=30,3,Console Server +Logger.Worldserver=31,3,Console Server +Logger.GameEvents=32,3,Console Server +Logger.Calendar=33,3,Console Server +Logger.Character=34,3,Char +Logger.Arenas=35,3,Arenas +Logger.SQLDriver=36,5,SQLDriver +Logger.SQLDev=37,3,SQLDev +Logger.Opcodes=38,2,Console Server + +# LogLevel +# 0 - (Disabled) +# 1 - (Trace) +# 2 - (Debug) +# 3 - (Info) +# 4 - (Warn) +# 5 - (Error) +# 6 - (Fatal) +# +# AppenderList: List of appenders linked to logger +# (Using spaces as separator). +# +# Appenders +# Description: List of Appenders to read from config +# (Using spaces as separator). +# Default: "Console Server" + +Appenders=Console Server + +# +# Loggers +# Description: List of Loggers to read from config +# (Using spaces as separator). +# Default: "root" + +Loggers=Root Opcodes NetWork SQL |
