diff options
| author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-02-20 20:16:34 +0100 |
|---|---|---|
| committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-02-20 20:16:34 +0100 |
| commit | e07e20ffcaf6911d4dd47e0895fbdc52c5a52f05 (patch) | |
| tree | fcc0c8865a387c67b925df174e22f49820a985a0 /src/server/worldserver | |
| parent | 45db1591a4959ca9d58fc40ea2294936bcf4bd10 (diff) | |
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
Diffstat (limited to 'src/server/worldserver')
| -rwxr-xr-x | src/server/worldserver/TCSoap/TCSoap.cpp | 12 | ||||
| -rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 54 |
2 files changed, 45 insertions, 21 deletions
diff --git a/src/server/worldserver/TCSoap/TCSoap.cpp b/src/server/worldserver/TCSoap/TCSoap.cpp index 66a58caba80..c023e5c62a0 100755 --- a/src/server/worldserver/TCSoap/TCSoap.cpp +++ b/src/server/worldserver/TCSoap/TCSoap.cpp @@ -49,7 +49,7 @@ void TCSoapRunnable::run() if (!soap_valid_socket(soap_accept(&soap))) continue; // ran into an accept timeout - sLog->outDebug("TCSoap: accepted connection from IP=%d.%d.%d.%d", (int)(soap.ip>>24)&0xFF, (int)(soap.ip>>16)&0xFF, (int)(soap.ip>>8)&0xFF, (int)soap.ip&0xFF); + sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: accepted connection from IP=%d.%d.%d.%d", (int)(soap.ip>>24)&0xFF, (int)(soap.ip>>16)&0xFF, (int)(soap.ip>>8)&0xFF, (int)soap.ip&0xFF); struct soap* thread_soap = soap_copy(&soap);// make a safe copy ACE_Message_Block *mb = new ACE_Message_Block(sizeof(struct soap*)); @@ -87,33 +87,33 @@ int ns1__executeCommand(soap* soap, char* command, char** result) // security check if (!soap->userid || !soap->passwd) { - sLog->outDebug("TCSoap: Client didn't provide login information"); + sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: Client didn't provide login information"); return 401; } uint32 accountId = sAccountMgr->GetId(soap->userid); if(!accountId) { - sLog->outDebug("TCSoap: Client used invalid username '%s'", soap->userid); + sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: Client used invalid username '%s'", soap->userid); return 401; } if(!sAccountMgr->CheckPassword(accountId, soap->passwd)) { - sLog->outDebug("TCSoap: invalid password for account '%s'", soap->userid); + sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: invalid password for account '%s'", soap->userid); return 401; } if(sAccountMgr->GetSecurity(accountId) < SEC_ADMINISTRATOR) { - sLog->outDebug("TCSoap: %s's gmlevel is too low", soap->userid); + sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: %s's gmlevel is too low", soap->userid); return 403; } if(!command || !*command) return soap_sender_fault(soap, "Command mustn't be empty", "The supplied command was an empty string"); - sLog->outDebug("TCSoap: got command '%s'", command); + sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: got command '%s'", command); SOAPCommand connection; // commands are executed in the world thread. We have to wait for them to be completed diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index d0ccc619985..3109c922914 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -440,21 +440,45 @@ LogTimestamp = 0 LogFileLevel = 0 # -# LogFilter_AchievementUpdates -# LogFilter_CreatureMoves -# LogFilter_TransportMoves -# LogFilter_VisibilityChanges -# Description: Filter log events -# Default: 1 - (Enabled, LogFilter_AchievementUpdates) -# 1 - (Enabled, LogFilter_CreatureMoves) -# 1 - (Enabled, LogFilter_TransportMoves) -# 1 - (Enabled, LogFilter_VisibilityChanges) -# 0 - (Disabled) - -LogFilter_AchievementUpdates = 1 -LogFilter_CreatureMoves = 1 -LogFilter_TransportMoves = 1 -LogFilter_VisibilityChanges = 1 +# Debug Log Mask +# Description: Bitmask that determines which debug log output (level 3) +# will be logged. +# Possible flags: +# 1 - Anything related to units that doesn't fit in other +# categories. +# 2 - Anything related to pets. +# 4 - Anything related to vehicles. +# 8 - Anything related to C++ AI, instance scripts, etc. +# 16 - Anything related to DB AI, such as SAI, EAI, CreatureAI +# 32 - Anything related to DB map scripts +# 64 - Anything related to network input/output, +# such as packet handlers and netcode logs +# 128 - Anything related to the spellsystem and aurasystem +# 256 - Anything related to the achievement system +# 512 - Anything related to the condition system +# 1024 - Anything related to the pool system +# 2048 - Anything related to the auction house +# 4096 - Anything related to arena's and battlegrounds +# 8192 - Anything related to outdoor PVP +# 16384 - Anything related to the chat system +# 32768 - Anything related to the LFG system +# 65536 - Anything related to maps, instances (not scripts), +# grids, cells, visibility, etc. +# 131072 - Anything related to player loading from DB +# (Player::_LoadXXX functions) +# 262144 - Anything related to items +# 524288 - Anything related to player skills +# (do not confuse with spells) +# 1048576 - Anything related to loot +# 2097152 - Anything related to guilds +# 4194304 - Anything related to transports +# +# Simply add the values together to create a bitmask. +# For more info see enum DebugLogFilters in Log.h +# +# Default: 0 (nothing) + +DebugLogMask = 0 # # WorldLogFile |
