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authorTreeston <treeston.mmoc@gmail.com>2018-09-13 00:11:27 +0200
committerShauren <shauren.trinity@gmail.com>2021-10-31 01:39:04 +0200
commite506c80a64571530cf7edd947a5b7dc2f35f9d1d (patch)
treee78a0d480537525c9db0b8ebb9d08f6ce8bdcc6e /src/server/worldserver
parentfa7e46a4f3f807b0682aba26c7993d142f842648 (diff)
Core/Chat: Unify chat hyperlink parsing (PR #22417)
- Validate most link properties all the time - If enabled, also validate link text (needs locale) - Instead of blocking the entire message, sanitize it - Apply filtering to DND/AFK messages. Closes #22399 (cherry picked from commit f27284594b18000a1c098262728fb19fdc63fc6c)
Diffstat (limited to 'src/server/worldserver')
-rw-r--r--src/server/worldserver/worldserver.conf.dist15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index a2d603cb433..ca5cbd34d5e 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -1940,11 +1940,8 @@ ChatFakeMessagePreventing = 1
#
# ChatStrictLinkChecking.Severity
# Description: Check chat messages for ingame links to spells, items, quests, etc.
-# Default: 0 - (Disabled)
-# 1 - (Enabled, Check if only valid pipe commands are used, Prevents posting
-# pictures.)
-# 2 - (Enabled, Verify that pipe commands are used in a correct order)
-# 3 - (Check if color, entry and name don't contradict each other. For this to
+# Default: 0 - (Only verify that link format looks valid without checking the text)
+# 1 - (Check if color, entry and name don't contradict each other. For this to
# work correctly, please assure that you have extracted locale DBCs of
# every language specific client playing on this server)
@@ -1952,10 +1949,10 @@ ChatStrictLinkChecking.Severity = 0
#
# ChatStrictLinkChecking.Kick
-# Description: Defines what should be done if a message is considered to contain invalid
-# pipe commands.
-# Default: 0 - (Silently ignore message)
-# 1 - (Disconnect players who sent malformed messages)
+# Description: Defines what should be done if a message containing invalid control characters
+# is received.
+# Default: 0 - (Process sanitized message normally)
+# 1 - (Ignore message and kick player)
ChatStrictLinkChecking.Kick = 0