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authorTreeston <treeston.mmoc@gmail.com>2020-09-02 22:01:51 +0200
committerGitHub <noreply@github.com>2020-09-02 22:01:51 +0200
commiteaf8fa75a1c76131ecbf2585db6d6236b7334b8e (patch)
tree122ce02a369a1631c575efb056a5bada5cf87ff8 /src/server/worldserver
parent6e8284a8da0d80391cc0919c32b5ac664be18de2 (diff)
Core/Misc: Add support for custom link colors. Clean-up hyperlink validation, no more long-ass defines. Remove UI.ShowQuestLevelsInDialogs.
Diffstat (limited to 'src/server/worldserver')
-rw-r--r--src/server/worldserver/worldserver.conf.dist20
1 files changed, 8 insertions, 12 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 6f5793c252a..b47272e633a 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -1933,10 +1933,14 @@ ChatFakeMessagePreventing = 1
#
# ChatStrictLinkChecking.Severity
# Description: Check chat messages for in-game links to spells, items, quests, etc.
-# Default: 0 - (Only verify that link format looks valid without checking the text)
-# 1 - (Check if color, entry and name don't contradict each other. For this to
-# work correctly, please assure that you have extracted locale DBCs of
-# every language specific client playing on this server)
+# -1 - (Only verify validity of link data, but permit use of custom colors)
+# Default: 0 - (Only verify that link data and color are valid without checking text)
+# 1 - (Additionally verifies that the link text matches the provided data)
+#
+# Note: If this is set to '1', you must additionally provide .dbc files for all
+# client locales that are in use on your server.
+# If any files are missing, messages with links from clients using those
+# locales will likely be blocked by the server.
ChatStrictLinkChecking.Severity = 0
@@ -3281,14 +3285,6 @@ PlayerDump.DisallowPaths = 1
PlayerDump.DisallowOverwrite = 1
#
-# UI.ShowQuestLevelsInDialogs
-# Description: Show quest levels next to quest titles in UI dialogs
-# Example: [13] Westfall Stew
-# Default: 0 - (Do not show)
-
-UI.ShowQuestLevelsInDialogs = 0
-
-#
# Calculate.Creature.Zone.Area.Data
# Description: Calculate at loading creature zoneId / areaId and save in creature table (WARNING: SLOW WORLD SERVER STARTUP)
# Default: 0 - (Do not show)