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authorXanadu <none@none>2010-06-23 01:47:41 +0200
committerXanadu <none@none>2010-06-23 01:47:41 +0200
commitffaffe3fd753b0afc75679c9730276871a9d034a (patch)
treef51f59797532a307b6f8f426fd22e593c4418070 /src/server/worldserver
parent27062ffd6173b0ea1181353eeade6935e355e351 (diff)
* Renamed several VS projects and the executables they produce to reflect the new naming convention.
* Cleaned up some useless and redundant preprocessor definitions. * Fixed the win build so that it correctly uses the mysql lib it built from the sources. * Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries. * Also note that Win x64 build from the existing VS files is still fubar (mysql lib...). --HG-- branch : trunk
Diffstat (limited to 'src/server/worldserver')
-rw-r--r--src/server/worldserver/Main.cpp6
-rw-r--r--src/server/worldserver/Master.cpp8
-rw-r--r--src/server/worldserver/WorldThread/WorldRunnable.cpp4
3 files changed, 9 insertions, 9 deletions
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp
index 25c0b4be762..5166ca741df 100644
--- a/src/server/worldserver/Main.cpp
+++ b/src/server/worldserver/Main.cpp
@@ -37,7 +37,7 @@
# define _TRINITY_CORE_CONFIG "worldserver.conf"
#endif //_TRINITY_CORE_CONFIG
-#ifdef WIN32
+#ifdef _WIN32
#include "ServiceWin32.h"
char serviceName[] = "TrinityCore";
char serviceLongName[] = "Trinity core service";
@@ -62,7 +62,7 @@ void usage(const char *prog)
{
sLog.outString("Usage: \n %s [<options>]\n"
" -c config_file use config_file as configuration file\n\r"
- #ifdef WIN32
+ #ifdef _WIN32
" Running as service functions:\n\r"
" --service run as service\n\r"
" -s install install service\n\r"
@@ -91,7 +91,7 @@ extern int main(int argc, char **argv)
cfg_file = argv[c];
}
- #ifdef WIN32
+ #ifdef _WIN32
////////////
//Services//
////////////
diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp
index 98a28093199..332a607dcad 100644
--- a/src/server/worldserver/Master.cpp
+++ b/src/server/worldserver/Master.cpp
@@ -50,7 +50,7 @@
#include "ListenSocket.h"
#include "BigNumber.h"
-#ifdef WIN32
+#ifdef _WIN32
#include "ServiceWin32.h"
extern int m_ServiceStatus;
#endif
@@ -285,7 +285,7 @@ int Master::Run()
ACE_Based::Thread* cliThread = NULL;
-#ifdef WIN32
+#ifdef _WIN32
if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
if (sConfig.GetBoolDefault("Console.Enable", true))
@@ -298,7 +298,7 @@ int Master::Run()
ACE_Based::Thread rar_thread(new RARunnable);
///- Handle affinity for multiple processors and process priority on Windows
- #ifdef WIN32
+ #ifdef _WIN32
{
HANDLE hProcess = GetCurrentProcess();
@@ -386,7 +386,7 @@ int Master::Run()
if (cliThread)
{
- #ifdef WIN32
+ #ifdef _WIN32
// this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
//_exit(1);
diff --git a/src/server/worldserver/WorldThread/WorldRunnable.cpp b/src/server/worldserver/WorldThread/WorldRunnable.cpp
index c674ddbc06f..3531873ec0c 100644
--- a/src/server/worldserver/WorldThread/WorldRunnable.cpp
+++ b/src/server/worldserver/WorldThread/WorldRunnable.cpp
@@ -35,7 +35,7 @@
#define WORLD_SLEEP_CONST 50
-#ifdef WIN32
+#ifdef _WIN32
#include "ServiceWin32.h"
extern int m_ServiceStatus;
#endif
@@ -76,7 +76,7 @@ void WorldRunnable::run()
else
prevSleepTime = 0;
- #ifdef WIN32
+ #ifdef _WIN32
if (m_ServiceStatus == 0) World::StopNow(SHUTDOWN_EXIT_CODE);
while (m_ServiceStatus == 2) Sleep(1000);
#endif