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authormegamage <none@none>2009-02-01 16:46:57 -0600
committermegamage <none@none>2009-02-01 16:46:57 -0600
commit05c07aa74a38e73006ba7106574290179942692c (patch)
tree70cd33698562658805c3643c22890ce23263c3a8 /src/shared/Config/Config.cpp
parentcd0071ae620f2634f609df8b83b24687f073733e (diff)
[7214] Phase system continue development - Commands and fixes.
* Fixed creature/gameobject save from game (used in commands code only) * Implement .modify phase (for player), .npc setphase (for creature/pet), .gobject phase (for gameobjects) commands for set phasemask of selected object. In player/pet case temporary until in game phase switch/re-login/GM-mode change. In creature/gameobject case change saved in DB. * Add to .gps output phasemask value print. Allow use .gps command with creature/gameobject shift-link (work for objects loaded in game in command time). Author: VladimirMangos --HG-- branch : trunk
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